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Thread Statistics | Show CCP posts - 0 post(s) |
Eraggan Sadarr
Phoenix Tribe
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Posted - 2008.10.30 10:11:00 -
[91]
/signed
Eve Market Scanner |
Rokomana
Gallente The Scope
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Posted - 2008.10.30 10:24:00 -
[92]
/signed
I made a similar post today about these two problems not realising this thread existed, but you've explained it much more clearly (although my solution to the damage bar/ship status issue was different).
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Mohenna
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Posted - 2009.01.11 11:13:00 -
[93]
/signed
Here's free consulence (out of appreciation for the game) by an interface developer. Mouse only is very, very impaired-unfriendly. A paraplegic friend of mine can play wow but not eve. Devs, react, show you're serious, and make apocryphia less impaired-unfriendly, also because it's a form of racism.
It is shameful that this request has not been satisfied in 1 year. Don't make it go up to 2 years.
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Slide Dex
Caldari Science and Trade Institute
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Posted - 2009.01.19 13:51:00 -
[94]
/signed
The shortcut system should really be improved. It's really annoying if you have to press alt/shift/ctrl for every shortcut, and pressing enter to start a chat isn't that big a deal.
I see this threat is rather old. Are there any official statement on this matter why this hasn't been changed or why it's not planned to be?
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Sagacious Z
Minmatar Eve University
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Posted - 2009.01.25 00:17:00 -
[95]
Originally by: Rook Falcon
Fear of "macros" has made eve community and devs into mush that is beyond silly and is hurting the game and community ...
Then again, actual use of macros has chased away players also. Why play a game when others are cheating?
Anything the game designers do to make it harder to cheat is fine with me. I have no problem with the interface as is. |
von Stenck
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Posted - 2009.02.02 08:01:00 -
[96]
I would like to see one (perhaps two) customzable buttons in the Station view. For instance: right click it to select one operation from a list. Left-click to activate. Reasons being: a) I miss that functionality (common in a lot of mobile phones) b) it would save time c) it is probably easier to program than much of what has been suggested. |
Cara Di
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Posted - 2009.03.02 11:50:00 -
[97]
Edited by: Cara Di on 02/03/2009 11:55:20 Edited by: Cara Di on 02/03/2009 11:52:03 /signed
i'm rather wondering if there is a definite answer to if they will ever implement hotkeys for fundamental things like approach ...if they have decided "no" with 100% certainty i want to cancel my subscription.
its hard to get into a game when i have to click for everything, for sure when it's a game as complex as eve. it's almost as bad as playing a fast paced FPS with a gamepad and no aim assist. consoles not having a keyboard AND mouse is the reason racing games are the only thing a play on them. Wii being the exception :)
so how about making Eve an actual PC game and make that keyboard a little more useful?
makes me wonder if they realize how many people they lose for the simple fact you can't bind a key to "approach"
as for preventing macros...i see how people would consider this an issue. but if anyone wants to set something up that will do the work for them, a simple script that repeats the same mouse actions over and over is not that hard to do.
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Astroyka
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Posted - 2009.03.22 20:33:00 -
[98]
/signed
As a complete new user to EVE, the keyboard features are appalling, it feels like I'm using some software created by Micro$oft with all the mouse activity... With a 27" monitor you can imagine moving a mouse across a screen that size isn't the quickest!
As a bare minimum (personally) we need (custom mappable of course):
- Hostile cycling (e.g.: page up/down) - Lock target - Approach - Warp to default range - Jump - Open container/wreck/carghold of target - Orbit - Keep range - Look at target - Set full speed - Launch drones (you can map everything else for drones but not this! afaik)
This may sound petty, but for me this kind of thing could be the difference between a regular user/subscriber and someone who buys a ETC once in a while.
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Malen Nenokal
Oedipus Complex
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Posted - 2009.05.01 11:42:00 -
[99]
Bumping this thread. Please allow mapping common actions to ctrl+* or alt+*.
It wouldn't be too complex to implement as far as I understand coding.
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Caelum Dominus
Invicta.
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Posted - 2009.06.24 08:46:00 -
[100]
The lack of keyboard shortcuts in EVE is frustrating. I can only assume that no one at CCP ever played any games prior to creating the 2nd most popular MMORPG in the world, as even a rudimentary understanding of gaming suggests that prohibiting nearly every action from being bound to a key is a recipe for disaster.
Add an option for the overly social players to keep the current mechanic of nearly every keystroke being absorbed by the chat box. The default should follow the general consensus of video games - hit enter, type ****, and finally hit enter to submit.
At the very least, actions such as align to, approach, orbit and keep distance should be bindable. While I appreciate being able to order drones to attack or recall them via keyboard shortcuts, I'd like to extend that functionality to launching them as well.
These changes are not hard to implement, and they would do wonders for the game. EVE Arena |
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Heofz
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Posted - 2009.09.19 17:04:00 -
[101]
/signed
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Arganato
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Posted - 2009.09.21 19:47:00 -
[102]
/signed! And Bump! ;).
Since the post was made (which is beginning to be a while), lots of improvements have been made on this and related UI-issues, but lots more is still needed.
We now have overheating and thus much more to micro-manage, and this is needed more then ever. Beeing able to change to commands mode would be really nice.
An (optional?) window with which codes went to what could perhaps be nice too, as 20ish commands could be somewhat hard to remember at times ;) |
Robert Caldera
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Posted - 2009.09.22 11:37:00 -
[103]
/signed
the eve UI is one of the most ancient one in comparison to other games
/me wants more shortcuts for essential operations at least
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Sianen
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Posted - 2009.10.06 20:22:00 -
[104]
I am a relatively new player to the game (coming over from WoW) and have been frustrated by everything mentioned in this thread.
This thread has been around for 2 years! Can someone please tell me why CCP refuses to do anything about this? Is there an actual response from CCP on this topic somewhere? I think it is both inexcusable in today's environment to have such a clunky UI, but also severely hurting their ability to get new players.
Any sort of claim to not implementing these hotkeys or addons because it would support botting is a poor excuse.
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BurnHard
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Posted - 2009.10.12 15:24:00 -
[105]
Anything new on keyboard shortcuts? I've been back in game a week and I'm already getting RSI! The UI gets physically painful after a while. I'd forgotten why I quit before, but now I'm nursing the tendons in my hand it's all starting to come back to me.
I remember watching a dev presentation at one of the fan fests, where he tries and fails to hit a menu item (on a sub menu) about 4 times before finally getting it. CCP, there is something wrong with the UI. It's hurting my hands. Make this a top priority. Please!
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Cendre
Chevaliers de la Croix Du Sud
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Posted - 2009.11.03 19:29:00 -
[106]
Edited by: Cendre on 03/11/2009 19:29:56
I support this thread with all my heart.
I didn't know it existed so I created this one in the Assembly Hall.
Does anyone have a link to a CCP answer that states they won't want add keyboard shorcuts because of macroers, or is it a urban legend ?
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Emerald Shadow
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Posted - 2009.12.01 22:33:00 -
[107]
how about jukebox hotkey options for multimedia keyboards now that its actually worth using?
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Frash
Gallente Proposition Thirteen
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Posted - 2009.12.17 06:28:00 -
[108]
Two games I played in the past had shortcut keys and macros and there was cheating, but it wasn't a problem. People mine afk anyways so whats the big deal?
Personally I'd like to see a shortcut key for drones, attack, recall, recall idle, etc. Also the status bar is a must. How am I supposed to know whats going on? Do I have to lose a bunch of ships first before I realize it?
/signed
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Phoenix T'ril
Gallente Hashimoto Corporation
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Posted - 2009.12.17 10:07:00 -
[109]
/signed
Eve's needed more keyboard-enabled interaction since day one. Shortcuts, please.
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Pasus Nauran
Amarr
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Posted - 2009.12.17 16:50:00 -
[110]
Back to the top with you! |
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Jagga Spikes
Minmatar Tribal Liberation Force
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Posted - 2009.12.17 18:44:00 -
[111]
/signed give us our keyboards back
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Drukata
Minmatar Arcana Imperii Ltd. Atlas Alliance
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Posted - 2009.12.18 03:56:00 -
[112]
/signed
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ProfessorLonghair
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Posted - 2009.12.25 18:40:00 -
[113]
One thing that would be incredibly helpful: a hotkey to switch between active locks. When you have 4 locks, but are firing at one, it would be nice to be able to switch to fire upon another without clicking on the icon. Perhaps arrow keys, tab, or the left-right available on some mouse scroll buttons? |
Nakuna
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Posted - 2010.01.02 04:45:00 -
[114]
/signed
CCP it is imperative to have a UI that is customizable. People have different playing styles and preferences and there is nothing remotely close to "cheating" by letting them make the fonts larger or allowing them to TAB though their locked targets. I personally have a very hard time reading for extended periods of time the very tiny font size that EVE uses. Yes, I could change the resolution as so many people have told me, but my monitor and video card have a specific resolution that works well at and I don't want to change that. Please, we need more options then just changing the contextual menu font size!
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Callista Sincera
Amarr
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Posted - 2010.01.02 04:59:00 -
[115]
Originally by: The Major To Chat requires you to press Enter or Return before you can start talking.
This is how it's done in most other games. It's intuitive (a first for EVE's UI), it's simple and it is a viable solution to get those hotkeys.
How about creating a topic in the AH for this? -
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Jared Ulfsuun
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Posted - 2010.01.02 08:58:00 -
[116]
/signed
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Cedims
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Posted - 2010.01.02 15:57:00 -
[117]
WOW has hardware devices MADE for it by third party manufacturers. Why can't we make EVE take advantage of this?
Razer Naga mouse (as a tangible example) is AWESOME! I've been using it for some time now... but not in EVE, because its "MMOG" buttons has no utility in EVE.
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Max Payne
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Posted - 2010.01.15 15:52:00 -
[118]
Just make it choosable if I want to type with or without pressing enter first. Then all the aplhanumerics would be useable as hotkeys
/vote.
(also make a shortcut for launching drone groups 1,2,3 and so on) and improve drone AI. Attack slosest targets first not the ones that are farthest away. And drones do not stay together even if the little box is checked - WTH that is a feature - it has to work).
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Meredith Midnight
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Posted - 2010.01.15 18:38:00 -
[119]
/not signed
Quote:
Well the fact is that going through the motions of selecting a target, locking it and then firing doesn't involve any skill. The skill lies in choosing the target in the first place and actually playing the game. More keypresses and more mouse clicks does not make a game more difficult of challenging. It just makes it more frustrating and gets in the way of what really makes up the game.
So... you're saying that... "since its already simple in the first place, lets allow keybindings so that we can make the simple process simpler and... there's macros already so we may as well just ignore how much easier binded keys will allow macroers to propogate since I obviously don't have a vested interest in those career paths"
Im sorry, the trivial benefits of what you want are vastly overshadowed by the exploit potential. I rather they fix the mindless nature of the PVE side before starting on something that'll make it so easy you dont even have to be at your keyboard.
As for the second issue, its already on the overview, so no changes are necessary (other than making the icon be on the left side of the overview and bigger).
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Vergris
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Posted - 2010.01.19 17:17:00 -
[120]
Edited by: Vergris on 19/01/2010 17:20:02 /signed
I have a condition that causes tremors in my hand, it becomes hard for me to just use the mouse and the drop down menu. Battles that should only take a minute often last for several minutes for me as I struggle to target and orbit each individual target. I also often take much more damage in combat than other players because of this constraint and I fear I will not be able to do future combat missions that require me to kill a target fast, and I don't even dare to go into pvp.
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