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dalman
Finite Horizon
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Posted - 2007.10.26 12:06:00 -
[151]
Originally by: Lyria Skydancer
Originally by: Mag's I'm in agreement with Dalman. The ship doesn't fill it's role well at all.
Yes, it was over powered with the heavy drone situation, although I do think it was over hyped. But did the devs even think about the changes they were making, or was it...
"Oh the EOS, hmmm, let's see...less damaged, ok let's cut the drone bay, lower the bandwidth and remove 2 turret points...... yea less dps for sure, next!"
It needs a rework CCP not the ham fisted slap in the chops, you just handed it.
7 turret slots: Big no no. Why? It should fit warfare links Fielding heavy drones for dps/repping: Big no no. Why? Its not a logistic ship
Warfare links not the best ones? So you fit another races link instead...analogy: Apoc fitting blaster or ACs. Great being gallente for once aint it?
You got to be the slowest thinking person in the world. I can fly an Eos. I have armored warfare specialist lvl 5 I have warfare link specialist lvl 5
I would love to fly my Eos running armored warfare links. But the ship is completely useless for running ganglinks.
How hard can it be for you to get it??? Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2007.10.26 12:07:00 -
[152]
Edited by: Ogul on 26/10/2007 12:08:09
Originally by: Lyria Skydancer
The funny thing is many gallente DO think the EOS is entitled the extra damage in form of either/both drone bay and turret hardpoints. Command ships are there to use their warfare links thats it, they are not logistic ships. Tough luck.
Got the crappiest racial warfarelink? Tough luck, every race doesnt always have the best racial. Do you hear Amarr scream for vastly unbalanced and superior fire power and immense drone bays on pilgrim and curse just because the tracking disruptors arent that great in gangs compared to the other racial bonuses? No we want a fix that is reasonable and the fix on eos is reasonable.
You can ridicule it all day long, but until now the Eos' role was solo combat, just because a role isn't a CCP approved sticker applied to the hull but simply a consequence of the ship's attributes. And in the coming patch this ship will take a double nerf to turret hardpoints and drone fielding abilities, effectively removing the solo combat role. (Note: there are a number of additional drone changes that are not specifically aimed at the Eos but will nerf it even more.)
The bonus to electronic warfare was made less important by the ECM nerf a while back, it will become even less useful because of the damp nerf.
The ability to run multiple gang links at once should by no means be the only reason to choose a fleet command over its field counterpart because for 3 out of 4 races that involves a choice of weapon systems too.
Addressing the Amarr issue so frequently brought up by you Lyria: Isn't one of the most frequently heard Amarr whine that of the "useless" cap bonus to lasers? Guess what a 15 m^3 drone bay increase per level is for a drone boat?
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |
Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 12:10:00 -
[153]
Originally by: Ogul
Addressing the Amarr issue so frequently brought up by you Lyria: Isn't one of the most frequently heard Amarr whine that of the "useless" cap bonus to lasers? Guess what a 15 m^3 drone bay increase per level is for a drone boat?
Now the shoe is on the other foot. Its great being gallente, aint it?
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2007.10.26 12:20:00 -
[154]
Edited by: Ogul on 26/10/2007 12:19:47
Originally by: Lyria Skydancer
Originally by: Ogul
Addressing the Amarr issue so frequently brought up by you Lyria: Isn't one of the most frequently heard Amarr whine that of the "useless" cap bonus to lasers? Guess what a 15 m^3 drone bay increase per level is for a drone boat?
Now the shoe is on the other foot. Its great being gallente, aint it?
I am Caldari. Stop trolling.
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |
Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 12:26:00 -
[155]
Originally by: Ogul Edited by: Ogul on 26/10/2007 12:19:47
Originally by: Lyria Skydancer
Originally by: Ogul
Addressing the Amarr issue so frequently brought up by you Lyria: Isn't one of the most frequently heard Amarr whine that of the "useless" cap bonus to lasers? Guess what a 15 m^3 drone bay increase per level is for a drone boat?
Now the shoe is on the other foot. Its great being gallente, aint it?
I am Caldari. Stop trolling.
I know, it wasnt pointed at you really. Also, where can I find troll food? Im hungry.
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Mag's
MASS Ministry Of Amarrian Secret Service
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Posted - 2007.10.26 14:45:00 -
[156]
Originally by: Lyria Skydancer
Originally by: Mag's Stuff....
7 turret slots: Big no no. Why? It should fit warfare links
You seem to forget, the damage that you and others whined about, came from blasters. If you know anything, you'll know the limits of Blasters.
Originally by: Lyria Skydancer
Fielding heavy drones for dps/repping: Big no no. Why? Its not a logistic ship
Yea that's why a skill requirement is logistics, hmmm strange that.
Originally by: Lyria Skydancer
Warfare links not the best ones? So you fit another races link instead...analogy: Apoc fitting blaster or ACs.
Actually AC's work well on an Apoc, under certain conditions. But everyone knows the Apoc sucks, so you proved my point, thx.
Originally by: Lyria Skydancer
Great being gallente for once aint it?
I'm not Gallente.
Mag's
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Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2007.10.26 15:36:00 -
[157]
Edited by: Rastigan on 26/10/2007 15:36:38
Originally by: Lyria Skydancer ] 7 turret slots: Big no no. Why? It should fit warfare links
Every time I hear this argument I want to club a baby seal........
repeat after me, EVERY FLEET COMMAND SHIP HAS A WEAPON SLOT FOR ALL OF ITS 7 OR 8 HIGH SLOTS..........
Why should the EOS be any different ?
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 15:42:00 -
[158]
Originally by: Rastigan
Every time I hear this argument I want to club a baby seal........
Won't someone think of the poor helpless seals!
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Tral Kul
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Posted - 2007.10.26 15:45:00 -
[159]
Originally by: Rastigan Edited by: Rastigan on 26/10/2007 15:36:38
Originally by: Lyria Skydancer ] 7 turret slots: Big no no. Why? It should fit warfare links
Every time I hear this argument I want to club a baby seal........
repeat after me, EVERY FLEET COMMAND SHIP HAS A WEAPON SLOT FOR ALL OF ITS 7 OR 8 HIGH SLOTS..........
Why should the EOS be any different ?
Okay it can have 5 turret 2 launcher, that make you feel better? (because no fleet command has 7 of one type it's all mixed)
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lolzor
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Posted - 2007.10.26 15:47:00 -
[160]
Remove drones OR turrets.. not both, kthnx. (i don't fly an eos)
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14882
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Posted - 2007.10.26 15:48:00 -
[161]
As a gallente spec I hate the Eos nerf but it is appropriate in terms of its role as an FC ship.
The problem is to me is that no one complains about the biblical tanks of the vulture and the damnation. Now the Eos will do similar damage (still a couple hundred more dps perhaps?) and will have a tank about half as effective as the other FC ships.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 15:57:00 -
[162]
Originally by: 14882 As a gallente spec I hate the Eos nerf but it is appropriate in terms of its role as an FC ship.
The problem is to me is that no one complains about the biblical tanks of the vulture and the damnation. Now the Eos will do similar damage (still a couple hundred more dps perhaps?) and will have a tank about half as effective as the other FC ships.
Precisely the point we've been trying to make, in many threads.
Now that the Eos DPS is gone, it's left looking sad compared to the others.
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Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2007.10.26 19:08:00 -
[163]
Originally by: Tral Kul
Okay it can have 5 turret 2 launcher, that make you feel better? (because no fleet command has 7 of one type it's all mixed)
All the BC hulls the other CS's are based on have mixed weapon types, the Brutix does not.
No Gallente Drone boat has missile hardpoints. Not the Dominix,Vexor,Myrmidon,Ishkur,Ishtar,nor should the Eos.
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Tral Kul
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Posted - 2007.10.26 23:57:00 -
[164]
Originally by: Rastigan
Originally by: Tral Kul
Okay it can have 5 turret 2 launcher, that make you feel better? (because no fleet command has 7 of one type it's all mixed)
All the BC hulls the other CS's are based on have mixed weapon types, the Brutix does not.
No Gallente Drone boat has missile hardpoints. Not the Dominix,Vexor,Myrmidon,Ishkur,Ishtar,nor should the Eos.
True, but they don't always keep the same number of max turrets/launchers either so why should the Eos?
You're most likely not going to get your 7 turrets back; frankly the Eos should never have had 7 turrets in the first place. Deal with it or don't it's your choice, but the ship shouldn't have been surpassing easily all fleet commands in dps nad even getting close or surpassing some field commands.
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Norris Packard
Wings of Redemption Black Flag Alliance
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Posted - 2007.10.27 00:28:00 -
[165]
Originally by: Rastigan
Originally by: Tral Kul
Okay it can have 5 turret 2 launcher, that make you feel better? (because no fleet command has 7 of one type it's all mixed)
All the BC hulls the other CS's are based on have mixed weapon types, the Brutix does not.
No Gallente Drone boat has missile hardpoints. Not the Dominix,Vexor,Myrmidon,Ishkur,Ishtar,nor should the Eos.
You sir are wrong! Guardian-Vexor
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Futher Bezluden
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2007.10.27 01:00:00 -
[166]
To the OP:
Compare the SISI EOS to the TQ Claymore... now go away. THUKKER -Be Paranoid
Skeet Skeet L33t |
dalman
Finite Horizon
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Posted - 2007.10.27 11:18:00 -
[167]
Originally by: Futher Bezluden To the OP:
Compare the SISI EOS to the TQ Claymore
Yes, that is the problem.
The Sisi Eos is a worthless piece of crap compared to the TQ Claymore.
Lyria, How come you didn't reply to my last post? Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Jagdgewehr
Gallente Layered Orbital Logistics and Industrial Supply
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Posted - 2007.10.27 21:32:00 -
[168]
Already in two other threads, but lets toss it out here:
Here's my ideas on how to do the Eos for Trinity:
Drone bay: 200m3, give or take. +50m3 drone bay bonus? Removed. In its place, it starts with 0m3 bandwidth, and has a new bonuns in place of the drone bay bonus: +25m3 bandwidth per level of CS.
If you want those 5 heavy drones (and there ARE plenty of us who do), you'll work hard for it. If you fit those 5 heavies, you'll have space for 2 spares, or 50m3 of mediums because you'd be crazy to go into PvP without a set of lights to fend off interceptors/frigates/other drones.
Trinity nerfs the shield recharge form pulling in drones, this makes heavies in particular easier to kill. Kill an Eos's heavies and its DPS goes down to all of 416 DPS on a sane PvP fit (dual rep, EANM, DC, exp hardener, MWD, tackle gear, 2x neutron/5x ion with faction antimatter) with good skills and hardwirings.
If something like that was done, to limit the Eos's capacity for spares but let retain its functionality at a tradeoff, then tops maybe remove one turret, it'd be better balanced at its PLAYER given role. Each Fleet command may be intended to give bonuses, but each also has a niche outside of that. Damnation armor tanks like a god, the Claymore is a squirmy little thing taking advantage of its own skirmish warfare links, the vulture is a support sniper on the line with the Eagles, and the Eos is right in there maiming things at point blank range.
If the Eos nerfs go live, then its player given niche dies. Then the ship dies, because it has nothing left to offer. By the same argument that people give for using non-infowarfare links on an Eos, the Vulture is the better gang bonus giver to park in a POS. CCP's said before they intend to make you have to be on grid for THAT eventually, too... then what?
Alternatively... just swap the Eos and Astarte. Give the Eos a control range bonus or something useful but not overpowering for PvP in place of the info war link, rebalance Astarte as a rail-focused fleet command. Take off the falloff bonus, make it a sort of mid-range focused sibling to the Vulture.
There's better choices than gutting the ship like this.
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Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.10.27 23:05:00 -
[169]
Edited by: Spenz on 27/10/2007 23:20:28
Ugh just keep it simple. Remove EITHER the turrets OR the drones, not both. And a big fat NO to the 25% bw per level. We don't need to make the eos even MORE elitist than it already is (or more than any other CS.....thats like adding another nerf).
As someone suggested earlier, the most realistic setup for this DRONE boat would be something like
6 hi slots (3 turret) 6 mid slots 6 low slots
125 m3 drone bandwidth 7.5% armor rep bonus 50m3 drone bay bonus
and how about
10% bonus to sentry drone range/falloff per level in place of the hybrid damage bonus.
Notice NO drone damage bonuses. NO turret damage bonuses. You (whiners) get your crappy dps but now it actually has the ability to do its role (better tank, longer range weapons). Cannot help the twice nerfed info warfare link but its a step in the right direction at least.
Rough eft numbers (this is with the hybrid bonus):
All skills lvl 5.
3 250mm rails w/ Spike 5 warden II's
DPS: 293 at up to 80km, 225 above 80km
Nuff said.
If I had an Alt I would probably post with it... |
Sgt Napalm
Destructive Influence Band of Brothers
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Posted - 2007.10.28 01:54:00 -
[170]
Any update?
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Dete Data
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Posted - 2007.10.28 02:21:00 -
[171]
Edited by: Dete Data on 28/10/2007 02:22:27 Wow, and I came back to the game (after 6months off) just cuzz I missed my eos..... guess I better rethink this.
Seems to me CCP likes giving its customers great ships just to omgwtfpwn them after while great strategy!!!
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14882
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Posted - 2007.10.28 07:10:00 -
[172]
Quote: The funny thing is many gallente DO think the EOS is entitled the extra damage in form of either/both drone bay and turret hardpoints. Command ships are there to use their warfare links thats it, they are not logistic ships. Tough luck.
Got the crappiest racial warfarelink? Tough luck, every race doesnt always have the best racial. Do you hear Amarr scream for vastly unbalanced and superior fire power and immense drone bays on pilgrim and curse just because the tracking disruptors arent that great in gangs compared to the other racial bonuses? No we want a fix that is reasonable and the fix on eos is reasonable.
The funny thing is that you apparently have no concept of what the other fleet command ships are capable of. The Eos's dps advantage in gang is nowhere near as significant as the ridiculous tanks of ships like the damnation and the vulture. The Eos's dps is also not significant enough to win a fight against a vulture or a damnation in a 1v1 either; to me it sounds like you tried taking a harbinger or something against an Eos, lost, and then decided to start complaining about amarr on all the gallente threads.
Every gallente pilot can see that the heavy drone capability is not appropriate for the class; the only reason people are upset about it being removed is because, as it is, the ship cannot come close to the tanking ability of other ships in its class. The drone ability was at least a unique offset to this (albeit an offset completely irrelevant to purpose of these ships). Whining for a nerf would be comparable to all the raven pilots saying "it's unfair that megathrons can use blasters, but ravens can't so nerf the megathron's power grid." If you want to cry about balance then at least talk about issues in their entirety and not just from the perspective of a bitter amarr pilot.
Your "tough luck, deal with it" attitude is so inappropriate in these threads where people are trying to make constructive posts about solving the balance issues. I'm just going to avoid going into warfare links.
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Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.10.28 09:05:00 -
[173]
Edited by: Spenz on 28/10/2007 09:05:18
Originally by: 14882
Quote: The funny thing is many gallente DO think the EOS is entitled the extra damage in form of either/both drone bay and turret hardpoints. Command ships are there to use their warfare links thats it, they are not logistic ships. Tough luck.
Got the crappiest racial warfarelink? Tough luck, every race doesnt always have the best racial. Do you hear Amarr scream for vastly unbalanced and superior fire power and immense drone bays on pilgrim and curse just because the tracking disruptors arent that great in gangs compared to the other racial bonuses? No we want a fix that is reasonable and the fix on eos is reasonable.
The funny thing is that you apparently have no concept of what the other fleet command ships are capable of. The Eos's dps advantage in gang is nowhere near as significant as the ridiculous tanks of ships like the damnation and the vulture. The Eos's dps is also not significant enough to win a fight against a vulture or a damnation in a 1v1 either; to me it sounds like you tried taking a harbinger or something against an Eos, lost, and then decided to start complaining about amarr on all the gallente threads.
Every gallente pilot can see that the heavy drone capability is not appropriate for the class; the only reason people are upset about it being removed is because, as it is, the ship cannot come close to the tanking ability of other ships in its class. The drone ability was at least a unique offset to this (albeit an offset completely irrelevant to purpose of these ships). Whining for a nerf would be comparable to all the raven pilots saying "it's unfair that megathrons can use blasters, but ravens can't so nerf the megathron's power grid." If you want to cry about balance then at least talk about issues in their entirety and not just from the perspective of a bitter amarr pilot.
Your "tough luck, deal with it" attitude is so inappropriate in these threads where people are trying to make constructive posts about solving the balance issues. I'm just going to avoid going into warfare links.
I agree except for the heavy drones part. Heavy drones are not only appropriate for this ship, they are necessary. If the Eos was never meant to carry heavy drones, it wouldn't have a drone bay bonus. There are only so many types of lights and mediums you can carry before it becomes redundant. As of now the Eos needs the ability to launch 5 heavy drones not to be uber, but to stay competitive. You lose the ability to launch 5 heavy drones and you lose the ability to launch heavy logistics, sentry drones (the ONLY source of ranged DPS for a properly fit eos), and the only effective ewar drones (since there is no such thing as a medium webber drone).
Reducing the turrets? Thats fine. The astarte needs a role anyhow. Reducing the turrets AND the drones? Why not make it pink and add missiles to it, because obviously this ship is not made by creodon, but by roden shipyards, who have a knack at making crappy ships.
If I had an Alt I would probably post with it... |
Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 09:39:00 -
[174]
Originally by: dalman Edited by: dalman on 26/10/2007 12:21:58
Originally by: Lyria Skydancer
Originally by: Mag's I'm in agreement with Dalman. The ship doesn't fill it's role well at all.
Yes, it was over powered with the heavy drone situation, although I do think it was over hyped. But did the devs even think about the changes they were making, or was it...
"Oh the EOS, hmmm, let's see...less damaged, ok let's cut the drone bay, lower the bandwidth and remove 2 turret points...... yea less dps for sure, next!"
It needs a rework CCP not the ham fisted slap in the chops, you just handed it.
7 turret slots: Big no no. Why? It should fit warfare links Fielding heavy drones for dps/repping: Big no no. Why? Its not a logistic ship
Warfare links not the best ones? So you fit another races link instead...analogy: Apoc fitting blaster or ACs. Great being gallente for once aint it?
*sigh* I can fly an Eos. I have armored warfare specialist lvl 5 I have warfare link specialist lvl 5
I would love to fly my Eos running armored warfare links. But the ship is completely useless for running ganglinks.
How hard can it be for you to get it???
If I train up to amarr cruiser 5 (or minmatar or caldari) for the sole reasons of running gang links, then here's the real thing: I would chose to run my information warfare links on a damnation (or claymore/vulture) rather than on my Eos. Because the bonus the Eos would get does not make up for the complete fail that the Eos is.
How is this an argument? Id love to have ecm on my pilgrim instead of TDs. Id like to have thermal rocket damage on my malediction instead of EM, Id like to have damp bonus on my arbi instead of Tds. You like other racials better? Tought luck, go train that race.
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Trind2222
Amarr Celestial Pillagers Brutally Clever Empire
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Posted - 2007.10.28 10:22:00 -
[175]
Edited by: Trind2222 on 28/10/2007 10:22:57 I have a good idea on how to change Gallente gang links. Gallente ability to boost dps is main ability to fleeat combat.
1. Gang link give tracking bonus to gang
2 Gang link give rof bonus to gang
3 Gang link give falloff bonus to gang
i do not know if any one like it but is only a idea.
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dalman
Finite Horizon
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Posted - 2007.10.28 11:02:00 -
[176]
Originally by: Lyria Skydancer
Originally by: dalman
Originally by: Lyria Skydancer
Originally by: Mag's I'm in agreement with Dalman. The ship doesn't fill it's role well at all.
Yes, it was over powered with the heavy drone situation, although I do think it was over hyped. But did the devs even think about the changes they were making, or was it...
"Oh the EOS, hmmm, let's see...less damaged, ok let's cut the drone bay, lower the bandwidth and remove 2 turret points...... yea less dps for sure, next!"
It needs a rework CCP not the ham fisted slap in the chops, you just handed it.
7 turret slots: Big no no. Why? It should fit warfare links Fielding heavy drones for dps/repping: Big no no. Why? Its not a logistic ship
Warfare links not the best ones? So you fit another races link instead...analogy: Apoc fitting blaster or ACs. Great being gallente for once aint it?
*sigh* I can fly an Eos. I have armored warfare specialist lvl 5 I have warfare link specialist lvl 5
I would love to fly my Eos running armored warfare links. But the ship is completely useless for running ganglinks.
How hard can it be for you to get it???
If I train up to amarr cruiser 5 (or minmatar or caldari) for the sole reasons of running gang links, then here's the real thing: I would chose to run my information warfare links on a damnation (or claymore/vulture) rather than on my Eos. Because the bonus the Eos would get does not make up for the complete fail that the Eos is.
How is this an argument? Id love to have ecm on my pilgrim instead of TDs. Id like to have thermal rocket damage on my malediction instead of EM, Id like to have damp bonus on my arbi instead of Tds. You like other racials better? Tought luck, go train that race.
Did you forget what you typed in the post I quoted? Ok, let's compare this so that you understand, using your AC-apoc as analogy.
I can fly Eos, and use information and armor gang links. Compare to being able to fly minmatar BS, use projetiles and use lasers.
Now, if I train up to fly a damnation - compare amarr BS: Ofc my armored warfarelinks do better on the damnation. Like my lasers would do better on that amarr BS.
But, I'm trying to get it into your head that I'd do better with my information warfare links on that damnation. Same thing as doing better with autocannons on an amarr BS than on a minmatar BS.
Oh my, that'd be redicilous, right? Well, it's in fact the situation with the new Eos. Can you get the point, or do I have to write another 100 posts and draw you a ****ing picture as well? Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Denga Vulture
The X-Trading Company Mostly Harmless
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Posted - 2007.10.28 11:35:00 -
[177]
I just would like to hear an official statement, why CCP does all this nerfing crab. Well okay... removing 1 or 2 turrets is okay ... but the loss of the heavies is the same crab as they do to the myrmi ... i cant understand this.
If they break down the Eos to a non drone ship, i would like to see a real tech 2 Drone-BC now. But it really bores me to get back to my ishtar which i can fly for 2 years now ...every day, every battle the same ship ... I feel like playing "ishtar online" Oh wait i get this pink Sin now, in that ugly dominix hull ...yipeee
- All the stuff above does not necessarily reflect my corp, my alliance or even me - Pure drone user... give us a mini carrier and faction Dominix please |
Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 11:39:00 -
[178]
Originally by: dalman
Originally by: Lyria Skydancer
Originally by: dalman
Originally by: Lyria Skydancer
Originally by: Mag's I'm in agreement with Dalman. The ship doesn't fill it's role well at all.
Yes, it was over powered with the heavy drone situation, although I do think it was over hyped. But did the devs even think about the changes they were making, or was it...
"Oh the EOS, hmmm, let's see...less damaged, ok let's cut the drone bay, lower the bandwidth and remove 2 turret points...... yea less dps for sure, next!"
It needs a rework CCP not the ham fisted slap in the chops, you just handed it.
7 turret slots: Big no no. Why? It should fit warfare links Fielding heavy drones for dps/repping: Big no no. Why? Its not a logistic ship
Warfare links not the best ones? So you fit another races link instead...analogy: Apoc fitting blaster or ACs. Great being gallente for once aint it?
*sigh* I can fly an Eos. I have armored warfare specialist lvl 5 I have warfare link specialist lvl 5
I would love to fly my Eos running armored warfare links. But the ship is completely useless for running ganglinks.
How hard can it be for you to get it???
If I train up to amarr cruiser 5 (or minmatar or caldari) for the sole reasons of running gang links, then here's the real thing: I would chose to run my information warfare links on a damnation (or claymore/vulture) rather than on my Eos. Because the bonus the Eos would get does not make up for the complete fail that the Eos is.
How is this an argument? Id love to have ecm on my pilgrim instead of TDs. Id like to have thermal rocket damage on my malediction instead of EM, Id like to have damp bonus on my arbi instead of Tds. You like other racials better? Tought luck, go train that race.
Did you forget what you typed in the post I quoted? Ok, let's compare this so that you understand, using your AC-apoc as analogy.
I can fly Eos, and use information and armor gang links. Compare to being able to fly minmatar BS, use projetiles and use lasers.
Now, if I train up to fly a damnation - compare amarr BS: Ofc my armored warfarelinks do better on the damnation. Like my lasers would do better on that amarr BS.
But, I'm trying to get it into your head that I'd do better with my information warfare links on that damnation. Same thing as doing better with autocannons on an amarr BS than on a minmatar BS.
Oh my, that'd be redicilous, right? Well, it's in fact the situation with the new Eos. Can you get the point, or do I have to write another 100 posts and draw you a ****ing picture as well?
How do info warfare links run better on a damnation?
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Unworldly1
Gallente Clown Corp
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Posted - 2007.10.28 11:54:00 -
[179]
Originally by: Lyria Skydancer How do info warfare links run better on a damnation?
Because the info warfare links aren't running when the ship is DEAD. With the Eos' subpar tank, it won't live long, whereas putting them on a damnnation, which tanks exceedingly well, they will run for a lot longer.
The point being made is: you say: if you dont like infowar links, put other links on. The counter point being made is: if we want to use those, why don't we just use the (extremely superior) Fleet command that has bonuses to them? Previously, the trade-off for crappy and somewhat pointless infolinks was a DPS monster. Now, we have a ship that can't do much dmg (oh, it does more than other FC yes. But there are far more damaging ships out there to fly), can't boost its gang in anything useful, and can't tank as well as another FC - which will boost its teammates in a manner that they find to be useful! ************************************************ "In the beginning, the universe was created. This has made a lot of people unhappy and has been widely regarded as a bad move." -- Douglas Adams, [i] |
Kevin Mi7nick
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Posted - 2007.10.28 12:00:00 -
[180]
Regardless of everyones opinions in here it would be nice to have some form of acceptance from CCP the current changes on the test server are... questionable in a lot of peoples eyes.
While CCP obviously make final decision on things of this nature, please please rethink the changes and definately talk/communicate with your player base in regards to the issue.
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