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Vikarion
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Posted - 2007.11.30 03:43:00 -
[1]
Well, I've been flying around doing level 1 missions for a while now, and I've finally gotten to the point that I can do level 2s. Now, I've been using a Caracal with three light missile launchers, a trac beam, and a salvager. So how can I outfit to be able to tank level 2 missions well? I tried one mission and got hammered. Right now I'm running three large shield extenders, a thermal and a EM shield amplifier, and 2 Type-D power-core mods.
So, I hate to ask, but does anyone have any ideas?
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F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.11.30 04:01:00 -
[2]
Your main problem is your weapons. First, you're using light missile launchers. Those are frigate-sized mods. Upgrade to Assault Launchers, they have a faster RoF.
Second, you're only using 3 launchers. The Caracal can mount 5. Do so. Use a different ship to salvage.
For shields, I'll let someone else give advice, but you're gonna need something to up your resists. Active hardeners are best, but could potentially drain your cap if you don't have much in Cap skills. Probably not though.
Originally by: Karen Serasia Because some idiot decided to sell an internet connection to me and didn't think of the consequences.
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Gealbhan
Caldari The SAS The Kano Organisation
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Posted - 2007.11.30 04:23:00 -
[3]
I lvl 2 in this setup:
High: 5x 'Malkuth' Heavy Assault Launcher I [Scourge Heavy for the Kinetic Bonus to Caracal]
Mid: Medium Shield Booster II Invulnerability Field II Magnetic Scattering Amplifier II Heat Dissipation Amplifier II Large Shield Extender II
Low: Damage Control II Ballistic Control System II
Drones: 2 Hobgoblin II
No Rigs
"Concentrate all your fire on one target, when it is destroyed, move on to the next. That is how you secure victory". - Tactica Imperium. |
Vikarion
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Posted - 2007.11.30 04:38:00 -
[4]
Thanks, that should help quite a bit.
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Ancy Denaries
Caldari Isseras Manufacture
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Posted - 2007.11.30 08:20:00 -
[5]
Bah, for lvl 2 missions, go with a passive shield tank on the Caracal.
5x 'Arbalest' Assault Missile Launcher (Bloodclaw Light missiles) (or other T1 Assault Launcher) --- 3x Large F-S9 Regolith Shield Induction 2x T1 active hardeners (Kin/Therm for me) --- 2x Beta Reactor Control: Shield Power Relay I
This setup tanks about 115 DPS in full passive setup (yes, even with active hardeners it's a passive setup). Completely cap stable, and as a sidenote, it tanks the Blockade (with a full spawn buzzing around you) at about 40% shield. It'll be a breeze. Get yourself two light drones and sail thru those lvl 2s.
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Ancy Denaries
Caldari Isseras Manufacture
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Posted - 2007.11.30 08:25:00 -
[6]
Originally by: Gealbhan I lvl 2 in this setup:
High: 5x 'Malkuth' Heavy Assault Launcher I [Scourge Heavy for the Kinetic Bonus to Caracal]
Mid: Medium Shield Booster II Invulnerability Field II Magnetic Scattering Amplifier II Heat Dissipation Amplifier II Large Shield Extender II
Low: Damage Control II Ballistic Control System II
Drones: 2 Hobgoblin II
No Rigs
Ehm....Heavy Assault launchers in Lvl 2? And might I ask...how the hell do you manage to fit that thing, anyway? The Caracal won't have enough powergrid to mount all that jazz, not even at top skills. Comedy setup ftl? And the cap will last less than a minute on that thing, and running it only when necessary gives you a pretty weak DPS tank.
I'd say you need to revise that setup.
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Gealbhan
Caldari The SAS The Kano Organisation
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Posted - 2007.11.30 10:59:00 -
[7]
Edited by: Gealbhan on 30/11/2007 11:02:41 Edited by: Gealbhan on 30/11/2007 11:01:02
Originally by: Ancy Denaries
Ehm....Heavy Assault launchers in Lvl 2? And might I ask...how the hell do you manage to fit that thing, anyway? The Caracal won't have enough powergrid to mount all that jazz, not even at top skills. Comedy setup ftl? And the cap will last less than a minute on that thing, and running it only when necessary gives you a pretty weak DPS tank. (Again taking top skills in account. Half a minute or less with III/IV cap skills.)
I'd say you need to revise that setup.
Target Navigation Prediction + Guided Missile Precision.
The invul and damage control will run forever. boosting as needed, cap is fine (Energy Management).
No, it's not a joke, it all fits with very little CPU and PG left but it fits. Weapon and Advanced weapon upgrades etc etc also help.
Edit: With my skills my Caracal has 437.50 CPU and 662.50 PG When it's all fitted it reads like this: CPU 428.00/437.50 PG 615.59/662.50
"Concentrate all your fire on one target, when it is destroyed, move on to the next. That is how you secure victory". - Tactica Imperium. |
Cygnus Zhada
Amarr The Wild Hunt Pure.
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Posted - 2007.11.30 11:11:00 -
[8]
Apart from that... this is a new player asking for help, and you give him a full tech 2 fit.
Yeah, right.
Welcome to EVE Online: Press 1 for Caldari, PVE Online Press 2 for Minmatar, PVP Online Press 3 for Gallente, PWN Online Press 4 for Amarr, Lulz Online |
Verx Interis
Amarr Aurora Security
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Posted - 2007.11.30 11:42:00 -
[9]
Originally by: Cygnus Zhada Apart from that... this is a new player asking for help, and you give him a full tech 2 fit.
Yeah, right.
Don't you know? There's no such thing as a low skill fit on the Eve-O forums! -----sig-starts-here------ Ok I need a new sig so...
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Vladimir Ilych
Gradient Electus Matari
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Posted - 2007.11.30 12:30:00 -
[10]
Edited by: Vladimir Ilych on 30/11/2007 12:31:09
Originally by: Gealbhan I lvl 2 in this setup:
High: 5x 'Malkuth' Heavy Assault Launcher I [Scourge Heavy for the Kinetic Bonus to Caracal]
Mid: Medium Shield Booster II Invulnerability Field II Magnetic Scattering Amplifier II Heat Dissipation Amplifier II Large Shield Extender II
Low: Damage Control II Ballistic Control System II
Drones: 2 Hobgoblin II
No Rigs
My caracal is almost exactly the same. Works very well. Just fit T1 gear. You might need a RCU or PDU instead of the Damage control system.
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brother stud
The 13th Legion
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Posted - 2007.11.30 12:41:00 -
[11]
by the time he would of trained for the T2 setup someone gave him, he will be better off training for a cerberus, but vik, fit heavy launchers mate, standard just wont do it
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Sahjahn
Caldari Sicarri Covenant
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Posted - 2007.11.30 13:43:00 -
[12]
I'd go with Ancy Denaries's setup on this tbh, standard missiles will do a lot better in a level 2 then heavies with low skill points. To help out work on the shield recharge rate skill and shield capacity skill, this will increase the amount of shield that is recharged per second and make the tank tougher.
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Gartel Reiman
Project F3
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Posted - 2007.11.30 14:14:00 -
[13]
Originally by: brother stud vik, fit heavy launchers mate, standard just wont do it
In level 2 missions, the vast moajority of the enemies will be frigates/destroyers. Light missiles (i.e. assault launchers) will have a higher effective DPS against them because of the signature radius.
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Oriella Trikassi
Trikassi Enterprises
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Posted - 2007.11.30 14:29:00 -
[14]
Originally by: Vikarion So how can I outfit to be able to tank level 2 missions well?
Tanking? Why are you tanking???
Heavy Missile Launcher x4 Salvager 10MN Afterburner Invulnerability Shield Medium Shield Booster Sensor Booster Inertia Stabilizer
Train up the skills that improve Missile Speed and Duration and the Afterburner skills. You now outrange and outrun every lvl2 rat. Stay out of range. If you warp in on top of them, run away.
Oh, the Afterburner and the Stabilizer are for hunting down wrecks, not rats. The wrecks will be strung out in a line behind you, reverse course and collect.
Of course this reduces most Missions to boring turkey shoots, and you may prefer being shot at. My crew tell me that alarms going off interrupts their poker sessions, so they prefer the long range method.
--- Trikassi Enterprises, oiling the jumpgates of commerce without microbidding. |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.11.30 15:08:00 -
[15]
Low-skills, low-cost Caracal L2 fit:
5x Assault Missile launcher w/ Bloodclaw light missiles 3x Large shield Extender, 2x mission-specific hardners/resamps 2x Power Diagnostic System
All T1, all T2, all named, whatever you have skills for and can afford, should fit quite nicely. Later on switch PDSs for BCSs and/or SPRs for either exra tank or extra damage, might even be able to do some L3s with it. C|S|I|N|x. |
adriaans
Amarr Advanced Capital Ship Designs
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Posted - 2007.11.30 15:18:00 -
[16]
Originally by: Akita T Low-skills, low-cost Caracal L2 fit:
5x Assault Missile launcher w/ Bloodclaw light missiles 3x Large shield Extender, 2x mission-specific hardners/resamps 2x Power Diagnostic System
All T1, all T2, all named, whatever you have skills for and can afford, should fit quite nicely. Later on switch PDSs for BCSs and/or SPRs for either exra tank or extra damage, might even be able to do some L3s with it.
that works very well excpt i would change a shield extender for a large shield booster, and use 2 ballistic control systems in low slots. but thats probably because my alt ran amarr missions in it... -sig-
Support the introduction of Blaze M crystals for Amarr! (Or make Amarr the only race able to deal EM damage from turrets).
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Ancy Denaries
Caldari Isseras Manufacture
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Posted - 2007.11.30 16:55:00 -
[17]
Originally by: Akita T Low-skills, low-cost Caracal L2 fit:
5x Assault Missile launcher w/ Bloodclaw light missiles 3x Large shield Extender, 2x mission-specific hardners/resamps 2x Power Diagnostic System
All T1, all T2, all named, whatever you have skills for and can afford, should fit quite nicely. Later on switch PDSs for BCSs and/or SPRs for either exra tank or extra damage, might even be able to do some L3s with it.
That's about the same setup I posted, just without the specifics. But it's a great one, and IMO, the best for L2.
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Vikarion
United Heavens
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Posted - 2007.12.02 17:41:00 -
[18]
Wow, you guys have been really helpful. I tried the afterburner idea and that works pretty well, but I'm gonna fit some of these others too.
Again, thanks.
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Cipher7
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.12.02 18:38:00 -
[19]
Generally for PvE fit your TANK first, fit weapons last.
Tank will depend on the rat.
I would use 5x heavies on a Caracal, they have better range, you can use afterburners to stay far, and pound rats from 35km rather than 10 km.
Also since missiles are not beholden to the laws of turret tracking, use your velocity to speed tank, you want to fly diagonally to the rat, don't let it chase you in a straight line, so their guns have to turn to track you and have a higher chance of missing.
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Minerva Vulcan
Caldari The Nexus Foundation Endless Horizon
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Posted - 2007.12.02 19:31:00 -
[20]
Fit a Cormorant for salvaging and go back.
Don't try to use the Caracal for it. _______________________________ I need new voices in my head, To speak my secret evils with. I need new lovers in my bed, To be my friends and special pets. |
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Miss Miata
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Posted - 2007.12.03 04:12:00 -
[21]
assualt launchers a couple of large extenders sheild power relays filling the lows
anything u want in remaining mids
l2`s easy
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ThaDollaGenerale
Questionable Intentions
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Posted - 2007.12.03 08:25:00 -
[22]
go passive on your setup. It's the least skill intensive really.
Hi: 5X Assault Launchers or 5X Heavy Launchers Mid: 3X LSE, 2X rat specific hardeners Lows: shield power relays
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Ancy Denaries
Caldari Isseras Manufacture
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Posted - 2007.12.03 10:21:00 -
[23]
Edited by: Ancy Denaries on 03/12/2007 10:21:55
Originally by: Gealbhan Target Navigation Prediction + Guided Missile Precision.
The invul and damage control will run forever. boosting as needed, cap is fine (Energy Management).
No, it's not a joke, it all fits with very little CPU and PG left but it fits. Weapon and Advanced weapon upgrades etc etc also help.
Edit: With my skills my Caracal has 437.50 CPU and 662.50 PG When it's all fitted it reads like this: CPU 428.00/437.50 PG 615.59/662.50
Counting up my stuff I come up with
413/437.5 CPU 681.25 / 662.5 PG
This assuming all fitting skills at V...I can't see how you get that thing to fit. There's simply not enough powergrid to support 5 HAMs. Now, if they were assault launchers, I'd be all with you. Or even Heavy Missile Launchers. HML fits as does AML, but the HAML won't.
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