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Thread Statistics | Show CCP posts - 5 post(s) |
Blackavar Sul
Republic Military School Minmatar Republic
0
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Posted - 2012.01.04 00:47:00 -
[1] - Quote
Dear CCP. You have made what I'm sure is a fine game and it has been successful, with what I gather is something like 400,000 people playing at one time or another. I really believe that this number could have been so many times more than that if you had made the game enjoyable for new players .
I have put about 10 days on and off into the game and it has just been one struggle after another. Every single gindingly painful step forward has been accompanied with hours spent out of the game reading forums and "beginner" guides to the game, scratching my head trying to work out if and when the game might become in any way intuitive. I have deliberately taken the game slow, moving through the initial tutorial and then when prompted starting the career agents. Even this stage of the game is a mess. I have an agent telling me I own a piece of equipment that I do not own. He tells me I got it from the "crash course". I have done everything they have asked of me and I certainly do not own that kit. So I hit f12. Cant see anything about a crash course. I do a search for it. It dosn't seem to be anything I can find within the game interface in any way. I eventually give up and sit and wonder if this game is ever going to be worth the effort. This is the sort of counter-intuitive mess I expect at launch, not many years into a successful MMO's lifespan. This is clearly just a small problem that I could probably sort out by asking on a forum and by searching elsewhere, but the problem is that I'm having to do that for so so much of the game. I'm finding myself in that situation every day.
There will be plenty of people that will say well - if you cant stand a complex game then get out of here and play something easy. But I do enjoy big complex games. I would consider myself a gamer. I have been playing videogames for 30 years. I own over 200 boardgames. I play multiple tabletop wargame systems and I would definitely consider myself someone who is ready to embrace big deep complex games. However - that also means that I expect a decent standard of gameplay out of a big MMO and EVE seems determined to make life as hard as possible for the player in so many unnessessary ways. I don't need the game to be simple, but I just wish it would't be so so obtuse.
Also - ten days into an MMO and I'm afraid I have experienced two views. The inside of my cabin, and the orangy dust clouds of space. I understand that a game set in space will be faced with this problem but the most exiting thing I've seen so far has been a dot in the distance that I have been shooting at. I have not yet encountered anything new, I have not yet encountered any other player other than to see a ship leave the space station and fly off. I'm pretty sure that if I was to head off somewhere for some PVP that would pretty quickly be the end of me. I can't see how I can encounter other players in any way other than in distant chat or in one-sided combat.
I'm just so gutted. I really wanted to enjoy the game. The genre is so poorly served and I really hoped that EVE would provide something satisfying. I love my games, I love my sci-fi, I have disposable income and plenty of free time and I am exactly the sort of gamer that CCP could hook into for years for a game like this. However the game conspires at every turn to frustrate and to turn what should be a game into something that is just hard hard work. As soon as I think I'm making some progress I'll inevitably be faced with a small problem that has no answers in-game and requires me to leave the game and spend an hour searching the net. That is not gaming.
So, I'm sorry CCP, I really think it's likely that you could have many more subscribers than you do if you had done things differently. Not by making the game easier - just by explaining it's complexities more effectively and by designing a UI that works. I guess I'll have to keep looking for a decent space game. X3 seems my best bet. So frustrated. |
Lyron-Baktos
Selective Pressure Rote Kapelle
22
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Posted - 2012.01.04 00:52:00 -
[2] - Quote
Ive been playing for a month and agree with you. Only thing that is saving me is the corp I joined. On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |
Surfin's PlunderBunny
Ponies for the Ethical Treatment of Asteroids
788
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Posted - 2012.01.04 01:14:00 -
[3] - Quote
Bai! o/ |
Xercodo
Train Brigade
774
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Posted - 2012.01.04 01:16:00 -
[4] - Quote
Yup, EVE is the game that takes MMO and shoves it down your throat and you really will be hard pressed to get any significant enjoyment out of it without people to play it with, even if it's just to chat with them.
The tutorial system has actually gotten entire orders of power better if you can believe that, but the community really is your best resource.
It also probably doesn't help that the developers are Icelandic and think in funny ways hehe.
Your player interaction will likely come from the local chat but 90% of newbs i find either ignore local chat or are so engrossed in their learning experience to even notice someone like me that has been playing for 3 years in local waving at them and offering help
The other thing you can do is hang out in trade hubs like Amarr, Jita, Dodixie, Hek, and Rens and just picking up on some of the crazies in there. It can get your social network started. Before you know it you'll be in a corporate recruitment chat and then from there to another corp chat of a guy that is the ally of that first corp and then there's people that run fun random chats and on and on and on....
My own chat (you can see how to get to it from my bio page) is a nice example of this.
And btw 10 days is by no means enough time to get a real impression of EVE...
It's like asking a 5 yr old if he's gonna like the rest of life. You just gotta make friends and let them show it to you, go live it. The Drake is a Lie |
Kahega Amielden
Rifterlings
57
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Posted - 2012.01.04 01:47:00 -
[5] - Quote
Your post is really wordy for what is an incredibly simple problem.
The reason things seem weird and hard to find is that EVE tutorials are in some ways separate from the rest of the game. Instead of telling you to train up the required skills to use a normal module, sometimes they just give you a civilian module that's usable by anyone but is only useful in the tutorial. This seems to be the problem here.
Click on the button on the left sidebar that looks like a safe. This is your assets page. It shows everything you own, anywhere. Either look through different stations (right click -> view contents to see stuff inside containers or ship cargoholds) or click on search and type in the name. If it's not in the cargo of your ship or shown here, then you either lost it or never got it due to a bug.
Hit F12. "Create New Petition". I don't know where you'd put it necessarily...probably Game Play -> Assets & Items. Explain the problems and the GMs will give you whatever it is you are missing (because it's a tutorial item).
...Now, about EVE being out for years...The EVE that exists today is nothing like the EVE that existed in 2003. Everything from the interface to the graphics engine to virtually every game mechanic has been changed somehow. Expecting perfect polish on everything on the basis of age is unrealistic. I'm pretty sure these new tutorials, for example, came out with the last expansion prior to Crucible.
Quote: I'm pretty sure that if I was to head off somewhere for some PVP that would pretty quickly be the end of me. I can't see how I can encounter other players in any way other than in distant chat or in one-sided combat.
EVE isn't a game where random strangers will band together a lot. Join a corp. there's lots of them, many of which accept new players. EVE University is an alliance that pretty much just exists to train newbies, for example. If you wanted to get into PVP then faction warfare is always available... |
gfldex
252
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Posted - 2012.01.04 01:56:00 -
[6] - Quote
A long long time ago we had the tutorial done within 10 minutes. This is a rat, you shoot with your gun. This is a rock, you shoot it with your mining layz0r. The undock button and that you need a new clown every no and then was explained (not how).
Any further question was answered with: "Join a player corp." .
As a result ppl learned with their very own speed without much pressure. I started a new account with one of them fancy 60 day trials, mostly to gank unsuspecting miners out of a belt. While I was waiting for skills to tick up I did the tutorial. AFTER SKILLING FOR 7 DAYS! It would have been a pain without that. I skipped quite a few things because I know that i can skip them. For some strange reason it seams not to be needed to tell new players that they can skip anything Aura proposes without any real disadvantage.
The last mission in the combat tutorials is a nice trap. Strips most noobs off anything they got for free from finishing previous missions. Well played CPP Troll!
Hang out in the Rookie Chat for a few day and you will see the same problems over and over again. It's not you mate. It's the terrible idea to replace a proper handbook that explains why things are as they are with some Aura popups that you can't scroll back to read the stuff you forgot from yesterdays lessens. (Good teachers manage to make 10% of the stuff they teach to stick in folks heads.) And some wiki that is very nice IF YOU KNOW WHAT YOU ARE LOOKING FOR. Try to find the rules of engagement. That's spread out over 5 articles. Of cause they are not linked with each other.
Sadly it's typical for CCP to rush out some feature without any self reflection on how well they did. So don't expect anything to be changed within the next two years. Merry crisis and a happy new fear! |
gfldex
253
|
Posted - 2012.01.04 01:58:00 -
[7] - Quote
Kahega Amielden wrote: Hit F12. "Create New Petition". I don't know where you'd put it necessarily...probably Game Play -> Assets & Items. Explain the problems and the GMs will give you whatever it is you are missing (because it's a tutorial item).
Game Play/Agent mission in progress actually. And you will most likely have to do that. This seams to be a common bug ... for years.
Merry crisis and a happy new fear! |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
897
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Posted - 2012.01.04 02:27:00 -
[8] - Quote
gfldex wrote:The last mission in the combat tutorials is a nice trap.
Well, it certainly does serve to remind players to read the fine instructions. The mission agent specifically states that the aim of the mission is to fight until your ship explodes. If you're silly enough to think you can overpower the mission and come back in violation of the stated aims of the mission, the mission will be bringing you down a peg or two.
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Kahega Amielden
Rifterlings
57
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Posted - 2012.01.04 02:46:00 -
[9] - Quote
Quote:Game Play/Agent mission in progress actually. And you will most likely have to do that. This seams to be a common bug ... for years.
You are correct. Ignore me. |
Flakey Foont
Republic University Minmatar Republic
94
|
Posted - 2012.01.04 03:31:00 -
[10] - Quote
Put it on rails and it will get more subscribers???
Look, a game is not required to make YOU like it. Sorry you don't... |
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beor oranes
Nex Exercitus Raiden.
25
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Posted - 2012.01.04 06:15:00 -
[11] - Quote
When I first found Eve I really liked the look of it and spent about 2 weeks plus reading everything I could on it before I even signed up for the trial. I did all the tutorials I could back then (I don't remember there being many to be honest or it being very useful at all). I then blundered around for a few weeks mining in my Ibis and then a Bantam. Bought a Merlin from lowsec (cos I didn't realise it was dangerous) and then just generally pottered around doing this and that.
Eve didn't even start to get interesting or easier in any form until I found my first corp. I hunted around and spoke to loads of recruiters and settled on one that had a nice forum that was part of a wider gaming community. They taught me everything I need to know about getting properly started in Eve (including not mining in a Badger I).
Honestly keep plugging away, join someone like Eve University and get a very new player friendly corp to help you get over the major hurdles that are in Eve that block the path of a new player. Its totally worth it...I've tried quitting and finding a new game but I just cant do it, nothing offers what Eve does. This game is not designed to be easy, its designed to be a dark, cold and difficult and that's exactly what makes it awesome! |
Blackavar Sul
Republic Military School Minmatar Republic
0
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Posted - 2012.01.04 09:44:00 -
[12] - Quote
Flakey Foont wrote:Put it on rails and it will get more subscribers??? Look, a game is not required to make YOU like it. Sorry you don't... Well I never once asked that the game should be on rails, but ignoring that for now:
Cheers for the encouragement guys. Last night I was just about ready to throw the towel in and I have felt like that a number of times during may start with the game. Each time I feel that, I end up back here wavering again, wondering if things will suddenly start to click into place, whether it will start to become more fun and less like work. I'm wavering back and forth. Something about the game has it's hooks in me. I lie in bed wracking my brains about the game, wondering where I am going wrong so there must be something about it that keeps me coming back. I have a day off today and I could keep at it...
However, how I'll likely end up spending my gaming time is: raising a petition about that bugged mission, trying to digest some of the 400p page manual and looking for the five disconnected articles that teach the rules of engagement and that is the crux of the games problem for me. 10% fun and 90% hard frustrating work.
I feel encouraged by the community and disheartened by the game. |
Revara Ormand
Tactical Insertion and Retrieval Operations
0
|
Posted - 2012.01.04 10:02:00 -
[13] - Quote
i would say just give it more time.
eve is hard but isn t that all the fun? you have learn things to get to know the game. there are so many things to do.
I am a new player and I am having a hard time to get around this game. but I am learning slowly. You here people talking about billions while you seems to get peanots for hard work. you fly ships that seems to fall apart if you would blow at it. but before you know it you ll be allready flying in a cruiser or other better ships.
Tutorials are quite good to learn the basics of the game. Not enough info? use the newbie channel for your questions. people are asking all the time things and you will learn alot reading it. also community is very helpfull. whenever I needed help on a mission and asked for it, it did not take long before someone would join in and help me out.
It is normal you see most people at space stations and gates. you can warp to distant locations so you don t see anyone on the way to your target.
some stations seems deserted with an occasional visitor other stations seems to spit out ships.
I would say ask for help, join with other players in fleets, join a corp, upgrade your skills ( use the certifications to help you choose the skills that you want to work towards )
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Keno Skir
75
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Posted - 2012.01.04 11:14:00 -
[14] - Quote
I really enjoy the fact that EvE has to be "learned" in ways no other MMO does. It really does take research to be any good at it, rather than just grinding. Please OP and anyone else who likes EvE but is finding it frustrating at first, contact me via EvE-Mail and i'll be happy to speak with you and take you through any of the basics you havn't already grasped. Secondly if any newbies would like to come play fleet for a while we often incorporate almost complete beginners into our mission fleets, running everything up to Lvl4 missions. Get in touch and come out to play before you throw in the towel. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
65
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Posted - 2012.01.04 12:16:00 -
[15] - Quote
Sometime ago, when I was hanging out in the "Help"-channel, a beginner asked advice about a similar problem there - a civilian salvager, needed for one of the tutorial missions, was not aviable; it either did not show up or it was blown up along with his ship. Besides being told how to circumvent this problem, this guy ended up with 40+ mil ISK in donations to buy needed stuff from the market..... not a bad ISK/hour ration for a 5-hour old toon, I would say.
Anyway, the point of this story is to perhaps just ASK around, perhaps make some friends in the process (Eve is about teamwork, anyways); the rookie and the help channel should be open by default anyways, start there Unbanned since 2011.10.20. |
Velicitia
Open Designs
429
|
Posted - 2012.01.04 14:23:00 -
[16] - Quote
gfldex wrote:A long long time ago we had the tutorial done within 10 minutes. This is a rat, you shoot with your gun. This is a rock, you shoot it with your mining layz0r. The undock button and that you need a new clown every no and then was explained (not how).
You forgot the only "tutorial" about lowsec being the popup at a gate. Lost more than one ship to stupidity that way.
Also, The Villiard Wheel and Perpetual Motion Machine... those were "fun" tutorials/beginner missions... |
Xercodo
Train Brigade
775
|
Posted - 2012.01.04 16:24:00 -
[17] - Quote
I'd also like to advise to not try to learn it all at once. It's harder, less fun, and you really won;t be able to retain any of it for when you actually do an activity that applies some of the knowledge.
For instance it's probably going to be a while before you get into POS management.
And for even more incentive to not try to learn it all I know 5 year old vets that know less then I do, and I've been here 3 years; people find that EVE is one of those games that you can play for years and still learn something new each day.
Pick what it is you wanna do and then learn that really well.
If you wanna do combat then it's not much use to learn how to manufacture right? You could start making your own ammo and ships but taking on more levels of operation like that I think are stuff you'll wanna do later. For now, enjoy the sandbox and your path to finding your place in it. The Drake is a Lie |
J Kunjeh
310
|
Posted - 2012.01.04 18:21:00 -
[18] - Quote
Stick with it OP..it can be frustrating, but the payoff is great when it finally clicks for you. I highly recommend checking out the free Eve guide ISK Volume 1. It's not perfect, and some of it is out of date (inevitable considering how often Eve gets updated), but there is solid foundational stuff in there. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |
Tau Cabalander
Retirement Retreat Working Stiffs
393
|
Posted - 2012.01.04 18:23:00 -
[19] - Quote
Blackavar Sul wrote:I have put about 10 days on and off into the game and it has just been one struggle after another. Every single gindingly painful step forward has been accompanied with hours spent out of the game reading forums and "beginner" guides to the game, scratching my head trying to work out if and when the game might become in any way intuitive. Ask for help or advice.
Blackavar Sul wrote:Also - ten days into an MMO and I'm afraid I have experienced two views. The inside of my cabin, and the orangy dust clouds of space. I understand that a game set in space will be faced with this problem but the most exiting thing I've seen so far has been a dot in the distance that I have been shooting at. I have not yet encountered anything new, I have not yet encountered any other player other than to see a ship leave the space station and fly off. I'm pretty sure that if I was to head off somewhere for some PVP that would pretty quickly be the end of me. I can't see how I can encounter other players in any way other than in distant chat or in one-sided combat. Join a corp. See the recruitment forum.
Blackavar Sul wrote:So, I'm sorry CCP, I really think it's likely that you could have many more subscribers than you do if you had done things differently. Not by making the game easier - just by explaining it's complexities more effectively and by designing a UI that works. I guess I'll have to keep looking for a decent space game. X3 seems my best bet. So frustrated. EVE may not be for you, especially if you don't take initiative or give up easy. EVE doesn't lead you by the hand. |
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ISD Athechu
ISD STAR
9
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Posted - 2012.01.04 22:19:00 -
[20] - Quote
Hello Blackavar Sul,
I'm sorry to hear about the troubles you are having. I hope this is some useful information for you.
There are lots of resources out there and one of them are the ISD:STAR volunteers. We specialize in helping players, new and old with any questions or problems they may have. Don't also underestimate the usage of other players in the Help Channels. We are in Rookie Help as well as Help channels. We do our best to help out new players to the game and answer as many questions as possible. We have a vast group of volunteers who help out and who know enough first hand about specific things like PVP or Industry. If we don't know about a specific topic first hand we know at least where to look so you can get the information that you are looking for.
As for tutorials if your missing items and it says that you received them first check the tutorials tab. F12 > Tutorials, this is where all the tutorials are located and you can always go back to them and look at them again. They won't give you the items if you already received them but you can read them again. If they don't give you the items you can always file a petition and just talk to a GM about it and let them know what happened. F12 > Petition > Game play > missions in progress. Just gotta take it slowly and read all of the missions and go through it step by step and make sure you read all of the pop-up windows.
As for meeting players you just have to get out in the world and explore and talk to others. Talk in Corp and local it's a good way to meet people. If you just ignore the channels then you won't meet anyone. The forums are also another great way to meet people just interact chit chat and you will make friends. PVP isn't the only way to meet people as you can also run Incursions, PVE corporations and mining Corporations. But joining a player corporation/alliance is going to be your best bet in learning more
There is a lot to learn and it can be a struggle at the start and those that have even been playing the game for years don't understand everything. Use our wiki as we have an ISD team that keeps it up-to-date with the latest information. ( http://wiki.eveonline.com/ ) Even users are able to edit the pages if need be to keep it up-to-date.
Here are a few wiki links(if you haven't looked at them already) that could help you on your path.
http://wiki.eveonline.com/en/wiki/Rookie_Help_Channel_FAQ http://wiki.eveonline.com/en/wiki/Making_ISK http://wiki.eveonline.com/en/wiki/Category:New_Player_Experience http://wiki.eveonline.com/en/wiki/New_Pilot_101
I hope that this helped out a little bit and if you have any other questions don't hesitate to EVEMail me an ask. I am always available by EVEMail and I'm always happy to talk for a little bit in private while i'm in Help channels.
Fly safe o/ Athechu Lt. Commander ISD STAR (Support Training and Resources) |
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Blackavar Sul
Republic Military School Minmatar Republic
0
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Posted - 2012.01.04 23:22:00 -
[21] - Quote
Thank you very much for your helpful, constructive and encouraging replies. I have been using rookie help; it can be quite useful if there is a CCP employee in there moderating it. When the channel is left to it's own devices it tends to degenerate into racism and homophobia just like any other MMO but hey - welcome to the internet. On the whole I have found rookie help to be really useful.
Overall the community, both mod and player has been really helpful and encouraging, probably the most of any MMO I've played.
Today I think I had a bit of a breakthrough - I played ten hours and managed almost all of that time in-game. i.e. not out here, desperately looking for help to explain counter-intuitive UI or unexplained tasks. It seemed like a real breakthrough for me today. Who knows - perhaps this could be a turning point for me.
Thank you for the offers of help in-game. I may well take you up on it. Cheers. |
Surfin's PlunderBunny
Ponies for the Ethical Treatment of Asteroids
796
|
Posted - 2012.01.04 23:34:00 -
[22] - Quote
The easiest solution to your problem is to join a corp.
I used to recommend Eve University but they wouldn't let me join, something about hating me. That could've been CVA too, don't remember.
Eve University teaches new people how to play so you should probably try them first. |
Blackavar Sul
Republic Military School Minmatar Republic
1
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Posted - 2012.01.05 00:07:00 -
[23] - Quote
People seem to suggest picking a path and joining a Corp that supports that task, others suggest joining a learner Corp such as EVE university. Is it reasonable to start with a tutor corp and then move to a PVP/mining/exploration corp later on? (that is assuming they'll have me...) |
Kahega Amielden
Rifterlings
64
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Posted - 2012.01.05 00:13:00 -
[24] - Quote
Blackavar Sul wrote:People seem to suggest picking a path and joining a Corp that supports that task, others suggest joining a learner Corp such as EVE university. Is it reasonable to start with a tutor corp and then move to a PVP/mining/exploration corp later on? (that is assuming they'll have me...)
Both are good options. I've never been a fan of EVE-Uni or starter corps in general but I've heard enough good things about them that I can't really tell you not to. |
J Kunjeh
311
|
Posted - 2012.01.05 00:29:00 -
[25] - Quote
Blackavar Sul wrote:People seem to suggest picking a path and joining a Corp that supports that task, others suggest joining a learner Corp such as EVE university. Is it reasonable to start with a tutor corp and then move to a PVP/mining/exploration corp later on? (that is assuming they'll have me...)
You should feel free to join any corp that fits what you need in the game right now, and then move on to another at a later time when those needs change. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |
Zendo Akuma
Immortal MMX
62
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Posted - 2012.01.05 02:08:00 -
[26] - Quote
Blackavar Sul wrote:People seem to suggest picking a path and joining a Corp that supports that task, others suggest joining a learner Corp such as EVE university. Is it reasonable to start with a tutor corp and then move to a PVP/mining/exploration corp later on? (that is assuming they'll have me...)
It'll all depends on what you find most fun in EVE.
If you really enjoy PvP, join either the Red Federation or Blue Republic (someone correct me if i got the name wrong). These two corps are always at war with each other and can provide support for new players looking to get into PvP.
If you like mining, manufacturing, trading etc, join an industrial Corp. They will provide all the items you need to start off you manufacturing.
If you like PvE, you can always run missions or go exploring wormholes. If you want to explore some wormholes, just contact me in game and i can set up a fleet.
The first few weeks is the toughest, once you get over that hurdle, EVE becomes a lot 'easier'.
Mainly because by then, you can actually fly ships that can be of some use |
Surfin's PlunderBunny
Ponies for the Ethical Treatment of Asteroids
796
|
Posted - 2012.01.05 02:40:00 -
[27] - Quote
Zendo Akuma wrote:
Mainly because by then, you can actually fly ships that can be of some use
coming from a background of terrible pirate corps I have to point out that a noob ship with a point still has a point |
malaire
178
|
Posted - 2012.01.05 11:58:00 -
[28] - Quote
ISD Athechu wrote:As for tutorials if your missing items and it says that you received them first check the tutorials tab. F12 > Tutorials, this is where all the tutorials are located and you can always go back to them and look at them again. They won't give you the items if you already received them but you can read them again. If they don't give you the items you can always file a petition and just talk to a GM about it and let them know what happened. F12 > Petition > Game play > missions in progress. Just gotta take it slowly and read all of the missions and go through it step by step and make sure you read all of the pop-up windows.
The problem is that "crash course" mentioned by OP is NOT listed there - because such tutorial does not exist anymore. That was replaced by AURA tutorials.
So any reference to "crash course" in game is bug and should be fixed. New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |
Tau Cabalander
Retirement Retreat Working Stiffs
394
|
Posted - 2012.01.06 01:35:00 -
[29] - Quote
Surfin's PlunderBunny wrote:Zendo Akuma wrote:Mainly because by then, you can actually fly ships that can be of some use coming from a background of terrible pirate corps I have to point out that a noob ship with a point still has a point Other little-known rookie ship facts for jaded veterans:
* All rookie ships can carry 1 drone.
* A gang of rookie ships with ECM drones and warp disruptors and webbers can make for a lot of cheap fun.
* Rookie ship kills and losses don't appear on all killboard websites, so there is often no stigma attached to losing them.
* On the killboards that track rookie ship losses, a loss of hundreds of them will typically not make a dent in a corporation's efficiency rating.
* You can fit a Cynosural Field Generator I to a rookie ship with the addition of an Micro Auxillary Power Core I, and potentially have several hundred friends titan bridge to you in lowsec / nulsec. Of course, you are pretty much guaranteed to find yourself quickly podded (most cyno alt characters have less than 900,000 skill points so they don't have to purchase a clone upgrade, as they die a lot). It is easier to haul just the modules around than frigates and the modules. |
Ettu Brute II
Republic Military School Minmatar Republic
18
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Posted - 2012.01.07 01:58:00 -
[30] - Quote
malaire wrote:ISD Athechu wrote:As for tutorials if your missing items and it says that you received them first check the tutorials tab. F12 > Tutorials, this is where all the tutorials are located and you can always go back to them and look at them again. They won't give you the items if you already received them but you can read them again. If they don't give you the items you can always file a petition and just talk to a GM about it and let them know what happened. F12 > Petition > Game play > missions in progress. Just gotta take it slowly and read all of the missions and go through it step by step and make sure you read all of the pop-up windows. The problem is that "crash course" mentioned by OP is NOT listed there - because such tutorial does not exist anymore. That was replaced by AURA tutorials. So any reference to "crash course" in game is bug and should be fixed. Not only should all reference to the Crash Course be removed, but also either the skillbooks and modules previously given out by that course should now be provided by other means or the tutorials should be restructured to take account of the new circumstances.
If the petitioning advice is followed, every single player taking the tutorials will be submitting multiple petitions.
Surely it would be far more effcient to simply fix the tutorials? |
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