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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Phantom
C C P C C P Alliance
7507
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Posted - 2017.02.13 12:17:46 -
[1] - Quote
We are preparing an update to the scanning UI and UX in hopes of delivering a much better scanning experience. We hope to bring you these changes with the March release.
Check out the latest dev blog (with intuitive images and pictures) to learn more about the improvements to scanning!
The future of probe and directional scanning UI
CCP Phantom - Senior Community Developer
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March rabbit
Mosquito Squadron The-Culture
2063
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Posted - 2017.02.13 12:18:44 -
[2] - Quote
Quote:Sorry, we could not find the item you were looking for.
The Mittani: "the inappropriate drunked joke"
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Scotsman Howard
S0utherN Comfort Test Alliance Please Ignore
171
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Posted - 2017.02.13 12:40:29 -
[3] - Quote
The changes look great. I can't wait to test it on the test server. It definitely looks much better and readable than current (on the new"ish" version).
Thanks for looking at the feedback. |
Gilbaron
Free-Space-Ranger Northern Coalition.
1909
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Posted - 2017.02.13 12:42:22 -
[4] - Quote
looking forward to this. quite a few elements that always annoyed me seem to have been adressed :) |
Amarisen Gream
Divine Demise Sherwood Hisec Industrial Technologies
317
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Posted - 2017.02.13 13:07:37 -
[5] - Quote
This looks more like a polish pass on the current new scanning system than what was assumed by many at the first announcement prior to o7 show.
Looks good, keep up the polish CCP. May our faith be restored.
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
#NPCLivesMatter
#Freetheboobs
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Jagged Palleon
Pandemic Horde Inc. Pandemic Horde
1
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Posted - 2017.02.13 13:44:31 -
[6] - Quote
I like the changes.
A lot of the usability problems seem to be adressed (like clicking icons instead of the cube) and I also like the new symbols.
Keep it up! |
Vic Vorlon
Aideron Robotics
69
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Posted - 2017.02.13 13:53:04 -
[7] - Quote
Fantastic work, it really is heartening to see so many of the issues addressed in one hit. I just see one leftover issue that has always bugged me - the ability to center map rotation on a given probe result.
It's currently done by double clicking a probe result, but that should not be the only way. I'd like to see a menu command added to the right-click context menu (currently has the two Ignore Result commands) or, for bonus points, add a "center" button to each line in the list of signatures. That's probably overkill, I'd be happy with the Center command in the right-click popup menu.
Also, I hope CCP have conducted a "lessons learned" session on this. Why did the first attempt at a "new" scanner result in something with so many issues? How can that be avoided next time? |
Silen Talker
Ts Tax Corp
8
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Posted - 2017.02.13 13:54:40 -
[8] - Quote
Great article to read the thought process that's gone into all this. Especially loving the new 'always visible' arrows and removing the forward pointing one - what a great idea that is. Can't wait to use this, thank you.
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Servanda
Liga Freier Terraner Northern Coalition.
25
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Posted - 2017.02.13 13:59:33 -
[9] - Quote
Are you fixing the filter for probe results as well? For example I get results for cruisers and other ships when only frigates are selected in the filter. |
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CCP Claymore
C C P C C P Alliance
405
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Posted - 2017.02.13 14:04:08 -
[10] - Quote
Servanda wrote: Are you fixing the filter for probe results as well? For example I get results for cruisers and other ships when only frigates are selected in the filter.
Hey, could you please elaborate and give a detailed example?
We have taken a pass over the filters, and we may or may not have resolved your issue, but I would need more information to be able to answer.
Quality Assurance Analyst
Team Psycho Sisters
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Seven Aztec
Lazerhawks L A Z E R H A W K S
0
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Posted - 2017.02.13 14:11:03 -
[11] - Quote
Praise Bob |
ISD Max Trix
ISD Community Communications Liaisons
1600
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Posted - 2017.02.13 14:14:27 -
[12] - Quote
From R/eve :
As one of the 10% or so of players who is partially colorblind, using red/green to distinguish anything at all is pretty much impossible. I wish that alternative colors for things like the above (and my personal pet peeve, yellowboxing/redboxing) could be made available for those that need them.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
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elitatwo
Dicker Quick and Hyde Defense Attorneys O.U.Z.O. Alliance
1595
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Posted - 2017.02.13 14:28:42 -
[13] - Quote
Please don't.
When you forced that new d-scan thing upon us, you banned me to a station, never to undock again until a fellow capsuleer found the off button and told me where it is.
I told you 70000 times that this underline thing makes all signatures unreadable because you still don't know which one is supposed to be which.
The current probe window has all the rows marked as green, un-scanned or orange-ish as half-scanned.
Anyone who is not a goon, pest, scared-little-bunny unbrave or any other blobb AFONE-member will turn off the anomalies with one click and start scanning.
Large red bubbles on the solar system map indicate small signatures and small red bubbles indicate the larger signatures.
This is not very complicated.
Large red bubble = harder to probe
Small red bubble = not very interesting or of any value
There is no need for 83783764 new icons that look like super mario gameboy icons if you paid a little attention in pre-school and learned reading letters.
(You are doing it right now)
The very reason to look on the solar system map in full-screen is to turn of the effects that will lower your performance.
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Omnathious Deninard
Novis Initiis
3563
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Posted - 2017.02.13 14:47:06 -
[14] - Quote
Any chance on removing the discovery scanner and making players have to work a little again to find signatures?
If you don't follow the rules, neither will I.
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Obil Que
Star Explorers Reckoning Star Alliance
484
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Posted - 2017.02.13 14:48:15 -
[15] - Quote
CCP Phantom wrote:We are preparing an update to the scanning UI and UX in hopes of delivering a much better scanning experience. We hope to bring you these changes with the March release. Check out the latest dev blog (with intuitive images and pictures) to learn more about the improvements to scanning! The future of probe and directional scanning UI
There's a weird interaction with the probe scanner window and creating bookmarks that I previously opened a bug report about but it was "working as intended"
Right click, create bookmark from a scan result and then leave your cursor over the probe window Start typing in the bookmark box which now has focus and if you try to enter numbers in the bookmark name like "C1", the probe window will change filters based on the number pressed even though the focus is in the text box because of where the mouse pointers is.
I understand wanting to allow the filtering to work but it should go by actual dialog box focus (bookmark box vs. probe window being clicked) rather than where your mouse is hovering...
NItpicky but annoying every time my signature list changes while typing in an unrelated window. |
Owen Levanth
Sagittarius Unlimited Exploration
540
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Posted - 2017.02.13 14:48:47 -
[16] - Quote
Sounds good. Improvements are always nice to have. Especially that new color for d-scan. It may sound ridiculous to you guys, but probes and d-scan having similar sphere-colors always confused me. Most of the time I work around this by minimizing my d-scan sphere to better see my probes.
With both spheres in different colors, this old dumb workaround can finally be put to rest on the garbage dump of history. |
Duo Roman
Warp Nomads
29
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Posted - 2017.02.13 14:49:58 -
[17] - Quote
Would be good if even in the "window mode", the map window is in the background, so we can see what's in the orverview and dscan windows while probing. |
Grarr Dexx
Ministry of War Amarr Empire
455
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Posted - 2017.02.13 14:50:01 -
[18] - Quote
I don't actually play any more but I still follow updates. That said, as an avid prober, all of these changes make sense. I would like to add that I would also really enjoy a visual overlay or representation of the total area I am covering with a directional scan. This could be represented through a small grayscale overlay or a contrasted outline. |
Mr Floydy
Side Kicks The-Culture
334
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Posted - 2017.02.13 15:12:47 -
[19] - Quote
Sounds good on the whole, sad that you are getting rid of clicking on the edge of the probe sphere - I liked that feature... Any chance of making it optional? Definitely glad to see that the probe directions will always take precedence over clicking on sigs - finally! That was by far the worst thing about the new interface. |
Rhyme Bittern
Signal Cartel EvE-Scout Enclave
23
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Posted - 2017.02.13 15:21:50 -
[20] - Quote
Thanks for the changes, they are all very nice.
I have one more request, though. Can you please let the tooltip of the scan result show the result current name instead of its ID?
My screen resolution is not the greatest, and I need to squeeze the scan results window as much as possible. However, this means that the name column becomes mostly hidden and I can see only the first several words in it. I would be like to see the name of the scanned result when I hover the mouse cursor over it instead of its ID - an almost useless piece of information. |
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Tipa Riot
Federal Navy Academy Gallente Federation
3444
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Posted - 2017.02.13 15:27:40 -
[21] - Quote
Sounds promising, and I will need to try this new iteration, but upfront a couple of points
Where is the single click toggle for anomalies?
It's very important that this can be toggled easily and fast. Example, anomalies "on" before jumping into system, quickly dscan for prey, warp, if nothing found, switch "off" to start combat probing, and so forth. Also while roaming I constantly switching this on/off depending on situation.
Is probing fully functional even without the map?
I use to drop, position probes, close the map and combat scan on the fly in certain situations, e.g. warp-in points to special ships in big fights, where everybody is on grid.
Performance! Partly because of the bad performance in combat scan situations, I'm not able to use the new scan window. With lots of sigs (scanning for structures) and other stuff in the scene together with this animated overlapping spheres I get very poor performance (<10 frames sometimes), where the old system runs smoothly
I'm my own NPC alt.
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Timothyr Black
Art Of Explosions Hole Control
0
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Posted - 2017.02.13 15:28:46 -
[22] - Quote
Special request, don't think this is implemented, so hope it will
Doublepress on the map, making you align in that direction? A shortcut on keyboard available for letting map "align with camera" direction toggle
now having to press the button on top all the time, time consuming for hunters ( https://puu.sh/u1olu.jpg )
Also camera panning is bugged in orbit camera, when swapping to tactical camera pov it works fine. You select something in space, and your camera will keep swapping back. Example.: https://puu.sh/rLq2O.mp4
Made 2 tickets about it but has not been touched by bugg team. |
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CCP Claymore
C C P C C P Alliance
405
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Posted - 2017.02.13 15:36:11 -
[23] - Quote
Timothyr Black wrote:Special request, don't think this is implemented, so hope it will Doublepress on the map, making you align in that direction? A shortcut on keyboard available for letting map "align with camera" direction toggle now having to press the button on top all the time, time consuming for hunters ( https://puu.sh/u1olu.jpg )
Double clicking on the map has been taken by the camera angle change, however we have pulled out the "Align with camera" option to a single click object in the Directional Scanner window. Give it a try once it gets to Singularity in about a week and see how it is then. I will raise it with the team about a shortcut.
Quality Assurance Analyst
Team Psycho Sisters
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elitatwo
Dicker Quick and Hyde Defense Attorneys O.U.Z.O. Alliance
1595
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Posted - 2017.02.13 15:43:05 -
[24] - Quote
CCP Claymore wrote:Timothyr Black wrote:Special request, don't think this is implemented, so hope it will Doublepress on the map, making you align in that direction? A shortcut on keyboard available for letting map "align with camera" direction toggle now having to press the button on top all the time, time consuming for hunters ( https://puu.sh/u1olu.jpg ) Double clicking on the map has been taken by the camera angle change, however we have pulled out the "Align with camera" option to a single click object in the Directional Scanner window. Give it a try once it gets to Singularity in about a week and see how it is then. I will raise it with the team about a shortcut.
So it doesn't center your screen anymore?
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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CCP Claymore
C C P C C P Alliance
405
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Posted - 2017.02.13 15:44:32 -
[25] - Quote
elitatwo wrote:CCP Claymore wrote:Timothyr Black wrote:Special request, don't think this is implemented, so hope it will Doublepress on the map, making you align in that direction? A shortcut on keyboard available for letting map "align with camera" direction toggle now having to press the button on top all the time, time consuming for hunters ( https://puu.sh/u1olu.jpg ) Double clicking on the map has been taken by the camera angle change, however we have pulled out the "Align with camera" option to a single click object in the Directional Scanner window. Give it a try once it gets to Singularity in about a week and see how it is then. I will raise it with the team about a shortcut. So it doesn't center your screen anymore?
If you click on brackets, or the probe object it centers the camera on that. As said in the blog, clicking anywhere else in the scene will toggle between top and side view.
Quality Assurance Analyst
Team Psycho Sisters
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Nissai Vries
Roving Guns Inc. Mercenary Coalition
2
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Posted - 2017.02.13 15:47:01 -
[26] - Quote
On first look this is amazing. Awesome. So excited. Can't hide it.
We shall see.... but for now a big: YAY!
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Timothyr Black
Art Of Explosions Hole Control
0
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Posted - 2017.02.13 16:00:16 -
[27] - Quote
Also wanted to address Made bugg reports about it but nothing really happens with it Had my corp members try aswel, same result
Camera panning is bugged in orbit camera view, when swapping to tactical camera pov it works fine. You select something in space, looking into that direction (C+press or Shift+C as toggle) and your camera will keep swapping back when you try pan the camera into an other direction (dragging with mouse ). Example.: https://puu.sh/rLq2O.mp4
Would appreciate if its fixed, booked bug report on 17 okt2016, only response to clear cache which didnt fix the issue. |
Sir Constantin
83
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Posted - 2017.02.13 16:07:26 -
[28] - Quote
Isn't possible to keep the option to resize the spheres by dragging or maybe by scrolling when the mouse is over the cube?
I'm lazy and it's annoying to have to move the hand to keyboard and use a shortcut or move the mouse all the way to the probe scanner.
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Duo Roman
Warp Nomads
30
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Posted - 2017.02.13 16:08:59 -
[29] - Quote
Timothyr Black wrote:Also wanted to address Made bugg reports about it but nothing really happens with it Had my corp members try aswel, same result Camera panning is bugged in orbit camera view, when swapping to tactical camera pov it works fine. You select something in space, looking into that direction (C+press or Shift+C as toggle) and your camera will keep swapping back when you try pan the camera into an other direction (dragging with mouse ). camera pans back to what you selected initialy before trying to dragg it into other direction Example.: https://puu.sh/rLq2O.mp4 Would appreciate if its fixed, booked bug report on 17 okt2016, only response to clear cache which didnt fix the issue.
It's not a bug. That happens because you have the "Align with camera" option enabled in the map settings.
EDIT: From the blog: "We noticed with the CSM that when people had the "Align with Camera" option enabled, but then went to do something else and did not realise "Align with Camera" was still enabled it would seem like the camera was broken. We are going to change how this works so when you pan the camera or click on a bracket the "Align with Camera" will be disabled."
So it will be "fixed". |
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CCP Claymore
C C P C C P Alliance
405
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Posted - 2017.02.13 16:12:15 -
[30] - Quote
Amarisen Gream wrote:This looks more like a polish pass on the current new scanning system than what was assumed by many at the first announcement prior to o7 show.
Looks good, keep up the polish CCP. May our faith be restored.
Yep, no MAJOR gameplay changes to scanning, just improving and polishing the UI and UX.
Quality Assurance Analyst
Team Psycho Sisters
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