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Gris X
Korsairs
0
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Posted - 2011.12.18 05:37:00 -
[1] - Quote
Pilots with a sec status at 0 or more can trigger a Mayday call when they are aggressed (except in WH space).
Other pilots with a positive sec status in the range of the call (let's say one system per sec status point of the pilot issuing the Mayday) can then opt to to create a bookmark to the mayday's call location, and thus warp to it when in-system.
All Pilots in their settings have a setting to opt in on Mayday calls (default option if oss). People that want to be able to act on Mayday calls must check this box.
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
112
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Posted - 2011.12.18 07:28:00 -
[2] - Quote
Why limit it to positive sec status? That doesn't even make sense. |
Gris X
Korsairs
0
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Posted - 2011.12.18 08:26:00 -
[3] - Quote
Danika Princip wrote:Why limit it to positive sec status? That doesn't even make sense.
1/ to allow players to react to something ongoing between players in their vicinity, if they so choose.
2/ To facilitate the capacity for the "good guys" to help other "good guys", beyond corps and alliances allegiances.
3/ Because CONCORD monitoring the use of this channel would prevent anyone with a non positive sec status to use or even hear this channel.
4/ There is also the ability to use this as a bait/trap, with the complicity of a positive sec status pilot.
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Cyprus Black
Tears of Redemption NEM3SIS.
81
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Posted - 2011.12.18 12:08:00 -
[4] - Quote
Gris X wrote:Danika Princip wrote:Why limit it to positive sec status? That doesn't even make sense. 1/ to allow players to react to something ongoing between players in their vicinity, if they so choose. 2/ To facilitate the capacity for the "good guys" to help other "good guys", beyond corps and alliances allegiances. 3/ Because CONCORD monitoring the use of this channel would prevent anyone with a non positive sec status to use or even hear this channel. 4/ There is also the ability to use this as a bait/trap, with the complicity of a positive sec status pilot. Good intentions =/= positive security status. Any player can raise their standings out of the negatives and into the positives. Hell, if I ever saw a Mayday distress call go out I would get over there quickly for one or possibly two easy kills.
I am neither fanboy nor flamer. I am logic, dispassionate and cruel. |
Velicitia
Open Designs
214
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Posted - 2011.12.18 13:31:00 -
[5] - Quote
1. get in a corp 2. fleet up 3. "I NEED HELP GUYS!" when **** hits the fan 4. The cavalry arrives |
Goose99
Republic Military School Minmatar Republic
320
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Posted - 2011.12.18 15:34:00 -
[6] - Quote
It's a trap! |
Takara Mora
University of Caille Gallente Federation
22
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Posted - 2011.12.18 16:00:00 -
[7] - Quote
Velicitia wrote:1. get in a corp 2. fleet up 3. "I NEED HELP GUYS!" when **** hits the fan 4. The cavalry arrives
Velicitia is right .... but, many ppl don't have enough corpies online, maybe you're away from HQ, maybe you're outside corp peak hours, etc., etc. .... or, maybe you just want to encourage more group play and social interaction ... and yes, CONVENIENCE really does matter .... the same way 1000000 papercuts do.
Sort of seems similar to calling for help in LOCAL though ... but it adds the ability for other pilots to more quickly respond ....
How would the Agression Flagging work for this though? Say someone shows up to help ... how could they do anything more than function as a neutral repper (unless they are willing to take a sec status hit and are in losec ...)? |
Nullbeard Rager
Republic Military School Minmatar Republic
9
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Posted - 2011.12.18 18:36:00 -
[8] - Quote
Goose99 wrote:It's a trap!
Exactly. "M'aidez" would be an invitation to gank or get ganked, yes? |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
112
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Posted - 2011.12.19 00:15:00 -
[9] - Quote
Gris X wrote:Danika Princip wrote:Why limit it to positive sec status? That doesn't even make sense. 1/ to allow players to react to something ongoing between players in their vicinity, if they so choose. 2/ To facilitate the capacity for the "good guys" to help other "good guys", beyond corps and alliances allegiances. 3/ Because CONCORD monitoring the use of this channel would prevent anyone with a non positive sec status to use or even hear this channel. 4/ There is also the ability to use this as a bait/trap, with the complicity of a positive sec status pilot.
1) This has nothing whatsoever to do with sec status
2) What is a good guy? We all kill tens of thousands of people daily. (Those rat battleships? Thousands of crew.) Anyway, sec status isn't a measure of who's good, I can go gank a load of miners, go back home to null and be back in positive standing inside of a day.
3) So I take it this is highsec only then? Why is that? If I can't have a 'help i'm tackled in the belt' button in nullsec, why should there be one in highsec, where you're rarely at any risk anyway?
4) So what? This again has nothing to do with your sec status, and is likely the main use of a button like this. |
Gerrick Palivorn
Caldari Provisions Caldari State
56
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Posted - 2011.12.19 06:29:00 -
[10] - Quote
I like it, but don't limit sec status. Mayday calls drop a beacon that lasts 60 Seconds and shows up in the overview, it's basic function is simular to how a cyno behaives in the overview. Then anybody and everybody can show up to save you or kill you and the guy attacking you. Would be a very interesting thing to have in game.
As a measure to prevent abuse, you must be agressing or agressed by another player to call the Mayday. |
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Jade Constantine
Jericho Fraction The Star Fraction
1011
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Posted - 2011.12.19 10:10:00 -
[11] - Quote
I like it (but no sense having sec restrictions.) If you are literally in trouble enough to need to make a wide band plea for help its not like you're going to turn down the help of dodgy pirate types who arrive to pirate your aggressor as (as well).
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |
Joshua Aivoras
Tech IV Industries Pandorum Invictus
58
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Posted - 2011.12.19 10:39:00 -
[12] - Quote
The griefing potential this would provide would be immense |
Velicitia
Open Designs
217
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Posted - 2011.12.19 13:09:00 -
[13] - Quote
Takara Mora wrote:Velicitia wrote:1. get in a corp 2. fleet up 3. "I NEED HELP GUYS!" when **** hits the fan 4. The cavalry arrives Velicitia is right .... but, many ppl don't have enough corpies online, maybe you're away from HQ, maybe you're outside corp peak hours, etc., etc. .... or, maybe you just want to encourage more group play and social interaction ... and yes, CONVENIENCE really does matter .... the same way 1000000 papercuts do. Sort of seems similar to calling for help in LOCAL though ... but it adds the ability for other pilots to more quickly respond .... How would the Agression Flagging work for this though? Say someone shows up to help ... how could they do anything more than function as a neutral repper (unless they are willing to take a sec status hit and are in losec ...)?
1. If you're outside corp's primetime every so often, OK, that's understandable (i.e. weekends because you were on early, or you had a day off or something). If you're constantly playing outside your corp's primetime, sounds like you're in the wrong corp.
2. If you're that far from HQ so your mates can't show up ... wtf were you doing over there alone?
3. As for "Not enough corpies online" , see #1.
4. Assuming lowsec ... unless they're blues, anyone who shows up will be more apt to kill the both of you than help.
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Vertisce Soritenshi
Varion Galactic Tragedy.
262
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Posted - 2011.12.19 14:33:00 -
[14] - Quote
I don't see any reason why this idea couldn't be useful and worth the time. I do however disagree with limiting it based on sec status and location. Either the ship has a mayday function or it doesn't...period. Why wouldn't the system work in WH space for example? We have shared corp bookmarks in WH space and we can warp to each other just fine...PvP works in WH space in the same way it works everywhere else only we don't get the luxury of intel from local.
So yeah...ill support it but only if it works the same way everywhere for everybody. Yes...even pirates... Support our boobies!-áLINKY! |
FloppieTheBanjoClown
The Skunkworks Petition Blizzard
416
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Posted - 2011.12.19 15:19:00 -
[15] - Quote
I don't see a lot of point in this.
In nullsec, you can't even trust the guys with high sec status. Throwing out an SOS just tells them there's easy prey in system.
In lowsec, it's always a trap. I wouldn't help anyone there but the guys I'm already in a fleet with.
In highsec no one could shoot at them unless they've drawn a criminal flag, in which case Concord will be there at least as soon as the first player was able to respond. If they have a legitimate reason to be shooting you, be it war or aggression or kill rights, then the rest of us can't interfere without bringing concord down on ourselves. |
Smiling Menace
Star Nebulae Holdings Inc.
72
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Posted - 2011.12.19 19:05:00 -
[16] - Quote
FloppieTheBanjoClown wrote:I don't see a lot of point in this.
In nullsec, you can't even trust the guys with high sec status. Throwing out an SOS just tells them there's easy prey in system.
In lowsec, it's always a trap. I wouldn't help anyone there but the guys I'm already in a fleet with.
In highsec no one could shoot at them unless they've drawn a criminal flag, in which case Concord will be there at least as soon as the first player was able to respond. If they have a legitimate reason to be shooting you, be it war or aggression or kill rights, then the rest of us can't interfere without bringing concord down on ourselves.
I think what he's meaning is, if someone responds to a SOS call, they are already signaling their intention to be a good guy and try and save him so CONCORD would not get involved as long as he's not the aggressing pilot.
However, I can see this being abused all over the place, especially in Hi sec.
For example, someone canflips you and goes red flashy. You shoot him and become the aggressor so he hits the SOS button and all of his corp mates come and gank you with ease as CONCORD will turn a blind eye.
Really don't think this would be a good idea to be honest. |
FloppieTheBanjoClown
The Skunkworks Petition Blizzard
419
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Posted - 2011.12.19 20:46:00 -
[17] - Quote
If it's a replacement for concord: that means I can gank people and then use an alt to respond to the SOS, stopping me from losing my ship! Love it.
If it will allow me to invite people to fights where Concord wasn't going to show up: also awesome, I can throw an SOS and then when people show up to "rescue" my alt, I get a good fight and can use my alt for RR because it's funnier that way.
Basically if I'm given a mechanic like this, I will abuse the hell out of it to kill the gullible. |
Vertisce Soritenshi
Varion Galactic Tragedy.
264
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Posted - 2011.12.19 20:51:00 -
[18] - Quote
lol...OH! The hilarity that would ensue! Now I really approve this idea!
It seems a little tweaking of the idea is in order to make it a viable one. EvE is not about PvP.-á EvE is about the SANDBOX!
Support our boobies!-á[url]https://forums.eveonline.com/default.aspx?g=posts&t=24221&find=unread[/url]
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D'Tell Annoh
4Sight Enterprises
15
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Posted - 2011.12.19 22:57:00 -
[19] - Quote
How would people be notified that there was a mayday call going out? I am imagining someone setting off a smartbomb at the undock in Jita and a thousand popups appearing all at once on every single player's screen that is within 3 systems.
Perhaps it could be something in local and it would appear on the warp to drop-down?
It would have to be unobtrusive.
Of course, someone is going to find a way to grief with this, you know that. |
Goose99
Republic Military School Minmatar Republic
328
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Posted - 2011.12.19 22:58:00 -
[20] - Quote
D'Tell Annoh wrote:How would people be notified that there was a mayday call going out? I am imagining someone setting off a smartbomb at the undock in Jita and a thousand popups appearing all at once on every single player's screen that is within 3 systems.
Perhaps it could be something in local and it would appear on the warp to drop-down?
It would have to be unobtrusive.
Of course, someone is going to find a way to grief with this, you know that.
Come to the disco party. |
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D'Tell Annoh
4Sight Enterprises Pulsar Prime
24
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Posted - 2011.12.19 23:03:00 -
[21] - Quote
Goose99 wrote:D'Tell Annoh wrote:How would people be notified that there was a mayday call going out? I am imagining someone setting off a smartbomb at the undock in Jita and a thousand popups appearing all at once on every single player's screen that is within 3 systems.
Perhaps it could be something in local and it would appear on the warp to drop-down?
It would have to be unobtrusive.
Of course, someone is going to find a way to grief with this, you know that. Come to the disco party. Hahaha... I stand corrected.
Of course people will grief with this. <--- fixed |
Gris X
Korsairs
3
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Posted - 2012.01.20 00:57:00 -
[22] - Quote
Gerrick Palivorn wrote:I like it, but don't limit sec status. Mayday calls drop a beacon that lasts 60 Seconds and shows up in the overview, it's basic function is simular to how a cyno behaives in the overview. Then anybody and everybody can show up to save you or kill you and the guy attacking you. Would be a very interesting thing to have in game.
As a measure to prevent abuse, you must be agressing or agressed by another player to call the Mayday.
This seems like a great way to use existing features, but I think only pilots not flagged as pirates or with active gcc could issue a Mayday, and no pirates could see the resulting beacon. As for the beacon, it would disappeared when the ship issuing the mayday is blown up.
Furthermore, a message could appear in local up to a few systems around indicating a mayday call. People could disable mayday calls from their chat, and for those that do not the chat line would just say "Concord reports: Mayday in System"
For the sake of the story, Concord would simply not relay pilots flagged as pirates (-5 or less) due to their known current status, for those that want a story-based explanation.
Last but not least, each pilot would only have one Mayday call per day, to avoid spamming those. |
Della Monk
Broski Enterprises Elite Space Guild
2
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Posted - 2012.01.20 22:55:00 -
[23] - Quote
Distress signals that may or may not be traps are a wonderful scifi staple. Remove the sec status requirement, anybody can warp to them, have their own overview category so you can mitigate spam and it could certainly be fun. Heck, have npc distress signals like the beacons we've got now but dynamic. Some legitimate transports under attack by rats, some traps, fun for all. |
Triana
Bulls On Parade
2
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Posted - 2012.01.21 11:04:00 -
[24] - Quote
Wont work, will be abused by people having high sec alt or something.
ie: pirate setup trap, hisec alt broadcast mayday, pilot arrive to help, pilot get jumped by pirates....
so, good intention, not gonna work |
Earl Eve
Brutor Tribe Minmatar Republic
0
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Posted - 2012.01.21 22:11:00 -
[25] - Quote
This has been proposed a number of times over the years and as my experience grew realized there are a few other game mechanics that fulfill a similar role..a lot of the points against have been addressed earlier..standing fleets for corps enable guys to broadcast or shout for help and you just warp to your corpie or alliance bud..etc etc.. However a possible variation would be to skill it a comms skill or something similar which give the ability to broadcast /receive a distress and have the higher the skill the further you can broadcast and the higher the skill the more accurate your warp in would be..and maybe only make the broadcast available to corpies or alliance members..
A top of the head thought can be refined or shot down..
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Thryson
Bondage Goat Zombie
6
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Posted - 2012.01.23 16:49:00 -
[26] - Quote
Don't limit sec status and yes I am down for the grief |
Jalmari Huitsikko
draketrain Confederation of xXPIZZAXx
18
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Posted - 2012.01.23 21:23:00 -
[27] - Quote
I NEED HELP IM AT THE BELT
No actually I like this idea.
Fake mayday calls <3
But it has to be PUBLIC BROADCAST |
Earl Eve
ANZAC ALLIANCE Executive Outcomes
0
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Posted - 2012.01.26 20:54:00 -
[28] - Quote
Haha..everyone who responds to a mayday becomes flashy red to anyone aggressing the mayday pilot ..or something like that.. |
Benteen
Drone A.I. Servicing Inc.
3
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Posted - 2012.03.20 19:40:00 -
[29] - Quote
Velicitia wrote:1. get in a corp 2. fleet up 3. "I NEED HELP GUYS!" when **** hits the fan 4. The cavalry arrives
Um... actually... not always, I've lost several ships where help from people in corp / alliance might have saved them. There were standing fleets when I was out in 0.0 that basically listened for someone calling for support so that they could go and dock and cower in the station instead (no matter how much we would have out gunned the attackers). |
Blatant Forum Alt
Federal Navy Academy Gallente Federation
37
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Posted - 2012.03.20 20:37:00 -
[30] - Quote
Benteen wrote:Velicitia wrote:1. get in a corp 2. fleet up 3. "I NEED HELP GUYS!" when **** hits the fan 4. The cavalry arrives Um... actually... not always, I've lost several ships where help from people in corp / alliance might have saved them. There were standing fleets when I was out in 0.0 that basically listened for someone calling for support so that they could go and dock and cower in the station instead (no matter how much we would have out gunned the attackers).
Sounds like someone is suffering from shitcorpitis.
Also, the way the OP keeps insisting that the beacon is sec status dependant, and his constant use of the word piwates, downgrades this from crap idea to gank butthurt whine thread. |
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