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xenodia
Gallente Shadowrun Company
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Posted - 2007.08.06 17:37:00 -
[121]
Originally by: Skyemia Nice, tempest has no chance in beating a blasterthron if it fits one of those, and other ships are really badly hurt also, like jaguar and vagabond. It doesnt hit any other race so hard. WTF was CCP thinking? Speed has been nerfed enough, but I guess CCP wants us blobby and fly like a cow with doing nothing else expect f1-f8.
Plain stupidity from CCP.
Translation: Speed fitted minmatar wont be solopwnmobiles anymore
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.08.06 17:39:00 -
[122]
Originally by: Shiken Kan
Originally by: Kagura Nikon
A character 10 days old ina BS wnt kill an intie even with this module. But a small ship should not be able to hold a BS alone FOrever!!!
again nonesense, with this module EVERY 10 day old bs pilot that knows what he is doing would pop EVERY inti at 50 km. besides atm you got a very easy method to get rid of the evil lil pests, that's called nos. after the nos nerf that will be called neutralizer. if you don't want to fit a single module that lets you escape then it's your problem. heck your example only shows that you have absolutely no idea how mass works. put ONE of these mods on an inti flying at 6km/s and it will slow down to a bit over 3km/s. almost half speed. and with this speed any drake will instapop you. now tell me where would be the use of bringing in tackler frigs if they all explode one second after being locked?
besides tackling is dangerous enough as it is, mebbe you should step out of your bs for once and try it.
Nos wont get rid of inties anymore.. wake up!!!
No the inti will not drop to 3km .. The thrust in game is non linearly balanced and do not have immediate effect. It will slowly de-accelerate to a bit over 3kms+basespeed. If you are not out of there by that time you are an STUPID inti pilot and deserves to die.
Man I fly minmatar nanoed ships most of time and its pathetically easy, i am very seldom flying a BS because they are just huge targets for small fast ships.
If brute force doesn't solve your problem... you are not using enough |
KD.Fluffy
The Refugees
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Posted - 2007.08.06 18:16:00 -
[123]
Quote: 6km/s and it will slow down to a bit over 3km/s. almost half speed. and with this speed any drake will instapop you. now tell me where would be the use of bringing in tackler frigs if they all explode one second after being locked?
besides tackling is dangerous enough as it is, mebbe you should step out of your bs for once and try it.
Yeah this module is sorely needed, especially for mid-long range ships. At the moment they have no way of holding their range and all the advantages go to the short range ships. At least now they sorta have a long range webber.
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Il Reverendo
Minmatar
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Posted - 2007.08.06 22:53:00 -
[124]
Please...for the love of god...don't add this abortion of a module to the game.
It Is Not Needed.
I'd explain myself but feel confident many other people have already made any and all pertinent points clear....and I'm lazy.
JUST SAY NO KIDS!
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Minnow maught
Art of War Cult of War
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Posted - 2007.08.07 11:55:00 -
[125]
Havent read all the pages .... but i can see 1 positive side to this module ... station bumpage !!!!
Get up to speed to bump and then have a gang mate hit ya with this module to double your Mass and hence increase your bumpage factor
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Agent Li
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Posted - 2007.08.07 13:38:00 -
[126]
Originally by: Acinonyx Jubatus
Webs I can understand, but adding mass with a beam of light or something? It just doesn't really make sense.
Ah, so you've gotten over the jump through hyperspace, the travel at faster than light speeds, and the whole violation of causality that can bring up... ------------------
"Don't be afraid to take advantage of your enemy's weaknesses. Becasuse winning is everything after all." |
Jess Cathura
Caldari CareBear's Incoprated
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Posted - 2007.08.07 13:58:00 -
[127]
Originally by: Khanak Hryad
oh noes, bonuses everywhere....how bout you load up on them yourselves. Throughout this thread I've been seein a lot of "this ship gets too much" or "with <new module>, this ship will be invincible and that ship will be useless." ffs, quit whining about it and try obtaining said "invincible" ship.
Whenever i get said invincible ship it gets nerfed tho....
Maybe i just stick with ibis of doom
Eve trailers as background! |
Agent Li
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Posted - 2007.08.07 14:23:00 -
[128]
I can't wait to see what happens when you hit a Bustard with it.
The mass will increase, and the ship will travel backwards in time. ------------------
"Don't be afraid to take advantage of your enemy's weaknesses. Becasuse winning is everything after all." |
Jim McGregor
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Posted - 2007.08.07 14:29:00 -
[129]
Edited by: Jim McGregor on 07/08/2007 14:31:36
Originally by: xenodia
Originally by: Skyemia Nice, tempest has no chance in beating a blasterthron if it fits one of those, and other ships are really badly hurt also, like jaguar and vagabond. It doesnt hit any other race so hard. WTF was CCP thinking? Speed has been nerfed enough, but I guess CCP wants us blobby and fly like a cow with doing nothing else expect f1-f8.
Plain stupidity from CCP.
Translation: Speed fitted minmatar wont be solopwnmobiles anymore
Every time gallente whines about not being the best, a kitten dies...how often do you get beaten in your stupidly overpowered domi setups?
People used to seriously whine about the megathron sucking because it could only kill 2 other battleships before it went down...
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Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Copine Callmeknau
Celestial Janissaries Curatores Veritatis Alliance
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Posted - 2007.08.07 14:32:00 -
[130]
ooooh I want this module avilable on SiSi now. I have interesting ideas with a maelstrom + these babies :D
Good idea imo, the amount of nano recons running around at near light speeds these days is ridiculous. Especially as they are Amarr or Gallente. I mean what the hell :( Sad day when the minnies aren't the chosen race for speed, hopefully this will fix that.
Oh, and for the love of god make our ships get a bonus for this rather than the utterly ******** target painter bonus :D
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Originally by: Patch86 Depressing as hell though. By the end, you feel like someone's eaten your kitten.
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Jim McGregor
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Posted - 2007.08.07 14:37:00 -
[131]
Originally by: Copine Callmeknau
Sad day when the minnies aren't the chosen race for speed, hopefully this will fix that.
Most of the minnie ships arent a lot faster than the gallente ones. After about a year of playing, I found out that the megathron and the tempest has the same mass... that was quite a surprise.
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Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Drek Grapper
Minmatar
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Posted - 2007.08.07 15:21:00 -
[132]
Originally by: Jim McGregor
Originally by: Copine Callmeknau
Sad day when the minnies aren't the chosen race for speed, hopefully this will fix that.
Most of the minnie ships arent a lot faster than the gallente ones. After about a year of playing, I found out that the megathron and the tempest has the same mass... that was quite a surprise.
Mmm, we aren't big tankers, we aren't big gankers, so we get to be the speed race, oops wait a minute, i thought we were the speed race? What does Minni have left now?
Looks like sweet fak all if you ask me. - Michael Schumacher won many a formula one race. Alot of the time he didn't win because he had a better car...he won because HE WAS A BETTER DRIVER and because he used SUPERIOR TACTICS. |
Shiken Kan
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Posted - 2007.08.07 15:56:00 -
[133]
Edited by: Shiken Kan on 07/08/2007 15:57:28
Originally by: Kagura Nikon If you are not out of there by that time you are an STUPID inti pilot and deserves to die.
that was exactly my point, where's the use of a ship class that's only options in combat are flee or die? that's hillarious, if you want to nerf nanocruisers then nerf the 10mn mwd, don't kill small combat ship classes by introducing a new must have fotm modul. oh and btw a inti would go down to basespeed+half mwd bonus, not 2x basespeed+mwd bonus.
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.08.07 17:06:00 -
[134]
Originally by: Shiken Kan Edited by: Shiken Kan on 07/08/2007 15:57:28
Originally by: Kagura Nikon If you are not out of there by that time you are an STUPID inti pilot and deserves to die.
that was exactly my point, where's the use of a ship class that's only options in combat are flee or die? that's hillarious, if you want to nerf nanocruisers then nerf the 10mn mwd, don't kill small combat ship classes by introducing a new must have fotm modul. oh and btw a inti would go down to basespeed+half mwd bonus, not 2x basespeed+mwd bonus.
Disagree.. Small ships should when targeted run or DIE.. that is nature of combat. Weaker forces must retreat or perish!!! Their work is Not handling with BS!! Their work is make the imedaite tackle on BS, pass it to bigger ships, then go hunt support. Anything weaker than a BC or HAc should not be laying " with a Battleship for more than a few seconds!
If brute force doesn't solve your problem... you are not using enough |
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