|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Morrigan LeSante
Black Omega Security The OSS
1499
|
Posted - 2016.07.01 11:03:29 -
[1] - Quote
Kahanis Inkunen wrote:The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, deep inside the large.
Seeing as we don't generally care about bubblefucked gates you jump into, I doubt this is a problem. |
Morrigan LeSante
Black Omega Security The OSS
1499
|
Posted - 2016.07.01 11:48:28 -
[2] - Quote
TrouserDeagle wrote:CCP Larrikin wrote:Kahanis Inkunen wrote:The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, deep inside the large. This is also possible now :) are you saying this is fine, or are you saying you'll fix this some other time? it's not fine btw, it's really awful
Why? Should warping to direct gate to gate unscouted not be punished? |
Morrigan LeSante
Black Omega Security The OSS
1500
|
Posted - 2016.07.01 13:13:41 -
[3] - Quote
TrouserDeagle wrote:Morrigan LeSante wrote:TrouserDeagle wrote:CCP Larrikin wrote:Kahanis Inkunen wrote:The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, deep inside the large. This is also possible now :) are you saying this is fine, or are you saying you'll fix this some other time? it's not fine btw, it's really awful Why? Should warping to direct gate to gate unscouted not be punished? getting dragged off by a bubble is being punished. getting dragged into the centre of 50 bubbles is just ridiculous, and I think an unintended thing with the grid changes
You'll still only ever have like a (I can't remember T2 large radius exactly right now) 30km burn max with this proposal. |
Morrigan LeSante
Black Omega Security The OSS
1501
|
Posted - 2016.07.01 13:44:48 -
[4] - Quote
TrouserDeagle wrote:Morrigan LeSante wrote: You'll still only ever have like a (I can't remember T2 large radius exactly right now) 30km burn max with this proposal.
nope, you put a stop bubble that lands you 500km short of the gate and surround it with more bubbles
Which is still limited to a few dozen km at worst. As soon as you would hit a bubble that is closer than the 500km you'd stop anyway so there's a finite amount you can layer towards the (presumed) gate.
Unless I'm missing something. |
Morrigan LeSante
Black Omega Security The OSS
1504
|
Posted - 2016.07.01 14:01:08 -
[5] - Quote
TrouserDeagle wrote:Morrigan LeSante wrote:TrouserDeagle wrote:Morrigan LeSante wrote: You'll still only ever have like a (I can't remember T2 large radius exactly right now) 30km burn max with this proposal.
nope, you put a stop bubble that lands you 500km short of the gate and surround it with more bubbles Which is still limited to a few dozen km at worst. As soon as you would hit a bubble that is closer than the 500km you'd stop anyway so there's a finite amount you can layer towards the (presumed) gate. Unless I'm missing something. I think you are missing something. if I put a gigantic blob of stop bubbles centred 1000km (or 500 after the change) short of the gate, you will land right in the middle, because the ones further than that 1000/500 range can't drag you
Yeah I was. I first played the mechanic out in my head as drags. Stops are a totally different beast and yes, this is 100% completely and hilariously broken. |
Morrigan LeSante
Black Omega Security The OSS
1504
|
Posted - 2016.07.01 14:38:02 -
[6] - Quote
Obil Que wrote:People owning space should be able to put down a giant "this is my land, come shoot me" structure
Well.....I can't shoot it 96.5% of the time because it is invulnerable.
|
Morrigan LeSante
Black Omega Security The OSS
1510
|
Posted - 2016.07.01 21:48:37 -
[7] - Quote
Sonya Corvinus wrote:Skia Aumer wrote:Fixing citadels is exactly what I'm talking about. But why do you want them to be removed from gates? Funny how your fix for citadels doesn't change them at all, but instead changes a part of the game that's used far beyond citadels. Why should a space ship that's invulnerable 90% of the time be able to be on grid with a gate?
Cloaky dictor?
/devilsadvocate |
Morrigan LeSante
Black Omega Security The OSS
1512
|
Posted - 2016.07.03 16:20:19 -
[8] - Quote
I'm sorry, you don't get to claim "elite pvp" whilst going gate to gate. They are mutually exclusive. |
Morrigan LeSante
Black Omega Security The OSS
1517
|
Posted - 2016.07.08 09:31:00 -
[9] - Quote
Sgt Ocker wrote: A deaspsace fit hauler that can outgun a Svipul - I'd like to see that fit.
HTH |
|
|
|