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Thread Statistics | Show CCP posts - 1 post(s) |
Lastdon
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Posted - 2007.07.30 09:07:00 -
[1]
Well Blizzard dominates the MMO with Wow = lots of money
Next fall starcraft 2 will be released. Now what is that Diablo 3!!!! Diablo 3
CCP accomplishments taking on EVE. What have they done with it implemented new ships, new modules,ex. I have been playing eve on and off since 2003. Personally the way I look at all that CCP has really done is put content that was originally suppose to be in the game into the game. The real reason I've made this post is because of some thing I read---> money being spent
I believe if you want to attract a wider customer base you will need to make the game more interactive. How can you do this? By forming the game more into a flight simulation rather then the on looker automated game it is. Keeping space combat alive
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Ridley Tree
The Black Rabbits
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Posted - 2007.07.30 09:11:00 -
[2]
The servers can barely* keep running when engaging in the modern realities of 0.0 warfare with massive fleets using the current method of combat. Do you really think that the server would be able to handle a flight simulator method?
* Yes I know that 'barely' is being charitable. ----
The Ridley Tree Productions Vault of Videos |
Jaikar Isillia
The Vinlanders Dark Matter Coalition
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Posted - 2007.07.30 09:11:00 -
[3]
Your thoughts are incoherent and I have failed to notice a clear logical path of discursive argument.
D+
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Pan Crastus
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Posted - 2007.07.30 09:12:00 -
[4]
Fleet combat and Empire carebearing suck right now and CCP wants to spend their money on marketing.
They don't understand that they would already have 300.000 subscribers right now if they spent their money on fixing their game ...
this is a free post provided to you by a member of the EVE community.
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Gojyu
Gallente Ever Flow FREGE Alliance
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Posted - 2007.07.30 09:12:00 -
[5]
Edited by: Gojyu on 30/07/2007 09:13:15 This won't end well. But as an attempt at impartiality, CCP and Blizzard are entirely different companies. Blizzard has the resources to throw that many quality games out, I'm not trying to attack ccp, but they're a very small, close-nit company, I think I read somewhere that they have about 90 employees. If that's the case, blizzard probably employs more people in their lunch-rooms than that. Blizzard can handle 3 games and ensure they're all good, frankly, because vivendi (blizzard's owners) are one of the juggernauts of the gaming industry, and blizzard's programs are generally instant classics, and thus any game blizz make will tend to do well in the marketplace.
CCP, in comparison, simply don't have the resources to keep xpacks churned out, bugs fixed and completely redesigning the game to have new features.
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Countess NotFarOut2
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Posted - 2007.07.30 09:13:00 -
[6]
Edited by: Countess NotFarOut2 on 30/07/2007 09:13:48 Methinks the real reason EVE has a small playerbase is, it's more difficult than say WoW. Most players find it too difficult. You Sir, are such a person. By speaking your pref for a Flightsim(obviously not based on real physics, Gods forbid!) and claiming EVE to be an automated game you tell us EVE is too difficult for you. That's ok, noprob; it's not very mature however to critize the game in such a childish way. If you don't like it, don't play it, simpel.
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Aioa
Planetary Assault Systems
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Posted - 2007.07.30 09:13:00 -
[7]
Fundmantally changing the game sounds like a brilliant idea! You could call it a 'New Game Experience' or something.
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Chrysalis D'lilth
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Posted - 2007.07.30 09:14:00 -
[8]
The game isn't meant to be a flight/space simulator like something out of the wing commander series.
The game is based loosely around naval strategy games.
Doing what you suggest, might make for a good game, though it wouldn't be Eve.
Eve has its own market, and i'd go as far to say its somewhat of a niche market - making this a trigger happy space sim, would put alot of current players off, sure it may attract new/more players, but the game would be a completely different one to the Eve we play now.
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Lastdon
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Posted - 2007.07.30 09:17:00 -
[9]
My point is who will be the first game developer to make the first MMO/RPG/ Space simulator that people would flock to. If you look at the current status of games people prefer MMO's. Why because games AI can't challenge people enough. Their isn't such a thing as a MMO/space flight simulator yet. EVE = space RPG not MMO/space simulator.
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Zaqar
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Posted - 2007.07.30 09:20:00 -
[10]
An MMO space sim would be great, as long as it isnt Eve...
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Amarria Black
Clan Anthraxx
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Posted - 2007.07.30 09:21:00 -
[11]
Originally by: Lastdon My point is who will be the first game developer to make the first MMO/RPG/ Space simulator that people would flock to. If you look at the current status of games people prefer MMO's. Why because games AI can't challenge people enough. Their isn't such a thing as a MMO/space flight simulator yet. EVE = space RPG not MMO/space simulator.
It won't be Blizzard or CCP. I'm not exactly following where you're going with this.
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Lastdon
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Posted - 2007.07.30 09:23:00 -
[12]
Originally by: Countess NotFarOut2 Edited by: Countess NotFarOut2 on 30/07/2007 09:13:48 Methinks the real reason EVE has a small playerbase is, it's more difficult than say WoW. Most players find it too difficult. You Sir, are such a person. By speaking your pref for a Flightsim(obviously not based on real physics, Gods forbid!) and claiming EVE to be an automated game you tell us EVE is too difficult for you. That's ok, noprob; it's not very mature however to critize the game in such a childish way. If you don't like it, don't play it, simpel.
Actually this game really isn't that difficult its just real time consuming, and I mean that from a literal stance. Most people don't have the patients to wait 6 months to actually be able to do some thing other then the mind numbing aspects of the game.
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Chrysalis D'lilth
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Posted - 2007.07.30 09:24:00 -
[13]
well, tbh, i've thought a little about this.
Your flying in ships that are moving at massive speeds, inteceptors flying 15-20 kilometers in a single second.
Can you imagine how inaccurate any human would be at such velocity?
I don't think its even remotely feasible for a human pilot to be targetting and pulling the trigger at such speeds with any accuracy. I'd imagine its much more realistic that he tells the onboard computer what targets to fire and when to fire at, and the computer does the rest.
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Vistrix Ferocia
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Posted - 2007.07.30 09:25:00 -
[14]
Originally by: Lastdon My point is who will be the first game developer to make the first MMO/RPG/ Space simulator that people would flock to. If you look at the current status of games people prefer MMO's. Why because games AI can't challenge people enough. Their isn't such a thing as a MMO/space flight simulator yet. EVE = space RPG not MMO/space simulator.
Correct me if I'm wrong, but isnt there a Star Trek Online game coming out next year? Fanbase is massive and I'm sure ive read that space flight is fully simulated with the ability to have more than 1 player in 1 ship.
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Gojyu
Gallente Ever Flow FREGE Alliance
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Posted - 2007.07.30 09:26:00 -
[15]
Quote:
Correct me if I'm wrong, but isnt there a Star Trek Online game coming out next year? Fanbase is massive and I'm sure ive read that space flight is fully simulated with the ability to have more than 1 player in 1 ship.
No PvP
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Grentho
Caldari Wook Recon
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Posted - 2007.07.30 09:26:00 -
[16]
Originally by: Aioa Fundmantally changing the game sounds like a brilliant idea! You could call it a 'New Game Experience' or something.
that sir will for ever live in my nighmares look november the 15th the new game experience will add more to the game
smedly is the destroyer!!!!!!
half the player base gone in one night server population morale low
:( them 3 words make me sad beyond anything you could imagine
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Tamoko
Damage Unlimited Inc
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Posted - 2007.07.30 09:30:00 -
[17]
Originally by: Aioa Fundmantally changing the game sounds like a brilliant idea! You could call it a 'New Game Experience' or something.
Baby Jesus just cried out in horror.
Please, for the love of all that's holy, don't, don't... just DON'T
Khanid Mk-II: http://i13.tinypic.com/688zvjk.jpg http://i11.tinypic.com/5ycekb8.jpg |
Chrysalis D'lilth
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Posted - 2007.07.30 09:31:00 -
[18]
Getting to the very top of the game in World of Warcraft or Everquest takes a very long time too (especially the latter). I know, i've been there, and I just don't have the time to lead or be a member of a guild that has demands that I be online 4-6 hours a day, 5 days a week.
My point is this, you comment how long it takes to get good at anything in EvE, by this i'm assuming you mean capital ships, or excellent T2 BS skills.
Sure it takes a while, but getting to such a level in Eve where you can fly such ships means your at the top of the game, and probably the closest approximation of being at the top of your game in the MMORPG's i've mentioned above.
You don't need to play Eve for months to start running agent missions, mining, producing items (you can do all of this immediately).
Sure you can't do it all amazingly, but as a level 1 warrior in WoW, you can't go killing dragons either.....
In fact, at least in EvE, given a week or two's training in the right area's, you can begin to function in roaming gangs with players who have been at the game for years and thats something you certainly can't say for games like WoW & Everquest.
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Lastdon
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Posted - 2007.07.30 09:31:00 -
[19]
Originally by: Aioa Fundmantally changing the game sounds like a brilliant idea! You could call it a 'New Game Experience' or something.
After Revelations 3 you will have to pay for the next content patch/expansion. They're completely rewriting aspects of the engine anyways for DX 10. Do you think they'll actually improve the graphics? If so how long will that take?
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Grentho
Caldari Wook Recon
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Posted - 2007.07.30 09:34:00 -
[20]
paying for an expantion? your joking me arnt ya
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Frug
Zenithal Harvest
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Posted - 2007.07.30 09:37:00 -
[21]
Edited by: Frug on 30/07/2007 09:38:20 I don't think ANYONE here wants to hear that they're blowing millions on f-ing marketing. But they're a business, and they will do whatever it takes to make money. Such is life. Unless we vote with our wallets, that's how it goes.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Ridley Tree
The Black Rabbits
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Posted - 2007.07.30 09:38:00 -
[22]
Originally by: Lastdon After Revelations 3 you will have to pay for the next content patch/expansion. They're completely rewriting aspects of the engine anyways for DX 10. Do you think they'll actually improve the graphics? If so how long will that take?
And you read this where? ----
The Ridley Tree Productions Vault of Videos |
Chrysalis D'lilth
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Posted - 2007.07.30 09:41:00 -
[23]
Originally by: Lastdon After Revelations 3 you will have to pay for the next content patch/expansion.
Proof ?
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Shevar
Minmatar A.W.M Ka-Tet
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Posted - 2007.07.30 10:10:00 -
[24]
Do you think CCP wants to make a mainstream product?
Eve-online always has been a niche product and my guess is that CCP is happy to keep it that way. -------- -The only real drug problem is scoring real good drugs
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Venkul Mul
Gallente
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Posted - 2007.07.30 10:18:00 -
[25]
Originally by: Lastdon My point is who will be the first game developer to make the first MMO/RPG/ Space simulator that people would flock to. If you look at the current status of games people prefer MMO's. Why because games AI can't challenge people enough. Their isn't such a thing as a MMO/space flight simulator yet. EVE = space RPG not MMO/space simulator.
Exactly, so why you want to change that?
If EVE were to become a space flight simulator, all the parts about manifacturing, invention, commerce will become meaningless. Even mining will get a major hit as simulating a space flight where all you have to do is to wait while your laser carve rocks is really boring.
And trasforming mining in Asteroid where you need to dodge the asteroids while mining, beside being totally wrong as real word physiscs would be horrid.
A space flight simulator as depicted in your posts seem essentially a shoot it all with spaceship.
You want counterstrike in space?
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Amarria Black
Clan Anthraxx
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Posted - 2007.07.30 10:21:00 -
[26]
Originally by: Lastdon
Originally by: Aioa Fundmantally changing the game sounds like a brilliant idea! You could call it a 'New Game Experience' or something.
After Revelations 3 you will have to pay for the next content patch/expansion. They're completely rewriting aspects of the engine anyways for DX 10. Do you think they'll actually improve the graphics? If so how long will that take?
Where are you pulling this paid expansion tripe from?
This is the second Blizzard fanboy / negative CCP thread you've got going ATM, and before that you posted some more CCP bashing; methinks I smell an agenda.
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Death Kill
Caldari direkte
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Posted - 2007.07.30 10:24:00 -
[27]
Originally by: Chrysalis D'lilth well, tbh, i've thought a little about this.
Your flying in ships that are moving at massive speeds, inteceptors flying 15-20 kilometers in a single second.
Can you imagine how inaccurate any human would be at such velocity?
You wont make sharp turn at those speeds, you will use the speed in order to get from a to b. You target some dude when hes 50km away then you fly faaaaaaast towards him, fire and pull away when you are close. Think about those stuka planes during ww2.
regardless, manually controlling your ships in EVE = FTUL!!!
Originally by: myself The Amarr templar joke is a joke stupid people can laugh at. Its the joke any dumb person can laugh at.
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Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2007.07.30 10:31:00 -
[28]
Blizzard has watered out some basic concepts until they're so diluted they are all not worth it anymore (eg. fecal matter).
- Recruitment open again-
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Banana Torres
The Green Banana Corporation
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Posted - 2007.07.30 10:37:00 -
[29]
Originally by: Lastdon I believe if you want to attract a wider customer base you will need to make the game more interactive. How can you do this? By forming the game more into a flight simulation rather then the on looker automated game it is. Keeping space combat alive
I believe you are wrong. I love space combat games and I do find the combat in Eve lacking. But I don't think there are many like me.
On the other hand there are many, many people who want their MMOs to be more of a themed social network. Somewhere that their avatars can hang out and interact with other like minded people. They want their avatars to be very customisable, because in general these players associate themselves very much with their avatar.
In Eve terms this is walking in stations.
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Countess NotFarOut2
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Posted - 2007.07.30 10:37:00 -
[30]
Quote: Actually this game really isn't that difficult its just real time consuming, and I mean that from a literal stance. Most people don't have the patients to wait 6 months to actually be able to do some thing other then the mind numbing aspects of the game.
Highlights are mine. If you say that EVE is not that difficult, I wonder what aspect you refer to. If you think PvP is not difficult, of a fleetbattle properly executed, then either you are very good at that, or you have little to no experience with it. To quote von Clausewitz: In war things are very simple, but very difficult to accomplish. If we step out of the realm of war, I envy the organizational talents of the bigtime CEO's, Industrialists and Traders. Not simple at all, to me. On the timesink aspect: I understand what you mean, and in a way you are right. However, if we look at WoW or any other game, those that spend most time playing receive most experience and advances. I prefer the EVE-system, I dont have the time to play 6+ hours every day. Also, you are wrong to think you can do something only after several months of training the right skills; you can do something from day 1, effectively and with fun. If you think you can only use capital ships to wreck havoc I advise you to take a trainingrun with Agony Unleashed and you will learn why experienced BS pilots are not at all happy to encounter a group of T1 frigs.
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