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Casandra Laur
KIRSTONE ALLIANCE
17
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Posted - 2017.07.13 00:54:59 -
[31] - Quote
. . . and now why do we even need avatars?
All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.
What was the point of walking around in the captain's quarters again? Why did we need to look at our ship in captain's quarters balcony?
They may be thinking of cutting back on designers/programmers, as funds are shrinking.
This is sad, and there may be more stuff being eliminated.
-Cassy |
Niagara Femme
Forcas armadas Circle-Of-Two
7
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Posted - 2017.07.13 01:01:42 -
[32] - Quote
Casandra Laur wrote: . . . and now why do we even need avatars?
All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.
What was the point of walking around in the captain's quarters again? Why did we need to look at our ship in captain's quarters balcony?
They may be thinking of cutting back on designers/programmers, as funds are shrinking.
This is sad, and there may be more stuff being eliminated.
-Cassy
...why u need a face? Dont need a name too, or, ships...or nothing... in really, we dont need nothing.
And the game is off. |
Cypherous
Liberty Rogues Aprilon Dynasty
295
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Posted - 2017.07.13 01:02:48 -
[33] - Quote
Shalua Rui wrote:Cypherous wrote:Shalua Rui wrote:Cypherous wrote:Matthias Ancaladron wrote:1 step forward 6 steps back. Just like dust 514 being turned from an open world drop in drop out large scale planetary warfare running in real time side by side with space ships up in the sky fighting for air superiority into just another cod style lobby shooter of x versus x with no stakes.
Guess we have to just hope star citizen is successful and not a huge scam. Cause it looks like star citizen is the closest were ever going to get to what Eve could be. nah, EVE should never had had CQ and WiS even added in the first place, it never added anything of actual value to the game and never would have, it also means hours of manpower to update, fix, and bugcheck, all for not actually adding anything to the game at all, it was a terrible idea in the first place and i for one will not miss it, playing dressup never interested me in EVE, your pilot avatar is rarely seen by anyone other than you in anything more than a tiny 32x32 icon ingame :P That's what it is - or was - today, but WiS could have worked if CPP did it right in the first place, but - of course - they had to be greedy and jump the gun by trying to sell people over priced accessories for a system that wasn't even there yet... EVE could be a very different game today - with much more meaningful and VARIED gameplay - if CCP hadn't mishandled WiS so thoroughly. ...but I guess that's all moot now anyways. When it comes down to it, CCP aren't the big visionaries and innovators the games media made them out to be for years. The only thing they ever did right was making a semi-solid economy simulator... no small feat, to be sure, but not nearly as impressive as it used to be. I mean, let's be honest, these days, all the game is good for is a few shaking heads over articles listing how much the latest big war cost in real money... How would it be varied, anything you could opt to do while walking in a station could be done faster from the hangar screen, people do NOT want to spend ages walking from place to place to browse contracts or to fit ships or to buy things on the market etc, what varied gameplay do you think would exist from inside a station, they wouldn't have added anything that couldn't be done from the outside and they wouldn't have added anything that would have forced people to enter the station to defend against WiS wouldn't have added anything meaningful apart from some stupid /dance emotes or the ability to show off those clothes you got, not that most of the players would ever see them because they wouldn't be wasting time walking around :P True... if you have the imagination of post 2012 CCP, that is. In fact, with a solid out-of-pod character framework, we could have had quite a few "meaningful" gameplay options today... from corporation HQ offices complete with meeting rooms and stuff, over gambling in bars to ship2ship FPS boarding action and even ground combat... heck, if they stayed on course and concentrated on EVE proper, they might have never needed to make DUST or Valkyrie into standalone games, but integrated them into their main universe from the start. Alas, it's CCP, and they are so notorious for making bad design/development decisions by now, it's almost comical...
Why would meeting rooms for corps be meaningful? what benefit would they have over just using the chat window, seeing an avatar doesn't make a meeting any better at all and when you're talking about super massive corps you won't all fit :P
Gambling in bars isn't meaningful, its minigames at best, it doesn't actually add to the game as a whole, those same minigames would work via the hangar in a small window without the need for expensive 3D modelling tech
Ship to ship FPS stuff is what dust was for, it didn't work out that well, dust was canned and orbital bombardment was awkward to arrange and still entirely reliant on waiting for players to request them, why should i be forced to play an FPS to stop you from boarding my ships? you don't force these things on players so i would need a way to opt out and most people would because it would be a pointless addition
Adding those features in to EVE as a single game would mean locking the gameplay away from people on other platforms like consoles and VR mobile devices, not great for making money, hence why they made them different games with different platforms to appeal to the most people possible, the bad design and development choices were to even make WiS in the first place, it was literally built as tech they would have planned to use to make their world of darkness MMO, sure its pretty to look at but as far as EVE goes, it wouldn't have added anything meaningful |
Casandra Laur
KIRSTONE ALLIANCE
17
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Posted - 2017.07.13 01:09:05 -
[34] - Quote
Niagara Femme wrote:Casandra Laur wrote: . . . and now why do we even need avatars?
All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.
What was the point of walking around in the captain's quarters again? Why did we need to look at our ship in captain's quarters balcony?
They may be thinking of cutting back on designers/programmers, as funds are shrinking.
This is sad, and there may be more stuff being eliminated.
-Cassy ...why u need a face? Dont need a name too, or, ships...or nothing... in really, we dont need nothing. And the game is off.
That's right! I don't need a face to play a game.
On another note, this is what was mentioned in the blog:
"If we were to commit to advancing walking in stations in the future, then the existing captainGÇÖs quarters and its underlying software would need to be removed from the client and rebuilt from scratch regardless." -CCP Falcon
-Cassy
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Shalua Rui
Rui Freelance Mining
30560
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Posted - 2017.07.13 01:10:06 -
[35] - Quote
Consoles and VR... yea, that worked so great!
...as I said, imagination, or the lack thereof.
Whatever, I stopped arguing for WiS years ago... EVE never became the game it could have been, and so it will flounder about in it's little niche until it - and CCP - inevitably, finally dies.
"ginger forum goddess, space gypsy and stone nibbler extraordinaire!"
Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)
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Niagara Femme
Forcas armadas Circle-Of-Two
7
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Posted - 2017.07.13 01:10:12 -
[36] - Quote
"Why would meeting rooms for corps be meaningful?"
U need the project discovery for what, real science? In fact, we do not need anything, EVE has been summed up, in the long run and its life, in traps for players to spend plex exchanging this for time of game and ISK. Anything that refers to the 'open world' is being, year after year, castrated, taken from the game.
Project Discovery is just an 'excuse', a 'bad arrangement' to justify (misleading) propaganda about EVE. EVE is not an exploration game, it's not an open world game. It is summarized in ganks, wars, fleets and 'point and destruct'.
I think there are people confusing the idea of EVE, initial of the game, with some 'little game' of 'shot' ...
(... but there are those who like this genre)
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Niagara Femme
Forcas armadas Circle-Of-Two
7
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Posted - 2017.07.13 01:16:57 -
[37] - Quote
#18 - 2017-07-12 13:54:33 UTC | | Edited by: Niagara Femme
"Your fear?
That the CCP ceases to 'invoice' on the condition that we become slaves?
Your fear?
That, with the player-to-player interaction, we can have another notion of 'the other' and, immersed in the game, can we make new bonds of friendship, alliances?
Your fear?
That we use our time not to destroy ships (give money to the CCP) but to do other things, such as decorating a room, a 'backyard', etc.?
Your fear?
May we expand our minds on politics and economics, relationships?
It makes absolutely no sense to have an 'avatar' if the idea is to limit the game (and it was not so in the past) to a 'point and destroy'. Eve may be more than that.
Today, we are slaves in a world (a litle roon) that has been sold as 'total freedom'. His freedom comes down to making ISK to power one of the top 5 MMOs in the gaming industry. CCP can give more to its players ...
I do not like living as a slave.
We have no freedom, just to get on a ship and shoot everything we see ..."
"#19 - 2017-07-12 14:25:03 UTC | I'll tell something
When I'm 'afk', for example, having lunch, dinner, studying, working, I go to the interior of a station. I always liked Eve's 'visual' online. It reminds me a lot about the 'movie from Ridley Scott's - Blade Runner (1980). Even today, after years and years, I look for something similar - something that makes me feel good and the EVE makes me feel good.
Remember when you had the choice to choose the song to listen to? Why did CCP take this away from us? It was another choice and, let's face it, the soundtrack of the game is fantastic.
Sometimes it seems that everything that gives life or can give life to the game, in what concerns 'human relations', is censored, castrated, day after day and that our function is, exclusively and exclusively, to kill some Others to feed the market.
Players deserve more than that. I deserve more. I like strategy, politics. Eve is not a 'shot' MMO. It is more than that. We meet real people, make friendships and that is what, in the end, will be left for us. So, why not 'meet' characters? "
This is a game and i like this game. |
Ebony Texas
The Knights Armada Sev3rance
69
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Posted - 2017.07.13 03:18:42 -
[38] - Quote
Farewell Captains Quarters,
"this is my personal apartment, if someone ever comes thru that door! i would turn this game off..why does that dude have the highest bounty?" - after my 1st login into Eve Online.
they cant give us ship interiors unless we stick a x-men visor on our heads,
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Raffael Ramirez
Exanimo Inc Badfellas Inc.
84
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Posted - 2017.07.13 05:43:51 -
[39] - Quote
So instead of adding things they take things away in a "release" and that is worthy of a devblog?
What happened to this game????
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Krima Sumyungi
Perkone Caldari State
7
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Posted - 2017.07.13 05:49:02 -
[40] - Quote
Ebony Texas wrote:
One of the first things that we want to investigate is to release a 64-bit EVE client to better utilize your available system memory when playing. Compiling a 64-bit client has been held back by the outdated middleware that was needed by captainGÇÖs quarters.
Holy sheep chit.. now they plan on killing all our PC's.
No, only the outdated PC's that should have been dumped in the trash 10 years ago.
Just remember to back up your hard drives, hide your boot.ini files, and keep a fire extinguisher handy for any errant CCP code that decides to overrule your graphics card driver and make your GPU burn up.
You know, the usual chit CCP already does. |
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Spc One
The Chodak Void Alliance
326
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Posted - 2017.07.13 05:53:23 -
[41] - Quote
So walking in stations is: NO
Also what's the point of apparel then ?
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Krima Sumyungi
Perkone Caldari State
7
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Posted - 2017.07.13 08:42:33 -
[42] - Quote
Spc One wrote:So walking in stations is: NOAlso what's the point of apparel then ?
Absolutely none. Sell any you don't want now before the bottom falls out. |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
442
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Posted - 2017.07.13 08:53:43 -
[43] - Quote
Ebony Texas wrote:Shalua Rui wrote:Ebony Texas wrote:Old Pervert wrote:Ebony Texas wrote:While captainGÇÖs quarters will be removed from New Eden with the August release, the ability to view your avatar in 3D will remain in place through the show info window on characters.
this is the biggest crock or crap I have ever seen.. you have players some not all that spent real money on their gear just to look at it in a freaking window.
CCP ARE YOU FREAKING KIDDING ME!...
Which begs the question, why on Earth would you bother spending real money on something that had absolutely no benefit to you in-game? You paid to look pretty, you can still look pretty in a window. The same window that everyone else already saw anyways... assuming they ever looked, which I can promise they did not. lol..players must have some eye candy and since ccp sold me this suit.. you betcha I want to walk around in it!.. look at these heels which cost me millions in isk.. MILLIONS! now I wont even be able to walk.. That's the fundamental difference between two kinds of EVE players... and CCP desided years ago which ones they will focus on in the future. Spoler: It's not those that care about fashion... funny I thought the entire WiS agenda was to push microtransactions which in turn caused the community to rage much and begin the iconic Burn Jita.. still its going to feel really strange having a ships of a space navy with no hanger or bay to walk around in.. guess these nerds haven't watched any single sci-fi movie ever created since every last one of them had some type of CQ/Piliot Hanger involved when it came to spaceships.. SHAME SHAME SHAME on CCP.. I guess it called for too much work.. ccp cant have that, they need extra time to break the game even further. im going to say goodbye to my sofa and multi-panels tonight.. R.I.P
it wasn't even about micro transactions, it was the cost of those transactions. The monocle which is no longer sold cost somewhere about $50 usd, you don't see people having their seizures over other clothes, skins, plex and extractors do you?
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Shalua Rui
Rui Freelance Mining
30567
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Posted - 2017.07.13 09:03:12 -
[44] - Quote
Krima Sumyungi wrote:Spc One wrote:So walking in stations is: NOAlso what's the point of apparel then ? Absolutely none. Sell any you don't want now before the bottom falls out. ...and also keep away from the New Eden Store from now on, at least when it comes to apparel.
"ginger forum goddess, space gypsy and stone nibbler extraordinaire!"
Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)
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Hir Miriel
Elves In Space
372
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Posted - 2017.07.13 10:22:55 -
[45] - Quote
Captain Quarter's was an incomplete start to diversifying the complexity of EVE. It could have been the base of a product like Instagram or Facebook, which people use to show pictures of stuff to others, and both of which seem somewhat popular. The Captain's Quarters could have been part of the players persona. Players could have created a man cave, or space cave, of their adventures, which they could share with others. But like many players have said there was not enough content able to interact with the Captain's Quarters, so all the links to killboards or rare cosmetic drops or photographic displays of galactic events, that could have been possible content, were not. All of this functionality was left to develop in other places, like Imgur, when really all online MMOs are social networks and should protect their ability to link players in differing ways.
~
~~
Thinking inside Schrodinger's sandbox.
~~
~
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Tavin Aikisen
Phoenix Naval Operations Phoenix Naval Systems
449
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Posted - 2017.07.13 11:24:21 -
[46] - Quote
Dust 514, atmospheric flight at EVE Fanfest 2007, the EVA prototype, Walking in Stations demonstrations and prototypes dating all the way back to EON Magazine issue #4, that Legion thing?
You've had enough chances to really make this the an even greater sci-fi universe we could imagine...
Truth is, that dream was lost years ago when people high up turned creative decisions into business decisions. Confining an integrated FPS to a dying console. Turning Walking in Stations into to a double dipping cash grab. Has anyone heard from EVE Valkyrie lately, or that other VR game? Effectively dissecting the lore from the gameplay. And now putting ALREADY WORKING gameplay into the "too hard basket"...
So what's the plan now? We just going to keep re-modelling ships and re-writing current gameplay mechanics? Those features are great, but that's not going to take us into the future.
"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."
-Cold Wind
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Kieron Veidah
State War Academy Caldari State
0
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Posted - 2017.07.13 11:31:17 -
[47] - Quote
That's great news. Taking the efforts back to where it belongs: developing a space-based game. I'm already excited to the perspective of new content to come after that. |
Don Pera Saissore
179
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Posted - 2017.07.13 13:23:55 -
[48] - Quote
Can we have the CQ loading screen as a static background plz |
Doris Laur
Federal Navy Academy Gallente Federation
14
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Posted - 2017.07.13 14:16:25 -
[49] - Quote
Don Pera Saissore wrote:Can we have the CQ loading screen as a static background plz
They will not do that because of the big corps that pay to have their ads put on those two screens in the hanger. That's also why we didn't get the option of turning them off.
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Crash 888
TRINTEX
18
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Posted - 2017.07.13 14:33:51 -
[50] - Quote
Casandra Laur wrote: . . . and now why do we even need avatars?
All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.
+1 to go back to old avatars instead of these shop mannequins.
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Cypherous
Liberty Rogues Aprilon Dynasty
297
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Posted - 2017.07.13 15:31:17 -
[51] - Quote
Krima Sumyungi wrote:Ebony Texas wrote:
One of the first things that we want to investigate is to release a 64-bit EVE client to better utilize your available system memory when playing. Compiling a 64-bit client has been held back by the outdated middleware that was needed by captainGÇÖs quarters.
Holy sheep chit.. now they plan on killing all our PC's.
No, only the outdated PC's that should have been dumped in the trash 10 years ago. Just remember to back up your hard drives, hide your boot.ini files, and keep a fire extinguisher handy for any errant CCP code that decides to overrule your graphics card driver and make your GPU burn up. You know, the usual chit CCP already does.
boot.ini isn't used in anything above XP, which was removed from the supported OS list iirc :P |
Krima Sumyungi
Perkone Caldari State
9
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Posted - 2017.07.13 18:55:45 -
[52] - Quote
Cypherous wrote:Krima Sumyungi wrote:Ebony Texas wrote:
One of the first things that we want to investigate is to release a 64-bit EVE client to better utilize your available system memory when playing. Compiling a 64-bit client has been held back by the outdated middleware that was needed by captainGÇÖs quarters.
Holy sheep chit.. now they plan on killing all our PC's.
No, only the outdated PC's that should have been dumped in the trash 10 years ago. Just remember to back up your hard drives, hide your boot.ini files, and keep a fire extinguisher handy for any errant CCP code that decides to overrule your graphics card driver and make your GPU burn up. You know, the usual chit CCP already does. boot.ini isn't used in anything above XP, which was removed from the supported OS list iirc :P
And you know as well as I do there's still plenty of knobs still using XP anyway. |
Revis Owen
The Conference Elite CODE.
543
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Posted - 2017.07.13 18:56:08 -
[53] - Quote
Good riddance! Keep killing all vestiges of Space Barbie with fire!
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Alaric Faelen
Native Freshfood Minmatar Republic
510
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Posted - 2017.07.13 21:03:18 -
[54] - Quote
+1 Revis.
Eve didn't need it, and it didn't offer anything to an already system intensive game.
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Cypherous
Liberty Rogues Aprilon Dynasty
298
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Posted - 2017.07.13 23:19:09 -
[55] - Quote
Krima Sumyungi wrote:Cypherous wrote:Krima Sumyungi wrote:Ebony Texas wrote:
One of the first things that we want to investigate is to release a 64-bit EVE client to better utilize your available system memory when playing. Compiling a 64-bit client has been held back by the outdated middleware that was needed by captainGÇÖs quarters.
Holy sheep chit.. now they plan on killing all our PC's.
No, only the outdated PC's that should have been dumped in the trash 10 years ago. Just remember to back up your hard drives, hide your boot.ini files, and keep a fire extinguisher handy for any errant CCP code that decides to overrule your graphics card driver and make your GPU burn up. You know, the usual chit CCP already does. boot.ini isn't used in anything above XP, which was removed from the supported OS list iirc :P And you know as well as I do there's still plenty of knobs still using XP anyway.
Sure, but EVE doesn't launch on it so they aren't going to be here to read your message :P |
Cypherous
Liberty Rogues Aprilon Dynasty
298
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Posted - 2017.07.13 23:20:02 -
[56] - Quote
Yay double post |
Loki Feiht
Warcrows Shattered Foundations
214
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Posted - 2017.07.14 00:36:38 -
[57] - Quote
Of course when you bring a feature into the game that has no purpose it will never get used, a simple corp office iteration may have seen more use especially with some added fluff but hey, i find it hard to believe they'v had anyone working on this at all over the last few years because it doesn't look like anythings happened for a long, long time.
More NPC - Randomly Generated Modular Content-áthread
https://forums.eveonline.com/default.aspx?g=posts&t=220858
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Alea
Pator Tech School Minmatar Republic
248
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Posted - 2017.07.14 16:06:25 -
[58] - Quote
Spc One wrote:So walking in stations is: NOAlso what's the point of apparel then ?
The same as ship skins, nobody sees them but the owner so is a complete waste of money, it's just a way for CCP to make more money off the kids, dress up space Barbie etc.
I never liked the idea of walking in station, back before CCP started to ruin the game all I wanted to do was blow things up, I'm a man for crying out loud I don't wanna dress up my avatar like some grade school girl I wanna go out and kill stuff.
Whomever is making the last few years decisions on what changes are to be implemented in this game, must hate Eve with all their being.
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Keno Skir
1721
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Posted - 2017.07.14 17:06:25 -
[59] - Quote
Alaric Faelen wrote:+1 Revis.
Eve didn't need it, and it didn't offer anything to an already system intensive game.
System intensive? I can run 4 clients simultaneously, couldn't do that with an old Farcry :/
EvE client has always been pretty chilled for me :)
Screw station walking barbies in space hello kitty online aspirant CQ wasteman :) Never should have been added anyway.
Black Lanterns Blog <- Read my ramblings -.-
250,000 Bonus SP when you start an Alpha Clone HERE <---
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Issler Dainze
Tadakastu-Obata Corporation
2698
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Posted - 2017.07.14 19:15:57 -
[60] - Quote
So the final shoe drops. The CQ was a failed technology exercise. CCP basically created their own character focused engine. It was not scalable and ran poorly one average hardware. They built a dead end (that same bet on the internal engine choice they made killed the Vampire game too).
CCP claimed to never understand what some sort of ambulation could add to Eve. A single character Captain's "jail cell" did not add to the experience. If CCP had just used the same game engine they used for Dust it would have scaled and you could have had more than on character in your jail cell.
An older and every bit as fun space game Earth and Beyond launched with walking in stations. They even had a few stations with discos! And NPCs could be in stations and become the source of missions and could be vendors, The one use my Guild in that game found useful was we met as a group in stations regularly. It added to the game. I was always sad that CCP felt to take the feature anywhere it needed to be something dramatically more than that.
Honesty I believe they used the "no compelling game play for ambulation" excuse to cover up for a game engine experiment that failed. Even if they had that "compelling" WIS experience figured out they would have had to scrap the engine the CQ was based on, It was that engine that could never have supported a compelling experience.
So its sad to finally fill our CQs with poison gas but I agree the resources to maintain that clearly failed feature should go to more productive places. |
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