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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Mokada Akiga
Bah Weep Grah Na Weep Mini Bahm StarBlazers Alliance
3
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Posted - 2017.03.16 20:17:29 -
[211] - Quote
Sir BloodArgon Aulmais wrote:Plex, unlike subscription, is able to be traded and sold for isk. You can't sell your sub for isk. Thats the way it was meant to be. As others have said, I'd like to see smaller time-allotments. It makes perfect sense, and with the new split I see no reason why not. If anything, this would benefit alphas. Being able to go omega for a small amount of time, or for an already omega to gift something to an alpha without spending over a billion.
That's the market place, you could always just purchase a plex with RLM and then gift it to that person.
My guess for no attachments is so payers can't post stuff from CCP screws us over.
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SyD Apolony
The Synaptic Cleft
0
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Posted - 2017.03.16 20:20:26 -
[212] - Quote
The Aur -> PLEX idea, i can live with, I agree with many here that the golden vault of happiness is a bit over the top, you are now forcing an interface change that puts you into the same category of many steam Pay-to win games that dont need to be named. however the biggest thing i would argue against the vault, ...DID CCP not JUST condemn doing a similar action within citadels, an exploit of the game? so you found an exploit where players could instamove things between citadels and thought, hey Lets hammer ban people for doing this, but lets also use it as a way to transport the most risky item in the game. I jsut found it ironic its basically the same mechanic you deemed an exploit recently.
+1 to adjusting prices of PLEX though, if you are going to granularize it so much, why not bring it into a closer relationship vs. price with a paid monthly sub?
Edit: next we will see kill mails with "gold" ammo and ships with no repair fees and infinite ammo that can only be bought with RMT.
just think entire fleets of golden immortal corvettes run by angsty alpha clones |
Merin Ryskin
Peregrine Industries
243
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Posted - 2017.03.16 20:21:34 -
[213] - Quote
Lavayar wrote:Another one who didn't understood the change. PLEX will be no ingame item anymore. It'll be new premium currency. And "vault" is just premium wallet. Actually it can't be named "Pilot's License Extension" anymore. Everything else is fuss to hide the truth.
Oh, I understand it, and I disagree with it. PLEX is just fine as an in-game item and it should stay that way. |
Col Crunch
Fancypants Inc Intrepid Crossing
15
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Posted - 2017.03.16 20:21:49 -
[214] - Quote
SyD Apolony wrote:The Aur -> PLEX idea, i can live with, I agree with many here that the golden vault of happiness is a bit over the top, you are now forcing an interface change that puts you into the same category of many steam Pay-to win games that dont need to be named. however the biggest thing i would argue against the vault, ...DID CCP not JUST condemn doing a similar action within citadels, an exploit of the game? so you found an exploit where players could instamove things between citadels and thought, hey Lets hammer ban people for doing this, but lets also use it as a way to transport the most risky item in the game. I jsut found it ironic its basically the same mechanic you deemed an exploit recently.
+1 to adjusting prices of PLEX though, if you are going to granularize it so much, why not bring it into a closer relationship vs. price with a paid monthly sub? Where is the mention of a price adjustment? |
SyD Apolony
The Synaptic Cleft
0
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Posted - 2017.03.16 20:23:36 -
[215] - Quote
Col Crunch wrote:SyD Apolony wrote:The Aur -> PLEX idea, i can live with, I agree with many here that the golden vault of happiness is a bit over the top, you are now forcing an interface change that puts you into the same category of many steam Pay-to win games that dont need to be named. however the biggest thing i would argue against the vault, ...DID CCP not JUST condemn doing a similar action within citadels, an exploit of the game? so you found an exploit where players could instamove things between citadels and thought, hey Lets hammer ban people for doing this, but lets also use it as a way to transport the most risky item in the game. I jsut found it ironic its basically the same mechanic you deemed an exploit recently.
+1 to adjusting prices of PLEX though, if you are going to granularize it so much, why not bring it into a closer relationship vs. price with a paid monthly sub? Where is the mention of a price adjustment?
apologies it was not in OP, it was in a post by Algarion Getz a few posts back ;) I should have quoted sorry ;) |
Kharn Gorechild
KarmaFleet Goonswarm Federation
1
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Posted - 2017.03.16 20:27:53 -
[216] - Quote
Excessive Microtransactions incoming. Watch them start selling plex at 400units a pop so you have to buy 2 for a month's worth of time |
Frostys Virpio
KarmaFleet Goonswarm Federation
3204
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Posted - 2017.03.16 20:30:01 -
[217] - Quote
Kharn Gorechild wrote:Excessive Microtransactions incoming. Watch them start selling plex at 400units a pop so you have to buy 2 for a month's worth of time
Who the hell buy PLEX with RL money to get a month of game time? |
Alderson Point
Federal Navy Academy Gallente Federation
38
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Posted - 2017.03.16 20:33:50 -
[218] - Quote
Manic Velocity wrote:I like the idea of unifying PLEX and Aurum, and the concept of making PLEX more granular in how it is bought and sold. These two things really simplify the mental gymnastics of how PLEX can be used. Good stuff there.
But I absolutely DO NOT like the concept of the PLEX Vault. This completely eliminates the risk/reward aspect of moving PLEX throughout the cluster, which will cause all PLEX prices to be completely stable across New Eden.
The PLEX Vault treats PLEX as a unique item which is always safe unless the player is exceptionally stupid. And that's not how EVE works. Destruction is vital to the sandbox, and the PLEX Vault reduces the chance of PLEX being destroyed to nearly zero.
The PLEX Vault feels like a hand-holding feature created specifically for newbros and Alphas who couldn't be bothered to do the bare minimum of research before purchasing PLEX. I get that CCP wants to invite and retain new players, but don't do it by babying them. It's insulting to their intelligence, and it will only serve to give them the wrong impression. EVE is not a place where you or your assets should feel 100% safe, EVE is not 100% fair, and that's exactly what makes the game worth playing.
Think of it logically, Imagine if you had to carry all your isk around with you all the time, sure a gold mine for gankers, but it would basically be an awful mechanic.
Why should game time be any different? Because new players will either see it as gametime or to convert to isk
Just because It was, does not mean it must always remain so. This is a good and logical move, even though some will feel cheated out of the occasional big payday. |
Col Crunch
Fancypants Inc Intrepid Crossing
15
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Posted - 2017.03.16 20:34:16 -
[219] - Quote
Frostys Virpio wrote:Kharn Gorechild wrote:Excessive Microtransactions incoming. Watch them start selling plex at 400units a pop so you have to buy 2 for a month's worth of time Who the hell buy PLEX with RL money to get a month of game time?
This person |
Sir BloodArgon Aulmais
Fortis Fortuna Adiuvatt Dot Dot Dot
63
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Posted - 2017.03.16 20:34:20 -
[220] - Quote
Kharn Gorechild wrote:Excessive Microtransactions incoming. Watch them start selling plex at 400units a pop so you have to buy 2 for a month's worth of time
If you're buying plex from CCP to pay your sub, then you deserve to be ripped off. |
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Myriad Blaze
Common Sense Ltd Nulli Secunda
457
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Posted - 2017.03.16 20:37:29 -
[221] - Quote
Def Monk wrote:So, 500 plex works out to be 1hr, 26min, 24 seconds of game time per PLEX. Why not convert them all to 720 units, which will make every plex exactly 1 hour of game time?
One nice outcome about this is someone can say "Hey, I wanna buy/give 1 week of play time". And they can do that now. But, then the question rises: how many do I need? With the current 500 per plex, that math is complicated and dumb. At 1 hour per, its simple: 24 hours, 7 days, I need 168 PLEX.
EDIT: My math is assuming 1 PLEX = 30 days. This is an excellent idea.
It helps to explain PLEX and its value to new players: 1 PLEX is equivalent to 1 hour of game play.
CCP currently has no plans regarding smaller game time packages than 30 days. By converting current PLEX to 720 units CCP would keep the option to change their minds, while a conversion to 500 units would limit their choices in that regard.
Increasing the granularity slighly more should also make it easier to set good prices in the shop in the long run.
Going for the 1 PLEX = 1 hour ratio would be elegant, whereas a 1 PLEX = 1,44 hours = 1h, 26min, 24s conversion is... less sophisticated. |
Merin Ryskin
Peregrine Industries
243
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Posted - 2017.03.16 20:44:44 -
[222] - Quote
Alderson Point wrote:Think of it logically, Imagine if you had to carry all your isk around with you all the time, sure a gold mine for gankers, but it would basically be an awful mechanic.
Why should game time be any different?
Because, unlike ISK, PLEX is a trading commodity. You buy and sell it on the market, you can invest in it and hope to sell for more at a later time, you can attempt to play the market taking advantage of price differences in different locations, etc. None of that happens with ISK. |
SIEGE RED
The Darwin Initiative
1
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Posted - 2017.03.16 20:44:53 -
[223] - Quote
Myriad Blaze wrote:Def Monk wrote:So, 500 plex works out to be 1hr, 26min, 24 seconds of game time per PLEX. Why not convert them all to 720 units, which will make every plex exactly 1 hour of game time?
One nice outcome about this is someone can say "Hey, I wanna buy/give 1 week of play time". And they can do that now. But, then the question rises: how many do I need? With the current 500 per plex, that math is complicated and dumb. At 1 hour per, its simple: 24 hours, 7 days, I need 168 PLEX.
EDIT: My math is assuming 1 PLEX = 30 days. This is an excellent idea. It helps to explain PLEX and its value to new players: 1 PLEX is equivalent to 1 hour of game play. CCP currently has no plans regarding smaller game time packages than 30 days. By converting current PLEX to 720 units CCP would keep the option to change their minds, while a conversion to 500 units would limit their choices in that regard. Increasing the granularity slighly more should also make it easier to set good prices in the shop in the long run. Going for the 1 PLEX = 1 hour ratio would be elegant, whereas a 1 PLEX = 1,44 hours = 1h, 26min, 24s conversion is... less sophisticated.
It would certainly avoid a few pitfalls and particularly some new player perception problems. Question is whether it would fit with CCP's metrics. Now if CCP were to engage in a bit of conversation on this, you could exchange viewpoints - always handy. We'll see. Right now this all is up in the air anyway. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6558
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Posted - 2017.03.16 20:53:25 -
[224] - Quote
Kismeteer wrote:Are we have any of the questions in this thread answered by CCP or the CSM?
I've answered some?
Granted, they could have been answered by someone who actually read the blog, but I've answered.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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SIEGE RED
The Darwin Initiative
1
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Posted - 2017.03.16 20:57:56 -
[225] - Quote
Steve Ronuken wrote:Kismeteer wrote:Are we have any of the questions in this thread answered by CCP or the CSM? I've answered some? Granted, they could have been answered by someone who actually read the blog, but I've answered.
Some questions, sure - others, not so much That said, yes, reading both blog and comment thread helps |
Elizabeth Norn
Nornir Research Nornir Empire
1028
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Posted - 2017.03.16 20:59:09 -
[226] - Quote
Please test for all possible locations of PLEX so we don't lose them, and please don't put them impound like you did with fighters (market / corporation deliveries exists .
It won't be fun when you get a petition from me saying that my PLEX in asset safety/wraps, ship cargos, active/expired contracts, market orders, or any of the above in corp assets have gone missing.
While I don't appreciate the loss of the PLEX regional arbitrage market, or killmails, I understand why you're doing, but I'd much prefer those to stay and a decent warning given.
Free 3rd party services
21 day trial, you keep the whole PLEX
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Klyith
GoonWaffe Goonswarm Federation
178
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Posted - 2017.03.16 21:08:01 -
[227] - Quote
Frostys Virpio wrote:Kharn Gorechild wrote:Excessive Microtransactions incoming. Watch them start selling plex at 400units a pop so you have to buy 2 for a month's worth of time Who the hell buy PLEX with RL money to get a month of game time?
At some times it's been cheaper for Euros to buy a time code from a US reseller than to sub directly, but that's more about IRL currency variation than anything germane to this thread. |
Chainsaw Plankton
FaDoyToy
2661
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Posted - 2017.03.16 21:14:53 -
[228] - Quote
Klyith wrote:Frostys Virpio wrote:Kharn Gorechild wrote:Excessive Microtransactions incoming. Watch them start selling plex at 400units a pop so you have to buy 2 for a month's worth of time Who the hell buy PLEX with RL money to get a month of game time? At some times it's been cheaper for Euros to buy a time code from a US reseller than to sub directly, but that's more about IRL currency variation than anything germane to this thread. and tax evasion
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
@ChainsawPlankto on twitter
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Phoenix Risn
Flame of the Phoenix
0
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Posted - 2017.03.16 21:22:14 -
[229] - Quote
So if you DON'T have over 1000 Aurum, it just disappears forever? |
Frostys Virpio
KarmaFleet Goonswarm Federation
3205
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Posted - 2017.03.16 21:29:30 -
[230] - Quote
Myriad Blaze wrote:Def Monk wrote:So, 500 plex works out to be 1hr, 26min, 24 seconds of game time per PLEX. Why not convert them all to 720 units, which will make every plex exactly 1 hour of game time?
One nice outcome about this is someone can say "Hey, I wanna buy/give 1 week of play time". And they can do that now. But, then the question rises: how many do I need? With the current 500 per plex, that math is complicated and dumb. At 1 hour per, its simple: 24 hours, 7 days, I need 168 PLEX.
EDIT: My math is assuming 1 PLEX = 30 days. This is an excellent idea. It helps to explain PLEX and its value to new players: 1 PLEX is equivalent to 1 hour of game play. CCP currently has no plans regarding smaller game time packages than 30 days. By converting current PLEX to 720 units CCP would keep the option to change their minds, while a conversion to 500 units would limit their choices in that regard. Increasing the granularity slighly more should also make it easier to set good prices in the shop in the long run. Going for the 1 PLEX = 1 hour ratio would be elegant, whereas a 1 PLEX = 1,44 hours = 1h, 26min, 24s conversion is... less sophisticated.
LOL if you think they would sell game time in smaller unit at the same cost ratio. |
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Moonlit Raid
State War Academy Caldari State
318
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Posted - 2017.03.16 21:39:17 -
[231] - Quote
I'm a little unclear on this particular point. The dev blog states this : -
Quote:Q: Why are you only converting Aurum balances above 1000? A: A large portion of the total Aurum stockpile is in small balances left over from past giveaways and by not converting those small balances we mitigate risk of oversupply in the PLEX market
Having topped up my Aurum several times from real cash monies, by an amount as close to what I intend to spend my balances on all my accounts are always below 1000. My options are: -
1. Lose Aurum I've paid for. [3500 is the amount I recall being gifted, why not cull 3500 from every account?] 2. Front more cash to ensure I don't lose any Aurum. [creating more of the new plex than I would have had]
[scoffs]
If brute force isn't working, you're just not using enough.
Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.
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Jeven HouseBenyo
Vanity Thy Name Is
430
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Posted - 2017.03.16 21:39:26 -
[232] - Quote
Phoenix Risn wrote:So if you DON'T have over 1000 Aurum, it just disappears forever?
My problems with this.
By going this route CCP takes back without any type of substitution or compensation one of December Holiday Thingy 2016's 'gifts'. Since plans of this magnitude don't just happen overnight, or even in a handful of months, why was Aurum given to the customer base, knowing much of it would be snatched away with the next Shiny Idea! coming down the pipe? That's some shoddy customer service, if this Plex500 plan was known about before the 300 Aurum was handed out.
If there's already a program to convert 1000+ Aurum stashes over to these new Mini-Plex, why not totals of 999 and less? Why take from what could be a lot of Alpaca accounts something that was given, supposedly no strings (outside ToS/EULA rules) attached? Once again, not quality customer interaction.
Or at least offer a one-time transfer of Aurum to one account to another so there's a chance to crack this magic 1000 Aurum number? Since I can't transfer several alt accounts of 300Aur over to my main's Aur total at this time? I'm not going to spend several $5 bills to get each of those accounts over a 1000 threshold. Why? Same reason I don't leave tips for bad service IRL.
I only reward Good behaviors with extra moneys.
>Jeven's Keyboardist
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
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Col Crunch
Fancypants Inc Intrepid Crossing
15
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Posted - 2017.03.16 21:47:01 -
[233] - Quote
Myriad Blaze wrote:Def Monk wrote:So, 500 plex works out to be 1hr, 26min, 24 seconds of game time per PLEX. Why not convert them all to 720 units, which will make every plex exactly 1 hour of game time?
One nice outcome about this is someone can say "Hey, I wanna buy/give 1 week of play time". And they can do that now. But, then the question rises: how many do I need? With the current 500 per plex, that math is complicated and dumb. At 1 hour per, its simple: 24 hours, 7 days, I need 168 PLEX.
EDIT: My math is assuming 1 PLEX = 30 days. This is an excellent idea. It helps to explain PLEX and its value to new players: 1 PLEX is equivalent to 1 hour of game play. CCP currently has no plans regarding smaller game time packages than 30 days. By converting current PLEX to 720 units CCP would keep the option to change their minds, while a conversion to 500 units would limit their choices in that regard. Increasing the granularity slighly more should also make it easier to set good prices in the shop in the long run. Going for the 1 PLEX = 1 hour ratio would be elegant, whereas a 1 PLEX = 1,44 hours = 1h, 26min, 24s conversion is... less sophisticated.
Reasons not to do this:
1. It allows proration to be inherently inefficient, making more money, and keeping plex prices high 2. Round numbers are nice, and 500 is much nicer to work with than 720. 3. On the sale page, the jump from 500 to 1000 looks nice (again round numbers always look better)
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Capqu
ElitistOps Pandemic Legion
1278
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Posted - 2017.03.16 21:52:04 -
[234] - Quote
i purchased the 900 AUR bundle at some point and i've been sitting on most of it until a skin i want shows up
can i get a refund or what? since it's not getting converted
https://www.youtube.com/watch?v=QPntjTPWgKE
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VooDoo SpyDR
Hogyoku Goonswarm Federation
0
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Posted - 2017.03.16 21:53:44 -
[235] - Quote
Of all the issues in EVE, this is the one you feel needs fixed? Your efforts in this matter would have been so much better spent in one of the other myriad of game issues.
Your "Good Idea Fairy" is broken and a kick in the teeth is the only thing that'll work. What a colossal waste of time. |
Klyith
GoonWaffe Goonswarm Federation
178
|
Posted - 2017.03.16 21:58:10 -
[236] - Quote
Moonlit Raid wrote:I'm a little unclear on this particular point. The dev blog states this : - Quote:Q: Why are you only converting Aurum balances above 1000? A: A large portion of the total Aurum stockpile is in small balances left over from past giveaways and by not converting those small balances we mitigate risk of oversupply in the PLEX market Having topped up my Aurum several times from real cash monies, by an amount as close to what I intend to spend my balances on all my accounts are always below 1000. My options are: - 1. Lose Aurum I've paid for. [3500 is the amount I recall being gifted, why not cull 3500 from every account?] 2. Front more cash to ensure I don't lose any Aurum. [creating more of the new plex than I would have had] [scoffs] 3. break an additional plex into aurum just before the changeover
though #2 isn't a terrible option. the $50 Aurum pack will convert to just over 1500 nu-plex, which is a better deal than most of the plex packs. If you're in the habit of buying a plex now and then that's close to plex sale prices. |
Sp3ktr3
Unicorn Rampage
48
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Posted - 2017.03.16 22:00:04 -
[237] - Quote
I recommend making a plex into 720 units instead of 500. That makes it an even 1 hour of game time per plex unit. |
Mara Pahrdi
The Order of Anoyia
1501
|
Posted - 2017.03.16 22:09:52 -
[238] - Quote
Carneros wrote:Let a brand new player get established and informed of risks first.
What risks? They all get removed form the game one by one.
Remove standings and insurance.
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Drake Aihaken
CODE.d
29
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Posted - 2017.03.16 22:14:27 -
[239] - Quote
Steve Ronuken wrote:I've answered some? Granted, they could have been answered by someone who actually read the blog, but I've answered. If it's later determined that someone on the CSM leaked this so others could speculate in the PLEX market, will you support abolishing the CSM? |
mkint
1609
|
Posted - 2017.03.16 22:15:43 -
[240] - Quote
Wouldn't it makes sense from a not-robbing-people point of view to put NES orders that convert aur to nuplex? Let them technically exist side by side. It lowers the urgency factor that will drive down the value of NES items from fire sales. It would let some of that aur expire, maybe even more than otherwise would have.
Is there a reason why this isn't already the default plan? I've been losing a lot of respect for CCP lately. Feels like you've been doing nothing but sloppy work for a while now. 2nd time in recent memory you've tried to literally rob your own customers (not counting deliberately creating fotm's to pad your resumes, or just random incompetence.)
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
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