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Qui Lani
Federal Navy Academy Gallente Federation
0
 |
Posted - 2012.02.05 20:47:00 -
[1] - Quote
I am considering joining FW and been reading alot. But I'm awefully confused about plexing. Do you make money by running plexes? Are there rewards? How do you find them? Are they soloable? |

X Gallentius
Quantum Cats Syndicate Villore Accords
115
 |
Posted - 2012.02.05 22:00:00 -
[2] - Quote
You make money by killing rats in plexes and collecting their tags.
You get (meaningless) Victory Points, and Increase in standings with your faction and your allied faction. Once you gain enough standings you can insert jump clones and run some sort of epic arc mission for lots of isk.
Use your system scanner.
They are soloable.
No LP. |

Qui Lani
Federal Navy Academy Gallente Federation
0
 |
Posted - 2012.02.05 22:11:00 -
[3] - Quote
X Gallentius wrote:You make money by killing rats in plexes and collecting their tags.
You get (meaningless) Victory Points, and Increase in standings with your faction and your allied faction. Once you gain enough standings you can insert jump clones and run some sort of epic arc mission for lots of isk.
Use your system scanner.
They are soloable.
No LP.
Would you say the bounties and tags are equivalent to what people make with hisec missions? Or are they more rewarding given it's in lowsec?
Sorry, my LP question is in regards to the actual missions and not the plexes themselves For example, what sort of LP is made for L3 or L4 missions?
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Super Chair
Project Cerberus Caldari State Capturing
150
 |
Posted - 2012.02.06 02:59:00 -
[4] - Quote
Qui Lani wrote:X Gallentius wrote:You make money by killing rats in plexes and collecting their tags.
You get (meaningless) Victory Points, and Increase in standings with your faction and your allied faction. Once you gain enough standings you can insert jump clones and run some sort of epic arc mission for lots of isk.
Use your system scanner.
They are soloable.
No LP. Would you say the bounties and tags are equivalent to what people make with hisec missions? Or are they more rewarding given it's in lowsec? Sorry, my LP question is in regards to the actual missions and not the plexes themselves For example, what sort of LP is made for L3 or L4 missions?
You get standings from plexing to gain access to level 3's and 4's. For caldari most level 3's give 7-8k LP and 17-24k per level 4. Other militias might get up to 30k per level 4 because theirs aren't as easy as caldari. |

Dai'nin Roi'nin
The Scope Gallente Federation
2
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Posted - 2012.02.06 04:10:00 -
[5] - Quote
Super Chair wrote: You get standings from plexing to gain access to level 3's and 4's. For caldari most level 3's give 7-8k LP and 17-24k per level 4. Other militias might get up to 30k per level 4 because theirs aren't as easy as caldari.
Factions have different plex difficulties? Where is the sense in that? |

Cedo Nulli
Royal Amarr Institute Amarr Empire
47
 |
Posted - 2012.02.06 04:39:00 -
[6] - Quote
I guess he was trolling about caldari having the ECM boats in there. |

X Gallentius
Quantum Cats Syndicate Villore Accords
115
 |
Posted - 2012.02.06 06:52:00 -
[7] - Quote
Qui Lani wrote: Would you say the bounties and tags are equivalent to what people make with hisec missions? Or are they more rewarding given it's in lowsec?
You can get approximately 25 million in tags for a major unrestricted plex, which takes about 20 minutes to run. Nobody farms them like this, which means that they probably aren't as lucrative as L4 missions.
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Super Chair
Project Cerberus Caldari State Capturing
150
 |
Posted - 2012.02.06 10:02:00 -
[8] - Quote
Unfortunately most gallente majors (strongholds aside) drop only 1 fleet colonel I (worth about 3-4 mil) tag, id say if you ran majors as caldari you'd make about 10 mil tops in tags.  |

ChromeStriker
The Riot Formation
53
 |
Posted - 2012.02.06 10:56:00 -
[9] - Quote
<- im waiting for 'da fix' that is being spoken about. if ccp actually put some effort into fw i might be tempted to join  - Nulla Curas |

Dirk Smacker
Black Talon Aerospace Black Watch.
17
 |
Posted - 2012.02.06 14:02:00 -
[10] - Quote
Plus, if you are solo in a ship that can wipe out major complex npc's, you will draw attention fast without having the elusiveness of a stealth bomber.
I don't think a few basic questions the OP was asking were answered so:
* FW plexes are picked up by your onboard system scanner
* When one is warped-to, the complex becomes visable to everyone I guess once you have a signature, you cannot have a blank one. |
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Cearain
Imperial Outlaws
245
 |
Posted - 2012.02.06 14:31:00 -
[11] - Quote
X Gallentius wrote:Qui Lani wrote: Would you say the bounties and tags are equivalent to what people make with hisec missions? Or are they more rewarding given it's in lowsec?
You can get approximately 25 million in tags for a major unrestricted plex, which takes about 20 minutes to run. Nobody farms them like this, which means that they probably aren't as lucrative as L4 missions.
Dirk is right you run your on board scanner (not dscan) and all the plexes will appear with 100%. No need for probes.
There are basically 4 types of plexes. There are minor plexes, (10 minute timer) destroyer and down no afs; medium plexes (they usually just say e.g. "minmatar stronghold" they do not say "medium" ?15 minute?) cruiser and af and down; Major restricted ((20 minutes) t2 cruiser and bc and down. and major unrestricted. Anything can go in even super caps.
Of these there are defensive and offensive. In an offensive plex you have to fight rats and can collect the tags. In a defensive plex the rats are on your side so you might kill your standings if you shoot them. So you gain nothing of isk value at all.
"Unrestricted majors" have no accel gate.
For the amarr you can make 25 million in tags for a restricted major plex 20 minutes. You can run it in a pvp drake or cynabal solo. You make very little for your time in a medium plex (7 mill?) and even less in a minor plex (1 mill?).
The unrestricted plexes for amarr (fighting minmatar rats) are pretty difficult solo even if you are in a pve battleship. So i don't even bother with them. Unless you are bait or in a group you are just waiting to get ganked.
in each of these plexes in order to capture them you need to orbit a button. Many people just ignore this and go into the plex to look for a fights with the ship restrictions. If you move away from the button when you first land the npcs will not aggro so you don't have to deal with them.
I recomend moving away from the rats in a busy system with allot of wartargets to see what sort of fights you can get. everyone warps in at the same spot so if you immediately stop and drop a can you can see where they are coming in. Its probably the best way to get quick pvp in eve outside of rvb. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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King Rothgar
Autocannons Anonymous Late Night Alliance
184
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Posted - 2012.02.06 21:19:00 -
[12] - Quote
Most people don't farm FW plexes. They aren't that lucrative and leave you exposed to attack by everyone else in the area. Most people run them to look for fights or to grind standings when first joining the militia. The FW missions pay pretty decently. The caldari and minmatar missions can be solo'd in a stealth bomber with ease and pay between 20k and 30k LP each. The amarr/gallente missions work best with duo setup, one to pull aggro and the other to do the shooting. Typical setup is a bomber and an inty though other setups work. |

MacrossGalaxy
24th Imperial Crusade Amarr Empire
0
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Posted - 2012.02.08 13:47:00 -
[13] - Quote
King Rothgar wrote:Most people don't farm FW plexes. They aren't that lucrative and leave you exposed to attack by everyone else in the area. Most people run them to look for fights or to grind standings when first joining the militia. The FW missions pay pretty decently. The caldari and minmatar missions can be solo'd in a stealth bomber with ease and pay between 20k and 30k LP each. The amarr/gallente missions work best with duo setup, one to pull aggro and the other to do the shooting. Typical setup is a bomber and an inty though other setups work.
"The amarr/gallente missions work best with duo setup,"
could someone explain this plz? i thought stealth bomber works ok? why do i need duo setup? |

Cearain
Imperial Outlaws
247
 |
Posted - 2012.02.08 14:06:00 -
[14] - Quote
MacrossGalaxy wrote:King Rothgar wrote:Most people don't farm FW plexes. They aren't that lucrative and leave you exposed to attack by everyone else in the area. Most people run them to look for fights or to grind standings when first joining the militia. The FW missions pay pretty decently. The caldari and minmatar missions can be solo'd in a stealth bomber with ease and pay between 20k and 30k LP each. The amarr/gallente missions work best with duo setup, one to pull aggro and the other to do the shooting. Typical setup is a bomber and an inty though other setups work. "The amarr/gallente missions work best with duo setup," could someone explain this plz? i thought stealth bomber works ok? why do i need duo setup?
At least for the amarr (against minmatar npcs) I have found you can't tank the rats with one stealth bomber. You need another ship to tank the damage. Usually people use a speed tanker to catch agro. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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M'nu
Autocannons Anonymous Late Night Alliance
2
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Posted - 2012.02.08 14:07:00 -
[15] - Quote
MacrossGalaxy wrote:King Rothgar wrote:Most people don't farm FW plexes. They aren't that lucrative and leave you exposed to attack by everyone else in the area. Most people run them to look for fights or to grind standings when first joining the militia. The FW missions pay pretty decently. The caldari and minmatar missions can be solo'd in a stealth bomber with ease and pay between 20k and 30k LP each. The amarr/gallente missions work best with duo setup, one to pull aggro and the other to do the shooting. Typical setup is a bomber and an inty though other setups work. "The amarr/gallente missions work best with duo setup," could someone explain this plz? i thought stealth bomber works ok? why do i need duo setup?
Its to avoid the ewar that makes you want to ignite the atmosphere on the planet. |

MacrossGalaxy
24th Imperial Crusade Amarr Empire
0
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Posted - 2012.02.08 14:12:00 -
[16] - Quote
so i expect the EWAR would be target painter D: ? |

M'nu
Autocannons Anonymous Late Night Alliance
2
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Posted - 2012.02.08 14:25:00 -
[17] - Quote
maybe a web, not sure. But with all those painters it could turn your slow, glass, small sig radius bomber into a slow, glass, large sig radius. |

King Rothgar
Autocannons Anonymous Late Night Alliance
190
 |
Posted - 2012.02.08 18:00:00 -
[18] - Quote
Seems I need to explain further. Amarr TD you, that's their EW. TD's have no impact on bombers. They also use turrets with a maximum range of about 50km, a bomber can shoot from 100km quite easily. Gallente rats sensor damp you, this is easily countered with 2x sebo's with range scripts. Like amarr, they can't hit anything beyond 50km.
Minmatar rats use a combination of missiles and projectiles. Their guns are restricted to about 60km range, which isn't a problem. However they use cheater missiles and that's a bit more problematic. The BS's for example have torps that reach out to around 120km. On it's own, you might be able to manage that in a bomber due to sig radius and speed. But there is an additional issue, in addition to the cheater torps, they also have cheater TP's. They are not subject to stacking penalties and have optimals in excess of 120km. The end result is you have the sig radius of a titan and their torps hit you for full damage. A bomber just can't survive that. So you have to get someone in something small and fast to pull aggro and burn out of range (or simply outrun the missiles).
Caldari are proper missile spammers as well, but they don't have TP's so it's not such a big deal. What is a problem is ECM. The ship that takes aggro will be permajammed. So you're stuck using FoF missiles (lol) or you need a friend to suck up all those jammers.
The missions for all the factions are exactly the same as far as I know. The only difference is which set of npc's are inside it. |

Qui Lani
Federal Navy Academy Gallente Federation
0
 |
Posted - 2012.02.13 22:57:00 -
[19] - Quote
Thanks for the responses so far. Is it safe to assume that the difference b/w the various levels of missions is just more rats? Because it seems that most of the missions require you to kill a target and then you're done. Unless of course, you want to kill all the rats for more tags. But otherwise, that's pretty sick LP for just killing 1 or 2 targets on an L4.
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X Gallentius
Quantum Cats Syndicate Villore Accords
128
 |
Posted - 2012.02.13 23:50:00 -
[20] - Quote
Qui Lani wrote:Thanks for the responses so far. Is it safe to assume that the difference b/w the various levels of missions is just more rats? Because it seems that most of the missions require you to kill a target and then you're done. Unless of course, you want to kill all the rats for more tags. But otherwise, that's pretty sick LP for just killing 1 or 2 targets on an L4.
Yes, it's pretty sick LP if you want to make 10 jumps, open a mission for all to see in local, kill a one to six rats, and then make 10 jumps home.
Alternatively, you can make 25 jumps to collect multiple missions, and then make 25 more jumps to complete them all - with each mission popping up in local for all to see. But worth the risk overall. |
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
1608
 |
Posted - 2012.02.14 07:26:00 -
[21] - Quote
If you guys think this all sounds kinda ridiculous and nonsensical, its because it is. There needs to be more rewards for plexing, and more consequence to occupancy!
I've been working for months to organize the four militias into a single voice for change, which will now be supporting me in the upcoming election as a CSM7 candidate. I encourage all of you interested in cleaning up the Faction Warfare system to stop by and check out my campaign announcement thread over in Jita Park.
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Denuo Secus
38
 |
Posted - 2012.02.14 19:43:00 -
[22] - Quote
Hans Jagerblitzen wrote:If you guys think this all sounds kinda ridiculous and nonsensical, its because it is. There needs to be more rewards for plexing, and more consequence to occupancy! I've been working for months to organize the four militias into a single voice for change, which will now be supporting me in the upcoming election as a CSM7 candidate. I encourage all of you interested in cleaning up the Faction Warfare system to stop by and check out my campaign announcement thread over in Jita Park.
I'd rather like a possibility to make ISK (get rich) by PvP alone. At the moment FW missions are the closest thing I can do to archieve this. I just do them in a PvP capable ship. That's why I'm happy with the current rewards I can get by doing missions. PvP - especially solo and small gang means risk and loss (and fun ofc).
But tbh I'd be much happier when I could get LPs or some kind of 'salary' only determined by my PvP achievements. Solo or small gang is riskier and should be more rewarding than 'blobbing'. At the end I'd roam exactly as I do it with missions now. But I'd be much more free in my decisions and I wouldn't have to bother with NPCs. Killing NPCs to get ISK feels more like a duty than fun for me.
Plexing (or territory gaining/holding) on the other side is nice and necessary. But this should be more rewarding (and meaningful) as well. As it is now it's just a nice 'filter' to be able to PvP against ships of my own class and below. |

Cearain
Imperial Outlaws
266
 |
Posted - 2012.02.14 20:28:00 -
[23] - Quote
Denuo Secus wrote:Hans Jagerblitzen wrote:If you guys think this all sounds kinda ridiculous and nonsensical, its because it is. There needs to be more rewards for plexing, and more consequence to occupancy! I've been working for months to organize the four militias into a single voice for change, which will now be supporting me in the upcoming election as a CSM7 candidate. I encourage all of you interested in cleaning up the Faction Warfare system to stop by and check out my campaign announcement thread over in Jita Park. I'd rather like a possibility to make ISK (get rich) by PvP alone. At the moment FW missions are the closest thing I can do to archieve this. I just do them in a PvP capable ship. That's why I'm happy with the current rewards I can get by doing missions. PvP - especially solo and small gang means risk and loss (and fun ofc). But tbh I'd be much happier when I could get LPs or some kind of 'salary' only determined by my PvP achievements. Solo or small gang is riskier and should be more rewarding than 'blobbing'. At the end I'd roam exactly as I do it with missions now. But I'd be much more free in my decisions and I wouldn't have to bother with NPCs. Killing NPCs to get ISK feels more like a duty than fun for me. Plexing (or territory gaining/holding) on the other side is nice and necessary. But this should be more rewarding (and meaningful) as well. As it is now it's just a nice 'filter' to be able to PvP against ships of my own class and below.
Hans will also promote mechanics that brings about more pvp in plexes. He is not going to just boost the rewards so plexing becomes the new way to carebear. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Garr Earthbender
Quantum Cats Syndicate Villore Accords
35
 |
Posted - 2012.02.14 21:27:00 -
[24] - Quote
I'm votin' for Hans, that's fo sho. -Rock is overpowered, Scissors is fine. |

X Gallentius
Quantum Cats Syndicate Villore Accords
130
 |
Posted - 2012.02.15 01:14:00 -
[25] - Quote
Derailiing thread again. Current plexing mechanics are great for pvp. Some minor additions could be made like an incursion-like bar showing how "occupied" a system is, or perhaps Cerain's idea w.r.t. a "Plexing Alert" alarm. Otherwise, there have been a very large number of plex fights since the Crucible patch was introduced. This is due modifications of the plex spawn mechanics - NPCs have been nerfed, and casual players can now contribute to the Occupancy War no matter what time zone they are in. The destroyer buff has also "nerfed" the influence of pirate faction frigs in minor plexes. Newer, less wealthy, players can now play a real role in plex fights without getting steamrolled by dramiels.
CCP now needs to move forward with the Rewards portion of the Occupancy War - which is another discussion altogether, and hopefully Jans will lead the way in supplying CCP with a list of suggestions they can implement.
If anybody cares to notice, CCP collected the list assembled by Hans directly from the forums and has been slowly implementing suggested features. It's time for us to vote Hans into the CSM so we can get our best representative that much closer to the developers at CCP (with less chance of the message getting distorted by CSM members who have no idea w.r.t FW).
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Corwin Broadside
Four Horsemen of the Apocalypse
0
 |
Posted - 2012.02.15 01:29:00 -
[26] - Quote
X Gallentius wrote:Derailiing thread again. Current plexing mechanics are great for pvp. Some minor additions could be made like an incursion-like bar showing how "occupied" a system is, or perhaps Cerain's idea w.r.t. a "Plexing Alert" alarm. Otherwise, there have been a very large number of plex fights since the Crucible patch was introduced. This is due modifications of the plex spawn mechanics - NPCs have been nerfed, and casual players can now contribute to the Occupancy War no matter what time zone they are in. The destroyer buff has also "nerfed" the influence of pirate faction frigs in minor plexes. Newer, less wealthy, players can now play a real role in plex fights without getting steamrolled by dramiels.
CCP now needs to move forward with the Rewards portion of the Occupancy War - which is another discussion altogether, and hopefully Jans will lead the way in supplying CCP with a list of suggestions they can implement.
If anybody cares to notice, CCP collected the list assembled by Hans directly from the forums and has been slowly implementing suggested features. It's time for us to vote Hans into the CSM so we can get our best representative that much closer to the developers at CCP (with less chance of the message getting distorted by CSM members who have no idea w.r.t FW).
Gallente need no alarm bell and the Caldari igonore it pfff. |

X Gallentius
Quantum Cats Syndicate Villore Accords
130
 |
Posted - 2012.02.15 03:42:00 -
[27] - Quote
One more thing that is nice about the current spawn mechanic: You can flip a system in a reasonable amount of time if there is no opposition. If the other side chooses not to engage, you don't have to wait weeks to accomplish your goal. |

Astrid Stjerna
Teraa Matar
600
 |
Posted - 2012.02.15 23:42:00 -
[28] - Quote
X Gallentius wrote:You make money by killing rats in plexes and collecting their tags.
You get (meaningless) Victory Points, and Increase in standings with your faction and your allied faction. Once you gain enough standings you can insert jump clones and run some sort of epic arc mission for lots of isk.
Use your system scanner.
They are soloable.
No LP.
They're soloable, yes, but there are a couple of things to keep in mind:
The 'button' (the tag that marks the plex's capture point) will spawn NPCs at regular intervals when it's activated. On some of the larger plexes, the NPCs hit hard if you're not adequately fitted.
When in a plex, keep an eye on Local and on your D-Scan. War-targets absolutely love to jump in on solo pilots, especially if it's likely to be an easy kill.
if there are WTs in-system, check your d-scan before you approach the plex. Some people hang about outside the plex to snag people when they go for the acceleration gate, and to catch any reinforcements that show up.
Best of luck. Hope the stars are kind to you. ((Please note:-aAt times, my characters-amay be a-holes, but-aI am most certainly not.-aWhat they say IC has no bearing on my OOC opinions or behaviors, and I apologize in advance if you are offended OOC by anything I might say or do-aIC.)) |

Cearain
Imperial Outlaws
267
 |
Posted - 2012.02.16 16:40:00 -
[29] - Quote
X Gallentius wrote:Derailiing thread again. Current plexing mechanics are great for pvp. ....This is due modifications of the plex spawn mechanics - NPCs have been nerfed, ...
The minmatar npcs have not been nerfed. They are still unbalanced when compared to the amarr npcs. But there are a few fits that you can still use to efficiently run plexes and possibly pvp in if company comes. Your just a bit limitted in your fits, and you still may need to warp out if the enemy comes at the wrong time.
Overall X Gallentius is correct. People who have done pvp in plexes love it. There has never been a better time to give faction war and plexing a try.
Also vote for Hans because CCP *will* continue to work on faction war this year and he is clearly the most qualified candidate to make sure they don't botch it. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Vordak Kallager
Autocannons Anonymous Late Night Alliance
108
 |
Posted - 2012.02.17 15:45:00 -
[30] - Quote
Cearain wrote:X Gallentius wrote:Derailiing thread again. Current plexing mechanics are great for pvp. ....This is due modifications of the plex spawn mechanics - NPCs have been nerfed, ... The minmatar npcs have not been nerfed. They are still unbalanced when compared to the amarr npcs. But there are a few fits that you can still use to efficiently run plexes and possibly pvp in if company comes. Your just a bit limitted in your fits, and you still may need to warp out if the enemy comes at the wrong time. Overall X Gallentius is correct. People who have done pvp in plexes love it. There has never been a better time to give faction war and plexing a try. Also vote for Hans because CCP *will* continue to work on faction war this year and he is clearly the most qualified candidate to make sure they don't botch it.
Yeah, the different faction NPCs need to be balanced. Too easy for us Minmatar compared to the Amarr. Don't have any experience with Gal/Cal but from the forums I'd assume there is imbalance there as well. Hans Jagerblitzen for CSM7 |
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