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Faxien Ambramotte
Federal Navy Academy Gallente Federation
0
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Posted - 2016.09.26 18:49:43 -
[1] - Quote
I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS |
Shae Tadaruwa
Science and Trade Institute Caldari State
1069
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Posted - 2016.09.26 18:52:59 -
[2] - Quote
Yes
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Falin Whalen
GoonWaffe Goonswarm Federation
901
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Posted - 2016.09.26 18:55:42 -
[3] - Quote
No.
"it's only because of their stupidity that they're able to be so sure of themselves."
The Trial - Franz Kafka-á
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Nana Skalski
Poseidaon
16591
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Posted - 2016.09.26 19:32:03 -
[4] - Quote
With appropriate emotes and dance animations. And interactiive bed for two or more.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Kyoko Sakoda
Pyre Falcon Defence and Security
278
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Posted - 2016.09.26 19:35:30 -
[5] - Quote
No gameplay = no reason. |
Malcanis
Vanishing Point. The Initiative.
18115
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Posted - 2016.09.26 19:48:29 -
[6] - Quote
Faxien Ambramotte wrote:I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS
After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Do Little
Virgin Plc Evictus.
410
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Posted - 2016.09.26 19:53:02 -
[7] - Quote
If you dock in a Citadel, you'll notice they don't have a "captains quarters" choices are hanger or outside view. If one is necessary, that should be the final nail in the coffin for WIS. RIP. |
Bumblefck
Kerensky Initiatives
13010
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Posted - 2016.09.26 19:53:08 -
[8] - Quote
We might well have to get used to the idea that there will be no one but ourselves to toot our floots :(
Perfection is a dish best served like wasabi .
Bumble's Space Log
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Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14756
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Posted - 2016.09.26 19:53:41 -
[9] - Quote
Malcanis wrote:Faxien Ambramotte wrote:I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen.
NEVER!!!!!!!!
-signed, Every WiS activist ever
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
557
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Posted - 2016.09.26 20:47:32 -
[10] - Quote
After that huge Incarna mess, which actually was more related to micro (lol, micro in NeX - now NES) transactions than actually the WiS part (which happened to be really messy too, though), it's not ever going to happen.
We got the micro transactions which we heavily revolted over, but we didn't get the WiS part and we're never going to get it.. Just more micro transactions...
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Goatman NotMyFault
Lubrication Industries Band of Boogers
261
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Posted - 2016.09.26 20:47:46 -
[11] - Quote
Some devs got drunk at the latest party and said WiS will come around summer of 2017 |
Lulu Lunette
Savage Moon Society
589
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Posted - 2016.09.26 21:08:16 -
[12] - Quote
I'm all for WiS.
@lunettelulu7
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Malcanis
Vanishing Point. The Initiative.
18117
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Posted - 2016.09.26 21:12:31 -
[13] - Quote
Jenn aSide wrote:Malcanis wrote:Faxien Ambramotte wrote:I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen. NEVER!!!!!!!! -signed, Every WiS activist ever
I'm surprised the usual suspects haven't turned up already, tbh.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Shae Tadaruwa
Science and Trade Institute Caldari State
1071
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Posted - 2016.09.26 21:14:33 -
[14] - Quote
Kyoko Sakoda wrote:No gameplay = no reason. Eve works largely because players find and create their own gameplay with the tools provided.
For example, as a PvP game, the game doesn't actually create the PvP. It just provides the tools and players find all the ways to use them for PvP.
I don't want WiS, however I'm fairly certain that if it was provided players would find ways to use it.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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KaarBaak
Squirrel Team
403
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Posted - 2016.09.26 21:56:50 -
[15] - Quote
Shae Tadaruwa wrote:Kyoko Sakoda wrote:No gameplay = no reason. Eve works largely because players find and create their own gameplay with the tools provided. For example, as a PvP game, the game doesn't actually create the PvP. It just provides the tools and players find all the ways to use them for PvP. I don't want WiS, however I'm fairly certain that if it was provided players would find ways to use COMPLAIN ABOUT it.
fyp
KB
Dum Spiro Spero
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Shae Tadaruwa
Science and Trade Institute Caldari State
1071
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Posted - 2016.09.26 21:59:58 -
[16] - Quote
KaarBaak wrote:I don't want WiS, however I'm fairly certain that if it was provided players would find ways to [strike]use[/strike] COMPLAIN ABOUT it.
fyp
KB That's not how you do strike.
This is with just an "s" in the brackets.
So if you are going to "fix" a post, then fix it, not **** it up.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Serene Repose
3068
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Posted - 2016.09.26 22:30:44 -
[17] - Quote
BWAAAA HAAAAA HAAAAA!!!! WiS to accomodate the Sims. "I don't play much, but I like to log and say hi to the fellers down at the space station."
Sure, I can see them dropping 125 to 150 million USD on this, especially just after biting the bullet and relenting to going to Free To Play. Sure. Massive investment of cash to appease the eye-candy eaters, coming right up.
WiS. I love WiS threads.
"...I do post about things I don't know about more often than I probably should (...I post...as I fly...recklessly).
-Dirty Forum Alt-
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Kolodi Ramal
Sanxing
196
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Posted - 2016.09.26 22:33:46 -
[18] - Quote
CCP is too busy sucking the...shoes...of players who wouldn't mind if EVE didn't even have a graphical interface. |
KaarBaak
Squirrel Team
403
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Posted - 2016.09.26 22:41:29 -
[19] - Quote
Shae Tadaruwa wrote:KaarBaak wrote:I don't want WiS, however I'm fairly certain that if it was provided players would find ways to [strike]use[/strike] COMPLAIN ABOUT it.
fyp
KB That's not how you do strike. This is with just an "s" in the brackets. So if you are going to "fix" a post, then fix it, not **** it up. Sheesh...lighten-up Francis. Took me 2 minutes to fix it.
But thanks for confirming my fix...took mere minutes for you to complain about my post....can't imagine how bad the complaining would get if WiS were implemented.
Dum Spiro Spero
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Shae Tadaruwa
Science and Trade Institute Caldari State
1074
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Posted - 2016.09.26 22:43:48 -
[20] - Quote
KaarBaak wrote:Sheesh...lighten-up Francis. How'd you know my real name? Are you dozing me?
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Tennoku
Mercury Nation
14
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Posted - 2016.09.26 23:07:40 -
[21] - Quote
I would not be surprised if a future WIS instead uses the UE4 engine, and integrates in some way with a potential future EVE online shooter. And then, I wouldn't be surprised if that doesn't happen, either.
I'd love to see something done with WIS though. |
Zanar Skwigelf
Boa Innovations Brothers of Tangra
45
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Posted - 2016.09.27 00:19:39 -
[22] - Quote
The best way to implement WIS is to make everyone physically collect their stuff and shoot it out the airlock as the citadel they are walking in is getting blown up. |
TackyTachy1
Royal Amarr Institute Amarr Empire
108
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Posted - 2016.09.27 04:37:27 -
[23] - Quote
Captain's quarters are a waste of resources, as walking in station would be. Only time I used CQ was when I was making a video and wanted to record my really cute female character walking towards her ship. She has a cute little ass.
Forum Rep for a bunch of characters, couple corps
and one seriously Lost In Space multiboxer.
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PopeUrban
El Expedicion Flames of Exile
99
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Posted - 2016.09.27 09:17:17 -
[24] - Quote
Oh man, this again.
Alright folks, here's the deal:
CCP is working on (another) ground based shooter. They also ended up with a lot of experience/refining stuff via DUST.
HOWEVER
They've spent all of their non-EVE forays in to the universe trying to capture other sectors of the market. Note that DUST wasn't an MMO, and had laughable EVE integration, Valkyrie has an excessively low player base due to it being exculsive to expensive early adopter tech, and gunjack... well lets not talk about gunjack.
CCP made a decision a while back to be "the EVE company" but pretty much halfassed it after the collective meh that resulted from the DUST/EVE integration.
What we know about legion is that it's supposed to be less session based, PC-centric, and possibly more tightly integrated with EVE than DUST was.
However, you can put away your dreams of getting out of your spaceship, grabbing some power armor, and going all rambo. because of CCPs current "let's split the EVE universe in to as many markets as possible" approach, if you want to play the infantry game, its going to be a new character, in a new game, with a new installer.
In terms of Walking in Stations, what does this mean? Does it mean we'll never get WIS?
Yes and no. Guys from the old team Avatar reported having a solid working prototype for "site based gameplay" that the at-te-time CSM and others that saw it responded well to. They've also said multiple times that it isn't worth the effort to add WIS if it doesn't come with corresponding gameplay that integrates tightly with the existing EVE ship play.
This means it is HIGHLY unlikely you're going to see WIS style play until there is a platform for actual content in stations. Not just chairs and living rooms, but dedicated sources for new rewards that are critical to future EVE spaceship mechanics. You are not going to see a patch that just adds captain's quarters to citadels, and you're not going to see a patch that just adds a multiplayer lobby to stations.
You're ALSO probably not going to see EVE avatar style gameplay that too closely mirrors something like DUST, as DUST is being replaced by a separate product, Legion.
So, where does this leave WIS content?
Walking in stations will likely be the last, not the first phase of any avatar gameplay.
What we've been told is that the initial prototypes involved "sites" and given the context, its pretty safe to assume that these sites involved docking and getting out of your pod. If we're going to see WIS play in EVE in the future, this is the first form its going to take. They've also expressed a design goal with the old prototype to make sure it's not just a tack on game.
Now, I've never once been to an EVE event, never been on the CSM, etc. but looking at the history of WIS and CCP's actions regarding the EVE IP up to this point, here's a little theorycrafting as to what EVE on the ground could look like after they're done with the structures and current tiericide projects:
Legion takes a page out of the DUST playbook and uses rogue drones as the de-facto NPC bad guy. Legion development spends a lot of time developing exterior and interior art assets for ground based play, as many of those art assets can serve double duty for WIS content in the future. Which means you're not going to see WIS in EVE until legion gets much closer to release.
Capsuleers, not being infantry, do not use shooting stuff with guns and power armor as the primary method of play, but their existing skills are leveraged in a rework of relic sites. Why? Because currently relic and data sites use the exact same gameplay, with two separate hacking skills. Relic sites from this release forward continue to contain the existing containers, but also contain a main complex. We'll plunder these sites for new faction BPs, T3 materials for new ships, etc. by using many of our existing capsuleer skills in a type of avatar play that feels less like call of duty and more like resident evil or dead space. Hacking things will use the hacking skill and minigame. Drone skills, scanning, thermodynamics, the sciences, etc. will have various uses in semi-procedurally generated complexes that are more about puzzle mechanics with occasional shooting than all out combat. (Again, because all out combat is the job of another product, which they want to you buy and play)
Loot from these sites will be used to build tools for WIS content (think whatever an EVE version of a tricorder looks like) as well as new modules/tiers for structures and ships, and possibly legion gear if they decide to integrate the two economies. The complexes have internal loot you can carry on your capsuleer (blueprints, datacrystals, rdbs, etc.) but a large part of the loot also comes in the form of containers which must be jettisoned in to space and collected by you, your allies, or anybody who happens to be tooling around outside.
Hardpoints on said structures can be shot, which will **** things up for you inside. Getting killed in said site would be akin to getting podded, you lost a clone. That clone, however, would remain lootable for its implants, having not been all ****** up by exploding in a space ship. PVP inside one such complex among capsuleers would be extremely dangerous, risking explosive decompression, with very low fire rate high damage weapons (legion soldiers have special implants, and capsuleers are already jacked up so they can't use the cool military hardware, etc. so they're limited to low yield light weaponry) and the omnipresent threat of hostiles outside shooting the complex up, shooting your ship, and otherwise the massive terrifying danger of being on a rusted out hunk of crap floating in space will be major factor in what makes this mode of play distinct from Legion's run-and-gun army mans, literally being something so dangerous only the immortal capsuleer demigods would attempt it in the first place. |
Lan Wang
C.Q.B Snuffed Out
3503
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Posted - 2016.09.27 09:21:35 -
[25] - Quote
Goatman NotMyFault wrote:Some devs got drunk at the latest party and said WiS will come around summer of 2017
sometimes when im drunk i like grab an oven tray and sit in the middle of my blue rug with a hat on and pretend im a pirate sailing the seas
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Arkoth 24
Phayder
319
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Posted - 2016.09.27 09:44:43 -
[26] - Quote
Malcanis wrote:After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen. And there are still a lot of people who want it.
If you don't give people what they want and give 'em something you want 'em to want instead, like some candies for active subscription and not-so-really-free-to-play, don't be surprised to see more and more of 'em leaving.
Evelopedia via Wayback Machine | Open petition against Evelopedia closure
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Lan Wang
C.Q.B Snuffed Out
3503
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Posted - 2016.09.27 09:55:42 -
[27] - Quote
Arkoth 24 wrote:Malcanis wrote:After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen. And there are still a lot of people who want it. If you don't give people what they want and give 'em something you want 'em to want instead, like some candies for active subscription and not-so-really-free-to-play, don't be surprised to see more and more of 'em leaving.
i want to be able to fly planes and drives tanks in call of duty, why cant i do this but other games can?
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Arkoth 24
Phayder
319
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Posted - 2016.09.27 10:01:59 -
[28] - Quote
Lan Wang wrote:Arkoth 24 wrote:Malcanis wrote:After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen. And there are still a lot of people who want it. If you don't give people what they want and give 'em something you want 'em to want instead, like some candies for active subscription and not-so-really-free-to-play, don't be surprised to see more and more of 'em leaving. i want to be able to fly planes and drives tanks in call of duty, why cant i do this but other games can? 'Cause CoD sucks obviously.
Evelopedia via Wayback Machine | Open petition against Evelopedia closure
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Dirty Forum Alt
Forum Alts Anonymous
873
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Posted - 2016.09.27 13:44:07 -
[29] - Quote
I support realistic, fully-integrated WiS.
When my locator agent sends me to a war target who is offline (or even just afk) inside a station - I feel that I should realistically have the ability to dock, exit my captain's quarters, use my *hacking* skills to break into their hangar, shoot them in the back of the head as they sleep on their captain's couch - and steal everything they own.
I should also have the option to illegally break into the quarters of scammers/high-volume traders in the main market hubs at the expense of getting a suspect flag, and steal everything they own as well. This would lead to epic free-for-all firefights in the market hub stations - and ultimately a massive redistribution of wealth among those who actively *play* the game.
I realize that protecting my own assets would require setting up a network of Citadels and denying access to them to everyone else - but I'm OK with that, as long as it means I can do the above.
Also to bring all the suicide gankers on board people should be required to fill a backpack with all their valuables and exit their captain's quarters to take the items to the market area of the station - providing an additional opportunity for suicide ganking. Perhaps they should also have to carry large, obvious money-bags with their profits to/from the bank as well - just to add to the opportunities.
Non-combat pilots are already on-board as long as they get fancy clothes to try out and show off, so no need to add anything else for them.
And then I think we've got everyone in EVE on-board!
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
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Dibz
Imperial Academy Amarr Empire
134
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Posted - 2016.09.27 13:49:28 -
[30] - Quote
I hate being the only perv staring at my buttocks |
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