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Thread Statistics | Show CCP posts - 0 post(s) |
Mongorth
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Posted - 2007.11.05 14:19:00 -
[1]
Is there in this game any ships that canŠt dock in stations? I heard that some couldnt...what are those ships? When they log out what happens?
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starinpro
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Posted - 2007.11.05 14:31:00 -
[2]
Edited by: starinpro on 05/11/2007 14:31:32 Capital size ships in general.
Not sure if all or just some. They also not allowed in high sec and can't use jump gates.
Anyone know if the Freighter has same rules ?
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Saint Luka
The Illuminati. Triumvirate.
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Posted - 2007.11.05 14:32:00 -
[3]
Edited by: Saint Luka on 05/11/2007 14:33:43 All ships can dock except Motherships and Titans.
Hel/Wyvern/Nyx/Aeon
Leviathon/Erebus/Ragnorok/Avatar
Are the 8 ships in the game which cannot dock, reason being: They are too big.
Edit: When these ships logoff aslong as they dont have agrression* they will just disppear from space.
If your ship has aggression it will remain in a safe spot in space for 15 minutes.
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Shanur
Minmatar Republic Military School
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Posted - 2007.11.05 14:38:00 -
[4]
Originally by: Saint Luka Edit: When these ships logoff aslong as they dont have agrression* they will just disppear from space.
Actually think i read that titans never dissappear, hence they need to be protected around the clock by the alliance that built them (they are to costly and time intensive for a single corp to build). |
Asestorian
Domination.
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Posted - 2007.11.05 14:49:00 -
[5]
Titans disappear just like every other ship.
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MOZO
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Saint Luka
The Illuminati. Triumvirate.
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Posted - 2007.11.05 15:18:00 -
[6]
Originally by: Asestorian Titans disappear just like every other ship.
^ This man speaks the truth. -
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Jovoich
Towers Inc.
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Posted - 2007.11.05 17:15:00 -
[7]
As stated above, titans and motherships cant dock in stations. they can however dock in capital maintence arrays. And yes if they log off when they dont have agro they will vanish.
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Falka Lakadaka
Gallente BakaLakadaka Street
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Posted - 2007.11.06 12:16:00 -
[8]
Freighters are capital ships, sort of. They can use normal jump gates like normal ships and don't have jump drives (the new jump freighters will be different). Because they can use jump gates, they can get into high sec space. It's really not a capital ship if you think about it, but it is technically classified as one.
Other capital ships have jump drives and can't use jump gates. Instead someone (or a special POS module) must form a ""cynosaural field" for them to jump to. Cyno fields can't be setup in high sec, so capitals can't jump there. The big advantage of cyno fields is that capital ships can skip over systems, jumping up to 5 light years in one go.
And all ships disappear after 2 minutes when you log out (or get disconnected).....unless they have aggression, in which case it's 15 minutes. Titans/Motherships generally have an escort when they log out, just to make sure no-one shows up to kill them as they log. The escorts then go to dock up or log out at a different safe spot. Most (probably all) Titan/Mothership pilots will have an alternate account to scout for themselves. This might be what a previous poster as referring to - it's not 24x7 protection, but a ship of the value of a titan/mothership won't be left unprotected while it's logged in (at least not by any smart alliance).
Cheers Falka
________________________________________ Have a Skill in training every second of every day and never buy a ship you can't afford to replace at least once.
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L0st S0ul
Caldari
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Posted - 2007.11.06 14:01:00 -
[9]
ahhh, someone told me Capital ships can't dock, glad thats cleared up. -----------------------------------------------
Come on you apes, you wanna live forever?
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