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zatazon
Z's Corp
21
 |
Posted - 2012.01.21 16:52:00 -
[1] - Quote
So I am training up an alt to fly Gallente ships up to BC's. My question is which is ship is the best drone boat for T1? My plan is to warp in after my main has aggro drop sentries and assign them to assist my main.
Should I alter this plan and train up to BS for the Domi or is there a cruiser or BC that can do the job just as well? |

Grozdan Boyadijev
GoonWaffe Goonswarm Federation
48
 |
Posted - 2012.01.21 16:55:00 -
[2] - Quote
zatazon wrote:So I am training up an alt to fly Gallente ships up to BC's. My question is which is ship is the best drone boat for T1? My plan is to warp in after my main has aggro drop sentries and assign them to assist my main.
Should I alter this plan and train up to BS for the Domi or is there a cruiser or BC that can do the job just as well?
For T1 ships, you're going to need a Domi if you want to drop a full flight of sentries, as none of the cruisers or BCs have enough bandwidth to control 5 sentries. A Myrmidon can handle 3, which is alright, but you may as well skip BCs and go straight for the Domi if you want an alt to just assign sentries to you. |

My Postman
Royal Amarr Institute Amarr Empire
21
 |
Posted - 2012.01.21 17:52:00 -
[3] - Quote
Actually i-&m note sure if assigning sentry drones will work at all, as sentries don-&t move (well nearly dont move). IF it will work it will be a pain in the a** as you always will have to babysit your sentries.
For me, as a gallente droneboater, i-&m quite used to it (if in my domi or in my ishtar), but i assume you will have to multibox your second accout to make your sentries useful.
When bringing a domi as a second ship to the field, you will have to manage your sentries manually, as even when set "aggressive" they wont do anything, as your domi has no aggro.
Just saying. |

Fronkfurter McSheebleton
Center for Advanced Studies Gallente Federation
61
 |
Posted - 2012.01.21 17:55:00 -
[4] - Quote
The only sub-battleships that can deploy a full flight of sentries are the gila and ishtar, which are quite expensive and take a while to train for (respectively). You might try a vexor or myrm with a flight of medium drones till the alt is in a domi....they can apply decent dps to Just about anything you might be shooting. |

zatazon
Z's Corp
21
 |
Posted - 2012.01.21 17:59:00 -
[5] - Quote
Ok so I'm better off just training up to T2 lights or something to get some added dps and help with the frigs then? |

My Postman
Royal Amarr Institute Amarr Empire
21
 |
Posted - 2012.01.21 18:11:00 -
[6] - Quote
zatazon wrote:Ok so I'm better off just training up to T2 lights or something to get some added dps and help with the frigs then?
Big difference from T1 to T2, lets say Hobgoblins with maxed out drone skills. They "one shoot" most of the rat frigs, beside the odd elite frigs. You will want this, sooner or later. |

zatazon
Z's Corp
21
 |
Posted - 2012.01.21 18:13:00 -
[7] - Quote
Ok thanks, I guess my training list just got a lot longer but oh well sounds like T2 lights are gonna be the best bet for me |

Freyya
Thunderbears Jovian Empire
35
 |
Posted - 2012.01.22 01:15:00 -
[8] - Quote
You will want t2 drones anyway. The difference is worth it. You can assign drones to defend a fleetmate which will get them to agress any npc that agresses the one you assigned them to afaik. Problem is that with multiple waves the npcs will agress a drone (or multiple). Fitting the domi with rem armor reps and keeping them cycling on the sentries might work. The sentries wont agress npcs attacking the domi btw so keep an eye on it aswell. |

Hungry Eyes
Ministry of War Amarr Empire
349
 |
Posted - 2012.01.22 01:28:00 -
[9] - Quote
go Ishkur --> Ishtar. focus on T2 sentry drones, which will allow you to start making serious isk. t2 heavies are only good for pvp and you can leave them till later. |

Xenuria
Marcabian 5th Invasion Fleet
147
 |
Posted - 2012.01.22 02:23:00 -
[10] - Quote
Drones do HORRIBLE damage when compared with blaster boats... If you want to make isk doing missions then drones are a terrible idea. |
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Freyya
Thunderbears Jovian Empire
35
 |
Posted - 2012.01.22 11:51:00 -
[11] - Quote
Xenuria wrote:Drones do HORRIBLE damage when compared with blaster boats... If you want to make isk doing missions then drones are a terrible idea.
Srsly, drones compared with blaster boats? .....whut?! Someone needs to learn how a domi/gila/ishtar mission boat is used and fitted....using drones to make isk with missions is a terrible idea...Guess that explains why so many people use drone boats next to ravens and such for missions right? |

zatazon
Z's Corp
21
 |
Posted - 2012.01.22 14:13:00 -
[12] - Quote
My main (this toon) flys a drake, raven, or rattlesnake when I mission. I know they are not the most efficient but I enjoy them. What I am looking for is adding a drone boat to my alt so after I pull most of the aggro on main, he flys in throws out drones and now the frigs get popped quicker and mission done sooner. |

Onictus
Silver Snake Enterprise Against ALL Authorities
86
 |
Posted - 2012.01.22 14:17:00 -
[13] - Quote
zatazon wrote:My main (this toon) flys a drake, raven, or rattlesnake when I mission. I know they are not the most efficient but I enjoy them. What I am looking for is adding a drone boat to my alt so after I pull most of the aggro on main, he flys in throws out drones and now the frigs get popped quicker and mission done sooner.
Rattler is arguably the best drone boat short of a carrier.
Its has a fck off tank, with the calibration restraints of the navy domi. ....Ishtar is the next best bet really, or Gila. |

Lili Lu
144
 |
Posted - 2012.01.22 14:45:00 -
[14] - Quote
Freyya wrote:Xenuria wrote:Drones do HORRIBLE damage when compared with blaster boats... If you want to make isk doing missions then drones are a terrible idea. Srsly, drones compared with blaster boats? .....whut?! Someone needs to learn how a domi/gila/ishtar mission boat is used and fitted....using drones to make isk with missions is a terrible idea...Guess that explains why so many people use drone boats next to ravens and such for missions right? hook, line, and sinker  |

Mavnas
The Scope Gallente Federation
16
 |
Posted - 2012.01.23 06:29:00 -
[15] - Quote
Doesn't the Domi do more rail DPS than sentry DPS at this point? |

Julia Allrian
APEX ARDENT COALITION NEM3SIS.
0
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Posted - 2012.01.23 07:58:00 -
[16] - Quote
Yes, the Domi can also be fitted with guns. Not a full rack 425mm but 5x350mm (but if am not mistaken the navy domi can take 6x 425mm)
If you fit Guns AND Drones (maybe also 2 sentry rigs) then the ship really shines. But that requires a fair amount of skills to be able to fit that all. Also, you don't need much skills to get the dominix to do the job, but the more skills you get, the more you see her burn through enemies.
I would suggest the OP to train for a Dominix and just the the drones assist to the main. (just ignore the myrmidon for your needs, although it is a really nice ship) When the next wave spawns and the mean does not get targeted by all you see that anyway and just kill the ones first. The drone hp bonus works quite well for that.
Important: T2 drones, Small/Medium and Sentries, you will notice the difference |

Onictus
Silver Snake Enterprise Against ALL Authorities
88
 |
Posted - 2012.01.23 08:54:00 -
[17] - Quote
Mavnas wrote:Doesn't the Domi do more rail DPS than sentry DPS at this point?
Standard Domi and 350mm ......its close........navy issue with 425mm ways did more.
Navy can't load two drone damage rigs though, and needs near perfect skills. |

Onictus
Silver Snake Enterprise Against ALL Authorities
88
 |
Posted - 2012.01.23 08:54:00 -
[18] - Quote
Mavnas wrote:Doesn't the Domi do more rail DPS than sentry DPS at this point?
Standard Domi and 350mm ......its close........navy issue with 425mm ways did more.
Navy can't load two drone damage rigs though, and needs near perfect skills. |

Asudem
Asen of Asgard
3
 |
Posted - 2012.01.23 10:22:00 -
[19] - Quote
zatazon wrote:So I am training up an alt to fly Gallente ships up to BC's. My question is which is ship is the best drone boat for T1? My plan is to warp in after my main has aggro drop sentries and assign them to assist my main.
Should I alter this plan and train up to BS for the Domi or is there a cruiser or BC that can do the job just as well?
I would recommend Domi or even Rattlesnake. But I think sentries are the worst drones of all for missions. The range is limited, they cannot move and they have a horrbible tracking... I am using Ogre/Berserker or Hobgoblin depending on the enemy and I have 2 Drone links on my Rattlesnake so I can kill NPCs in a range long befor the sentries can hit anything (85km) like in Blockade to blitz that mission.
Freyya wrote:Someone needs to learn how a domi/gila/ishtar mission boat is used and fitted....using drones to make isk with missions is a terrible idea...Guess that explains why so many people use drone boats next to ravens and such for missions right?
To be a smart ass: If you talk about ISK/h than yes. Otherwise, if you are just lazy and up to 50 mil ISK per hour is enough for you, you can just park there while you have stage aggro and watch p.o.r.n.s. or clean up the mess with an alt. Not very effective, but watching your drones eating all those poor rats is some sort of... entertainment. |

Freyya
Thunderbears Jovian Empire
35
 |
Posted - 2012.01.23 14:12:00 -
[20] - Quote
Asudem wrote:zatazon wrote:So I am training up an alt to fly Gallente ships up to BC's. My question is which is ship is the best drone boat for T1? My plan is to warp in after my main has aggro drop sentries and assign them to assist my main.
Should I alter this plan and train up to BS for the Domi or is there a cruiser or BC that can do the job just as well? I would recommend Domi or even Rattlesnake. But I think sentries are the worst drones of all for missions. The range is limited, they cannot move and they have a horrbible tracking... I am using Ogre/Berserker or Hobgoblin depending on the enemy and I have 2 Drone links on my Rattlesnake so I can kill NPCs in a range long befor the sentries can hit anything (85km) like in Blockade to blitz that mission. Freyya wrote:Someone needs to learn how a domi/gila/ishtar mission boat is used and fitted....using drones to make isk with missions is a terrible idea...Guess that explains why so many people use drone boats next to ravens and such for missions right? To be a smart ass: If you talk about ISK/h than yes. Otherwise, if you are just lazy and up to 50 mil ISK per hour is enough for you, you can just park there while you have stage aggro and watch p.o.r.n.s. or clean up the mess with an alt. Not very effective, but watching your drones eating all those poor rats is some sort of... entertainment.
I think you're doing something wrong. T2 bouncers, 1 or 2 fed navy omnidirectional and a drone link. Combined with a sentry damage rig they pop most of the frigs and destroyers before your heavies or even mediums get @ 85 km. Yes bouncers still hit pretty reliably @ 85 km. Sentries are by far the best usable drones for missions since you use bouncers for med to long and garde's for short to med. If you really wanted you can fit for dmg type each mission but i find the 2 do the work just fine. Combined with rails it works like a charm. If a sentry gets targetted just pull it in. Good chance a heavy or med will pop before it returned to your drone bay. It'll give you a repairbill at the end of your mission in any case. |
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Derath Ellecon
Washburne Holdings Situation: Normal
123
 |
Posted - 2012.01.23 14:46:00 -
[21] - Quote
Asudem wrote:I would recommend Domi or even Rattlesnake. But I think sentries are the worst drones of all for missions. The range is limited, they cannot move and they have a horrbible tracking... I am using Ogre/Berserker or Hobgoblin depending on the enemy and I have 2 Drone links on my Rattlesnake so I can kill NPCs in a range long befor the sentries can hit anything (85km) like in Blockade to blitz that mission.
Then you are doing it wrong.
Before I could even use T2 sentries, I was using faction ones. Combined with 2 omni's I was instapopping frigates, 2-3 shotting Cruisers/BC's and making quick work of battleships. This was out to a range of 100km using wardens.
With 2 omni's Fed navy Gardes would track down to cruisers at 10,000m fine. Honestly it was rare to have anything make it that close.
This was about 4 months ago, the last time I ran a mission, and I was probably at around 8-9mil SP total. Mostly in drones/tank. I haven't run a mission since getting T2 sentries and heavies, but my sentry ishtar rocks plexes.
The ONLY downside IMO with sentries is their immobility. But most LVL 4's I did not have a problem. A domi is slow enough (even with an AB) that I would generally decline missions with lots of movement (had 3 agents in system). The few that I would run with movement I would switch to heavies and let them loose as I slow boated to the next gate.
Sentries + Ishtar hasn't been an issue. I can leave them behind and pick them up quickly in a dual prop ishtar. Probably faster than my Heavies would take to fly back to me.
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Cyniac
Twilight Star Rangers Black Thorne Alliance
105
 |
Posted - 2012.01.23 15:32:00 -
[22] - Quote
Asudem wrote:[quote=zatazon]I would recommend Domi or even Rattlesnake. But I think sentries are the worst drones of all for missions. The range is limited, they cannot move and they have a horrbible tracking... I am using Ogre/Berserker or Hobgoblin depending on the enemy and I have 2 Drone links on my Rattlesnake so I can kill NPCs in a range long befor the sentries can hit anything (85km) like in Blockade to blitz that mission.
Just to underscore the point - you are doing it wrong.
I fly a Navy Domi which is fitted for drones (as my gunnery skills are a joke). It basically amounts to a sphere of death with 108 km radius - 2 sets of sentries (gardes and either bouncers or wardens depending on damage type needed) and one set of heavies (berserkers - only some of the Matar ships are big enough and get close enough to justify using them over sentries) along with one set of light drones (you gotta love the 400 m3 drone bay of the Navy Domi) and you are setup for success.
The immobility of the sentries is basically inconsequential when you can "reach out and touch" basically anything in the pocket where you land (with very very few exceptions).
There are only two times when you are going to use heavies over sentries:
1) When you get some of the faster matar battleships orbiting up close (usually this is the named mission guys - general battleships are not really an issue for sentries) -> Berserkers 2) When you have an annoying mission where you have to burn a fair distance to a gate - then you let heavies do the work while you burn to the gate.
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Asudem
Asen of Asgard
4
 |
Posted - 2012.01.23 15:40:00 -
[23] - Quote
Ok, than I failed the whole time. And it makes sence. Last time I used T1 Garde was with my Thanatos (about 13 drones). I recognized that the drones barely kill any NPC even beltrats. I never tried omnis for better tracking and range. Thanks for proving me wrong. Any idea how I could keep up my Omni-Tanked Rattlesnake but adding 2 Fed Navy Omnis to it? I am using a passive tank, maybe I have to switch to active tanking, I guess. |

Asudem
Asen of Asgard
4
 |
Posted - 2012.01.23 16:56:00 -
[24] - Quote
Never mind my fitting request. EFT ftw.^^
*EDIT* The lack of mobility is a huge contra I still see in sentries. Missions like Dread Pirate Scarlet, Worlds Collide, The Assault, Silence the Informant ect. require some kiilometers to move. And that could end up in a leathal way if the DPS gets too high. |

Rustica Puella
Ante Litteram
0
 |
Posted - 2012.01.23 17:17:00 -
[25] - Quote
in mission with alot of battleships i warp in a dominix and assign sentries to my tengu, i use this fit
drone link augmentor II drone link augmentor I x2 (121km drone control range with my skills) improved cloak medium remote armor repper civilian gun
3 omidirectional tracking link II 100mn mwd cap recharger II
3 capacitor power relay II LAR II 3 specific mission hardeners II
2 large sentry drone damage augmentor
5x Curator II (87km optimal+24km falloff) 5x Garde II (50km+12km) 5X Warden II (125km+30km)
Gardes do 500+dps with gallente bs lvl4 with quite decent tracking, if your other char uses a missile boat you'll find your missiles consumption drastically reduced, in some lvl4s i use half the missiles than when i run my tengu alone. The fit is cap stable with hardeners and repper on and you can use the mwd to quick reach far gates (970 m/s speed), for missions with triggered spawns you can quick return sentries and cloak while the other ship kills the trigger and get aggro from new npcs or just tank them focussing the dps on who hits the domi |

Derath Ellecon
Washburne Holdings Situation: Normal
123
 |
Posted - 2012.01.23 17:27:00 -
[26] - Quote
Asudem wrote:*EDIT* The lack of mobility is a huge contra I still see in sentries. Missions like Dread Pirate Scarlet, Worlds Collide, The Assault, Silence the Informant ect. require some kiilometers to move. And that could end up in a leathal way if the DPS gets too high.
Amazingly it takes almost no time to switch out drones depending on missions. As I said above I will still use heavies in missions that require significant movement.
The converse however is that there are 2 specific times (maybe more, but these are 2 times i can think of on the top of my head) where the immobility of sentries is an asset.
1. Missions that require no movement. If memory serves, I had far more LVL 4 missions that require no movement than do. And a number of the missions that require movement I would skip anyhow, as I would have to refit for a prop mod as well (lazy).
2. Missions where drone proximity is an aggro trigger. Again, as I mentioned above I haven't run missions in months. But i do recall a number of missions where your drones will aggro additional groups if they get to close. Also many times those missions the aggro will be on the drones. Nothing worse than sending out your drones 30km away to kill group 1, only to have group 2 aggro your drones. Now you either have to let them die, or waste time recalling and re-deploying. Sentries in this case can reach out and kill without getting in proximity aggro range.
Bottom line, if you are a serious drone pilot you will want/need both. But even then I use sentries far more than heavies. Probably at least 80/20.
Also, yes t1 sentries stink. Hence the reason i used faction while I trained for T2. Well worth the investment (which I got back when i sold them). |

Asudem
Asen of Asgard
4
 |
Posted - 2012.01.23 17:46:00 -
[27] - Quote
@ Derath Ellecon
1. The L4 missions I mentionned are the most worthy to run because you can get the also mentioned up to 50 mil ISK with those. Since the NPCs are bouncing away from static objects instead of just flying through them (thanks CCP for this ******** feature) it feels like they need hours to get in drone control range and even much longer to get in Garde range. Its even much worse if the NPCs stuck in that objects. Sometimes you have to move up to 30 km to compromise it...
2. Thats why I use the Rattlesnake. Its tanking ability for PVE is just incredible and you dont have to refit it. And it also has 50% speed bonus for cruise missiles, so I can make stage aggro with it and then let the dronies do the rest. Heavies are quite good tanked for drones, so they wont break that easy.
Im thinking about using T2 drone navis instead of sentries. 2 or those mods doubles the speed of my heavies. They already kill heavy tanked NPC battleships in a couple of seconds, so the speed is the only thing they are lacking. |

Zhilia Mann
Tide Way Out Productions
300
 |
Posted - 2012.01.23 18:14:00 -
[28] - Quote
Asudem wrote:2. Thats why I use the Rattlesnake. Its tanking ability for PVE is just incredible and you dont have to refit it. And it also has 50% speed bonus for cruise missiles, so I can make stage aggro with it and then let the dronies do the rest. Heavies are quite good tanked for drones, so they wont break that easy.
Keep tanking those L4s to death. Eventually you will, in fact, complete them....
Or to drop the attitude, yes, this is a valid use for a Rattlesnake. It has a silly tank and if afking missions is your thing, it can take full advantage of that to very slowly coast through any mission you throw at it. Unfortunately, it isn't a very ganky boat nomatter what you do with it, so go ahead and skip the sentries on it. However, sentries will always make more sense if you're going for a ganky fit -- such as a shield tanked nDomi. Their ability to start applying damage instantly would make up for travel time on heavies under these conditions even without the SDA II you really ought to be slapping on there.
Asudem wrote:Im thinking about using T2 drone navis instead of sentries. 2 or those mods doubles the speed of my heavies. They already kill heavy tanked NPC battleships in a couple of seconds, so the speed is the only thing they are lacking.
70% increase. Not quite a doubling. But yeah, it would help. |

Asudem
Asen of Asgard
4
 |
Posted - 2012.01.23 19:10:00 -
[29] - Quote
Zhilia Mann wrote:70% increase. Not quite a doubling. But yeah, it would help.
Sorry, my fault. I refered to the basic speed of T2 Ogre. + Skill it would be 1774 m/s instead of 840. |

Derath Ellecon
Washburne Holdings Situation: Normal
123
 |
Posted - 2012.01.23 19:24:00 -
[30] - Quote
Asudem wrote:@ Derath Ellecon
1. The L4 missions I mentionned are the most worthy to run because you can get the also mentioned up to 50 mil ISK with those. Since the NPCs are bouncing away from static objects instead of just flying through them (thanks CCP for this ******** feature) it feels like they need hours to get in drone control range and even much longer to get in Garde range. Its even much worse if the NPCs stuck in that objects. Sometimes you have to move up to 30 km to compromise it...
Sure, which is why i said already, for the missions that make sense I will pull out a set of sentries and replace with heavies. That's the nice thing about drone boats. It's not a ship refit, just drag out one type, put in another.
And you keep talking Gardes. Yes Gardes have the shortest range. With my skills and 2 omni's wardens have an optimal of 110km as an example. I don't have to move to get my sentries into optimal. I always pack gardes (best close up tracking) and mission specific sentries, depending on range and optimal damage type.
For hardcore movement missions, swap omni's for navis and swap to heavies. I don't have to choose one or the other exclusively.
Asudem wrote:2. Thats why I use the Rattlesnake. Its tanking ability for PVE is just incredible and you dont have to refit it. And it also has 50% speed bonus for cruise missiles, so I can make stage aggro with it and then let the dronies do the rest. Heavies are quite good tanked for drones, so they wont break that easy.
Im thinking about using T2 drone navis instead of sentries. 2 or those mods doubles the speed of my heavies. They already kill heavy tanked NPC battleships in a couple of seconds, so the speed is the only thing they are lacking.
If you are using a Rattler, you aren't going for max speed anyhow. It is known as an amazing AFK ship (in which case heavies are easier to afk) but not for ultimate gank speed.
With the exception of high movement missions, I'd put my rail fit, 2x sentry rig (20% extra damage) sentry domi up against your Rattler anyday.
Either way. The main point is, drone boats you have the flexibility to use all kinds of cool drones. I use every drone option I can. But in general I use Sentries more. |
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