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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
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CCP Phantom
C C P C C P Alliance
6316
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Posted - 2015.12.08 15:28:01 -
[61] - Quote
Sell orders for the following missing types are available in Jita, Amarr, Dodixie, and Rens: GÇóLogistics Frigate skill book GÇóBlueprints for Guidance Disruptor I, and Guidance Disruptor script
Sell orders for the following missing type are available in 4C-B7X: GÇó Blueprints for Ice Mining Laser I
CCP Phantom - Senior Community Developer - Volunteer Manager
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Varro Octavius
Octavian Basilicus
0
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Posted - 2015.12.08 15:38:58 -
[62] - Quote
The Valimor Legacy SKINs for all pre-existing tech II gallente ships like Ishtar, Keres, Kronos etc haven't been added to the NES or at least not showing for me. |
Thornan
Bx3 Holding Corp
0
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Posted - 2015.12.08 15:43:59 -
[63] - Quote
weeeeeeeee01 wrote:http://puu.sh/lNQiO/5c95a87aaa.jpg
getting this logged on same account different toon without issues????
Same here. |
Andrew Gernander
Antisocial Inquisitors
0
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Posted - 2015.12.08 15:52:33 -
[64] - Quote
Not sure if intentional or a bug, but the Serpentis event vessels don't spawn wrecks when destroyed.
It would also be nice if they were enabled in overview by default. Had quite a bit of amusement arriving on a site trying to chase them down with mouse clicks in space |
Sluzy
State War Academy Caldari State
0
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Posted - 2015.12.08 15:53:46 -
[65] - Quote
Steijn wrote:Bianca Niam wrote:Steijn wrote:Dark Drifter wrote:the map is mirrored to the left, my bad for being a stupid
****legacy star map is aligned with stella north to the south (rotated 180 degrees) unflatten and reflatten should fix it Until you close it and open it again :p hmm so ive just seen
yeah, annoying... same issues here. I really hope they fix it!
Cheers |
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CCP Habakuk
C C P C C P Alliance
1471
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Posted - 2015.12.08 15:56:17 -
[66] - Quote
Thornan wrote:For some reason, your character has repeatedly failed loading on the server. Please file a Support Ticket so that Customer Support can investigate the matter and see whether the issue lies with the game server. Apologies for the inconvenience.
FATAL ERROR Logins
As requested in the error message: Please file a support ticket.
We tracked down the original problem on the server and it should be fixed with one of the next patches.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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Nouramon Alvestrasza
Alvestrasza Werkschutz GmbH Alvestrasza AG
0
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Posted - 2015.12.08 15:59:03 -
[67] - Quote
CCP Phantom wrote:Sell orders for the following missing types are available in Jita, Amarr, Dodixie, and Rens: GÇóLogistics Frigate skill book GÇóBlueprints for Guidance Disruptor I, and Guidance Disruptor script
Sell orders for the following missing type are available in 4C-B7X: GÇó Blueprints for Ice Mining Laser I
What about the BPO for the Micro Jump Field Generator? |
x-007
Hogwarts SchooI of Witchcraft and Wizardry Paisti Syndicate
0
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Posted - 2015.12.08 16:05:23 -
[68] - Quote
D-Scan is broken:
When you write a number in the AU / km box to set D-Scan range, D-scan changes filters to whatever hotkey number was there. So basically you have to re-set filter after every time you manually change distance. |
NSA Bivas
BURN EDEN Northern Coalition.
11
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Posted - 2015.12.08 16:28:31 -
[69] - Quote
D-scan issues:
I've notice that the d-scan range on AU whent from 14.3 to 14.300 was that intended or its on error as the 14.3 one it's more logical to me
also the new shortcuts for scan results filters are awesome but how can you change the numbers on them i figured out how to put something on number 9 and 0 by moving the saved overview on top in the alphabetical order but most of ppl have their custom overviews and the preset ones aren't really that used
http://puu.sh/lO0IX/2d1c71a696.jpg
YouTube Channel
Twitch Channel-á
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Yngvar ayShorn
Einheit X-6
558
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Posted - 2015.12.08 16:36:35 -
[70] - Quote
If I fly a Minmatar-Ship and going to warp, my thrusters changes the colors from red to blue? Is this by design?
Looks strange to me. Minmatar-Thrusters = Red!
30 Tage EVE testen! -->> Klick mich <<--
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Garath Garemoko
Bush Beaters
0
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Posted - 2015.12.08 16:41:56 -
[71] - Quote
Cant accept courier Contracts. The accept button does nothing. The reject etc button function, just cant accept |
Lightbubble
Out-of-Space Fidelas Constans
7
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Posted - 2015.12.08 16:54:45 -
[72] - Quote
Garath Garemoko wrote:Cant accept courier Contracts. The accept button does nothing. The reject etc button function, just cant accept
I can confirm this issue. Some courier contracts can be accepted others not. I don-¦t see any pattern in this yet.
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Senshi Hawk
Eternity INC. Goonswarm Federation
108
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Posted - 2015.12.08 16:56:36 -
[73] - Quote
Garath Garemoko wrote:Cant accept courier Contracts. The accept button does nothing. The reject etc button function, just cant accept
Also having this issue. Some contracts are fine, others cannot be accepted. |
Sluzy
State War Academy Caldari State
0
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Posted - 2015.12.08 17:09:57 -
[74] - Quote
Yngvar ayShorn wrote:If I fly a Minmatar-Ship and going to warp, my thrusters changes the colors from red to blue? Is this by design? Looks strange to me. Minmatar-Thrusters = Red!
Looks like they changed - unified - the colors... Imagine my surprise: caldari thrusters (sub warp) red... RED!!! Oh well... at least they are really nice looking... |
Harvey James
The Sengoku Legacy
1251
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Posted - 2015.12.08 17:34:51 -
[75] - Quote
some errors here
- endurance isn't a on the variation tab of venture - command destroyers description tab omisses the T2 manufacturer + its related description - old fittings still link too unstable neuts and other converted nos/neuts meta variations
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Harvey James
The Sengoku Legacy
1251
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Posted - 2015.12.08 17:37:00 -
[76] - Quote
Bianca Niam wrote:The huge grid allow you to spot a POS where it's probably not supposed to be spotted. http://postimg.org/image/eil7coygp/ Not sure if it's an issue, but to the owner it probably is.
its a little weird too undock and have your overview full of POS+ related mods and also satellites for DUST districts
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Wizzard117
Wizzard117 Corporation
19
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Posted - 2015.12.08 17:45:13 -
[77] - Quote
Siege Warfare - Shield efficiency (capacitor use of remote shield boosters) is the only Siege warfare link that does not work if run by Wing Booster. Wing + Fleet booster combo works as needed. |
Plejaden
Casalt Corp CAStabouts
2
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Posted - 2015.12.08 17:50:48 -
[78] - Quote
Apparently all former meta 4 neuts got converted to the compact neuts and not scoped ones. Which seems wrong as the old unstable neuts share the same stats as the new scoped and NOT as the compact.
I hope thats a mistake otherwise you turned the best performing neuts in the least performing ones. |
Arcdale
Jovian Special Services
1
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Posted - 2015.12.08 17:58:38 -
[79] - Quote
I'm seeing the same traceback on my Mac.
Eve had updated correctly after the server downtime, and worked for about 4 hours, then crashed during the game. When I restarted the launcher, it produced an error, "Client update was unsuccessful". and the traceback linked above. But for me, the traceback window gives me a button to start Eve, which takes me to an intermediary login window, then to character selection and into the game. But the standard launcher remains in the state "Client update unsuccessful".
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Mister Ripley
Ministry of War Amarr Empire
99
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Posted - 2015.12.08 18:03:01 -
[80] - Quote
Dark Opaque Theme is still missing. Really CCP... You make me sad :'( |
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Yngvar ayShorn
Einheit X-6
558
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Posted - 2015.12.08 18:07:25 -
[81] - Quote
Will the E-War-Frig BPCs be seedet tomorrow in LP-Shops? Can only buy the complete ship from LP-Shop. The BPCs aren't in.
30 Tage EVE testen! -->> Klick mich <<--
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Liam Boothby
Red Frog Freight Red-Frog
0
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Posted - 2015.12.08 18:21:50 -
[82] - Quote
Senshi Hawk wrote:Garath Garemoko wrote:Cant accept courier Contracts. The accept button does nothing. The reject etc button function, just cant accept Also having this issue. Some contracts are fine, others cannot be accepted. I've just found a pattern, it has to do with the size of the contract.
Tried with contracts issued privitly to Red Frog, every contract less than 19.816 can't be accepted, while every contract bigger than 28.000 works fine. |
Harvey James
The Sengoku Legacy
1251
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Posted - 2015.12.08 18:25:33 -
[83] - Quote
Plejaden wrote:Apparently all former meta 4 neuts got converted to the compact neuts and not scoped ones. Which seems wrong as the old unstable neuts share the same stats as the new scoped and NOT as the compact. I hope thats a mistake otherwise you turned the best performing neuts in the least performing ones.
its a big error indeed, most fits don't need compacts too work and old fits need changing too scoped now which costs time and isk
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Yadaryon Vondawn
Alius Itineris Virtus
80
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Posted - 2015.12.08 18:30:09 -
[84] - Quote
CCP Darwin wrote:helana Tsero wrote:You have changed the depth of field on the old (current) camera. Sneaky. I assume to make the depth of field pixelation issue less noticable on the new cameras when they are released.. cause players will compare the new camera with the old (current) camera.. I can assure you that Eve doesn't apply any depth-based blurring whatsoever. Can you post a picture of what you're describing?
I quickly snapped a picture.
Now that the nebula is '3d' and overlaps the background stars it becomes very visible that parts of the nebula are not that sharp. You might think that the blocky quality of that picture has to do with gyazo but that is the way it looks on TQ currently with all setting at max. If you look a bit to the left middle and down you see the blockiness. I havent encountered any POV issues so far.
EDIT: With sensor overlay disabled it is exactly the same. |
Hraevareldar
Hraevareldar Corporation
0
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Posted - 2015.12.08 19:08:29 -
[85] - Quote
POSses are showing up on station grid, like this one.
http://postimg.org/image/98v33pavb/ |
Dekarz Sklodur
Republic University Minmatar Republic
0
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Posted - 2015.12.08 19:08:57 -
[86] - Quote
Regardless of how the camera is away from the ship I still hear the sound of the ship and the Wh. its like I have the camara zoomed in. |
Scath Bererund
Volition Cult The Volition Cult
9
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Posted - 2015.12.08 19:22:41 -
[87] - Quote
the old map appears to be bugged, it's displayed flipped, like a mirror image |
Andrew Gernander
Antisocial Inquisitors
0
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Posted - 2015.12.08 19:23:02 -
[88] - Quote
District beacons keep "warping in and out" on my overview. More a distraction than anything else. |
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CCP Habakuk
C C P C C P Alliance
1472
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Posted - 2015.12.08 19:28:11 -
[89] - Quote
Liam Boothby wrote:Senshi Hawk wrote:Garath Garemoko wrote:Cant accept courier Contracts. The accept button does nothing. The reject etc button function, just cant accept Also having this issue. Some contracts are fine, others cannot be accepted. I've just found a pattern, it's related to the contract size. Tried with contracts issued privately to Red Frog, every contract smaller than 19.816 can't be accepted, while every contract bigger than 28.000 works fine.
Thank you for this great hint! As far as I can see so far it seems also to work after changing your ship (or undocking and docking).
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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Raabe
Omni-InternOps
11
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Posted - 2015.12.08 19:41:24 -
[90] - Quote
Dekarz Sklodur wrote:Regardless of how the camera is away from the ship I still hear the sound of the ship and the Wh. its like I have the camara zoomed in.
exactly same here, and all sound effect (weapons, modules, warping, jumping, aura's voice, stationsounds, ...) are terrible. noisy, scratchy, overmodulated, since patch today! but not the background music.
never change a running system!
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