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Vito Tattaglia
New Paradigm Inc. Mass Consortium Alliance
26
|
Posted - 2012.01.31 03:24:00 -
[1] - Quote
In all the online guides that I read people always state that you make a lot more money by using T2 Blueprints. What do they mean by this? Do they mean using datacores to turn T1 BPCs into T2 BPCs and manufacture using those? Or create T2 BPCs and sell them? And on a smaller note, how do you make BPCs out of BPOs anyways? i have a few that I'd like to try to turn into T2s, but I don't know how. |
Thur Barbek
Republic University Minmatar Republic
19
|
Posted - 2012.01.31 05:21:00 -
[2] - Quote
I highly doubt you have read any invention guides if you are asking those questions.
1. T2 bpo's make more isk than bpc's. 2. Yes, you use t1 bpc's + skills/datacores/decryptors to get t2 bpcs 3. Selling t2 bpc's is usually not profitable 4. To get a bpc from a bpo.. find a pos lab or a station with copy slots.. and run a copying job. Depending on what your inventing, the number of runs in the copy will matter
Try reading a guide on invention, it will explain how the procedure works. Oh look, the evewiki has useful information about the game. http://wiki.eveonline.com/en/wiki/Invention |
Mnengli Noiliffe
Imperial Academy Amarr Empire
25
|
Posted - 2012.01.31 10:06:00 -
[3] - Quote
when people want to build t2 stuff, they don't look in contracts for bpc. maybe sometimes but it's not a stable source.
also, you can both invent and produce at the same time so if you give part of your profits to the dedicated inventor, you basically give money away.
therefore, it does not make sense to sell t2 bpc, so you need full production capability to benefit from invention. |
Skippermonkey
Tactical Knightmare
360
|
Posted - 2012.01.31 13:56:00 -
[4] - Quote
T2 bpo's never make as much money as you think they do, especially for the percieved ISK value of the BPO
the ROI must on them must be abysmal
basically, if you dont own a T2 BPO, try to forget they exist
VOTE SKIPPERMONKEY FOR CSM - TERRIBAD AT EVE BUT GREAT AT FORUMS |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
293
|
Posted - 2012.01.31 15:37:00 -
[5] - Quote
Vito Tattaglia wrote:In all the online guides that I read people always state that you make a lot more money by using T2 Blueprints. What do they mean by this? Do they mean using datacores to turn T1 BPCs into T2 BPCs and manufacture using those? Or create T2 BPCs and sell them? And on a smaller note, how do you make BPCs out of BPOs anyways? i have a few that I'd like to try to turn into T2s, but I don't know how.
When I found myself making all of 5 M ISK profit PER CRANE............I gave up manufacturing.
Not worth the trouble for the measly profit, unless churning out hundreds of T2 mods which gets boring.
This part of the game needs looking at, especially the T2 BPO issue. If they disappeared overnight out of hangers, it would be the best day in EVE ever....................
FYI: T2 BPOs were only given out originally in an UNFAIR Lottery to begin with and cost billions when they are on Contracts. One cannot compete with the advantage they have in researching them down to perfection. Combined with the lock on Technitium (used to makeTt2 parts) from the Null-Moons......fugetaboudit. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Velicitia
Open Designs
473
|
Posted - 2012.01.31 15:50:00 -
[6] - Quote
and yet, Krystal ... not every T2 item has a BPO.
so ... yeah... :| |
Cardval Simalia
Republic Military School Minmatar Republic
13
|
Posted - 2012.01.31 22:49:00 -
[7] - Quote
Skippermonkey wrote:T2 bpo's never make as much money as you think they do, especially for the percieved ISK value of the BPO
the ROI must on them must be abysmal
basically, if you dont own a T2 BPO, try to forget they exist
The return of investment is unbelivabely high. A Tech II BPO cost zero to get your hands on it simply involved knowing a CCP GM/Dev.
The item itself is worth anywhere between 1 bill to several 1000 bill. That is for the bluerpint alone. If you keep it you can produce tech II 24/7 with zero effort ahving to avoid the terrible invention process.
Tech II has the highest ROI of anything ever avalible in eve. |
Skippermonkey
Tactical Knightmare
389
|
Posted - 2012.01.31 23:15:00 -
[8] - Quote
Cardval Simalia wrote:Skippermonkey wrote:T2 bpo's never make as much money as you think they do, especially for the percieved ISK value of the BPO
the ROI must on them must be abysmal
basically, if you dont own a T2 BPO, try to forget they exist The return of investment is unbelivabely high. A Tech II BPO cost zero to get your hands on it simply involved knowing a CCP GM/Dev. The item itself is worth anywhere between 1 bill to several 1000 bill. That is for the bluerpint alone. If you keep it you can produce tech II 24/7 with zero effort ahving to avoid the terrible invention process. Tech II has the highest ROI of anything ever avalible in eve.
you are incredibly simple
VOTE SKIPPERMONKEY FOR CSM - TERRIBAD AT EVE BUT GREAT AT FORUMS |
Dowla Daupor
4
|
Posted - 2012.02.01 00:10:00 -
[9] - Quote
Skippermonkey wrote: basically, if you dont own a T2 BPO, try to forget they exist
No, no, don't forget that you aren't on a level playing field and if you didn't buy a II BPO (CCP used to give them away to alts and corp-mates) you've made unanswered, no hassle billions from them. |
Jas Dor
Republic University Minmatar Republic
35
|
Posted - 2012.02.01 04:55:00 -
[10] - Quote
Cardval Simalia wrote:Skippermonkey wrote:T2 bpo's never make as much money as you think they do, especially for the percieved ISK value of the BPO
the ROI must on them must be abysmal
basically, if you dont own a T2 BPO, try to forget they exist The return of investment is unbelivabely high. A Tech II BPO cost zero to get your hands on it simply involved knowing a CCP GM/Dev. The item itself is worth anywhere between 1 bill to several 1000 bill. That is for the bluerpint alone. If you keep it you can produce tech II 24/7 with zero effort ahving to avoid the terrible invention process. Tech II has the highest ROI of anything ever avalible in eve.
Most of this post is wrong/outdated. Prior to invention T2 BPOs had extremely good returns. Only five or so BPOs are know to have been directly spawned by a dev. That said, in at least one instance a Band of Brothers leader indicated publically that the lotto system had been rigged in favor of members of the large alliances. Once CCP server admin eventually left the company under questionable circumstances. It is unclear what the reasons were.
After the BPO spawning scandal CCP created their internal affairs department. This is one reason that very few CCP employes PVP or even play the game, the very real fear that they might loose their job because of it.
In short, everything relating to T2 has been one huge black eye for CCP from start to finish. I suspect it will remain so until we see an end to the current system of moon goo and some way to acquire T2 BPOs from in game activity. |
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RubyPorto
Profoundly Disturbed RED.Legion
1344
|
Posted - 2012.02.01 06:09:00 -
[11] - Quote
Invention makes more money on a set amount of capital than a T2 BPO does because you can run 10 manufacturing lines off of your invention project, but only 1 off of your BPO.
In markets that move a halfway decent volume, the price setters are the Invention manufacturers, not the BPO manufacturers, so while the BPO owner will make more profit per unit, the inventor will make more profit per time period.
Given the cost of T2 BPOs, there are really two reasons to buy one. 1) Collection 2) Extremely passive income: Load it up with a month long manufacturing run, press butan, receive ISK. But it won't be a significant amount unless you've tied up ~80billion in capital* to buy one of the good ones (this is for a profit of 1-2b a month, giving a 40-80 month ROI).
* No matter how you acquired it, the fact that it's worth 80b means that you have capital of that value tied up in something earning a measly 1b a month. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |
Lucinda Hamu
Hedion University Amarr Empire
17
|
Posted - 2012.02.01 08:07:00 -
[12] - Quote
Dowla Daupor wrote: CCP used to give them away to alts and corp-mates)
Out of interest is this a fact or something you heard someone else say who in turn heard it from their dog etc etc?
Update:
Jas Dor wrote:in at least one instance a Band of Brothers leader indicated publically that the lotto system had been rigged in favor of members of the large alliances. Once CCP server admin eventually left the company under questionable circumstances. It is unclear what the reasons were.
If that's all the evidence there is I think statements like the first one is a little lame. |
Eisengans
Royal Amarr Institute Amarr Empire
2
|
Posted - 2012.02.01 08:26:00 -
[13] - Quote
RubyPorto wrote:Invention makes more money on a set amount of capital than a T2 BPO does because you can run 10 manufacturing lines off of your invention project, but only 1 off of your BPO..
What a *** reply.
If you have 10 T2 BPOs to fill your 10 production slots it will gain more profit than invention.
If you have 1 T2 BPO just fill the other 9 ones with invention and you still gain more profit
And besides this. A lot of T1 BPOs generate more profit than a lot of T2 BPOs and some T2 BPOs generate a loss anyway!!!
T2 BPOs are mainly
1) just a collectors item and nothing more! 2) a collectors item for people with too much money, having no other investment possibilities for billions of ISK to gain profit. But those T2 BPOs are worth 30B and much more.
Most T2 BPOs are heavy overvalued if you don't see them as a collectors item! A lot of T1 BPOs give more ROI and in fact generate more profit per year per single BPO. |
RubyPorto
Profoundly Disturbed RED.Legion
1344
|
Posted - 2012.02.01 08:41:00 -
[14] - Quote
Eisengans wrote:RubyPorto wrote:Invention makes more money on a set amount of capital than a T2 BPO does because you can run 10 manufacturing lines off of your invention project, but only 1 off of your BPO.. What a *** reply. If you have 10 T2 BPOs to fill your 10 production slots it will gain more profit than invention. If you have 1 T2 BPO just fill the other 9 ones with invention and you still gain more profit And besides this. A lot of T1 BPOs generate more profit than a lot of T2 BPOs and some T2 BPOs generate a loss anyway!!! T2 BPOs are mainly 1) just a collectors item and nothing more! 2) a collectors item for people with too much money, having no other investment possibilities for billions of ISK to gain profit. But those T2 BPOs are worth 30B and much more. Most T2 BPOs are heavy overvalued if you don't see them as a collectors item! A lot of T1 BPOs give more ROI and in fact generate more profit per year per single BPO.
See that caveat up there. Right after "makes more money" and right before "than a T2 BPO?" Yeah, all the words tend to be important when you try to divine the meaning of someone else's statement.
If you have 10 BPOs, you could sell them, buy toons and expand to way more than 10 invention mfg slots.
If you have 1 and 9, the 9 will almost certainly make you more profit, especially since you have a less profitable T2 BPO than the guy without the extra capital to use to invent.
The profitability of T1 BPOs isn't relavent to this discussion, as we're comparing T2 BPOs and Invention. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |
Eisengans
Royal Amarr Institute Amarr Empire
2
|
Posted - 2012.02.01 09:10:00 -
[15] - Quote
you do believe, what you write, don't you?
Do you really compare profit from 9 production slots with profit from 1 production slot? This is just senseless!
And T2 BPOs haven't been relevant to this discussion as well as it was not part of the question in the first post! So I just wanted to give a comparison with T1 BPOs as well. And it was you, who pointed out, that ROI is important and in that case the ROI of some T1 BPOs are better or the same than from invention! So why invest so much effort in invention ... but this should be everybodys own decision.
And if somebody had money for 10x T2 BPOs he definetly will still have some for extra toons if he feels the need to have more production opportunities. Besides this his profit per month will be higher than yours and he can buy more toons for more invention soon if he would like, because he had money for 10x T2 BPOs ... it seems you don't! :-P Next time think about your arguments ;)
PS: your following statements in your first post here have not been relevant to the first and wrong statement, that you gain more profit from invention than from T2 BPOs. This was just a too general and false statement, which I thought is better to correct. |
Brewlar Kuvakei
Adeptio Gloriae
20
|
Posted - 2012.02.01 14:02:00 -
[16] - Quote
T2 BPO is the reflection of how corrupt CCP are and how they will never take any responsibility for their bad decissions. EVE's only chance for growth and development is that it is sold or floated and new developer takes over. The only new in game content that CCP will develop are Farmville style cash milking schemes. Ie AUR, skill points for isk, brain dead Incursions and other rubbish based around CARBON to milk every last dollar out of this dying game.
If CCP still won't remove TECH II BPO after giving them to select players, in select corps why would you expect them to do anything else to fix the game. Due to tech II BPO invention is pointless except for a few items where you can compete against the TECH II BPO, it does not exist , can't keep up with demeand or has been destroyed. The majority of items are still a no go area for invention.
CCP remove Tech II it's unfair that it remains in game and it is a legacy of how corrupt a company you are. While your at it stop telling noobs they are not allowed to run bots when you know it is perfectly acceptable activity that you do not enforce to any great length. |
Lutz Major
Austriae Est Imperare Orbi Universo
290
|
Posted - 2012.02.01 14:13:00 -
[17] - Quote
Brewlar Kuvakei wrote:T2 BPO is the reflection of how corrupt CCP are and how they will never take any responsibility for their bad decissions. EVE's only chance for growth and development is that it is sold or floated and new developer takes over. The only new in game content that CCP will develop are Farmville style cash milking schemes. Ie AUR, skill points for isk, brain dead Incursions and other rubbish based around CARBON to milk every last dollar out of this dying game.
If CCP still won't remove TECH II BPO after giving them to select players, in select corps why would you expect them to do anything else to fix the game. Due to tech II BPO invention is pointless except for a few items where you can compete against the TECH II BPO, it does not exist , can't keep up with demeand or has been destroyed. The majority of items are still a no go area for invention.
CCP remove Tech II it's unfair that it remains in game and it is a legacy of how corrupt a company you are. While your at it stop telling noobs they are not allowed to run bots when you know it is perfectly acceptable activity that you do not enforce to any great length. Thank you for sharing your mindset patterns ... had to chuckle a bit |
Eisengans
Royal Amarr Institute Amarr Empire
2
|
Posted - 2012.02.01 14:39:00 -
[18] - Quote
Brewlar Kuvakei wrote:I don't have a T2 BPO. I can't afford one, I am envious like hell and that's why I am crying here
had to chuckle as well. |
Smoking Blunts
ZC Industries Dark Stripes
198
|
Posted - 2012.02.01 14:59:00 -
[19] - Quote
Brewlar Kuvakei wrote:T2 BPO is the reflection of how corrupt CCP are and how they will never take any responsibility for their bad decissions. EVE's only chance for growth and development is that it is sold or floated and new developer takes over. The only new in game content that CCP will develop are Farmville style cash milking schemes. Ie AUR, skill points for isk, brain dead Incursions and other rubbish based around CARBON to milk every last dollar out of this dying game.
If CCP still won't remove TECH II BPO after giving them to select players, in select corps why would you expect them to do anything else to fix the game. Due to tech II BPO invention is pointless except for a few items where you can compete against the TECH II BPO, it does not exist , can't keep up with demeand or has been destroyed. The majority of items are still a no go area for invention.
CCP remove Tech II it's unfair that it remains in game and it is a legacy of how corrupt a company you are. While your at it stop telling noobs they are not allowed to run bots when you know it is perfectly acceptable activity that you do not enforce to any great length.
Lmao, please send me what your smoking cos man it must be awesom CCP-áare full of words and no action. We will watch what they are doing, for now
|
Freak Power
Bring Me Sunshine
1
|
Posted - 2012.02.01 15:26:00 -
[20] - Quote
Vito Tattaglia wrote:In all the online guides that I read people always state that you make a lot more money by using T2 Blueprints. What do they mean by this? It's difficult to be certain what they meant without seeing the original statement in context, but it's most likely they are simply saying that T2 production is more profitable than T1 production. This is largely true, although there are a significant number of exceptions.
Vito Tattaglia wrote:Do they mean using datacores to turn T1 BPCs into T2 BPCs and manufacture using those? Probably, yes. That is the most common way to produce T2 items and if you want to get into T2 industry that is where you generally start out. Having a good read through a number of different guides should give you all the information you need on this subject.
Vito Tattaglia wrote:Or create T2 BPCs and sell them? Probably not. The market for T2 BPCs isn't great.
A large proportion of the T2 BPCs available on the contracts market are loss making ones, where either the item is not profitable at all or where the inventor used the wrong decryptor in their invention so the resulting BPC requires an excessive amount of materials to produce.
Aside from those, there are a lot of overpriced T2 BPCs which can be used to make a profit, but cost more to buy than to make them yourself. For the average T2 manufacturer these have little to no appeal.
It is possible to find good T2 BPCs on the contracts market at sensible prices, but they are generally few in number and it's quite labour intensive sifting through all the dross to find the good examples. Ok if you like a bargain hunt, not so good if you just want to get on with making things.
Vito Tattaglia wrote:And on a smaller note, how do you make BPCs out of BPOs anyways? i have a few that I'd like to try to turn into T2s, but I don't know how. To make a BPC from a BPO you copy it. You can do this at some NPC stations (although there are often long queues), or by using a POS (these are complicated and best left until you know your way around a bit), or you can pay someone else to do it (probably a good idea at first). Any good invention guide should cover this subject.
Once you have a T1 BPC, you can invent with that to have a chance of getting a T2 BPC. |
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Zifrian
Deep Space Innovations
202
|
Posted - 2012.02.01 15:39:00 -
[21] - Quote
Christ, why do people continually get into pissing matches over T2 BPO's? If you don't have one or if you do, it doesn't matter. * It is what it is. *
So you have two options, either buy one off of contracts or do invention. Either way, nothing you gripe over on the forums is going to change that. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Brewlar Kuvakei
Adeptio Gloriae
20
|
Posted - 2012.02.01 15:42:00 -
[22] - Quote
Eisengans wrote:Brewlar Kuvakei wrote:I don't have a T2 BPO. I can't afford one, I am envious like hell and that's why I am crying here had to chuckle as well.
You truly are a moron with zero understanding about how Tech II BPO came to be. Tech II BPO did not cost anything, they were given FOR FREE! to a select bunch of players by CCP under the guise of a lottery that was revelead to be corrupt. People who entered that lottery had zero chance of reciving said blueprints. CCP handed them out to players that they knew and wanted to see expand in null sec. the legacy of their actions are still felt massively in eve today. Please understand this you braindead ******** and stop misquoting people. |
RubyPorto
Profoundly Disturbed RED.Legion
1344
|
Posted - 2012.02.01 15:55:00 -
[23] - Quote
Brewlar Kuvakei wrote:Eisengans wrote:Brewlar Kuvakei wrote:I don't have a T2 BPO. I can't afford one, I am envious like hell and that's why I am crying here had to chuckle as well. You truly are a moron with zero understanding about how Tech II BPO came to be. Tech II BPO did not cost anything, they were given FOR FREE! to a select bunch of players by CCP under the guise of a lottery that was revelead to be corrupt. People who entered that lottery had zero chance of reciving said blueprints. CCP handed them out to players that they knew and wanted to see expand in null sec. the legacy of their actions are still felt massively in eve today. Please understand this you braindead ******** and stop misquoting people.
And all this happened before you joined EvE in October of last year. So why does it matter to you?
Moreover, there is still an opportunity cost equal to their free market value to keeping them rather than selling them, and with a return on investment time of 4-8 years, it seems a little silly you cry about them now, especially when, with much less capital investment, you can make much more ISK from invention.
You also don't seem to understand how the lottery worked, but since that game mechanic's been out of the game for years, I don't feel like fixing that. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |
Tau Cabalander
Retirement Retreat Working Stiffs
473
|
Posted - 2012.02.01 16:50:00 -
[24] - Quote
I went on a BPO buying spree last evening so I've not updated my spreadsheet yet, but I estimate I now have about 39 billion or so NPC value of T1 BPO (worth much more as all but the new ones are researched).
Then there is about 3.7b of just moon materials I have on-hand (I don't bother to track minerals), 7b in market sell orders, and all my ships (5 Charon, Rorqual, Chimera, Orca, 4 Hulk, 10 Transports, a fleet of Tengu, etc.) and other assets, and at least 12b in my wallets (10b is a perpetual loan @ 5% monthly keeping the investor in PLEX).
I don't own any T2 BPO, never have, nor do I ever want to.
Trust me, you don't need T2 BPO to compete or be successful in manufacturing. You just need to be able to do really simple math, common sense, and some effort to understand the ever changing markets. |
Brewlar Kuvakei
Adeptio Gloriae
20
|
Posted - 2012.02.01 16:51:00 -
[25] - Quote
ROI on an item that costs nothing. is not 4 years it is instant yet again let me spell this out in capitals for the morons.
TECH II BPO ROI IS INSTANT. TECH II BPO WERE GIVEN FOR FREE. THEY WERE NOT BOUGHT THEY WERE FREE! MAKING ANY ROI INSTANT. TECHII BPO WERE GIVEN TO CCP PET PLAYERS IN AN UNFAIR MANNER WHICH HAS MASSIVELY EFFECTED THE GAME DYNAMIC.
Serously what is the point in fighting CCP's pet allinces or corps? CCP will just reinburse their losses anyway making most of null sec SOV a massive waste of time for new players who don't have CCP's blessings or massive game advantages. |
Whiteknight03
WESAYSO Industries
28
|
Posted - 2012.02.01 18:06:00 -
[26] - Quote
Brewlar Kuvakei wrote:ROI on an item that costs nothing. is not 4 years it is instant yet again let me spell this out in capitals for the morons.
TECH II BPO ROI IS INSTANT. TECH II BPO WERE GIVEN FOR FREE. THEY WERE NOT BOUGHT THEY WERE FREE! MAKING ANY ROI INSTANT. TECHII BPO WERE GIVEN TO CCP PET PLAYERS IN AN UNFAIR MANNER WHICH HAS MASSIVELY EFFECTED THE GAME DYNAMIC.
Serously what is the point in fighting CCP's pet allinces or corps? CCP will just reinburse their losses anyway making most of null sec SOV a massive waste of time for new players who don't have CCP's blessings or massive game advantages.
How about Proof or Shut Up?
There's plenty of T2 inventions that make a good profit, even on sell orders in some cases. T2 BPO's exist for very few items, most of which are low demand anyway. Find something you see people buying lots of, run the numbers, and make a profit.
Or you can use your capslock key and whine on the forums about how much you fail at industry. Either way. |
Steve Ronuken
Fuzzwork Enterprises
203
|
Posted - 2012.02.01 18:54:00 -
[27] - Quote
Do some people have an advantage, when it comes to making certain T2 items? yes.
On the other hand, I think many people fail to realise the sheer scale of manufacturing in Eve.
https://twitter.com/#!/CCP_Diagoras
in January 2012, 151,619 T2 cargo expanders were built.
Each of those took at /least/ 24 minutes to make.
1 BPO could churn out 60 a day. around 1800 a month. Or a little over 1% of the total made. at around 4 thousand isk less per run. Though you'll probably want to double the cost to the manufacture, to cover invention costs. Around 200k a unit for an inventor, and 100k for a BPO owner. selling for 500k to 600k
Sure. They get a nice benefit. But it doesn't kill the market.
Oh, and for the hard of understanding, T2 BPO ROI is only instant for the people that got them from the lottery. For anyone else (say, the people who buy them from the people that won them in the lottery) the ROI is miniscule. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
RubyPorto
Profoundly Disturbed RED.Legion
1344
|
Posted - 2012.02.01 19:08:00 -
[28] - Quote
Brewlar Kuvakei wrote:ROI on an item that costs nothing. is not 4 years it is instant yet again let me spell this out in capitals for the morons.
TECH II BPO ROI IS INSTANT. TECH II BPO WERE GIVEN FOR FREE. THEY WERE NOT BOUGHT THEY WERE FREE! MAKING ANY ROI INSTANT. TECHII BPO WERE GIVEN TO CCP PET PLAYERS IN AN UNFAIR MANNER WHICH HAS MASSIVELY EFFECTED THE GAME DYNAMIC.
Serously what is the point in fighting CCP's pet allinces or corps? CCP will just reinburse their losses anyway making most of null sec SOV a massive waste of time for new players who don't have CCP's blessings or massive game advantages.
Not selling is still an opportunity cost which must be amortized over the amount of time you own it before selling it. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |
Freak Power
Bring Me Sunshine
1
|
Posted - 2012.02.01 19:48:00 -
[29] - Quote
Brewlar Kuvakei wrote:TROLLING I've enjoyed your posts, but I think it's time to call it what it is before this thread becomes totally unsalvageable.
On the subject of T2 BPO's though, if you look at them with a broad perspecitve you can see why CCP has made no move to change them. You can see why CCP have never spoken out strongly against their existance, but have spoken in regret about the lottery that distributed them. You can also see why they are a generally positive part of the game:
1. They form a part of the late-game content for a subset of EVE players, noteably those that seek to gather wealth, involve themselves heavily in long term industrial projects or like to collect or trade rare items. This subset is largely populated by long term EVE subscribers, players that achieve things within the game and help create significant content for other players.
2. Their impact on the market for popular T2 items is not harmfull. Invention is an accessible, profitable and scaleable alternative for any item that sells well.
3. Any negative impact they have on the market for unpopular T2 items is chiefly an issue with the unpopularity of the item rather than an issue with T2 BPOs. It would make more sense for CCP to fix the unpopular items (as we have seen recently) to make them popular rather than do anything else, particularly since the items in question have such a low volume that they would not occupy a significant number of inventors even if T2 BPO did not exist.
4. Possibly the most significant impact that T2 BPOs have, is on the forums. It is a constant supply of forum activity. You might say that the negative posting on the subject of T2 BPOs would be a bad thing, but someone who is going to troll, whine and splurge on an internet spaceships forum is going to do so no matter what... changing T2 BPOs will not improve these people's posting one bit.
So basically, there is no significant problem for which removing T2 BPOs is a solution. |
Bumblefck
Kerensky Initiatives
2771
|
Posted - 2012.02.03 20:01:00 -
[30] - Quote
Krixtal Icefluxor wrote:Vito Tattaglia wrote:In all the online guides that I read people always state that you make a lot more money by using T2 Blueprints. What do they mean by this? Do they mean using datacores to turn T1 BPCs into T2 BPCs and manufacture using those? Or create T2 BPCs and sell them? And on a smaller note, how do you make BPCs out of BPOs anyways? i have a few that I'd like to try to turn into T2s, but I don't know how. When I found myself making all of 5 M ISK profit PER CRANE............I gave up manufacturing. Not worth the trouble for the measly profit, unless churning out hundreds of T2 mods which gets boring. This part of the game needs looking at, especially the T2 BPO issue. If they disappeared overnight out of hangers, it would be the best day in EVE ever.................... FYI: T2 BPOs were only given out originally in an UNFAIR Lottery to begin with and cost billions when they are on Contracts. One cannot compete with the advantage they have in researching them down to perfection. Combined with the lock on Technitium (used to makeTt2 parts) from the Null-Moons......fugetaboudit.
Ok, so you weren't inventing a profitable item - instead of jacking it all in and crying about it like a big fat baby, wouldn't your time have been more profitably spent finding another item to invent and sell? I do it all the time - as do hundreds of other people.
By the way, lotteries are INHERENTLY unfair - a very few people win, but most lose.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki |
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