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Benn Helmsman
Caldari Helmsman Engineering Company
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Posted - 2007.08.01 02:21:00 -
[1]
Somebody sent me this picture Capital Miner?
Has somebody information if this is real or just a fake?
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Viper ShizzIe
Coreli Corporation Corelum Syndicate
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Posted - 2007.08.01 02:23:00 -
[2]
I can confirm that this is a real screen-shot, ingame on SISI.
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Benn Helmsman
Caldari Helmsman Engineering Company
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Posted - 2007.08.01 02:26:00 -
[3]
Thx
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LeMoose
The Collective Against ALL Authorities
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Posted - 2007.08.01 02:57:00 -
[4]
i foresee many gankings...
Caldari ships | PVP | Success | Solo
(Pick 3) |
Ayano Satomi
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Posted - 2007.08.01 03:03:00 -
[5]
Is this available for SiSi testing for everyone, or is it only devs testing atm?
And im surprised it doesn't requite Exhumer V.
Any idea when this will make it onto Trqnquility? I'm guessing Rev 3 with the graphics update?
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Shereza
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Posted - 2007.08.01 03:14:00 -
[6]
I don't see why capital-class mining ships would require exhumer 5.
T1 ships, even capital ships, do not, so far as I know, require training in T2 ship handling skills as a general current rule of thumb. Not sure that mining capital ships should be any different.
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Nadun'Hagar
N00bs With Guns
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Posted - 2007.08.01 13:34:00 -
[7]
Originally by: Ayano Satomi Is this available for SiSi testing for everyone, or is it only devs testing atm?
And im surprised it doesn't requite Exhumer V.
Any idea when this will make it onto Trqnquility? I'm guessing Rev 3 with the graphics update?
This is supprising to me as well. I would like to have seen the discription on it too. And Im guessing it will be a mining ship and not a mobile refinery with those 6 highs and the apparent ability to compress ore while mining. Pretty sweet so far.
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MaRODD
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Posted - 2007.08.01 13:58:00 -
[8]
I think as a Capital mining ship it should require Exhumer V to fly it, but give a 5-10% bonus to cycle time of strip miners..
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Shereza
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Posted - 2007.08.01 14:49:00 -
[9]
As it stands a bonus to strip miners period wouldn't do the ship any good. Going by those photos the ship didn't appear to have any turret hardpoints.
At any rate, why should flying this ship require one to train in exhumers? Aside from extending training time I don't really see any reason for it. Unless of course mining carriers are tech 2 or tech 3.
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Ifni
Applied Eugenics
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Posted - 2007.08.01 14:51:00 -
[10]
Ignore the stats on it. It's a place holder.
You take what is offered. And that must sometimes be enough. |
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Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.08.01 14:54:00 -
[11]
and somehow you forgot to take a pic of its cargohold..pls take a pic of that too since it seems to be very important for this ship.
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Marie Mahro
Conflagration Mining
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Posted - 2007.08.01 15:37:00 -
[12]
As this thread has more up to date info on the industrial capital proposal, IÆll continue here.
http://oldforums.eveonline.com/?a=topic&threadID=508872
This link goes to a forum post that has been around a while, but has interesting info on ideas already brought forward. I was hoping to tire in the two threads whilst interest is high.
I noticed that there is no description of bonuses and with seven mid slots and five low, this ship could produce massive armour or shield tanks. This would not be needed because like most mining ships, there should be some form of escort.
I also hope that they do not cheat the industrial sector out of a new design for the ship, rather than the ThanatosÆs cast off.
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.08.01 15:41:00 -
[13]
Originally by: Shereza I don't see why capital-class mining ships would require exhumer 5.
T1 ships, even capital ships, do not, so far as I know, require training in T2 ship handling skills as a general current rule of thumb. Not sure that mining capital ships should be any different.
Because other capitals require bs 5 ?
And why FFS this carebear ship got nyx model ? /me protest ---
Not replying to alts, post with ur main or STFU |
Viper ShizzIe
Coreli Corporation Corelum Syndicate
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Posted - 2007.08.01 16:19:00 -
[14]
Originally by: Ifni Ignore the stats on it. It's a place holder.
This.
All of the stats for the ship were copied from the Nyx, including the "model".
It seems to only be a placeholder in the item DB atm.
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MyOwnSling
Gallente RONA Corporation FREGE Alliance
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Posted - 2007.08.01 16:49:00 -
[15]
Originally by: Valandril
Originally by: Shereza I don't see why capital-class mining ships would require exhumer 5.
T1 ships, even capital ships, do not, so far as I know, require training in T2 ship handling skills as a general current rule of thumb. Not sure that mining capital ships should be any different.
Because other capitals require bs 5 ?
And why FFS this carebear ship got nyx model ? /me protest
Right, and this cap ship requires barges 5. No capital in game requires a T2 ship skill, why should this one? That's like saying carriers should require the T2 BS skill to lvl5 once the T2 BS come out. ------------- Stop whining.
Originally by: Puupuu dude... your face...
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Marie Mahro
Conflagration Mining
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Posted - 2007.08.01 17:06:00 -
[16]
Thanks Viper, it seems there is still hope for the people that keep the PVPÆs in space.
The possibility of compressing minerals to decrease your ore volume is nice, but why not have an ore bay rather than a cargo bay. By limiting the bay to ore only, will negate the fear that these Capital industrial ships may replace the freighter.
Is this ship going to be the counterpart to the Carrier/Dreadnought? Both in ability and cost?
If we make this ship the mothership counterpart in both ability and cost, then arenÆt we creating an even larger bridge between the rich and the poor? Only those that have the money will be able to afford the ability to increase there wealth, whilst the poor look on unable to compete in the open market.
Is there going to be a path for the industrial sector to follow like the PVP sector? Or will this Capital industrial ship be the end? Only built to stop the constant demand to give miners something new to look forward to.
With regard to the argument that the industrial capital should have Exhumers 5 is only a problem because you need Mining Barge 5 to start training it. But the problem comes from the developers not contemplating a future for industrialists, and thinking that we will all be happy finishing eve in a hulk whilst PVPÆs finish in a Titan.
As I mentioned in the counter thread that follows this, the exhumer is really only the counterpart to the battleship as far as its abilities go. The developers need to rethink the industrial career path and maybe make some tough decisions that will help industrialists in the future.
Maybe change exhumers to T1, which would mean you only need Mining Barge 4 to start training Exhumers. Then you would have to train Exhumers to 5 to start training the capital class ships.
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Vorketh Mordanil
Amarr Brotherhood of Acquisitions
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Posted - 2007.08.01 17:30:00 -
[17]
I think it's funny that they misspelled Industrial Core I by leaving out the 's'... Indutrial Core I ftl. --------------------------------------------------------------------------------
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.08.01 17:45:00 -
[18]
Edited by: madaluap on 01/08/2007 17:46:38
Originally by: Shereza As it stands a bonus to strip miners period wouldn't do the ship any good. Going by those photos the ship didn't appear to have any turret hardpoints.
At any rate, why should flying this ship require one to train in exhumers? Aside from extending training time I don't really see any reason for it. Unless of course mining carriers are tech 2 or tech 3.
Because it doesnt require insane droneskills or BS 5? Cause training for this ship goes far faster than dreads or carriers?
edit: not that i mind this ship taking less skills, but there is no reason why it shouldnt require exhumers lvl 5. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
Bill Ni
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Posted - 2007.08.01 18:33:00 -
[19]
Yes, but it requires Refining V, RE V for the Industrial Core I, similar to AWU for Dreads and Siege mode, or DI V and Leadership V for Fighters. Assuming they will require ore processing skills at IV or V, this may actually take more time.
To put it another way, Freighters require racial industrial V. They do not require Indy V and Transport Ships V.
Requiring mastery of a T2 ship to fly a T1 ship, even a capital is wrong and a horrible idea.
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Anubis Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.08.01 18:41:00 -
[20]
Originally by: MaRODD I think as a Capital mining ship it should require Exhumer V to fly it, but give a 5-10% bonus to cycle time of strip miners..
No other Capital ship requires T2 ship skills to fly...why would this one?
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.08.01 18:45:00 -
[21]
Originally by: Bill Ni Yes, but it requires Refining V, RE V for the Industrial Core I, similar to AWU for Dreads and Siege mode, or DI V and Leadership V for Fighters. Assuming they will require ore processing skills at IV or V, this may actually take more time.
To put it another way, Freighters require racial industrial V. They do not require Indy V and Transport Ships V.
Requiring mastery of a T2 ship to fly a T1 ship, even a capital is wrong and a horrible idea.
Ok thats kinda true, T1 -> T2 not the otherway around. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.08.01 19:07:00 -
[22]
In addition to the speculation Gas Barges, Gas Strips and Mining Fighters Ore Compression Processes Anyone Ice compression also it appears Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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Lars Intarestum
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Posted - 2007.08.01 20:10:00 -
[23]
I can see it now...
Space and time fractured and twisted within itself as the massive industrial ship, "Wealth's Own," split into being. Around it, several hundred asteroid rolled lazily in space, glistening in the warm sunlight from beyond the rings of the near by planet. Four powerful mining barges flew from its generous cavities, floating out to be amongst the rocks. With a *****-hiss of powerful lasers, the rocks melted under the intense heat of the lasers and their cycling beams pulled the ore back along the magnetic trail.
Soon, an Itteron mk V split the space around them. Like a massive bee, it floated between the miners, collecting the ore that they jettisoned. It moved back towards the massive industrial ship, docking easily into its cavernous bays. The handler robots quickly took the Arkanor to the processing bays. With a massive lurge and grinding machinery, the ship completed its onlining of its Industrial Core. In went the Arkanor, preprocessing stripping away the remaining rock and pounders and molecular bonders condensed the precious ore into a smaller chunk.
This process continued for several hours, the rocks slowly evaporating under the undaunted miners. The Itteron V's engine was getting quite a work out as it bounced around between the ships and twice, he was forced to take a full load of the compressed minerals back to a nearby starbase. However, as they worked for their third such trip, something dangerous happened...
"Commander, hostiles on long range scanners!" Alerted the transport pilot.
"I see them. Grab what you can and get back inside. I've already called for back up." Commanded the Industrial Ship's pilot. The mining barges turned and fled towards their stationary mothership but one was too late. A powerful battleship, a Minmatar Tempest, exploded from Warp accompanied by his gang of smaller ships. Weapon batteries opened up and warp scramblers caught the only miner not to get back to the Industrial in time. The massive shells ripped the mining barge to pieces, destroying it in a glittering blue fireball.
The Industrial Pilot had shut down his industrial core, making the long transition back to a warp capable readiness. The gang of hostiles began pounding on the massive ship's impressive shields. The Industrial Pilot smirked. A single battleship wasn't going to do his baby in. However, his heart sunk as he noticed a cyno-sural field pop into being and moments later a massive dreadnaught ripped itself into being. The massive laser cannons trained on the stationary ship and began ripping into the Industrial behemoth. Shields collapsed like nothing else under this electralmagnetic onslaught.
It wasn't looking good until a team of battleships appeared in the middle of the combat. Sporting classic blue crosses in their overviews, they began opening up on the dreadnaught, manuvering to avoid catching the massive beams. As the industrial ship's shields finally collapsed, the massive lasers burned into its thick armor. The electromagntic blasts skittered across the thick plating, trying desperately to burn through. However, he became wise when the reinforcements created a pair of cynosural fields of their own. He called off the attack, communicating for an exit vector and was soon heading back home.
The Industrial Pilot activated his communication gear, "Thank god you made it in time. I owe you all a round of Quafe-XXX when we get home!"
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Marie Mahro
Conflagration Mining
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Posted - 2007.08.01 21:12:00 -
[24]
Nice post, although a Tempest, come on
Something like the ship you described would be an awesome step up from a Capital Industrial, like a mothership counterpart.
The ability to carry multiple hulks, a clone bay for the hulk pilots to jump to and great gang bonuses. A siege module that, once activated, can online an onboard refinery.
It would be useless by itself, but as part of a mining gang would be amazing.
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Mona X
Caldari C0VEN
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Posted - 2007.08.01 21:51:00 -
[25]
Originally by: ToxicFire In addition to the speculation Gas Barges, Gas Strips and Mining Fighters Ore Compression Processes Anyone Ice compression also it appears
Any capital strip miners?
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ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.08.01 21:58:00 -
[26]
Originally by: Mona X
Originally by: ToxicFire In addition to the speculation Gas Barges, Gas Strips and Mining Fighters Ore Compression Processes Anyone Ice compression also it appears
Any capital strip miners?
not that i could see and i think its been stated pritty much that it isn't gonna be a cap ship that could outmine a barge. Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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Lars Intarestum
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Posted - 2007.08.01 22:18:00 -
[27]
Originally by: Marie Mahro Nice post, although a Tempest, come on
Something like the ship you described would be an awesome step up from a Capital Industrial, like a mothership counterpart.
The ability to carry multiple hulks, a clone bay for the hulk pilots to jump to and great gang bonuses. A siege module that, once activated, can online an onboard refinery.
It would be useless by itself, but as part of a mining gang would be amazing.
Tempest is plenty for killing barges. ;P Notice I cyno'd in the dread once it was behind the Cap Ship's tank... xD
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Rilder
Caldari THC LTD
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Posted - 2007.08.01 22:20:00 -
[28]
Originally by: Valandril Because other capitals require bs 5 ?
And why FFS this carebear ship got nyx model ? /me protest
Cause gallente are all carebears?
Visit my blog =)http://rilderslog.blogspot.com/ |
Xthril Ranger
hirr Morsus Mihi
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Posted - 2007.08.01 22:24:00 -
[29]
skill bonuses? . you'll never jump alone
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Shereza
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Posted - 2007.08.01 22:38:00 -
[30]
Considering that it takes more time to get into a t(ier)3 barge than it does to get into a t3 battlehsip I don't really see any need to stretch out training time on the capital variant, especially not by requiring T(ech)2 ship handling skills.
If anything throw in a few more industrial skill requirements, or perhaps even a science requirement or two beyond astrogeology III.
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