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ergherhdfgh
Imperial Academy Amarr Empire
2016
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Posted - 2017.05.17 15:58:44 -
[31] - Quote
Thora Unni wrote: paying 945isk a round is excessive. Even at their cheapest according to eve market they are 680isk. 10-15x the retail cost for 40DPS doesn't seem worth it for PvE (PvP most certainly) Particularly as I make them for under 35isk. full set of ammo is 113,400k I generally refill my turrets 3 times. Even at 2.5 to account to the DPS increase I'd be looking at 283k isk a mission opposed to 12,000isk. That means if I were able to blitz and do the 10 million you are taking about, thats 4 missions an hour. Losing 1 million in ammo. I figure the extra time it takes with the lower ammo would work out to be the same really. (figure 60-65dps (340vs400 once I get my skills where they need to be)) Though I may keep some around for PvP purposes should it be required.
This may be a fairly extreme example but I often feel that when picking examples to demonstrate subtle points, sometimes picking extremes helps in the visualization of the concept that then can be conceptually dialed back to something more relevant.
So when I first started playing this game I wound up running level 4 missions in a Drake ( before they were nerfed ). The drake had plenty of tank to handle them but the DPS was painfully low. It would take me hours to finish one mission. I did not think that a little bit more dps could matter that much.
As I added small percentages of DPS from skills completing I would notice it. What I did not realize is that if an NPC is repping 100 HP / sec and you are only applying 110 DPS then adding 10 DPS would cut in half the amount of time it took you to kill that NPC.
quantifying actual damage landed and trying to do cost / benefit analysis on things like faction ammo in this game can be difficult. However if you are running a lot of the same missions you could experiment with it. Run the mission both ways multiple times and time it. See the difference. Then figure an accurate isk / hour from the mission including LP. It's a lot easier to do with something like chaining anoms or belt ratting where you can get it down to bounty ticks. However it's still doable to come up with fairly accurate data this way.
More importantly you will learn things about the game through experimenting in this way. I believe that you will be better served at this point with experimenting and learning rather than assuming or just reading. Your practical knowledge / experience in this game is the second most important thing that you have. So I strongly suggest prioritizing learning above isk / hour.
The single most important asset that you will have in this game is your relationships with other players. |
Sabriz Adoudel
Move along there is nothing here
5982
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Posted - 2017.05.19 01:26:58 -
[32] - Quote
ergherhdfgh wrote:Thora Unni wrote: until I am a little more familiar with the game again I'm staying away from Corporations as in every single MMO I've ever played I leave them when they start demanding I do things that are counter productive. Right now EvE is a nice little time sink so I am doing things slow for my enjoyment.
Eve is not like other games. I've not been in any corporations in Eve that demand I do things. I am sure corps like that exist but I assume that they are in a minority. Eve is about who you know and what you know and not your character's stats. Eve is a true MMO in the sense that it's meant to be played with others. Corps may not be for everyone and some people may do well outside the corp structure but you will need to make friends in this game and find people to do stuff with or there really is not point in playing this game. Joining a corp is a good way to find like minded people to fly with. However more important than joining a corp right now, I think is looking for one. Start looking for a corp to join but don't be in a hurry to join one. Many corps and alliances have public chat channels that they use for recruitment. Use those as a means of gaining access to vets that you can chat with and ask questions. This not only gets you access to advice in real time but gives you a chance to feel different corps out and see what their players and activity levels are.
Some corps function as chat lobbies and some as academies. These corps tend to impose low requirements on members.
Others function as cohesive groups working together to impose themselves on the game world. These corps may require you participate in strategic operations, structure or sovereignty defenses or the like.
Ask questions and determine if the corp is indeed a fit for your goals in game.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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Bradley Chaturvedi
Shattered Fleet
0
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Posted - 2017.05.20 06:18:42 -
[33] - Quote
Heres how i got my cash: I joined a wormhole corp .... paid a guy to "santitze" a common perimeter deposit. and then mined an ENTIRE arkonor and bistlot asteroid
3 hours = 30 mil in a venture with NOTHING(ALL OTHER SLOTS EMPTY) other than 2x miner I |
Scialt
Universal Sanitation Corporation
132
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Posted - 2017.05.22 14:28:55 -
[34] - Quote
There are hundreds of ways to get ahead in Eve... and none are really wrong.
For a truly new player, the first thing I'd do is the career agent missions. Not just one career agent... all 5 of them. This should leave you with around 10 million isk and an assortment of ships (couple of ventures, couple of industrials, 3-4 frigates and a destroyer). There are 3 sets of career agents for each faction (Amarr/Caldari/Minmatar/Gallente) and they are incredibly easy. The "toughest" missions are where you have to manufacture a ship... but if you do all the missions you should already have the ship they ask you to manufacture as a gift... so no real problem there.
So... if you do all 3 "sets" of career agents for your faction... you should have 15-20 ships and 30m isk or so. But... you can also do the missions for other factions as well. If you're alpha... you can't fly the ships so there's not much of a point... but for a new Omega that's 120m isk and 70+ ships of various factions to start with.
Now doing all of those missions might be tedious... but it's pretty much risk free. With a little drone skilling... you can literally do every single mission in a venture (other than the ones your ship blows up... use something else for that). Once you've had enough of career missions, do the SOE arc in a cruiser of your choice... you should be able to afford it. Or take up exploration. Or join FW. Or grind standing for missions. Or just go to null.
The point is those career missions are an easy (though somewhat tedious) way to get yourself on your feet isk wise if you're struggling to get started. |
Keno Skir
1613
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Posted - 2017.05.22 16:56:48 -
[35] - Quote
CaseyLP wrote:Thora Unni wrote:CaseyLP wrote: That's why I said you have to be smart. I was also ganked the first couple times I went exploring. But after a while I got smarter about how I went about it and right now the current ship I'm using has lasted me for over two weeks of straight exploration, and most of the time I don't even see anyone on d-scan.
Absolutely when you have the skills needed to avoid people and have trained the right set of skills to the right levels. While More importantly have the right experience for it I'm sure it can be very productive. Skills will get you in a ship to minimize risk, but experience will save your bum. Experience that many new players just don't have. For a new player to do exploration you really have to do a lot of research a head of time. Know how to Dscan effectively, know to keep aligned. Have some luck and play at off peak times. Based on my experiences so far I play at times when people who are willing to pod you for fun are around. So for now I'll keep to other things. But I agree based on all that I read you are absolutely right. Which is why I gave it a try. If you have had a good experience with it go for it. To be honest, when I go exploring I don't really have a plan. I literally just undock from whichever station I'm at, scan the first cosmic sig I see, and if it's a wormhole I go through it. And like I said, I haven't died in at least two weeks now, and I am using an Imicus, which is immediately available (or the other racial equivalent) to new players. And you're never gonna get the experience if you don't experience
^ This man speaks the truth. Stop waiting for skills and go learn why you don't need them anyway. I will happily teach you how to keep the wallet green via exploration.
Black Lanterns Blog <- Read my ramblings -.-
250,000 Bonus SP when you start an Alpha Clone HERE <---
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