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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Raw Matters
Brilliant Starfire
50
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Posted - 2016.11.10 13:19:58 -
[1] - Quote
These changes sound really good. One of the big problems you had as a miner was that someone needs to do the boost job and that someone will have their ore/min heavily reduced by sitting in the Orca. With this change people will love to be the booster as that means they can still go crazy on yield while having the biggest ore storage capacity.
It is tough to say how the Orca will compare to the smaller Porpoise, with lower gain and capacity but for a fraction of the price. My guess is that larger corps will stick with the Orca and smaller ones with the Porpoise.
The fitting upgrades look great, especially the high slots, which have been one of the major issues when fitting and Orca up to now. About the mid slots it would be great to know the passive shield recharge rate to see if those have - again - to be wasted on extenders, or if you can actually focus on mining stuff. I would have expected a slightly higher shield resistance here, as after all this is now the "T2" industrial command ship.
The align time is still a pain, but then this ship just has to have some downsides, so I guess it is ok. I wish there would be like a travel mode that you can switch on/off on stations only, to allow you to move your Orca from one system to another in less than what feels like an eternity. |
Raw Matters
Brilliant Starfire
50
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Posted - 2016.11.10 13:42:38 -
[2] - Quote
Careby wrote:A 500MN MWD reduces what feels like an eternity to what feels like only an eon.
Orca makes you check if you have some leave days left to get your stuff from Amar to Rens. |
Raw Matters
Brilliant Starfire
50
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Posted - 2016.11.10 15:13:45 -
[3] - Quote
Captain Tardbar wrote:Why does the MWD increase mass? Because it says so in the description. |
Raw Matters
Brilliant Starfire
50
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Posted - 2016.11.10 16:12:46 -
[4] - Quote
Captain Tardbar wrote:So if I put on a Higgs rig and 500 mwd then bumping is more difficult? Yes and no. You can no longer push the Orca away from gates and WHs unless you bring heavy ships on your own, but you can still keep it from warping. |
Raw Matters
Brilliant Starfire
51
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Posted - 2016.11.13 01:26:12 -
[5] - Quote
Careby wrote:As long as you fit it sensibly, it probably won't be ganked. This.
I am not sure how you want to gank an Orca if the pilot has at least the basic skills for tanking. The live Orca has already ~200k EHP and with the patch it gets another boost. How is you plan to kill that in high-sec? Throw Maelstroms at it until there are so many Concord ships that the server crashes? You can't get it with suspect either, as mining drones do not react to loot stealing and besides: there is no loot to steal with a cargo hold that huge.
Now you can probably bump it away, but keep in mind that the drones have up to 60k range, plus another 24k for potential drone links. I'd say that someone who spends that much time bumping an Orca out of a belt really has serious problems. :D |
Raw Matters
Brilliant Starfire
51
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Posted - 2016.11.14 00:35:07 -
[6] - Quote
Raven Ship wrote:Those suicide catalyst, can deal 600dps? I like math, so let's do some math.
Concord reaction time in 0.5 according to Wiki: ~19s Catalyst fitting: 603 DPS @9,769,467 ISK Orca EHP with reasonable mining fitting: ~250,000 post patch
That's 11,457 damage per Cataclyst, so you need 22 of them to kill the Orca. That means for a total cost of 214,928,274 ISK you can high-sec gank an Orca in 0.5 space.
I don't see this becoming a common thing. |
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