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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
 |
Posted - 2007.10.22 00:45:00 -
[961]
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:40:11
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:04:58
Originally by: Malachon Draco But how would you have felt if you were sitting in Planetside, and all of a sudden, 60 of those robots come charging over the hills, and all the enemies you meet can airdrop a couple of them on top of you at any point in time?
That is the issue.
This is not about the single carrier/MS, its about the hordes of them.
I would consider looking at my recruitment policies and looking at ways to encourage a tight knit group of highly skilled players who were passionate enough about the game and willing to invest time and energy to put themselves at the top of the PVP pyramid, and find players that were willing to risk billions of isk at any given time in any given battle.
I would not ask that the game be changed to compensate for the lack of this effort.
Blobbing at any level has proven to be bad for the game, so don't just single out 60 carriers when there are problems with 100 battleships, 200 cruisers or literally hundreds of frigates.
the issue is the game is not made for your little elite only. Its made for the 1 day old noob as much as for the 2003 player. Elitism and arrogance has no place on game design and game balance decisions.
And by your logic you should be a millionare as soon as you are born just like some other rich guy that had to work hard to get there, because you don't really want to put any effort into anything.
I was the guy in a frigate as well, and I worked my butt off to get where I am. I am sorry if you have not done the same, but I, and others, should not be published due to your own laziness.
Should we then nerf battleships because the 1 day old character can't fly that either? I have an idea, lets all fly around in ibis's!!!! 
You simply don 't got the idea. The problem is not disalowwing older players to have an advantage. The problem is exaclty in your previous post , the pushin on elitism that prevents other people form getign into game and having fun. Its not a matter of EFFORT, its a matter that a lot of people simply didn 't knew the game so long ago. Because of that they should feel completely uselless? I really doubt so. This is a game and should be made to people have fun, not so that people can look down at others and say "hey I am superior to you"
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
If brute force doesn't solve your problem... you are not using enough |

Rhanzid
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Posted - 2007.10.22 00:48:00 -
[962]
#1 - Carriers cost 1,5bn fitted and ready (mom's 25-30bn.. more..) #2 - Skillbooks to use carrier properly is 1,5bn approx #3 - Training to carrier takes ALOT longer than battleships
Now you wanna make them less powerful than a 100 mill battleship that any pilot can fly decently in 3-4 months ? Today when you field a carrier you already put alot of isk on the line, cause carriers really aren't that hard to kill! A single ECM ship can hold a carrier down, rendering it totally useless..
I really don't see how this adds up, and the only role a carrier will have with those changes implemented is pos-hugging expensive haulers.. that's it. C'mon, why would anybody assign a carrier/mom to the front if they can't even pop a battleship alone? A battleship is basicly the only ship they can pop the way things are right now anyways, cause the smaller ones are too fast for the fighters to hit. And why would anybody train for one in the first place?
Seriously, getting a capital ship is something you look forward to, it's an achievement just because they are good ships! If you take that away from them, noone will train for one, as simple as that. Might aswell just go for a dread instead, until they're nerfed down to only mounting medium guns because they are too powerful..
Any corp that works hard enough to field a couple of carriers in it's ops should get a segnificant boost to their offense AND defense, not just some large lumps of slow-moving metal. By nerfing them like this, you will not make them better supportships.
Just give the carriers a much faster locktime on gangmates and better repping abilities, for instance much shorter cycle-time on reppers (ofcourse you'd have to downgrade repped amount so the total rep / second is still the same). That way they will atleast be useful as gangsupport, not only pos-shield repping.
Nerfing them to the point below a battleship is just silly, it really is..
This entire proposal only makes the need for titans greater, but i kinda saw that one coming somehow.. yay for the big alliances, you've just won eve.
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DaMiGe
Amarr Infinitus Odium The Church.
 |
Posted - 2007.10.22 00:52:00 -
[963]
Simple thing comes to mind here, Please no.
And:
If it isnt broke, WHY fix it.
Dont force people to use a ship one way, leave the options open to deligate/not too.
-DaM ---> My vids <--- latest movie = DaMiGe Control 2 |

Dracon Vidi
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Posted - 2007.10.22 00:52:00 -
[964]
"The problem is not disalowwing older players to have an advantage. The problem is exaclty in your previous post , the pushin on elitism that prevents other people form getign into game and having fun. Its not a matter of EFFORT, its a matter that a lot of people simply didn 't knew the game so long ago. Because of that they should feel completely uselless? I really doubt so. This is a game and should be made to people have fun, not so that people can look down at others and say "hey I am superior to you"
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
EEEHHHH WRONG! Firsti spent 3 yrs in the game and i know more, have worked for more and yes, AM superior to you. Go gank other noobs.
And your "fleet" example is kinda wrong.
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Will Fireblade
Darwin With Attitude oooh Shiny
 |
Posted - 2007.10.22 00:54:00 -
[965]
Originally by: Law Enforcer Edited by: Law Enforcer on 21/10/2007 11:32:53 instead of making them useless like you made titans.
Seems like we found a bob fan. Titans are not useless they just need to actually compromise them now and not open your DD from inside a pos.
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oDDiTy V2
Black Nova Corp Band of Brothers
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Posted - 2007.10.22 00:55:00 -
[966]
Has anyone pointed out the fact that 10 fighters are indeed more expensive than a battleship?
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Silvion
Kodan Armada
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Posted - 2007.10.22 00:55:00 -
[967]
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:40:11
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:04:58
Originally by: Malachon Draco But how would you have felt if you were sitting in Planetside, and all of a sudden, 60 of those robots come charging over the hills, and all the enemies you meet can airdrop a couple of them on top of you at any point in time?
That is the issue.
This is not about the single carrier/MS, its about the hordes of them.
I would consider looking at my recruitment policies and looking at ways to encourage a tight knit group of highly skilled players who were passionate enough about the game and willing to invest time and energy to put themselves at the top of the PVP pyramid, and find players that were willing to risk billions of isk at any given time in any given battle.
I would not ask that the game be changed to compensate for the lack of this effort.
Blobbing at any level has proven to be bad for the game, so don't just single out 60 carriers when there are problems with 100 battleships, 200 cruisers or literally hundreds of frigates.
the issue is the game is not made for your little elite only. Its made for the 1 day old noob as much as for the 2003 player. Elitism and arrogance has no place on game design and game balance decisions.
And by your logic you should be a millionare as soon as you are born just like some other rich guy that had to work hard to get there, because you don't really want to put any effort into anything.
I was the guy in a frigate as well, and I worked my butt off to get where I am. I am sorry if you have not done the same, but I, and others, should not be published due to your own laziness.
Should we then nerf battleships because the 1 day old character can't fly that either? I have an idea, lets all fly around in ibis's!!!! 
You simply don 't got the idea. The problem is not disalowwing older players to have an advantage. The problem is exaclty in your previous post , the pushin on elitism that prevents other people form getign into game and having fun. Its not a matter of EFFORT, its a matter that a lot of people simply didn 't knew the game so long ago. Because of that they should feel completely uselless? I really doubt so. This is a game and should be made to people have fun, not so that people can look down at others and say "hey I am superior to you"
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
you are wrong...thats whats called an "even fight" if the bs's are setup properly
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Draconis Vidi
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Posted - 2007.10.22 00:56:00 -
[968]
Originally by: oDDiTy V2 Has anyone pointed out the fact that 10 fighters are indeed more expensive than a battleship?
More expensive than a decently fitted Battleship.
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Gyle
Caldari Knights of Chaos Chaos Incarnate.
 |
Posted - 2007.10.22 00:57:00 -
[969]
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:40:11
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:04:58
Originally by: Malachon Draco But how would you have felt if you were sitting in Planetside, and all of a sudden, 60 of those robots come charging over the hills, and all the enemies you meet can airdrop a couple of them on top of you at any point in time?
That is the issue.
This is not about the single carrier/MS, its about the hordes of them.
I would consider looking at my recruitment policies and looking at ways to encourage a tight knit group of highly skilled players who were passionate enough about the game and willing to invest time and energy to put themselves at the top of the PVP pyramid, and find players that were willing to risk billions of isk at any given time in any given battle.
I would not ask that the game be changed to compensate for the lack of this effort.
Blobbing at any level has proven to be bad for the game, so don't just single out 60 carriers when there are problems with 100 battleships, 200 cruisers or literally hundreds of frigates.
the issue is the game is not made for your little elite only. Its made for the 1 day old noob as much as for the 2003 player. Elitism and arrogance has no place on game design and game balance decisions.
And by your logic you should be a millionare as soon as you are born just like some other rich guy that had to work hard to get there, because you don't really want to put any effort into anything.
I was the guy in a frigate as well, and I worked my butt off to get where I am. I am sorry if you have not done the same, but I, and others, should not be published due to your own laziness.
Should we then nerf battleships because the 1 day old character can't fly that either? I have an idea, lets all fly around in ibis's!!!! 
You simply don 't got the idea. The problem is not disalowwing older players to have an advantage. The problem is exaclty in your previous post , the pushin on elitism that prevents other people form getign into game and having fun. Its not a matter of EFFORT, its a matter that a lot of people simply didn 't knew the game so long ago. Because of that they should feel completely uselless? I really doubt so. This is a game and should be made to people have fun, not so that people can look down at others and say "hey I am superior to you"
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
If there is nothing to aspire to in the game then what is the point in playing? When i get a titan. i imagin the game will loose a lot of interest. the whole point is to have goals.
Look at it in real life terms. Capitalism vs comunisum. Comunism collapsed becuase no one has anything. In a free market people can work and work and aspire to things greater then their current station. To get ahead of ones pier, to be better then many others,
That is the spirit of EVE, to conqure, to be the best.
If there is nothing to aspire to then there is nothing to play for.
Its not elitism. Its human nature.
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Dracon Vidi
 |
Posted - 2007.10.22 00:58:00 -
[970]
Originally by: Silvion
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:40:11
Originally by: Kagura Nikon
Originally by: XoPhyte Edited by: XoPhyte on 22/10/2007 00:04:58
Originally by: Malachon Draco But how would you have felt if you were sitting in Planetside, and all of a sudden, 60 of those robots come charging over the hills, and all the enemies you meet can airdrop a couple of them on top of you at any point in time?
That is the issue.
This is not about the single carrier/MS, its about the hordes of them.
I would consider looking at my recruitment policies and looking at ways to encourage a tight knit group of highly skilled players who were passionate enough about the game and willing to invest time and energy to put themselves at the top of the PVP pyramid, and find players that were willing to risk billions of isk at any given time in any given battle.
I would not ask that the game be changed to compensate for the lack of this effort.
Blobbing at any level has proven to be bad for the game, so don't just single out 60 carriers when there are problems with 100 battleships, 200 cruisers or literally hundreds of frigates.
the issue is the game is not made for your little elite only. Its made for the 1 day old noob as much as for the 2003 player. Elitism and arrogance has no place on game design and game balance decisions.
And by your logic you should be a millionare as soon as you are born just like some other rich guy that had to work hard to get there, because you don't really want to put any effort into anything.
I was the guy in a frigate as well, and I worked my butt off to get where I am. I am sorry if you have not done the same, but I, and others, should not be published due to your own laziness.
Should we then nerf battleships because the 1 day old character can't fly that either? I have an idea, lets all fly around in ibis's!!!! 
You simply don 't got the idea. The problem is not disalowwing older players to have an advantage. The problem is exaclty in your previous post , the pushin on elitism that prevents other people form getign into game and having fun. Its not a matter of EFFORT, its a matter that a lot of people simply didn 't knew the game so long ago. Because of that they should feel completely uselless? I really doubt so. This is a game and should be made to people have fun, not so that people can look down at others and say "hey I am superior to you"
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
you are wrong...thats whats called an "even fight" if the bs's are setup properly
and if your battleship ISN'T set upproperly, get back to +.5 space til you can fly it right.
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Freaken Stain
R.u.S.H. Red Alliance
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Posted - 2007.10.22 00:58:00 -
[971]
Originally by: Klezz This "Idea" is utterly utterly CRAP Carriers and MOMS are just fine , keep your dirty nerfbat OFF Like said a thousand times already , focus on whats REALLY bother your paying customers. Desync and massive lag issues !!!
I'am quoting this gentlemen. 
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Tarnia Xavian
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Posted - 2007.10.22 00:59:00 -
[972]
Fix triage first then you won't need to "fix" the so-called uberness of the carrier's offense.
You need to change triage so that an energy transfer is effective on a target (carrier or dreadnought) that is sieged.
Problem solved.
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.22 00:59:00 -
[973]
Originally by: Kagura Nikon
You simply don 't got the idea. The problem is not disalowwing older players to have an advantage. The problem is exaclty in your previous post , the pushin on elitism that prevents other people form getign into game and having fun. Its not a matter of EFFORT, its a matter that a lot of people simply didn 't knew the game so long ago. Because of that they should feel completely uselless? I really doubt so. This is a game and should be made to people have fun, not so that people can look down at others and say "hey I am superior to you"
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
So it's because people feel useless and down over people like BoB, saying "hey I'm superior to you" ? Because elitism is something people can't cope with?
..You know I'm trying to be proper about this, and believe me I want to be, because you're being honest and concerned. I fully respect! However, I feel compelled..nay..I feel URGED to say: Awwww boohoo, call the waaaahmbulance.
I mean this not as an insult to you or anyone else good Sir/Madam, but please understand that if games were to be made into happy flowery playing fields with nice smiling people and no one behaving like..well..jerks, then..well..I'm not really sure how to finish that sentence except remarking that it should be self-explanatory!
So WHAT if they are elitist? Why do you care? They push themselves on you? Well push back!..Or, I don't know..IGNORE them???? They wage war on you? Do what everyone else does..FIGHT BACK! Or run away..whichever may be your perogative.
You think elitism wasn't imposed on many of us old players too when we started? I started in 2004, and I had people telling me they were more "uber" and "awesome" then me EVERY SINGLE DAY, and they were..good for them I guess, I never cared.

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Armoured C
Gallente Deviance Inc DeStInY.
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Posted - 2007.10.22 01:01:00 -
[974]
this is a big nerf bat i mean big nerf doomsdaydevice against a somewhat large group of ibis's
these ships have no guns and they only way to defends itself it by these fighters, why dont we start taking off guns of other ships, mr nerf bat
yeah meg down to 4 slots domi down to 3 hyp down to 4 that sound about reasonable if you nerfing the only attack force these carriers have
this is the worst nerf i have ever seen @.@
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Dracon Vidi
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Posted - 2007.10.22 01:04:00 -
[975]
Before stopping to nerf carriers, anyone stop to think just HOW EASY it is to kill a carriers fighters? they pop fast with a few drones deployed by that POOR Battleship. and the fighters can't KILL that Battleships Drones.
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Oratu
Brutor tribe
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Posted - 2007.10.22 01:05:00 -
[976]
Edited by: Oratu on 22/10/2007 01:05:34 I think ccp are smokin too much of the good ****...
If anything... limit Motherships to 0.0 (and give them some love)
Carriers...leave them alone
Agreed..Supercaps on solo gatecamps in low sec...is just friking insane and stupid..
you keep nerfing capitals the way yous are, no one will fly them..
I think if one INVESTS so much TIME (of which u are only allocated so much in your lifetime) and EFFORT into training titans and Motherships..they deserve to be NEAR invincable..but instead now..people invest years of the game time to fly nerfed to hell ships
I aborted capital training a long time ago..no point in dedicating years of trining into flying a glorified Brick with a glorified smartbomb..
next idea please
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bldyannoyed
Un4seen Development
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Posted - 2007.10.22 01:09:00 -
[977]
It's a ******* disgrace.
Oh noes, the people that pay their money to us each month are using too many carriers, and not the way we wanted them to be used NERF!!!!!!
It's MY ship. I trained the skills for it and i'll use it any way i damn well please.
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Lucifer66
Gallente DEATHFUNK Chaos Incarnate.
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Posted - 2007.10.22 01:09:00 -
[978]
Don't nerf carriers...Nerf devs instead!
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Will Fireblade
Darwin With Attitude oooh Shiny
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Posted - 2007.10.22 01:10:00 -
[979]
Originally by: oDDiTy V2 Has anyone pointed out the fact that 10 fighters are indeed more expensive than a battleship?
good point!
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Lilani Kuzma
Gallente Brass Monkeys Society deadspace society
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Posted - 2007.10.22 01:19:00 -
[980]
why thats just dumd u should not do some one take the time and isk to train to a carrier u should be able to have the drones if the changes happens i'll just blow my carrier up cuase there would be point to it any more or give us back the drone domi
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Bagoon
Gallente Unified Refining Federation
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Posted - 2007.10.22 01:19:00 -
[981]
This is a very early April fool's joke right? If this is done all carriers are going to have cargo rigs, and cargo expander IIs in the lows, O but wait jump freighters soon, so they will be completely worthless! If you want a capital ship thats actually supposed to support fleets then make one, don't just nerf one so it's forced to do the job badly. Doing this means all carriers will never leave the side of a POS bubble and never been seen again on the battlefield. Meaning they will never use their remote repping abilities as they can't defend themselves in a fight. Who the hell would invest in a mothership, most wasted 32bil you could invest.
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XoPhyte
Black Nova Corp Band of Brothers
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Posted - 2007.10.22 01:19:00 -
[982]
Edited by: XoPhyte on 22/10/2007 01:21:27
Originally by: Kagura Nikon
A full BS fleet is far more vulnerable to a full frigate flee than a Full carrier fleet is to a full BS fleet. That is what needs blance.
Ummm, no. If I see a full bs fleet coming after my carrier Im screwed. If the above is truly your understanding of PVP in eve today, then you have a long way to go. Look at the killboards sometime, like this link which just occured.
http://killboard.net/details/201159/
Looks like a carrier was ganked by *gasp* non capital ships. Only 12 ships of different classes (Battleships, HACS, command ships) took down a multy billion dollar capital ship with ease.
I would suggest you do a bit more research from now on about the ability of carriers to pwn fleets by themselves.
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.10.22 01:22:00 -
[983]
So we have a good 1100 posts saying NO. And a couple repetitive posts from a couple noobs saying yes.
So hmm it's something like 900 people say NO and 15 people say yes. Only difference now is the number of people that will say NO.
So CCP, your idea was very bad, so please don't implement it. I can guarantee you will only accomplish one thing: People will stop paying you.
 This sig demonstrate the problem is not drones or fighters but the amount of people show up to blobs and fleets. |

Lara Roxx
Gallente Valkyries of Valhalla
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Posted - 2007.10.22 01:25:00 -
[984]
about a year ago i was pirating with people in a low sec constalation who the mission runners could fly carriers, we couldn't kill the carrier as it was always station hugging but we always killed a lot of its fighters if it tried to use it, when we couldn't fly any capital ship just some t2 ships and battle ships.
now i have a carrier i use mine in the roles its intended imo. i use it primarly to keep other people alive, but if this change does through why would i want to fly a carrier over a logistics?
also assigning fighters don't include your skills. here is some stats a ogre II does 62 dps a assigned fighter does 60 but cant hit anything smaller that a battle cruiser and cost 30x more.
if this change is to stop mother ships being solo pwnmobiles then make the drone control thing limit to 10 so you don't end up making carriers POS hugging ships that all they do is repair POS's and assign fighters.
____________________________ |________Sig in a Box_________| |

Akov Stohs
THE INQUISITI0N
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Posted - 2007.10.22 01:27:00 -
[985]
You know, you should just make titan and mothership a selectable starter class. Though current mothership pilots will be able to turn blue and phase out into a ghost. Custom titles for current super capital pilots also, maybe Elder Mom Pilot.... my sig is too big |

Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.10.22 01:28:00 -
[986]
Originally by: Kagura Nikon
Originally by: Draconis Vidi You know what? A carrier SHOULD be able to nuke a battleship. and fighters aren't the end all and be all, matter of fact, they really suck at tryong to kill anything SMALLER than a Battleship. and well, if you get TWO battleships or more on a carrier well,it has trouble. and if a SMALL ship comes in and binds it up, Well it has trouble. Leave a cripple well enough alone and go pick on interceptors.
on a small scale warfare that is easy to balance. But how do you make balance when there are 30 Carriers at a gate and when your fleet warps there its all dead before loadign grid because the fighters did almost all the work alone withut almost any needing of human help?
Not easy to reach a balance that work on both situations.
Basing your arguments about gameplay changes on lag is stupid.
Lag must be fixed. Then there is no need to screw up the gameplay even more and your arguments magically go away.
isn't it funny how some people advocate both GTC<=>ISK trades and EVE being superior due to its cruelty and costly losses, when they use the former to circumvent the latter?
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Dracon Vidi
 |
Posted - 2007.10.22 01:28:00 -
[987]
Originally by: Icome4u So we have a good 1100 posts saying NO. And a couple repetitive posts from a couple noobs saying yes.
So hmm it's something like 900 people say NO and 15 people say yes. Only difference now is the number of people that will say NO.
So CCP, your idea was very bad, so please don't implement it. I can guarantee you will only accomplish one thing: People will stop paying you.
Yep, seems to me like the noisy minority are pushing once again for something that is only going to annoy the majority. It is not broken, just the brains of the noisey minority are broken, Leave well enough alone.
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Tassill
Minmatar GREY COUNCIL Cruel Intentions
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Posted - 2007.10.22 01:29:00 -
[988]
This is such a bad idea, all this will do is = no more carriers and moms on the front lines.
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Druadan
Gallente Aristotle Enterprises Ethereal Dawn
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Posted - 2007.10.22 01:31:00 -
[989]
Edited by: Druadan on 22/10/2007 01:34:06 39 pages of objections to this ridiculous idea, and what have we got? A ''we'll consider your concerns''. I must admit, that's more than we got in the dozens of pages over TWO THREADS when capital pilots from across New Eden railed against your stupid carrier ship maintenance bay nerf. That one went on for that long and we didn't get a ******* thing, you just went a head and implemented the change anyway, so you'll forgive me if I don't quite accept your dev posts as anything but yellow-banded Posts of Numbing Inevitability.
A ''sorry'' would be nice. An apology for torturing our Sunday with the threat of this idea. But you can't even give us that, let alone what's needed: a retraction of this hideously misinformed devblog, and the movement of this QA fellow back to the department that sorely needs him, because it is clear that game design is not his forte. You can tell us not to shoot the messenger, but Wrangler's already told us that this change comes from the area of ''balancing'' that he has been given charge of, so don't even try it on.
That this idea even got to devblog stage is what really concerns me. It concerns me to the extent that even if I do re-enable my subscription (I removed it when I read the devblog, and shall not be reinstating it if the change goes forward), what will be next? Should I even bother putting money into a game the developers of which come up with the dumbest free-range lunatic changes imaginable? What about that Rorqual? That was a farce and a half, that whole thread. Capital mining ship, YAY! But it can't mine, it will just support the mining op. Oh well, that's cool. But it can't use fighters to defend itself and is expected to anchor itself into a belt to capital tractor beam cans in and compress the loot. When it was pointed out by the playerbase that people would just stick it at a POS, you didn't even back down then - what we got was an arrogant ''well we'll just change leadership so gang bonuses only work on-grid''. You might as well have added a ''So nerr.'' to most of the dev posts in that thread.
In the words of Malachai, servant of the great Metal Lord, 'smite someone who deserves it for a change!' - We still have the issue of invincible nanogangs because your webs don't actually web ships and nanoing modules stack too well.
- We still have a drone interface that takes up overview space and is clunky and bugged.
- We still have drone AI that is pure lunacy.
- We still have drone regions with no faction/officer-level rewards.
- We still have levels of lag that are unacceptable.
All these things to fix and you're moving to game design a QA guy who doesn't have the first clue what he's playing with, and you're letting him swing the nerfbat wildly at capital ships.
Please, give me a reason to keep playing this game that has been so great but is declining so quickly.
### I nearly finish carriers, and they nerf it. I nearly finish Amarr recons, and they make them useless. Vagabond pilots beware... I have bought Minmatar Cruiser. |

J Valkor
Blackguard Brigade
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Posted - 2007.10.22 01:33:00 -
[990]
Sigh. And I bet some of you complain about the Devs not being transparent enough in another thread.
PLEASE IGNORE THESE *******S AND POST DEV BLOGS ABOUT IDEAS YOU ARE PLAYING WITH! I understand that with your new promotion you want to do changes for the good of the game and would like player input about your ideas. Disregard the total lack of manners but accept some of the valid criticisms. Please do not become less willing to post ideas you are playing with in the future. I love the **** out of dev blogs.
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