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Arktiger
Gallente MacroIntel United Corporations Against Macros
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Posted - 2007.11.27 20:54:00 -
[1]
Edited by: Arktiger on 27/11/2007 20:55:21 Say it ain't so, CCP!
Will this be updated so both features work together?
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clone 1
Laughing Leprechauns Corporation
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Posted - 2007.11.27 21:01:00 -
[2]
Seems its down to the card, GeForce 6/7 do not support HDR with full-scene antialiasing while the ATI X1900XTX does as does the 8800.
Always Moaning About Race Retardations |
Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.11.27 21:04:00 -
[3]
pff I even think HDR si a waste of time in open space liek in eve (and I know exaclty what HDR is, lived for 2 years being paid to develop graphic engines). An improved system for effects (specially particles) woudl be better time used.
If brute force doesn't solve your problem... you are not using enough |
Yuna Higurashi
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Posted - 2007.11.27 21:08:00 -
[4]
FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
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Arktiger
Gallente MacroIntel United Corporations Against Macros
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Posted - 2007.11.27 21:08:00 -
[5]
Originally by: clone 1 Seems its down to the card, GeForce 6/7 do not support HDR with full-scene antialiasing while the ATI X1900XTX does as does the 8800.
I have a 8800GTX and it doesn't seem to work.
This seems to be a issue that might need a patch (Silent Hunter 4 and WWII Online were the same way until patched).
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Arktiger
Gallente MacroIntel United Corporations Against Macros
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Posted - 2007.11.27 21:09:00 -
[6]
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
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Yuna Higurashi
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Posted - 2007.11.27 21:17:00 -
[7]
Originally by: Arktiger
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
lol, ok thanks ^_^
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Kyra Felann
Gallente Red Eye .Inc.
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Posted - 2007.11.27 21:30:00 -
[8]
Originally by: Arktiger
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
In spelling layman's terms:
It's "layman's". "Lamen" is not a word.
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Daelin Blackleaf
Aliastra
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Posted - 2007.11.27 21:39:00 -
[9]
Originally by: Kyra Felann
Originally by: Arktiger
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
In spelling layman's terms:
It's "layman's". "Lamen" is not a word.
If your going to nitpick at least put your full-stop within the quotation marks.
-------- EVE Trinity: THE SKY IS FALLING! |
Kw4h
Dragon's Rage Intrepid Crossing
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Posted - 2007.11.27 21:42:00 -
[10]
Its odd because Crysis does seem to support it ('seem' as in, worked fine for me in the Demo. 8800gtx too)
I'll have a look tomorrow if I can force FSAA with HDR on _ Planet Sight Wallpaper - EvE map |
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Mengan
Jericho Fraction The Star Fraction
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Posted - 2007.11.27 22:07:00 -
[11]
I think pretty much all the new games that does HDR also supports AA nowadays. It would be a shame if Eve won't be doing that. ------------------------ |
SirMolly
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Posted - 2007.11.27 22:12:00 -
[12]
HDR is useless anyways.
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Arktiger
Gallente MacroIntel United Corporations Against Macros
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Posted - 2007.11.27 22:24:00 -
[13]
Originally by: Kyra Felann
Originally by: Arktiger
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
In spelling layman's terms:
It's "layman's". "Lamen" is not a word.
So much for that spelling scholarship.
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Soldopar
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Posted - 2007.11.27 22:36:00 -
[14]
Taken from the Sisi MODT:
"Singularity is now running the new graphics engine of EVE Online: Trinity.
Please do not switch on HDR if you are using anti-aliasing in your graphics driver."
Don't be afraid of the opposition: remember a kite rises against not with the wind! |
Zondrail
Meridian Dynamics FREGE Alliance
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Posted - 2007.11.27 22:38:00 -
[15]
"Lamen" is a word if you are mormon... (which I'm not)
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.11.27 22:40:00 -
[16]
Edited by: Ishina Fel on 27/11/2007 22:40:23 HDR useless in space? I'll take it any day, thanks.
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Krazy Bitsch
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Posted - 2007.11.27 22:42:00 -
[17]
what does HDR actually stand for thought?
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.11.27 22:45:00 -
[18]
Edited by: Ishina Fel on 27/11/2007 22:45:30 "High Dynamic Range". It refers to the fact that in normal graphics you have (I think) 8 bit reserved for contrast, resulting in 256 possible contrast levels. This is the dynamic range of the displayed graphics. However, the human eye can see over a much higher dynamic range than just that, and HDR graphics attempt to display such.
Correct me if I'm wrong, I'm tired and heading to bed now and am too lazy to pull up wikipedia
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Nuyan Zahedi
Amarr PIE Inc.
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Posted - 2007.11.27 22:46:00 -
[19]
High Dynamic Range lightning.
But eh, I ran the new engine nicely with everything on highest with extremely nice fps of over 80, but without hdr and extreme shadows. When I enabled hdr, I couldn't get to start the client anymore. Tried removing some cache-files, but it doesn't seem to work and there's no .ini I can change. So any other way to solve this except for reinstalling and d/l'ing the shiny stuff again? Or is there another way?
Graphics card is an Ati 2900XT.
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Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.11.27 22:47:00 -
[20]
Originally by: clone 1 Seems its down to the card, GeForce 6/7 do not support HDR with full-scene antialiasing while the ATI X1900XTX does as does the 8800.
Got an 8800. It also does not support FSAA with HDR. At least, it does not support it in Crysis. The game allows you to enable both, but the results are that half the textures in the game fail to load at all. Might be a bug. -- Guile can always trump hardware -- |
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Imperator Jora'h
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Posted - 2007.11.27 22:54:00 -
[21]
As mentioned HDR is kinda meh. Nice if you can do it but opt I'd opt for FSAA anyday over HDR.
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Jhagiti Tyran
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Posted - 2007.11.27 23:01:00 -
[22]
Im running on these specs:-
Athlon 5000+ X2 2x 1GB Corsair XMS2 DDR800 MSI K9N SLi Nvidia 7900GS 512 MB
It runs at 80-120 FPS with 4x AA and 8x Anisotropic @1290x1240
It looks much better with AA than with HDR.
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misdirectionxx
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Posted - 2007.11.27 23:01:00 -
[23]
Taken from the Sisi MODT:
"Singularity is now running the new graphics engine of EVE Online: Trinity.
Please do not switch on HDR if you are using anti-aliasing in your graphics driver."
-------------
Is Trinity out on that server - Singualarity? I can't access to that server because of incompatible build. Help anyone?
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Minae Hatti
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Posted - 2007.11.27 23:21:00 -
[24]
Basically, most games won't run HDR and FSAA together... the technologies at the moment are kind of incompatible in real-time simulation. It will probably take a while to see.
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Kelron Queldine
Infinitus Odium The Church.
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Posted - 2007.11.27 23:40:00 -
[25]
Originally by: Daelin Blackleaf
Originally by: Kyra Felann
Originally by: Arktiger
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
In spelling layman's terms:
It's "layman's". "Lamen" is not a word.
If your going to nitpick at least put your full-stop within the quotation marks.
Not in English, unless you're quoting the full stop too. ---------------------------
Vanilla Crazy Cake! |
Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.11.27 23:43:00 -
[26]
Edited by: Kagura Nikon on 27/11/2007 23:43:21
Originally by: Ishina Fel Edited by: Ishina Fel on 27/11/2007 22:45:30 "High Dynamic Range". It refers to the fact that in normal graphics you have (I think) 8 bit reserved for contrast, resulting in 256 possible contrast levels. This is the dynamic range of the displayed graphics. However, the human eye can see over a much higher dynamic range than just that, and HDR graphics attempt to display such.
Correct me if I'm wrong, I'm tired and heading to bed now and am too lazy to pull up wikipedia
almost.
THe complete story is: With 8 bits you can represent a rather short range of ilumination levels . That means that the 256 levels must be spread too far apaprt to cover full ligh to full shadow. With dynamic range that range is dynamic. So if the scene is moslty on light the range changes and focuses itself on the lighted range. That way the levels are tightly packed around the used values.
But this have minor effects on scenes with SIMPLE lighting like eve has (only 1 source light, no indoors etc). Also the HDR has som bad sight effects of creating some over saturatiosn of specular reflections on a few situations. I find those so ugly that I rather play games with HDR off. The hyperion llinked is one of those examples. That oversaturation SUCKS big time!
If brute force doesn't solve your problem... you are not using enough |
William Darkk
Gallente Vengeance of the Fallen Knights Of the Southerncross
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Posted - 2007.11.27 23:45:00 -
[27]
Originally by: Ishina Fel Edited by: Ishina Fel on 27/11/2007 22:40:23 HDR useless in space? I'll take it any day, thanks.
Oh god no. I hate bloom. Worst feature since colored lighting in FPSes. I suppose it might be possible for someone to use it in a way that isn't eye-gougingly bad, but it hasn't happened yet that I've seen. -------------------------------------------------- <3 my Drones |
d1v1n1ty
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Posted - 2007.11.27 23:48:00 -
[28]
Originally by: Jhagiti Tyran Im running on these specs:-
Athlon 5000+ X2 2x 1GB Corsair XMS2 DDR800 MSI K9N SLi Nvidia 7900GS 512 MB
It runs at 80-120 FPS with 4x AA and 8x Anisotropic @1290x1240
It looks much better with AA than with HDR.
Where are you setting the AA and Anistrophic filtering?
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Satura
Mucho Dolor
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Posted - 2007.11.28 00:07:00 -
[29]
Quote: pff I even think HDR si a waste of time in open space liek in eve (and I know exaclty what HDR is, lived for 2 years being paid to develop graphic engines). An improved system for effects (specially particles) woudl be better time used.
Not all systems are the same, so no, i think HDR is needed, even in space, lol. Better, more realistic lighting...all games should have it. Effects will be next i think. :) |
Brunswick2
coracao ardente Triumvirate.
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Posted - 2007.11.28 00:11:00 -
[30]
Originally by: Kelron Queldine
Originally by: Daelin Blackleaf
Originally by: Kyra Felann
Originally by: Arktiger
Originally by: Yuna Higurashi FSAA? HDR? what?! /me is computer illiterate.... someone please explain this for me =)
I lamens terms:
FSAA: Takes away "jaggies" HDR: Adds "bloom" effects.
In spelling layman's terms:
It's "layman's". "Lamen" is not a word.
If your going to nitpick at least put your full-stop within the quotation marks.
Not in English, unless you're quoting the full stop too.
unless you live in America
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