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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
pajedas
Warlord of Mars
32
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Posted - 2016.02.01 14:40:24 -
[91] - Quote
Aivlis Eldelbar wrote:CCP Rise wrote:
Skills can now be injected at any time, regardless of requirements You must now meet all prerequisites before beginning to train a skill Skills with untrained prerequisites can now be added to the queue if they come after prerequisite training Unallocated skillpoints can now be applied to your training queue Thank you! Still can't get onto the test server, but since it's not my God given right I guess it doesn't matter.
"Just keep paying for your subscription, we don't care what you think."
Well played CCP, well played...
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Goldenweek D White
School of Applied Knowledge Caldari State
0
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Posted - 2016.02.01 18:41:26 -
[92] - Quote
I was really looking forward for this feature. For people who have trading alts with tons of useless skills, this would be great to remove them and give to other characters or sell.
Needless to say, i am very disappointed that skills like Interplanetary Consolidation and Cybernetics cannot be extracted. Those skills fill easily at least 1 extractor, therefore it's a lost transaction for CCP (New Eden Store or ingame).
Some verification needs to be validated (0 clones, no planets, etc), i understand that, but now it's a useless feature for me. If it's in your plans to implement this change in a future release, me and a lot of players would be extremely happy.
Is the History tab, on the Character Sheet, gonna have an indication that skills were extracted, or another similar message? For example: Skill: Negotiation | Action: Skill Injected | Level: 0 |
zluq zabaa
Inhumanum Legionis Black.Coffee
1
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Posted - 2016.02.01 19:23:53 -
[93] - Quote
Does it basically mean that the people who (long time ago) got free Racial Skillpoints, will be able to extract those now? I mean it's understandable that this was the only solution at the time, but allowing those SPs to be extracted now, seems a bit more out of balance towards newer people. |
Jimy F
Aliastra Gallente Federation
1
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Posted - 2016.02.01 20:14:29 -
[94] - Quote
Hi it is possible to add option to extract skill books also or even destroy it? it is little weird when i extract mining or production skill points but still skill books are there, its looks somekind wierd for me, and you get biger isk sink in this way wich is good thing i think :) |
GetSirrus
Imperial Academy Amarr Empire
102
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Posted - 2016.02.01 21:35:02 -
[95] - Quote
I can ask why the amount is 500,000 SP instead of 512,000 the total for a x2 train?
If I want to completely remove or completely train for a skill, an odd number of extractors or injectors is required. |
Darkblad
2762
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Posted - 2016.02.02 07:25:50 -
[96] - Quote
That'll require you to spend another batch of AUR [quantity to be announced later]. Either directly or by purchasing an extractor from the market. Nothing CCP intended, I assume.
NPE GÇô ISD
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Morrigan LeSante
Senex Legio The OSS
1147
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Posted - 2016.02.02 08:05:21 -
[97] - Quote
Can a dev please, please confirm what happens if you are podded with a skill in the queue to which you have no pre-reqs.
Please.
It's been asked all over but I've never seen an answer yet.
Thanks in advance. |
Lavayar
russian sobr Dream Fleet
240
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Posted - 2016.02.02 08:40:27 -
[98] - Quote
CCP Rise wrote:
Skills can now be injected at any time, regardless of requirements You must now meet all prerequisites before beginning to train a skill Skills with untrained prerequisites can now be added to the queue if they come after prerequisite training
Finally some good stuff in all this mess.
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CCP Rise
C C P C C P Alliance
5439
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Posted - 2016.02.02 10:37:57 -
[99] - Quote
Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well!
@ccp_rise
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Winthorp
3814
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Posted - 2016.02.02 10:45:36 -
[100] - Quote
CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well!
Got sick of all the tears or did your bucket spill over? |
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Morrigan LeSante
Senex Legio The OSS
1148
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Posted - 2016.02.02 10:48:59 -
[101] - Quote
CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well!
Fantastic news. Thanks for this fellas, removes the ambiguity of the edge cases of pause/restarts. |
Primary This Rifter
4S Corporation Goonswarm Federation
1073
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Posted - 2016.02.02 11:13:54 -
[102] - Quote
But CCP Rise, training 1 SP can take as long as 3 whole server ticks! |
Cyril Nethrad
Yawm ad-Din
17
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Posted - 2016.02.02 12:09:50 -
[103] - Quote
CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well!
So these people not only have the advantage of flying ships they don't have all current prerequisites for, they can even get better in doing so while still ignoring the requirements? Seems totally fair...
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Lee Maulerant
University of Caille Gallente Federation
1
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Posted - 2016.02.02 12:26:52 -
[104] - Quote
Cyril Nethrad wrote:CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well! So these people not only have the advantage of flying ships they don't have all current prerequisites for, they can even get better in doing so while still ignoring the requirements? Seems totally fair...
They'd still have to train the skills up as normal, such as level V. Not as advantageous as you think, and they haven't seeded injectors yet so it won't be a big issue. |
Oreamnos Amric
Z3R0 Return Mining Inc. Illusion of Solitude
73
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Posted - 2016.02.02 12:40:05 -
[105] - Quote
CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well!
Jeez, way to give in to the whiners again. How about fixing some of these bodges for once rather than introducing more? |
Morrigan LeSante
Senex Legio The OSS
1148
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Posted - 2016.02.02 12:46:03 -
[106] - Quote
Cyril Nethrad wrote:CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well! So these people not only have the advantage of flying ships they don't have all current prerequisites for, they can even get better in doing so while still ignoring the requirements? Seems totally fair...
Yes, because we all trained it back in 2012 when there were no pre-requistes. None whatsoever.
Oh. Wait.
THEY HAD LONGER AND JUST AS CRAPPY PRE-REQS.
Simply outrageous that people who had paid the old prereqs shouldn't be unfairly treated.
How'd you like it if they ADDED the old prereqs to the new ones. You know, to be "fair"
God you over entitled green eyed little kids bug the crap out of me. |
Cyril Nethrad
Yawm ad-Din
17
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Posted - 2016.02.02 13:16:20 -
[107] - Quote
Morrigan LeSante wrote:Yes, because we all trained it back in 2012 when there were no pre-requistes. None whatsoever.
Oh. Wait.
THEY HAD LONGER AND JUST AS CRAPPY PRE-REQS.
So you say Logistics IV and Heavy Assault Cruisers IV are longer trains than all four Warfare skills to V and Warfare Link Specialist to IV (which requires Leadership V)? I doubt it... (especially since most of the prerequisites for Logistics and Heavy Assault Cruisers are core skills and trained anyway). |
The Economist
Logically Consistent
22
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Posted - 2016.02.02 13:32:59 -
[108] - Quote
Just wondering what ccp's take is on why sp extractors are going to be nexe only items instead of player built, and therefore somewhat divorced from the much lauded player run economy. Also seems like a missed opportunity to add more gameplay, resources to fight over and reasons to blow people up. I don't really have a side, just curious. |
Tomski Ruslav
Hull Breach. Outnumbered.
11
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Posted - 2016.02.02 13:56:35 -
[109] - Quote
Cyril Nethrad wrote:Morrigan LeSante wrote:Yes, because we all trained it back in 2012 when there were no pre-requistes. None whatsoever.
Oh. Wait.
THEY HAD LONGER AND JUST AS CRAPPY PRE-REQS. So you say Logistics IV and Heavy Assault Cruisers IV . I can assure you that commandships did have a few more skills then that as req in the old days
One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die.
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Morrigan LeSante
Senex Legio The OSS
1148
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Posted - 2016.02.02 14:14:19 -
[110] - Quote
Cyril Nethrad wrote:Morrigan LeSante wrote:Yes, because we all trained it back in 2012 when there were no pre-requistes. None whatsoever.
Oh. Wait.
THEY HAD LONGER AND JUST AS CRAPPY PRE-REQS. So you say Logistics IV and Heavy Assault Cruisers IV are longer trains than all four Warfare skills to V and Warfare Link Specialist to IV (which requires Leadership V)? I doubt it... (especially since most of the prerequisites for Logistics and Heavy Assault Cruisers are core skills and trained anyway).
You don't need to take my word for it.
Pay special note to the fact that an absolution and a damnation have different unlock pathways. |
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Sally Kafferton
Sabotage Incorporated Executive Outcomes
1
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Posted - 2016.02.02 14:25:07 -
[111] - Quote
Yammering of pre-requisites aside, I've gotta say I'm a real fan of the UI work. Especially how it works really, really nicely with the skill queue, that's absolutely cash. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7157
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Posted - 2016.02.02 15:08:02 -
[112] - Quote
CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well! From the people who made the HTFU song, pandering to tears from people incapable of adapting to change seems very much out of place.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Masao Kurata
Perkone Caldari State
318
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Posted - 2016.02.02 15:13:10 -
[113] - Quote
Warfare link specialist aside (which is still a prereq), those are all inoffensive core skills. |
Morrigan LeSante
Senex Legio The OSS
1148
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Posted - 2016.02.02 15:22:20 -
[114] - Quote
Masao Kurata wrote:Warfare link specialist aside (which is still a prereq), those are all inoffensive core skills.
The flip side to this is that if I want to use a command ship for boosting it was EVEN worse. 100 days of training just to sit in the hull to boost from followed by months of boosting skills. You will never please everyone and the current train is faster and more relevant to hulls and more general use.
I mean logi IV is of no use whatever to me when I'm in a command ship, or indeed anything but a logi ship. Those LD skills boost you every single time you're sat in a squad leader position be you in a sleipnir, or an ibis.
Inoffensive is a matter of personal taste, really. The old requirements took longer no matter how you look at it.
Point is, claiming this change is somehow a "newbro" persecution is preposterous. Disingenuous beyond belief. |
Oscar Antollare
IronPig Sev3rance
0
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Posted - 2016.02.02 18:38:29 -
[115] - Quote
I am not sure if this has been discussed in the past. My question is, are the skill extractor/injector's going to come in various sizes or are they just one size fits all.
For example, the character selling it uploaded it with 500k skill points, but the character who purchases it and injects it is over the 50 million skill point threshold.
So, he will be paying for 500k skill points but only get 150K? |
Ong
Immortalis Inc. Shadow Cartel
131
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Posted - 2016.02.02 18:45:04 -
[116] - Quote
Would it be possible to add unplug skill? I'm never going to train Veldspar processing ever on this char, and having it sit there for the rest of forever at zero is gonna be, well......annoying to say the least.
Pretty please?
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1889
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Posted - 2016.02.02 21:41:12 -
[117] - Quote
Lucas Kell wrote:CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well! From the people who made the HTFU song, pandering to tears from people incapable of adapting to change seems very much out of place. One can't really adapt to boolean changes to training capabilities. There's not really a workaround there so much as a solid ruleset.
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Joe Buzzard
Buzzard Bait and Salvage VLLC
11
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Posted - 2016.02.03 00:20:26 -
[118] - Quote
CCP Rise wrote:Hey guys, a small update that I'm sure many of you will be happy about:
We are going to allow you to begin training any skill which you have trained at least one skill point into previously, even if you don't meet the prerequisites.
This means those of you with skills like Command Ships grandfathered into your books just need to make sure there's one SP in there before Feb 9 and you'll be all set.
Hope this finds you well!
For me this also applies to Freighters, since apparently I trained them before Advanced Spaceship Command V was required. |
Risen Angel
Center for Advanced Studies Gallente Federation
0
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Posted - 2016.02.03 01:00:39 -
[119] - Quote
Oscar Antollare wrote:I am not sure if this has been discussed in the past. My question is, are the skill extractor/injector's going to come in various sizes or are they just one size fits all.
For example, the character selling it uploaded it with 500k skill points, but the character who purchases it and injects it is over the 50 million skill point threshold.
So, he will be paying for 500k skill points but only get 150K?
They will be all one size I believe. It costs 500k SP to create a injector. The injector is just a injector with no absolute size until you use it. In this case, SP is just a currency you use to create a Injector. |
Darkblad
2770
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Posted - 2016.02.03 07:03:31 -
[120] - Quote
Oscar Antollare wrote:So, he will be paying for 500k skill points but only get 150K? Yes.
The source of the Injector also does'nt matter. Extract your own SP and on using the injector that's created in the process on the same character will yield SP according to the brackets set. Not that you would want to do that anyway.
NPE GÇô ISD
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