Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Yakia TovilToba
Halliburton Inc.
|
Posted - 2007.08.08 18:38:00 -
[1]
A while back there was a devblog with an aprilfool, announcing an insurance for implants. This was supposed to be funny and rediculous but actually it's not a bad idea ?
When i'm on my pvp clone i lose 6-7 hours training time a day, compared to my higsec +5 implant set. This really often drives me to stay in empire instead of going to 0.0, i mean it sums up to a decent ammount of time through the year. And alliances don't like members who are often in empire.
So what's so bad in making an insurance for implants ? Something that would cost enough isk that would hurt when being podded and to be only worthwile for +4 implants and up ? Either isk for destroyed implant like ship insurance, or clones (which would cost like 10 times more) that keep the implants or something. Implant prices would not been ruined, as not many go to 0.0 with +5 set anyways, and this way more people would do it, which would actually increase the prices. Don't know maybe there are better solutions, but like it is now, the implats hinder a lot of people from being more in 0.0 and stay on empire clones as much as possible in order not to lose many hours / day trainingtime.
|
loony thezoon
|
Posted - 2007.08.08 18:45:00 -
[2]
As long as it wasn't 100% insurance.
Make it more like 40%, and expensive, and the idea might work.
Insurance is already too much of an isk tap (faucet). We need more isk sinks.
|
Khavi Vetali
Tabula Rasa Systems The Star Fraction
|
Posted - 2007.08.08 18:48:00 -
[3]
Edited by: Khavi Vetali on 08/08/2007 18:50:05 It's called risk vs. reward. You can't have all the benefits if you don't put something at risk. Jump clones are already there to keep your shiny +5's protected. If you don't want to lose as much training time, perhaps put less expensive implants into a different clone.
Quote: Tyger! Tyger! burning bright; In the forests of the night, What immortal hand or eye; Could frame thy fearful symmetry?
|
Yakia TovilToba
Halliburton Inc.
|
Posted - 2007.08.08 18:54:00 -
[4]
I know it's risk vs reward, but the risk of being podded is too high in 0.0 cause of bubbles, and a +5 set is very expensive.
So why not make a clone that costs like 50-60 mil or something and keeps the implants ? You still have a risk then, and isk sink, but it's a considerable risk. For as it is now the reward and risk are not in a reasonable relation and this makes many people rather stay that day in empire instead of going to 0.0 ... or in other words, those who stay in 0.0 and pvp lose a few months training time to empire carebears. What does this have to do with risk vs reward ?
|
Zosimos Sabina
Tritanium Workers Union Kinetic Maelstrom Alliance
|
Posted - 2007.08.08 18:55:00 -
[5]
Originally by: Khavi Vetali Edited by: Khavi Vetali on 08/08/2007 18:50:05 It's called risk vs. reward. You can't have all the benefits if you don't put something at risk. Jump clones are already there to keep your shiny +5's protected. If you don't want to lose as much training time, perhaps put less expensive implants into a different clone.
That is, in fact, what he does at the moment.
Read before posting?
------------------------------------------------ »\(¦_o)/» |
Sunabi
Caldari Defiance Corp
|
Posted - 2007.08.08 18:57:00 -
[6]
I consider being in my expensive implant clone a luxury and also a hindrance. I spend most my time in disposable clones, with maybe a set of +1s and +2s.
|
Winterblink
Body Count Inc. Mercenary Coalition
|
Posted - 2007.08.08 18:58:00 -
[7]
Originally by: Zosimos Sabina That is, in fact, what he does at the moment.
Read before posting?
That maybe what he has, but it's not what he's doing.
|
Eressa
|
Posted - 2007.08.08 19:06:00 -
[8]
Have you considered buying a set of +4 or +3s? They have gotten really cheap since they implemented the LP-Shop. You could also just buy two +4s, like perception and willpower in your pvp clone, if you know that you are going to train gunnery and spaceship command skills for the next month.
|
Ikthorn Balhar
Veto. Veto Corp
|
Posted - 2007.08.08 19:10:00 -
[9]
While, in principle, I agree that having 'implant insurance' would make players less worried about getting podded, I think that it really shouldn't be done.
Of course, as it was mentioned before, it goes against the 'risk-vs-reward' principle upon which most things in EvE rely upon. The reward in this case is you training much faster than someone with no or lesser-quality implants, but you risk losing them. So you're only limiting yourself because of your own choices. Asking to lessen the adverse effects of said choice is basically weak.
I don't have a set of +5s or pirate implants; however, I do have some, and I'm not afraid of losing them. Arguably, I'm in a pretty risky line of work, but hey, it's lots of fun. And ultimately, that's what EvE is all about; having fun. If you can't have fun because you're worried your training will take a couple of weeks more if you lose your implants, then you should probably be looking for another game.
This one's for Eris |
Malcanis
High4Life Curse Alliance
|
Posted - 2007.08.08 19:17:00 -
[10]
Originally by: Yakia TovilToba A while back there was a devblog with an aprilfool, announcing an insurance for implants. This was supposed to be funny and rediculous but actually it's not a bad idea ?
When i'm on my pvp clone i lose 6-7 hours training time a day, compared to my higsec +5 implant set. This really often drives me to stay in empire instead of going to 0.0, i mean it sums up to a decent ammount of time through the year. And alliances don't like members who are often in empire.
So what's so bad in making an insurance for implants ? Something that would cost enough isk that would hurt when being podded and to be only worthwile for +4 implants and up ? Either isk for destroyed implant like ship insurance, or clones (which would cost like 10 times more) that keep the implants or something. Implant prices would not been ruined, as not many go to 0.0 with +5 set anyways, and this way more people would do it, which would actually increase the prices. Don't know maybe there are better solutions, but like it is now, the implats hinder a lot of people from being more in 0.0 and stay on empire clones as much as possible in order not to lose many hours / day trainingtime.
So, assuming you don't lose your pod every time, just get some +2s for the skill you are training for your combat clone. That will mitigate the SP loss quite a bit for minimal outlay.
CONCORD provide consequences, not safety; only you can do that. |
|
Mordru Maligante
|
Posted - 2007.08.08 19:20:00 -
[11]
Take advantage of jump clones and set up a couple for pvp. I use a clone with int and mem implants and have another for perception and willpower. This arrangement allows you to maximize training while reducing loss at podding to 40% of a total set. If you've got the isk, plug in 2 +5s. +5s are around 100 million isk or less, so it's not too expensive. Then again, "expensive" is a relative term.
|
Stakhanov
Katana's Edge
|
Posted - 2007.08.08 19:36:00 -
[12]
Or you could ask for a pod ransom ? If you get caught by real pirates , they'll always consider getting a payment for letting you live (if they don't hate you)
As for the 0.0 NBSI bubble campers always podding you , blame it on the hypocrisy of their corps pretending they're not pirates
|
Thann Starlinbow
Minmatar Dark Star LTD
|
Posted - 2007.08.08 19:38:00 -
[13]
Personally, I have four sets of pirate implants. Low-grade snake and crystal. Hi grade Slave and Crystal. I fly with one of them in at all times, depending on what ship I happen to be flying in currently. Granted, I don't participate in massive omgwtfposwarlagz0rs battles. Because I hate pos warfare and like small gang fights.
|
Yakia TovilToba
Halliburton Inc.
|
Posted - 2007.08.08 19:50:00 -
[14]
Originally by: Thann Starlinbow Personally, I have four sets of pirate implants. Low-grade snake and crystal. Hi grade Slave and Crystal. I fly with one of them in at all times, depending on what ship I happen to be flying in currently. Granted, I don't participate in massive omgwtfposwarlagz0rs battles. Because I hate pos warfare and like small gang fights.
You have pirate implants, thats something diffrent. They give you a direct advantage in the battle situation where you have them implanted, while those slot 1-5 do not.
I can only speak of what i saw and i saw many dictors last times, every middle-sized gang had one and this meant the clone was lost everytime. And even if i go with +2 implants thats still around 4 hours loss a day.
I'm not sure about if risk vs reward applys here correctly. Current situation: Those who do pvp and live a risky life are penalized by bad training times, while those who live in highsec empire a rather risk-free life are rewarded by faster training. Something wrong here, no ? So the reward for giving up good training times would simply be the possibility to do pvp. That risk vs reward then only applies when you ask what kind of implants for a pvp clone, that's another question, and as far it's related to my topic: again, +5 or even +4 are not a reasonable option nowadays, except you sitting in capitals maybe and don't get podded frequently (sometimes several times a day, depending on how active you are and what kind of pvp you do).
|
Rooster
Amarr Man Evolved
|
Posted - 2007.08.08 20:02:00 -
[15]
I think it would definately encourage more people to take trips into low sec. Most of the people I talk to in empire are there because of the costs to replace clones.
Like it or not, its one of the main reasons poeple are in Empire and not in low or 0.0
|
Tommy TenKreds
Animal Mercantile Executive Animal.
|
Posted - 2007.08.08 20:04:00 -
[16]
+3% hardwires are cheap as chips tbh and useful for low sec mission runners and pvp'ers alike.
Small extra pvp edge for the price of a few more T2 mods, and they sell in many low sec stations.
|
Dranearian
Agony Unleashed Agony Empire
|
Posted - 2007.08.08 20:32:00 -
[17]
Edited by: Dranearian on 08/08/2007 20:32:45 I live in 0.0. Only time I am in empire is for classes, or shopping. Even if I had my thumb and 3 fingers cut off, I could still count how many times I have been podded on one hand since I moved out to 0.0.
If you fly smart you wont lose your pod unless you get a bad lag spike at the wrong time.
edit: I also fly full +3 sets around in pvp :) They are dirt cheap and really a full set over the 4 months it has been, comes out to about 10 million a month. I can afford that.
|
Tsanse Kinske
WeMeanYouKnowHarm
|
Posted - 2007.08.08 20:50:00 -
[18]
Originally by: Yakia TovilToba
I'm not sure about if risk vs reward applys here correctly. Current situation: Those who do pvp and live a risky life are penalized by bad training times, while those who live in highsec empire a rather risk-free life are rewarded by faster training. Something wrong here, no ? So the reward for giving up good training times would simply be the possibility to do pvp.
That sums it up pretty well, though you would have had a better case a couple of months ago before implants made their latest dive.
Really it's the same deal as ship insurance. Ship insurance encourages more people to take more risks than they would otherwise, especially when they're poor and/or new. Aside from suicide gank whines, not too many people complain about ship insurance lessening the importance of risk/reward, though that's exactly what it does.
I think I'd support some kind of limited insurance on pure attribute implants -only-. It would be good for the implant market too, as it would set a bare minimum floor on their prices. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Jaabaa Prime
M. Corp M. PIRE
|
Posted - 2007.08.08 20:54:00 -
[19]
Originally by: Yakia TovilToba AWhen i'm on my pvp clone i lose 6-7 hours training time a day, compared to my higsec +5 implant set.
Then don't PvP and train skills
(some people has such issues with training offline it's insane) |
Gusy
|
Posted - 2007.08.08 20:56:00 -
[20]
Theres not really any such thing as "expensive" implants any more. Even +5's are going for around the 100m mark.
|
|
Wayward Hooligan
Sniggerdly Pandemic Legion
|
Posted - 2007.08.08 20:57:00 -
[21]
Stop being a *****. I pvp with some +3's and hardwires in 0.0 everyday.
You get podded you lose a few million isk. Big deal. Go rat for an hour and you have it back unless you are flying full pirate implants.
Risk -vs- reward. My +3% rof and +3% turret damage implants give me a nice little boost in dps. When my pod pops I'm out some isk.
Insurance is broken anyways. Anyone in a t2 ship is hooped anyways.
|
ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.08.08 20:59:00 -
[22]
I would like the ability to pull implants parts off of corpses, kind of like salvaging. And then you can make new implants with those broken pieces.
This would give people a reason to pvp, because if they are any good at it they will be getting their replacement implants out of their victims skulls . Do not read this thread!!!
|
Ozzie Asrail
Infinitus Odium The Church.
|
Posted - 2007.08.08 21:04:00 -
[23]
Edited by: Ozzie Asrail on 08/08/2007 21:03:52 want the better taining times, then risk the implants or stay in highsec but screw any sort of insurance.
I've got a hg slave implant and a +4 implant, both go into 0.0 regulary. Even with insurance carebears would still find other excuses.
-----
|
Tommy TenKreds
Animal Mercantile Executive Animal.
|
Posted - 2007.08.08 21:15:00 -
[24]
Originally by: Gusy Theres not really any such thing as "expensive" implants any more. Even +5's are going for around the 100m mark.
That's not true Gusy. Officer hardwires run up to 8% and cost up to a billion apiece. Snake sets run about 2 billion at present. I can understand the reluctance of pilots to risk that level of investment on anything other than high sec mission running or the pvp tourney.
But yeah, there are plenty of cheaper options, CY-1, AY-1, CX-1 and maybe some +3 learning implants. You could buy that lot for under 100m.
|
Alrione
Amarr Black Lagoon Inc.
|
Posted - 2007.08.08 21:42:00 -
[25]
Use alt to pvp Its amasing how much 5mil sp char can have on Incursus...
And not even properly trained pvp char pfft... -------------------------------- Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie |
Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
|
Posted - 2007.08.08 23:58:00 -
[26]
Originally by: Yakia TovilToba When i'm on my pvp clone i lose 6-7 hours training time a day, compared to my higsec +5 implant set.
Did you know that implants affect skill training time only at the time the skill is started? Say you have a +5 Perc and +5 Will installed, and you start training Battleship 5, 35 days or so to complete.
Then you go PvP and get podded 5 minutes later. Ouch, right? Wrong.
As long as you don't touch that skill, it will continue to train at the same rate as it did when you started it, until it completes. You get 35 days of "free" use of the +5 implants you lost.
I think that's better than insurance.
-- Guile can always trump hardware -- |
Roemy Schneider
BINFORD
|
Posted - 2007.08.09 01:04:00 -
[27]
it's bad enough that the LP store demands indiscrimate prices for +5% imps. that added a roof to a "player driven" market. insurance would add a floor value aswell -> "cheap" drops like the mx-2, for example, would suddenly be farmable, stuffed into an empty jumpclone and just blown up for the money. - putting the gist back into logistics |
Lore Isander
Caldari Paisti
|
Posted - 2007.08.09 05:52:00 -
[28]
NO NEVER EVER!
|
bogir
War And Peace Construction
|
Posted - 2007.08.09 05:56:00 -
[29]
now you can get a +4 implant set for under 100mill --- so ether use them or +3s.. then its not that costy to pvp
|
Jenina Hawke
Minmatar Core Domination Big Bang Quantum
|
Posted - 2007.08.09 06:25:00 -
[30]
Originally by: Yakia TovilToba A while back there was a devblog with an aprilfool, announcing an insurance for implants. This was supposed to be funny and rediculous but actually it's not a bad idea ?
When i'm on my pvp clone i lose 6-7 hours training time a day, compared to my higsec +5 implant set. This really often drives me to stay in empire instead of going to 0.0, i mean it sums up to a decent ammount of time through the year. And alliances don't like members who are often in empire.
So what's so bad in making an insurance for implants ? Something that would cost enough isk that would hurt when being podded and to be only worthwile for +4 implants and up ? Either isk for destroyed implant like ship insurance, or clones (which would cost like 10 times more) that keep the implants or something. Implant prices would not been ruined, as not many go to 0.0 with +5 set anyways, and this way more people would do it, which would actually increase the prices. Don't know maybe there are better solutions, but like it is now, the implats hinder a lot of people from being more in 0.0 and stay on empire clones as much as possible in order not to lose many hours / day trainingtime.
Pop in +4s in your 0.0 clone, learn to accept bubbles and elsehow learn to avoid being podded. If you can afford a full set of +5 for your empire clone, paying 16 mill in Jita for each +4 will just be a drop in the ocean.
I chased a pod around for ages yesterday - best fun of the day, tbh - because pods are nearly impossible to catch. Only reason I got it in the end was that the player was unlucky enough to warp to exactly the gate I was waiting at with my sensorboosted Stiletto.
Insurance is a bad idea overall and should be reduced, not boosted.
;-) Jen ***** No signature is good enough *****
DGAF Newbie Guide
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |