Pages: 1 2 3 4 [5] 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zytani
The Motley Crew Reborn
0
|
Posted - 2012.01.30 16:02:00 -
[121] - Quote
i think sansha should be a playable race.... imagine the fun one could have if incursions were players vs other players rather than predictable npcs |
Klezmer
In Praise Of Shadows
4
|
Posted - 2012.01.30 16:25:00 -
[122] - Quote
Remove cowards (blobbers and alt posters alike) and you have fixed PVP in EvE. Good luck with that. |
Pavel Bidermann
Aliastra Gallente Federation
84
|
Posted - 2012.01.30 17:54:00 -
[123] - Quote
Zytani wrote:i think sansha should be a playable race.... imagine the fun one could have if incursions were players vs other players rather than predictable npcs
Not only that, but the Sansha ships should be able to grapple like in the big battle scene at the end of the Firefly movie, Serenity. You could make some pretty cool game mechanics for that.
both grappled and grappler ships at 0 velocity to each other, but too high a velocity for an aimed shot from other ships. Grapple too much mass and hook rips from hull causing some hull damage. Grappler can detonate a chrge to release cable without dameage to either ship. Tracking is 0 speed for both. Probably suicide for the grappler, unless done correctly. basic Sancha gapple module has one charge, t2 has 3. Lines diconnect when one or both ships destroyed. grappled ship can not warp. The dance of death. no ships bigger than cruisers can grapple.
WOOT!!!!!!! |
Pavel Bidermann
Aliastra Gallente Federation
84
|
Posted - 2012.01.30 18:02:00 -
[124] - Quote
Astrid Stjerna wrote:I don't find PvP boring at all, or at least I don't find fleet PvP boring.
It has a large part to do with who I'm flying with -- my corp and I tend to exchange jokes and stories when we're not actively flying from place-to-place. Also, waiting for someone to fly in and shoot at us can be tedious, but it's always balanced by the adrenaline rush I get as I see my shield meter creep upward when I finally engage.
I find solo PvP boring, simply because I have nobody to talk to and it's entirely likely that I'll get my head handed to me. At least in a fleet, my friends sympathize with the loss most of the time.
That's what i mean when I was talking about the community as a whole. EVE is a socially driven game. Even if you aren't directly chatting with other pilots, you still interact via markets and such. If indeed the community is damaged then the game is greatly damaged.
I can't think of any way to turn the community around to being on the "EVE Team" instead of just hating every other group for no reason other than being different. The community itself would have to do that.
I have 3 teenagers and an XBox 360 in the family room. I don't see much difference betwen their online community and EVE's online community any more. Overall, they're equally bad these days. |
wallenbergaren
University of Caille Gallente Federation
16
|
Posted - 2012.01.30 18:20:00 -
[125] - Quote
Flying with people who are awesome? -Check Fighting outnumbered? -Check Having a blast? -Check
I think playing with a good group of people is the most important thing to enjoying yourself, and second to that is setting good goals for yourself. Come up with a plan for something, not just "roam syndicate for 2 hours" and commit to it. Succeed or fail you'll probably have fun either way. |
Glarealot
Native Freshfood Minmatar Republic
0
|
Posted - 2012.01.30 18:23:00 -
[126] - Quote
Klezmer wrote:Remove cowards (blobbers and alt posters alike) and you have fixed PVP in EvE. Good luck with that.
Bubbles without blobs OR blobs without bubbles/tackles would fix PvP.
So yea, pretty much removing blobs would fix PvP.
No way to make that happen shy of the players themselves doing that, but most suck too much to not hide behind numbers so I guarantee you that day will never come. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
282
|
Posted - 2012.01.30 18:25:00 -
[127] - Quote
PVP is boring because nobody seems to want to fight a faction BS fleet supported by more logistics than there are combat ships even though the numbers are even. |
Lyron-Baktos
Selective Pressure Rote Kapelle
37
|
Posted - 2012.01.30 18:29:00 -
[128] - Quote
we did about a 60 jump roam over the weekend and never found a fight. After about 30 jumps in, it did become boring and tedious. Luckily, this instance rarely happens On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |
Klezmer
In Praise Of Shadows
6
|
Posted - 2012.01.30 18:40:00 -
[129] - Quote
Glarealot wrote:Klezmer wrote:Remove cowards (blobbers and alt posters alike) and you have fixed PVP in EvE. Good luck with that. Bubbles without blobs OR blobs without bubbles/tackles would fix PvP. So yea, pretty much removing blobs would fix PvP. No way to make that happen shy of the players themselves doing that, but most suck too much to not hide behind numbers so I guarantee you that day will never come. This is what I was getting at, agreed. |
Pavel Bidermann
Aliastra Gallente Federation
84
|
Posted - 2012.01.30 19:35:00 -
[130] - Quote
Vimsy Vortis wrote:PVP is boring because nobody seems to want to fight a faction BS fleet supported by more logistics than there are combat ships even though the numbers are even.
I know! weird,right? |
|
Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.30 21:26:00 -
[131] - Quote
Actually people do not realize enough the real trend making PVP more boring:
PVP is getting much much much more expensive! Leading to much less PVP and more cautious boring PVP.
The standard ships in PVP are moving from T1 to T2 to Faction/Pirate to T3 ships, to Officer mods, and expensive implants.
Just think about it: Stabber 3 mil Vagabond 100mil+ 30000% jump in price! Cynabal 200mil+ Loki 600mil+
Constant rate of increase is bad enough, but this is exponential runaway inflation in costs. We are talking 20000%, 60000% price jumps here!
However, has CCP stopped to think what this runaway inflation does to PVP? It puts it out of the reach of the average player and those who PVP do so less frequently and more cautiously, leading to boredom. Leading to people leaving the game due to this boredom.
I am all for technological advances in ships, but the market/production price mechanism is somehow too sticky upwards. Sure, add new ships to the game, then make them more affordable at a faster rate.
Why are blobs getting more blobby? Why are FCs getting more cautious and hot-dropping even frigates? Why are 1v1s and somewhat even fights less and less common? It isn't due to any change in human nature or player dynamics. It is directly because of the rising ISK stakes. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
282
|
Posted - 2012.01.30 22:17:00 -
[132] - Quote
Pavel Bidermann wrote:Vimsy Vortis wrote:PVP is boring because nobody seems to want to fight a faction BS fleet supported by more logistics than there are combat ships even though the numbers are even. I know! weird,right? IDK what their problem is |
Ehn Roh
Center for Advanced Studies Gallente Federation
15
|
Posted - 2012.01.30 22:18:00 -
[133] - Quote
2bhammered wrote:Why is PVP boring PS: This is not a troll
#1. Simplified, bizarre, and unimaginative electronic warfare and sensor mechanics.
That's probably the biggest thing right there, with effects on virtually everything PvP related, and requiring all sorts of other odd mechanics to try to fudge things. Whoever came up with this stuff doesn't seem to understand how sensor technologies scale and their application on large and small platforms.
#2, somewhat related, is the idea that you would have a giant battleship with virtually no provision for smaller guns. Anyone in their right mind in the EVE universe would build a BS, BC, or Cruiser with space to mount extra smaller class weapons. Nobody builds a ship with a half dozen giant weapons and nothing else. Look at the new battlecruisers - their design weakness is simply silly. "Hey, let's make a ship vulnerable to frigates that doesn't mount any weapons good at shooting at them. Brilliant!" That's almost a good one as "let's build a huge, monstrously expensive state of the art BS that has horrid targeting capabilities compared to a garbage truck!"
And before you start carrying on about balance - the only reason this would cause problems is because of point #1 up there. Smaller ships should still enjoy the benefit of speed, low cost, and low observability when put against larger ships, while the larger ships have more guns, more tank, much more powerful sensors, at the cost of being 'bomb magnets'. "Rock, paper, scissors" isn't good design, it's just a sign of laziness.
|
2bhammered
Perkone Caldari State
29
|
Posted - 2012.01.31 02:37:00 -
[134] - Quote
NaturalBeast wrote:Because hitting F1 sucks?
maybe.. yeah |
2bhammered
Perkone Caldari State
29
|
Posted - 2012.01.31 02:41:00 -
[135] - Quote
wallenbergaren wrote:Flying with people who are awesome? -Check Fighting outnumbered? -Check Having a blast? -Check
I think playing with a good group of people is the most important thing to enjoying yourself, and second to that is setting good goals for yourself. Come up with a plan for something, not just "roam syndicate for 2 hours" and commit to it. Succeed or fail you'll probably have fun either way.
I have done my goals and no goals todays is appealing.. everything is kinda lame or meaningless and while doing it, it is boring. |
2bhammered
Perkone Caldari State
29
|
Posted - 2012.01.31 02:44:00 -
[136] - Quote
Lyron-Baktos wrote:we did about a 60 jump roam over the weekend and never found a fight. After about 30 jumps in, it did become boring and tedious. Luckily, this instance rarely happens
Name another game or even activity where you spend an entire weekend, paying for it, and you get nothing in return? I can't think of anything, only in EVE can I end up spending hours after hours bored. |
2bhammered
Perkone Caldari State
29
|
Posted - 2012.01.31 02:46:00 -
[137] - Quote
Darthewok wrote:Actually people do not realize enough the real trend making PVP more boring:
PVP is getting MUCH more expensive! Leading to much less PVP and more cautious boring PVP. The standard ships in PVP are moving from T1 to T2 to Faction/Pirate to T3 ships, to Officer mods, and expensive implants.
Just think about it: Stabber 3 mil Vagabond 100mil+ 30000% jump in price! Cynabal 200mil+ Loki 600mil+
Constant rate of increase is bad enough, but this is exponential runaway inflation in costs. We are talking 20000%, 60000% price jumps here! Whereas previously, you can earn the cost of your ship loss in a few hours, now it takes days, weeks or months to replace your ship. And you even lose skills if it is a T3!
Giving the much higher ISK costs of losing, of course blobs are getting more blobby. 2v1 becomes 10v1 becomes 100v1 becomes hot-dropping in capitals to kill frigates. Of course people undock less and avoid fights and FCs are reluctant to risk their hugely expensive fleets in anything but absolutely guaranteed victories.
Good point and argument, costs have increased as have tier and tech of the ships people fly and implants etc. You also got riggs now and combat boosters and more. Very good point. |
2bhammered
Perkone Caldari State
29
|
Posted - 2012.01.31 02:54:00 -
[138] - Quote
Ehn Roh wrote:2bhammered wrote:Why is PVP boring PS: This is not a troll #1. Simplified, bizarre, and unimaginative electronic warfare and sensor mechanics. That's probably the biggest thing right there, with effects on virtually everything PvP related, and requiring all sorts of other odd mechanics to try to fudge things. Whoever came up with this stuff doesn't seem to understand how sensor technologies scale and their application on large and small platforms. #2, somewhat related, is the idea that you would have a giant battleship with virtually no provision for smaller guns. Anyone in their right mind in the EVE universe would build a BS, BC, or Cruiser with space to mount extra smaller class weapons. Nobody builds a ship with a half dozen giant weapons and nothing else. Look at the new battlecruisers - their design weakness is simply silly. "Hey, let's make a ship vulnerable to frigates that doesn't mount any weapons good at shooting at them. Brilliant!" That's almost a good one as "let's build a huge, monstrously expensive state of the art BS that has horrid targeting capabilities compared to a garbage truck!" And before you start carrying on about balance - the only reason this would cause problems is because of point #1 up there. Smaller ships should still enjoy the benefit of speed, low cost, and low observability when put against larger ships, while the larger ships have more guns, more tank, much more powerful sensors, at the cost of being 'bomb magnets'. "Rock, paper, scissors" isn't good design, it's just a sign of laziness.
Good and valid points and maybe that is a big reason why I think eve online today is boring compared to 5/6 years ago. It also seem to get worse.
On many levels I feel like I have "finished" eve and if this was a game without a subscription etc I would have quit long ago and said thanks, call me when EVE 2 comes out, but because it is an MMO is just drags on and waste my time, your time and CCP's time when instead they should move on or make a sequel. |
Ptraci
StoneWall Metals Productions Bloodbound.
318
|
Posted - 2012.01.31 11:15:00 -
[139] - Quote
Darthewok wrote:
[b]PVP is getting MUCH more expensive!
Ridiculous. It's just numbers. That's the thing about inflation - yeah the prices are going up, but this is happening because isk is easier to come by. Of course if all you've done is save your money, don't have access to the new forms of income, and are trying to buy ships with your savings or level 4 mission income then yeah - you're screwed. But if you know how to make ISK, and know how to make even MORE isk using the different income streams available nowadays, then prices are still relatively the same and ships can be bought a-plenty.
|
Tierere
The Corporation of Noble Sentiments Sleeper Social Club
6
|
Posted - 2012.04.23 00:24:00 -
[140] - Quote
Jojo Jackson wrote:big fleets: Zoom camara as far as posible out and play C64 red dots against blue dots. Warp at 10/30/50/200 km, lock red dot, press 1 small fleets: Hang around station or pos or gate for hours doing nothing but WAIT.
No taktical movement to use the areal for cover (you can even shot through asteroids, planets and stations). It's not even posible to use a big ship as cover for small ships as you just shout through.
Can you imagin how cool it would be to hide your frig+cruiser fleet behind a super-tanked mothership just to let them swarm out at the right moment and engage?
Except save-point hunting there is sooooo much space which is never used for fighting. It all happens close to some bigger strukture. No hunting around hills using small or hidden pathes with your frig to excape the big ships.
Just transversale or range as only "tacticel" movement.
That's why PvP in EvE is boring.
Thanks that put's it well, so much more should be done but the underlying mechanic is very limiting. The 'balancing' of ships and mods to make pvp more completive is just a distraction from the underlying ills. The point and click system, with the basic navigation of approach and orbit for example show how basic the structure actually is. They have done well with that system but honestly it feels a bit old now no matter how shinny they make the ships. I'm interested to see how dust works as a mmofps that might be more of a model for future engines. However there are other games out there and more being developed so if eve does not change it's life span will be limited.
o7
|
|
Akirei Scytale
Test Alliance Please Ignore
1046
|
Posted - 2012.04.23 00:32:00 -
[141] - Quote
2bhammered wrote:Why is PVP boring
Probably because you don't do it.
Forming opinions on something you have never experienced properly sure seems like the mark of a capable mind! TEST Alliance BEST Alliance |
Akirei Scytale
Test Alliance Please Ignore
1046
|
Posted - 2012.04.23 00:34:00 -
[142] - Quote
2bhammered wrote:Lyron-Baktos wrote:we did about a 60 jump roam over the weekend and never found a fight. After about 30 jumps in, it did become boring and tedious. Luckily, this instance rarely happens Name another game or even activity where you spend an entire weekend, paying for it, and you get nothing in return? I can't think of anything, only in EVE can I end up spending hours after hours bored.
Literally any MMO. TEST Alliance BEST Alliance |
Shaampoo
Epidemic. F0RCEFUL ENTRY
15
|
Posted - 2012.04.23 01:00:00 -
[143] - Quote
2bhammered wrote:Why is PVP boring Thoughts please... PS: This is not a troll Only boring if you don't have to Jam your door shot because you AAA sponsor heard your drinking again |
Nick Bison
Bison Industrial Inc Thundering Herd
174
|
Posted - 2012.04.23 01:04:00 -
[144] - Quote
Let's leave blobs out of the equation. Small gang ( <30) PvP is very exciting however, I would say that a good number of the FC's leading these are experienced enough that they have their scouts out and can determine their odds ahead of time. Choosing to not get sucked into a battle that is too one sided. (Except RvB 'cuse those guys are just nutts! )
Anyway, that's just a thought.
Nothing clever at this time. |
Adunh Slavy
Ammatar Trade Syndicate
701
|
Posted - 2012.04.23 01:08:00 -
[145] - Quote
Because of gates
|
Ocih
Space Mermaids Somethin Awfull Forums
151
|
Posted - 2012.04.23 01:10:00 -
[146] - Quote
For much the same reason PvE would get boring after a while. If all you do is PvP it will get old in time. I've never been able to distinguish between killmail farming and farming any of the PvE to be honest. Not after it was done 5 or 6 times. |
Fredfredbug4
Kings of Kill EVE Animal Control
223
|
Posted - 2012.04.23 01:28:00 -
[147] - Quote
I don't find actual PVP boring, but I find the process leading up to the PVP very boring. Often you will roam with your group, or by yourself for an hour or two before you even find a decent fight, let alone actually start fighting in a way where you have the advantage. |
Kengutsi Akira
Ministry of War Amarr Empire
430
|
Posted - 2012.04.23 02:42:00 -
[148] - Quote
Akirei Scytale wrote:2bhammered wrote:Lyron-Baktos wrote:we did about a 60 jump roam over the weekend and never found a fight. After about 30 jumps in, it did become boring and tedious. Luckily, this instance rarely happens Name another game or even activity where you spend an entire weekend, paying for it, and you get nothing in return? I can't think of anything, only in EVE can I end up spending hours after hours bored. Literally any MMO.
Why are you here then? Its a question I always want to ask ppl that talk about how much MMOs suck ON MMO forums https://forums.eveonline.com/default.aspx?g=posts&m=1109909#post1109909
My stance on WiS (updated) |
Dr Silkworth
Two Geezers in Space
44
|
Posted - 2012.04.23 03:09:00 -
[149] - Quote
In honest response to OP:
shopping, transporting and fitting. I'd rather go to the brassier department at walmart, you know the one with the gross mumus and chinese underwear designs?
Has nothing to do with ISK or mining or missioning for it. or anything like that. Once the eft warrioring is done, then I have to go to that damn walmart trading and fitting and industrial transport interface and 20 second aligns and you know, all the crap that goes with that part of the scene. |
Typherian
Legio Invicta Many Reckless Corps
6
|
Posted - 2012.04.23 03:14:00 -
[150] - Quote
I would just like to throw out there that maybe PvP is boring for the OP because his corp/alliance was terrible at it back when I was actually paying attention to eve. Blueing everyone they could find lead to Blobs blobs and continued blobs or whelping poorly fit ships and then raging and hotdropping Rote Kapelle. PvP is a blast when you go out in small numbers with some buds and kill people. Once you turn it into a numbers game it becomes less fun and more math. Math sucks |
|
|
|
|
Pages: 1 2 3 4 [5] 6 :: one page |
First page | Previous page | Next page | Last page |