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Author |
Thread Statistics | Show CCP posts - 30 post(s) |
Fer'isam K'ahn
SAS Veterinarians
435
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Posted - 2016.06.28 13:04:10 -
[31] - Quote
Are daily opportunities gone or is the icon just (re)moved ?
Join the BIG Lottery (see Bio ingame), _oldest and only _[u]non-profit Lottery in EVE[/u], every second Monday.
Wire ISK to BIG GAMES for tickets !
Join the Channel, have fun, being a lucky winner is optional ,)
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Tempest Harris
BLUE Regiment. SYNDICATED
0
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Posted - 2016.06.28 13:04:53 -
[32] - Quote
CCP Habakuk wrote: In this case please also try to verify your client through the launcher. According to the log it is failing to send a message to the server about the the current state of you client (but I am not really sure what is causing it).
Launcher Shared cache->'Verify' button is disabled. |
Rivr Luzade
Kenshin. DARKNESS.
2603
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Posted - 2016.06.28 13:07:00 -
[33] - Quote
Does reprocessing the Vendetta, Vanquisher, Vehement not yield the Serpentis Modified Capital Microprocessor? They are not listed in the industry tabs.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Sobaan Tali
Caldari Quick Reaction Force
946
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Posted - 2016.06.28 13:23:09 -
[34] - Quote
Fer'isam K'ahn wrote:Are daily opportunities gone or is the icon just (re)moved ?
The SP one is. The Opportunities Map should be found from the NeoCom dropdown (Click on the "E" at the top and it should be near the bottom the list that shows up between "New Eden Store" and "Help".
Also, Dx11 bug is still in, just not as common and not happening every time I undock. Happened several times one the way back from Jita (3 times in system, then another 2 times in Perimeter). System resources like CPU and GPU usage show no abrupt change and no driver crash error shows up, client just hangs and locks up for 15-20 seconds like before and the window stops responding (Windows asks to wait for response or kill program), then it eventually catches up and is fine. Then it happens seconds later until I got out of heavy traffic systems.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Knowledgeminer
The Scope Gallente Federation
15
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Posted - 2016.06.28 13:25:57 -
[35] - Quote
Let me rephrase my previous post. Buy orders placed in citadels appear unavaliable everywhere, regardless of range. The patch notes say this about it:
"The sell window detects now correctly, if a buy order is not available due to being in a Citadel. Those buy orders (for example region-wide buy orders) are now also no longer marked as green in the details view of the market window."
Who/what does that statement refer to when it says "being in a citadel"? I have the feeling you intended to make it clear to the seller that buy orders don't apply if the seller is in a citadel, but have implemented it wrong and made buy orders appear unavailable everywhere if the buy order has been placed in a citadel...
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CCP Habakuk
C C P C C P Alliance
1561
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Posted - 2016.06.28 13:31:51 -
[36] - Quote
Tempest Harris wrote:CCP Habakuk wrote: In this case please also try to verify your client through the launcher. According to the log it is failing to send a message to the server about the the current state of you client (but I am not really sure what is causing it).
Launcher Shared cache->'Verify' button is disabled. Can you try to keep the window open for a bit, if it shows up after it completes an initial scan?
CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)
Bug reporting | Mass Testing
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CCP karkur
C C P C C P Alliance
4011
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Posted - 2016.06.28 13:38:06 -
[37] - Quote
Knowledgeminer wrote:Let me rephrase my previous post. Buy orders placed in citadels appear unavaliable everywhere, regardless of range. The patch notes say this about it:
"The sell window detects now correctly, if a buy order is not available due to being in a Citadel. Those buy orders (for example region-wide buy orders) are now also no longer marked as green in the details view of the market window."
Who/what does that statement refer to when it says "being in a citadel"? I have the feeling you intended to make it clear to the seller that buy orders don't apply if the seller is in a citadel, but have implemented it wrong and made buy orders appear unavailable everywhere if the buy order has been placed in a citadel...
We'll take a look at this and see if there are any bugs with it but this is the intended behavior: If you are in a Citadel, and make a region wide buy order, people can sell to that in any Station in the region and that Citadel (edit: that seems to be bugged) If you make a region wide buy order in some random station, and I'm sitting in Citadel, I cannot immediately sell to that buy order (since you might not have docking rights there), and therefore the order will not appear green.
CCP karkur | Programmer | Team Five 0 | @CCP_karkur
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Sophia Mileghere
Scandium Defense and Security Inc. Dark - Alliance
73
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Posted - 2016.06.28 13:39:21 -
[38] - Quote
Does anyone find the Scope Network? |
Tempest Harris
BLUE Regiment. SYNDICATED
0
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Posted - 2016.06.28 13:40:44 -
[39] - Quote
CCP Habakuk wrote: Can you try to keep the window open for a bit, if it shows up after it completes an initial scan?
of course, I did it .. :) here is a screenshot
btw: I've tried out a repair.exe from Eve online instalation folder, but with no effect :( |
Testudo Octavius
Volition Cult The Volition Cult
0
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Posted - 2016.06.28 13:43:51 -
[40] - Quote
CCP dev please state clearly is wallet live pop up is intended only for personal wallet? |
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Knowledgeminer
The Scope Gallente Federation
15
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Posted - 2016.06.28 14:10:59 -
[41] - Quote
CCP karkur wrote:We'll take a look at this and see if there are any bugs with it but this is the intended behavior: If you are in a Citadel, and make a region wide buy order, people can sell to that in any Station in the region and that Citadel (edit: that seems to be bugged)
That's definitely not how it's working now. Assuming it's a bug, how are we supposed to deal with this until it's fixed? Does it mean we'll have to wait until a fix tomorrow for buy orders in citadels to take effect and all sales will go to lower priced buy orders placed in NPC stations instead?
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CCP karkur
C C P C C P Alliance
4011
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Posted - 2016.06.28 14:15:11 -
[42] - Quote
Knowledgeminer wrote:CCP karkur wrote:We'll take a look at this and see if there are any bugs with it but this is the intended behavior: If you are in a Citadel, and make a region wide buy order, people can sell to that in any Station in the region and that Citadel (edit: that seems to be bugged) That's definitely not how it's working now. Assuming it's a bug, how are we supposed to deal with this until it's fixed? Does it mean we'll have to wait until a fix tomorrow for buy orders in citadels to take effect and all sales will go to lower priced buy orders placed in NPC stations instead? It still sells to these orders, it's only the green and picking the best price for it that is wrong. Sorry about that, but we'll get a fix out real soon
CCP karkur | Programmer | Team Five 0 | @CCP_karkur
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Joia Crenca
Science and Trade Institute Caldari State
300
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Posted - 2016.06.28 15:03:59 -
[43] - Quote
Sobaan Tali wrote:Fer'isam K'ahn wrote:Are daily opportunities gone or is the icon just (re)moved ? The SP one is. The Opportunities Map should be found from the NeoCom dropdown (Click on the "E" at the top and it should be near the bottom the list that shows up between "New Eden Store" and "Help".
That "Opportunities Map" doesn't look like a replacement for the daily opportunities. It looks like a guide for someone just starting the game? I'm not seeing a clear explanation in the patch notes nor in the dev blogs. |
Lothius Omanid
Storm Tribe Krab Republic
0
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Posted - 2016.06.28 15:05:01 -
[44] - Quote
So here's a bug to report: I cannot select a character after the "Processing Bulk Data" box disappears. All I see is a black screen with nothing else. The esc key works and I can change settings and what not. But I can't log on. |
poCHi GumGum
Stille Gewalt Dead Terrorists
5
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Posted - 2016.06.28 15:10:39 -
[45] - Quote
1. No "The Scope Network" at the Char Screen and ingame (Neocom).
2. Is there an Option to deactivate the dock/undock Animation.
3. Dock/undock transition: When iam in space and zoom out the Cam then dock/undock the Cam is for the Animation zoomed in. When i stop the Animation the Cam Pops back to the state it was before the dock.
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Obil Que
Star Explorers Reckoning Star Alliance
411
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Posted - 2016.06.28 15:10:56 -
[46] - Quote
Joia Crenca wrote:Sobaan Tali wrote:Fer'isam K'ahn wrote:Are daily opportunities gone or is the icon just (re)moved ? The SP one is. The Opportunities Map should be found from the NeoCom dropdown (Click on the "E" at the top and it should be near the bottom the list that shows up between "New Eden Store" and "Help". That "Opportunities Map" doesn't look like a replacement for the daily opportunities. It looks like a guide for someone just starting the game? I'm not seeing a clear explanation in the patch notes nor in the dev blogs.
https://community.eveonline.com/news/news-channels/eve-online-news/removal-of-thrill-of-the-hunt/
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Drazz Caylen
Team-Pyro Industries
14
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Posted - 2016.06.28 15:17:12 -
[47] - Quote
Rivr Luzade wrote:The Requirements tab on some rigs (eg. T2 Medium Ancillary Current Router, T1 Polycarbon Engine Housing) is gone. Shouldn't that be normal anyway? It has been months (of not 1 year+ ) since requirements for rigs were no longer valid and you could just slap them onto your ship. The only benefit you're getting with increased rigging skills are less penalties. They just should get rid off that requirement tab altogether and instead throw into the description which rig skill reduces the penalty.
Sir Constantin wrote:The text for the Exit button was changed to Log Off and when launching the game from exefile.exe we have two Log off buttons. Yeah I know it's hilarious, right? No way they're trying to force the launcher upon us in any situation, like, never. Ever.
Regardless. Incoming issues:
- Animation when opening the ship fitting view or looking at a 3d model of a ship info card is completely broken. Why would I want to look at a ship from the bottom up after an animation that is even longer and tedious than before? You clearly fashion design over functionality which is clearly a bad choice.
- If you're in the old starmap and open the fitting window or 3d view of an infocard, you get NO animation at all and camera gets stuck deep inside the ship geometry.
- Resetting the undocking animation while changing ships more than once occasionally prohibits you from undocking completely as the animation gets stuck at the end and does not return to the normal view.
- No option to turn off the docking animation = Fail.
- We've had forced undocking camera angle upon exiting the station since forever, and now we just have it in a different flavour. What is so damn difficult to save the camera position we used to dock with, or what is so difficult in having a default sensible camera POV when undocking? One that looks forward, where most of the party happens?
I gotta say though, totally love more overview tabs. Finally. Yet, all of the above makes that little positive thing negligible. |
Alstevar Eastern
Caldari State
5
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Posted - 2016.06.28 15:18:11 -
[48] - Quote
Wrong Spotlight position in Caldari and Minmatar Stations.
The main spotlight source is wrongly positioned on Caldari and Minmatar station but less visible on this last.
The spotlight :
- Finish inside the Apocalypse ship model
- Finish in the back of the Oracle ship letting the top darker
- Make SOE ships too bright (too close from it)
- Cover too less on large horizontal ships (Barghest, Orca...)
Same bug reported on singularity before release : EBR-85214
Your effective personal standings need to be higher to see the player's signature.
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Obil Que
Star Explorers Reckoning Star Alliance
411
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Posted - 2016.06.28 15:23:19 -
[49] - Quote
Rivr Luzade wrote:The Requirements tab on some rigs (eg. T2 Medium Ancillary Current Router, T1 Polycarbon Engine Housing) is gone.
From the patch notes: "The requirements tab has been removed from all rigs and a section has been added to their description to indicate which skill reduces their drawback (where applicable)." |
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CCP Turtlepower
C C P C C P Alliance
370
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Posted - 2016.06.28 15:27:19 -
[50] - Quote
Rivr Luzade wrote:the single item buy window dialogue shows the value in white color, not red any more. That should be fixed back to red color. This is an intentional change, and is included in patch notes.
Testudo Octavius wrote:Wallet pop-up not working for corp wallet, only for personal wallet. Is it intended? Yes, we have not implemented this for corp wallets yet.
o7 CCP Turtlepower |
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Arin Taliac
Omicron BioTech
1
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Posted - 2016.06.28 15:30:14 -
[51] - Quote
Haatakan Otomeya wrote:So far, this release is great. I have however an issue with the new dock/undock animation.
(snip) This new dock animation is not only distracting from what I want to do, but also slightly nauseating. (snip)
I really hope you will consider implementing an option to turn off the animation.
I have to say I agree here. I suffer from motion induced nausea, and the new animations are really screwing with me. Please give us an option to turn it off, because right now I fear docking and undocking since I might not be able to continue playing afterwards. |
Joia Crenca
Science and Trade Institute Caldari State
300
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Posted - 2016.06.28 15:32:00 -
[52] - Quote
Obil Que wrote:Joia Crenca wrote:Sobaan Tali wrote:Fer'isam K'ahn wrote:Are daily opportunities gone or is the icon just (re)moved ? The SP one is. The Opportunities Map should be found from the NeoCom dropdown (Click on the "E" at the top and it should be near the bottom the list that shows up between "New Eden Store" and "Help". That "Opportunities Map" doesn't look like a replacement for the daily opportunities. It looks like a guide for someone just starting the game? I'm not seeing a clear explanation in the patch notes nor in the dev blogs. https://community.eveonline.com/news/news-channels/eve-online-news/removal-of-thrill-of-the-hunt/
Interesting, I thought I was already getting news via the launcher? |
Atruin Egivand
Lightspeed Enterprises Goonswarm Federation
8
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Posted - 2016.06.28 15:41:44 -
[53] - Quote
Please do a multisell and then go read a book about thread synchronisation in parallel processing. And make it opt-in. Its annoying. |
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CCP Turtlepower
C C P C C P Alliance
370
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Posted - 2016.06.28 15:48:48 -
[54] - Quote
Atruin Egivand wrote:Please do a multisell, check the wallet popup for some minutes to hours and then go read a book about thread synchronisation in parallel processing. And make it opt-in. Its annoying. You can just turn it off, or set a threshold, in the wallet window's settings.
o7 CCP Turtlepower |
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CCP RedDawn
C C P C C P Alliance
783
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Posted - 2016.06.28 15:51:37 -
[55] - Quote
The Scope Network will be activated sometime in this week in tandem with the Shadow of the Serpent event. We delayed it due to finding some last minute issues that we wouldn't be happy shipping with.
Team Astro Sparkle
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CCP Maxwell
C C P C C P Alliance
91
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Posted - 2016.06.28 16:00:57 -
[56] - Quote
Tempest Harris wrote:CCP Habakuk wrote: Can you try to keep the window open for a bit, if it shows up after it completes an initial scan?
of course, I did it .. :) here is a screenshotbtw: I've tried out a repair.exe from Eve online instalation folder, but with no effect :(
Although it should not generally be needed, have you restarted your launcher since downtime?
CCP Maxwell - QA Engineer - Team RnB
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Tempest Harris
BLUE Regiment. SYNDICATED
0
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Posted - 2016.06.28 16:11:50 -
[57] - Quote
CCP Maxwell wrote:
Although it should not generally be needed, have you restarted your launcher since downtime?
yeah, a few times ... |
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CCP Maxwell
C C P C C P Alliance
91
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Posted - 2016.06.28 16:26:39 -
[58] - Quote
Tempest Harris wrote:CCP Maxwell wrote:
Although it should not generally be needed, have you restarted your launcher since downtime?
yeah, a few times ...
Ah, would have been too easy.
If you go to Settings->Shared Cache Settings and select the 'Show in Explorer Menu', you will get the folder where the resources and binaries are located. Delete the server folders (i.e., tq, sisi, duality). Restart the launcher. The launcher will download these folders again, and hopefully fix the issue.
Do not delete the ResFiles folder unless you want to re-download all of the resources.
CCP Maxwell - QA Engineer - Team RnB
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Little Fawn
Garoun Investment Bank Gallente Federation
12
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Posted - 2016.06.28 17:19:32 -
[59] - Quote
During the docking animation, if you move your camera, an unpleasant juddering occurs as you fight with the camera animation. (I read that moving the camera was supposed to cancel the animation.)
If you leave or change ship during the docking animation, the animation starts again.
Favourite thing: vectors and orbits in tactical view. Thanks! |
Tempest Harris
BLUE Regiment. SYNDICATED
0
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Posted - 2016.06.28 17:41:58 -
[60] - Quote
CCP Maxwell wrote: Ah, would have been too easy.
If you go to Settings->Shared Cache Settings and select the 'Show in Explorer Menu', you will get the folder where the resources and binaries are located. Delete the server folders (i.e., tq, sisi, duality). Restart the launcher. The launcher will download these folders again, and hopefully fix the issue.
Do not delete the ResFiles folder unless you want to re-download all of the resources.
Hello,
I did it. After launcher restart, I'm able to run 'Verify' on shared cache window... But currently client don't start anymore :). LogLite has only 1 line with message: error: Uncaught TypeError: n.indexOf is not a function 1 https://launcher.eveonline.com/1.986/bundles/jquery00a8.js?v=g9qT4oLPzXnQsCqtx-I2HfL5eKZBbonImH1lkTY6IRc1 |
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