Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jadelith
|
Posted - 2007.03.05 01:35:00 -
[1]
A simple question. I want to know what other people think about this.
I have recently left my alliance because of this (and for now). In my humble opinion, POS wars suck. a LOT. I absoultely hate it. Lag (probably the most annoying factor, because after a while wars start depending on who are lucky enough to not get lag, which sucks), sitting there for hours, blobbing (which is how people win wars in EVE; generally).. it sucks.
I always thought of eve developers as people who love to play their game and have fun with it. Granted it probably is the best mmorpg right now, I think POS warfare is not fun. Do you, as a person actively fighting in 0.0 wars (which I did, not with this toon of course), enjoy it?
|
Xelios
Minmatar Rampage Eternal Ka-Tet
|
Posted - 2007.03.05 01:41:00 -
[2]
I'd nominate POS warfare for the worst addition to EVE ever. They're like BFR's were in Planetside, cool at first then quickly degenerating into "WTF were they thinking?".
Anyone remember?
|
Plaetean
Infinitus Odium Curse Alliance
|
Posted - 2007.03.05 01:42:00 -
[3]
Edited by: Plaetean on 05/03/2007 01:38:42 I know one guy who does.
(edited for clarity)
-----
|
Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.03.05 02:08:00 -
[4]
Iceminers.
|
Hikari Kobayashi
Caldari School of Applied Knowledge
|
Posted - 2007.03.05 02:12:00 -
[5]
Originally by: Xelios I'd nominate POS warfare for the worst addition to EVE ever. They're like BFR's were in Planetside, cool at first then quickly degenerating into "WTF were they thinking?".
In all fairness BFRs are very well balanced now. I can solo them on foot even, all you need is an EMP grenade and a couple of decimators. They also regularly die to my minefields. I got rid of my BFR certification because they're a little stronger than a tank, but people still single them out and you just have to either die instantly or spend more time repairing than fighting (assuming some god damned vanu cloaker doesn't kill me before i get back in! If i ever play again i'm going to demand all my gunners get darklight vision). Hopefully when CCP puts in the antiblob stuff they keep talking about it will clear the problem up.
|
Audri Fisher
Caldari The Keep THE R0CK
|
Posted - 2007.03.05 02:22:00 -
[6]
NO
|
Qolde
Minmatar Rising Knights SMASH Alliance
|
Posted - 2007.03.05 02:23:00 -
[7]
OMG I AGREEE!!!!!1111 I ALSO DONT LIKE TRAINING SKILLS. I MEAN COME ON, I SAID I WANT THIS SKILLZ SO JUST GIVES IT TO ME!!!111
|
fire 59
Destructive Influence Band of Brothers
|
Posted - 2007.03.05 02:23:00 -
[8]
I don't mind pos war's too much although i think they should tweak it so there is only 1 or so sov claiming pos per syst, stop the spamming crap and force people to fight. Only thing i don't partiually like personally is when the enemy spam's tower's but then doe's nothing to try and defend them, doesn't make sense to me when you could be getting a good fight.
I think it need's to get back to the roaming fleet's and battle's instead of people thinking pos's = war all the time. It is possible to kick the snot out of your enemy without all that malarky. But havin said that, because dread's are deployed which cost a few quid, you need a fleet and support to protect them etc etc.
BoB vs the coalition of family value's |
James Duar
Merch Industrial We Are Nice Guys
|
Posted - 2007.03.05 02:47:00 -
[9]
Having one sov. claiming POS would not improve things at all since people would blob the hell out of it each time it came under attack.
Honestly the biggest problem with POS warfare is the fact that moon minerals aren't a particularly strong reason to keep a POS going.
If you really wanted to break up the blob, then ultimately POS need to be ISK/usable resource earning structures primarily, and sovereignty claiming structures secondarily. Only then will there be any real value to attacking them with smaller spread out forces (and they could be given much fewer hitpoints w/ the exception of sov. claimers) since then a failure to defend multiple systems at once is a direct threat to alliance/corp resources, as opposed to now where resource generation is centralized in the actual activities of players (and so who really cares about POS?).
|
Aphotic Raven
Gallente E X O D U S Imperial Republic Of the North
|
Posted - 2007.03.05 02:58:00 -
[10]
Originally by: Qolde OMG I AGREEE!!!!!1111 I ALSO DONT LIKE TRAINING SKILLS. I MEAN COME ON, I SAID I WANT THIS SKILLZ SO JUST GIVES IT TO ME!!!111
For my time zone pos wars are generally something like skills... you just set them up and wait... while the euros and then the US freak out on each others dreads with 200man gangs (how hard is it to get 4 dread pilots online in the middle of the night.. really..) and then i wake up to read about it the next day....
The pos wars i have been online for were pretty terrible... Titans arent making it any better... its slowing down to the point where its not even war anymore... even bob, who use the titans pretty well agree that they are teh suck for real fights... they just kill the romance of the whole thing
|
|
Pepperami
Art of War Cult of War
|
Posted - 2007.03.05 03:04:00 -
[11]
No, they're a horrible 'feature'.
|
Sorja
E X O D U S Imperial Republic Of the North
|
Posted - 2007.03.05 03:30:00 -
[12]
POS + DD + blobs == teh suCk ____________________ A gentleman is someone who can play the bagpipe, but who does not. |
Condolesco
Caldari Brotherhood of Whiners
|
Posted - 2007.03.05 03:32:00 -
[13]
No one likes it but its neccessary in 0.0
|
Jadelith
|
Posted - 2007.03.05 04:03:00 -
[14]
Originally by: Condolesco No one likes it but its neccessary in 0.0
there should be some sort of logistics involved with large empires, yes, but I just don't think POS is the answer to that. I just believe this is a topic developers should have a look at.
|
Chemo Emo
|
Posted - 2007.03.05 04:07:00 -
[15]
Originally by: Hikari Kobayashi
Originally by: Xelios I'd nominate POS warfare for the worst addition to EVE ever. They're like BFR's were in Planetside, cool at first then quickly degenerating into "WTF were they thinking?".
In all fairness BFRs are very well balanced now. I can solo them on foot even, all you need is an EMP grenade and a couple of decimators. They also regularly die to my minefields. I got rid of my BFR certification because they're a little stronger than a tank, but people still single them out and you just have to either die instantly or spend more time repairing than fighting (assuming some god damned vanu cloaker doesn't kill me before i get back in! If i ever play again i'm going to demand all my gunners get darklight vision). Hopefully when CCP puts in the antiblob stuff they keep talking about it will clear the problem up.
POS warfare is as borked as your BFR logic.
If you could sneak up on one, which is unsupported, you have a chance. Otherwise his superior-to-tank firepower coming from a single pilot was rediculous.
Allowing a single pilot to operate a weapon so powerful... THAT WOULD BE INSANE_??!
|
Possesive
Caldari GALAXIAN Rule of Three
|
Posted - 2007.03.05 04:18:00 -
[16]
Edited by: Possesive on 05/03/2007 04:15:38 As far as Im aware, a POS cant suddenly decide halfway through a firefight that it wants to be 200+ metres in the air unlike BFRs. POS warfare has nothing in common with the utter disgrace that is the BFR and I still consider those to be Smokejumper's joke on the few that remained after the first week they were implemented, but this isnt the thread to discuss that.
POS wars would work alot better (and faster) if there was a solution to the lag, thats the only real issue causing trouble for most.
Edit: BFR's were never cool, its the PS equivalent to a nanophoon at best.
|
Berkey
|
Posted - 2007.03.05 04:38:00 -
[17]
Edited by: Berkey on 05/03/2007 04:37:22 No they really kinda suck but its the junk CCP has made us shallow for months and months so why not have some more?
LOOK GUYS NEW GRAPHICS!!
|
Gort
Rampage Eternal Ka-Tet
|
Posted - 2007.03.05 07:16:00 -
[18]
POS wars are right up there with a trip to the dentist.
Low-tech sig: "When in doubt, empty the magazine." |
Depp Knight
Evolution Band of Brothers
|
Posted - 2007.03.05 07:37:00 -
[19]
Pos wars would be better if there was less spamming and if taking a station was better, dont know how, maybe the walking in station thing will add taking an outpost to be better than just shooting the shields down.
|
infraX
Caldari Finite Horizon
|
Posted - 2007.03.05 09:36:00 -
[20]
Originally by: Xelios I'd nominate POS warfare for the worst addition to EVE ever. They're like BFR's were in Planetside, cool at first then quickly degenerating into "WTF were they thinking?".
lol - spot on. Stupid big things that take forever to kill and ruin certain other aspects of the game - sounds about right to me. infra BR20 CR5 TR Werner (retired).
|
|
Azerrad InExile
|
Posted - 2007.03.05 10:06:00 -
[21]
Nope... but then again I don't like laggy node crashing 500v500 fleet battles either. Guess I'm just not cut out for uber 0.0 pvp.
|
hotgirl933
|
Posted - 2007.03.05 10:09:00 -
[22]
POS wars necessary they are, unless gank squad u run, some like they do, feed ice miners they must, part of game yes, reduced time required needed it is
|
Laboratus
Gallente BGG League of Abnormal Gentlemen
|
Posted - 2007.03.05 10:45:00 -
[23]
The pos system has a few cons. Such as lag.
But they bring one crusial thing to the game. Objectives for wars. Weakneses for alliances.
Without POSes, alliance fleets simply have no targets, no reason to engage without optimal circumstances. Hence very boring Safe Spot sitting. With POSes, you can force the defending alliance to react. To defend their territory.
Before the pos system, you could just wait, untill enough enemies log off and just take the stations again. Nothing they can do about it.
And anti pos equipment create an entry level for alliances (enough dreads) to taking stations. So the pros outwight the cons, heavily.
___ P.S. Post with your main. Mind control and tin hats |
Dane Speed
|
Posted - 2007.03.05 11:43:00 -
[24]
Originally by: Jadelith A simple question. I want to know what other people think about this.
I have recently left my alliance because of this (and for now). In my humble opinion, POS wars suck. a LOT. I absoultely hate it. Lag (probably the most annoying factor, because after a while wars start depending on who are lucky enough to not get lag, which sucks), sitting there for hours, blobbing (which is how people win wars in EVE; generally).. it sucks.
I always thought of eve developers as people who love to play their game and have fun with it. Granted it probably is the best mmorpg right now, I think POS warfare is not fun. Do you, as a person actively fighting in 0.0 wars (which I did, not with this toon of course), enjoy it?
Boring it may be but whats your solution? what can replace the pos's as a system to defend an outpost through sov and still give the defenders the ability to defend in good time?
|
Kerfira
|
Posted - 2007.03.05 11:49:00 -
[25]
Edited by: Kerfira on 05/03/2007 11:54:55 POS wars (or as I prefer to call them 'Territory wars'), are not a bad addition, but the current implementation is a bit lacking.
First of all there is the general problem of POS battles attracting large blobs, meaning the lag and node crashes follow closely after. That's not as much a problem with POS wars as it is with the general game, so can't really blame the POS' for that.
The second problem I see is that there are two ways of winning a POS war in a system: 1) Win it by killing the opponents POS' (having the balls to fight) 2) Win it by putting up more POS' than the other guy (not having the balls to fight)
Number 1 require guts, dedication, numbers, ISK and skill. Number 2 require ISK and a guy in a carrier in off-peak hours (i.e. the method preferred by gutless cowards).
Personally I think option 2 should be taken away completely, and that the oldest surviving Large POS in the system should determine Sovereignty. POS in reinforced should still count towards sovereignty, but offline POS should have their 'sovereignty counter' reset (i.e. 'oldest' is the POS that has been continously online the longest).
|
Crusari
Gallente Omniscient Order
|
Posted - 2007.03.05 11:52:00 -
[26]
The old station ping pong was far from perfect, but it was way better than current POS wars :/
|
Redbad
Minmatar Be Inspired Inc.
|
Posted - 2007.03.05 12:18:00 -
[27]
Hmm, good question Jadelith, I'm not sure as to why people want to claim space for themselves anyways. It's just a side-effect of having too much POS-es up at the moons tbh.
join us today! |
hangnoose
Caldari DAB RAZOR Alliance
|
Posted - 2007.03.05 12:37:00 -
[28]
There are parts I like parts I dont....
you get the occasional uber defender vs attacker fleet battles which are always exciting and get you going. not to mention the capital ganks here and there.
Then their are some parts that make me go crazy.
Camping a system for 5+ hours while dreads siege multiples towers with the only action the odd pod or shuttle =( Also dealing with reinforced mode, that imo ****es off 99% of the people in pos wars.
|
ZzZGuy
|
Posted - 2007.03.05 12:48:00 -
[29]
I don't like POS warfair as it is now. The concept is perfectly sound, but it draws too many people togeather for this game to handel properly. It's a blob magnet, simple as that, and i don't know any sane person who likes blob warfair.
Maby if they made the titans cheaper (they're the anti blob) so even the smaller allainces had them it would make everyone too afarid to fourm up into node crashing blobs.
It comes down to lag in the end.
|
Gaia's Wrath
|
Posted - 2007.03.05 13:10:00 -
[30]
POS's should have a set amount of docking births, say 10 which means 10 ships can be contained with in the shields. Then a deployable structure to say allow 20 more.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |