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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 16:47:00 -
[1]
Edited by: Ceanthar Cerbera on 12/01/2007 16:46:30 How is it that this well practised policy of NBSI came to be? Theres long since been a very much unstable and hostile reality being in 0.0 and much of it due to one policy enactded - (If) Not Blue Shoot It. In all sence it means if you havent talked to me before and made friends with me I will shoot you on site. No matter who you are, what ever your intentions may be, youre going to get shot.
Is it something that you who resides in 0.0 really want? There seem to be little will in building something greater than that. Some have tried there was this one region called Blue Space where anyone with friendly intentions could come and mine, belt hunt etc. But others could not stand for it had to destroy it and now its gone. Other examples are ISS that let anyone use their stations and travel into their territory. They also have lots of trouble with other alliances, pirates if you like who just dont stand for it, wishing to destroy just because they can. NBSI ftw.
Me for one do not go by NBSI those times im in 0.0. I find it childish and stupid and against all principles I stand for as a human being. Just like the wild west there are those who like to live in peace and stand up against those who dwell on the darjker sides of humanity. But why arent there any wild bill hickock and wyatt earp in EVE?
If id have to guess NBSI came to be out of fear and lazyness. Its easy to just say "Ok shoot all you see and youll be safe". There is no thought involved, no higher purpose. Just pure self preservation without humanity. Eve is what WE make of it. Do we really want a dark place where higher values like charity and compassion are worthless?
Its just my humble thought and question - why NBSI? ----------------------------------------- For the liberation and safety of the Matari people! |
Herculite
Hunters Agency Firmus Ixion
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Posted - 2007.01.12 16:52:00 -
[2]
Edited by: Herculite on 12/01/2007 16:48:23 Hell there are times I wish it was IIIBSI.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.12 16:52:00 -
[3]
Heard of CFS?
They proved to EVE that a non-NBSI policy does not work for a large territory-holding alliance.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |
Paddlefoot Aeon
Neogen Industries Serenity Fallen
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Posted - 2007.01.12 16:53:00 -
[4]
Edited by: Paddlefoot Aeon on 12/01/2007 16:50:28 Lets say you own space, which your alliance lives in.
What purpose could a neutral have by entering your space?
1. A pirate themselves 2. An alt scouting for a pirate 3. Innocent bystander flying by
Now, the list of your friends in 0.0 is considerably shorter than the list of your enemies. While I admit that more than one of #3 has been shot and killed, the risks associated with #1 and #2 more than make up for the risk of killing a #3.
Sorry mate, if you are in my space and we don't have blue standings, I will pop you. Only safe thing to do.
Edit: Damnit! I thought I beat DS! -----------------------------------------------
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Alexi Borizkova
Caldari New Age Solutions
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Posted - 2007.01.12 17:03:00 -
[5]
NBSI is just a way of life after a while. When you see a group of strangers outnumbering you, you run, when you see strangers you equal or outnumber, you engage.
there are two types of animals in eve, I have come to see. Those that relish in the kill, and those that are killed. For the former, NBSI is the best thing EVER, and more often than not, new blues are a discouragement that hampers their lifestyle. For the latter... really,that's what empire is for.
NBSI isn't a standard war dec you know, there are self places to go.
What you really have to ask yourself is this: what can I offer you above the shattered remains of my ship and thrill of killing me to make you not do so. Come up with a good enough answer, and you might end up blue with some of the NBSI groups.
Remember, when you enterthe territory of others, you're either passing through or sticking around as competition, and frankly, why should the entities that fight and die for their space let you enter it without paying the same toll of blood and tears they did.
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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:08:00 -
[6]
Originally by: Dark Shikari Heard of CFS?
They proved to EVE that a non-NBSI policy does not work for a large territory-holding alliance.
Well I havent heard of them but I have thought about this. It seem to me that the only case in wich you need NBSI is if you got a much bigger area of space "claimed" than you can patrol actively. Face it most big alliances have so much wich they cant possible control constantly so they need a very agressive policy to be able to lay claim to so much space. But isnt there something quite bizarre and megalomanic about having more systems than you can keep track of? ----------------------------------------- For the liberation and safety of the Matari people! |
Soumk
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Posted - 2007.01.12 17:09:00 -
[7]
Originally by: Ceanthar Cerbera
If id have to guess NBSI came to be out of fear and lazyness. Its easy to just say "Ok shoot all you see and youll be safe". There is no thought involved, no higher purpose. Just pure self preservation without humanity. Eve is what WE make of it. Do we really want a dark place where higher values like charity and compassion are worthless?
Its just my humble thought and question - why NBSI?
null
Because we're lazy, lack charity, compassion and like the dark?
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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:12:00 -
[8]
Originally by: Alexi Borizkova NBSI is just a way of life after a while. When you see a group of strangers outnumbering you, you run, when you see strangers you equal or outnumber, you engage.
there are two types of animals in eve, I have come to see. Those that relish in the kill, and those that are killed. For the former, NBSI is the best thing EVER, and more often than not, new blues are a discouragement that hampers their lifestyle. For the latter... really,that's what empire is for.
NBSI isn't a standard war dec you know, there are self places to go.
What you really have to ask yourself is this: what can I offer you above the shattered remains of my ship and thrill of killing me to make you not do so. Come up with a good enough answer, and you might end up blue with some of the NBSI groups.
Remember, when you enterthe territory of others, you're either passing through or sticking around as competition, and frankly, why should the entities that fight and die for their space let you enter it without paying the same toll of blood and tears they did.
I realize this also. But what happened to asking and telling? Its simple "hey we live here and dont want you here. leave now and youll live". The shoot first ask later is cowardice. Especially when you have established your precense in a region and is superior. ----------------------------------------- For the liberation and safety of the Matari people! |
Beef Hardslab
The 5 Amigo's LLC.
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Posted - 2007.01.12 17:13:00 -
[9]
The problem with not running NBSI is it is too easy for your enemies to exploit the fact that you do not annhilate unknowns. Need intel? Make a fresh alt and fly in, no worries. As the game works now, a covops alt with no standings can sit in your system, all day every day, and there isn't a whole lot you can do about it. This makes doing anything a security risk, as intel can constantly be fed to those who desire it.
What's the fix to this? I don't know, but running NBSI is the one way alliances can at least attempt to prevent this scenario. My suggestion would be to give more power to sovereignty, perhaps something that can locate someone in a system, cloaked or not, if you have sovereignty - but make it take a while and cost something. Doubt it will ever happen, of course, but it'd be nice if there were SOME way alliances could better secure their sovereign space. Hopefully with Kali 2 and the deployable gate sentrys, but we all know sentries aren't that hard to get around. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
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Trem Sinval
Sinval Enterprises
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Posted - 2007.01.12 17:18:00 -
[10]
Originally by: Ceanthar Cerbera But why arent there any wild bill hickock and wyatt earp in EVE?
Because:
* Bounty hunting is broken. If the bounty system worked well, and players that engaged in such activities could be made profitable targets for their crimes, EVE would see a lot more people on the "right" side of the law.
* Space is a big place. To operate an open space requires hundreds, if not thousands of players to police conduct. And you have to be able to trust, absolutely, each and every one of them. In short, the ability to grief, cause mayhem, and destroy without consequence is much, much, MUCH greater than the tools to control such behavior or discourage it. Without the ability to control or monitor exterior communication between members (even within the context of the game, to say nothing of actual exterior communication) means that human nature and corruption run rampant while the concept of "law" is an unemplaceable joke.
* Human nature sucks. It is, for reasons unknown, more attractive to screw your friends over, blow up the fuel to the POS, and deactivate the shield for a couple of billion ISK than it is to continue being a responsible member of an alliance. Plus, you can quietly leave without any consequence, drop the account or sell it, and make yourself a new identity, easy as pie.
The controls or capabilities to track down such players? The legal (within the game) incentives to continue being a good citizen? None. It is famously said that "law keeps honest men honest". Without it, everyone just keeps screwing each other over, and so paranoia, and it's inevitable conclusion, NBSI, arises.
- Trem |
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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:18:00 -
[11]
Originally by: Beef Hardslab The problem with not running NBSI is it is too easy for your enemies to exploit the fact that you do not annhilate unknowns. Need intel? Make a fresh alt and fly in, no worries. As the game works now, a covops alt with no standings can sit in your system, all day every day, and there isn't a whole lot you can do about it. This makes doing anything a security risk, as intel can constantly be fed to those who desire it.
What's the fix to this? I don't know, but running NBSI is the one way alliances can at least attempt to prevent this scenario. My suggestion would be to give more power to sovereignty, perhaps something that can locate someone in a system, cloaked or not, if you have sovereignty - but make it take a while and cost something. Doubt it will ever happen, of course, but it'd be nice if there were SOME way alliances could better secure their sovereign space. Hopefully with Kali 2 and the deployable gate sentrys, but we all know sentries aren't that hard to get around.
Yes I agree. But Blue Space could do it. WHY? They only laid claim on a select few systems. If you dont have the manpower to patrol 300 systems why should to claim to own them? Youre hardly using them anyway.
It would seem to me that NBSI work in everyones disadvantage in the end. Do upon others what you would have them do to you, seem familiar? What goes around comes around is more used but has the same meaning. NBSI is what makes 0.0 so hostile in the end. In produces paranoia and alienation. ----------------------------------------- For the liberation and safety of the Matari people! |
Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2007.01.12 17:18:00 -
[12]
Originally by: Alexi Borizkova NBSI is just a way of life after a while. When you see a group of strangers outnumbering you, you run, when you see strangers you equal or outnumber, you engage.
there are two types of animals in eve, I have come to see. Those that relish in the kill, and those that are killed. For the former, NBSI is the best thing EVER, and more often than not, new blues are a discouragement that hampers their lifestyle. For the latter... really,that's what empire is for.
NBSI isn't a standard war dec you know, there are self places to go.
What you really have to ask yourself is this: what can I offer you above the shattered remains of my ship and thrill of killing me to make you not do so. Come up with a good enough answer, and you might end up blue with some of the NBSI groups.
Remember, when you enterthe territory of others, you're either passing through or sticking around as competition, and frankly, why should the entities that fight and die for their space let you enter it without paying the same toll of blood and tears they did.
Wow, there is alot of animals you haven't seen in EVE. Maybe go on a safari? ---------------- Mr. Science & Trade Institute |
Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.01.12 17:20:00 -
[13]
Originally by: Ceanthar Cerbera
Originally by: Dark Shikari Heard of CFS?
They proved to EVE that a non-NBSI policy does not work for a large territory-holding alliance.
Well I havent heard of them but I have thought about this. It seem to me that the only case in wich you need NBSI is if you got a much bigger area of space "claimed" than you can patrol actively. Face it most big alliances have so much wich they cant possible control constantly so they need a very agressive policy to be able to lay claim to so much space. But isnt there something quite bizarre and megalomanic about having more systems than you can keep track of?
The open space thing has been tried before, it used to be common back in early release. But then you get all kinds of problems. Enemy alt scouts, pirates, people who just want to mine your ore or kill your npc's, and worst of all people constantly asking in alliance chat whether Jim Noob the neutral should be shot down or not... just to name a few. It's way too hard to keep track of who you can trust in your space and who you can't, so instead you set all your friends/trusted people to blue and assume anyone else has no business being in your space.
The reason nearly everyone has an NBSI policy is because it's the only thing that works.
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Ozzie Asrail
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.01.12 17:20:00 -
[14]
nbsi = targets = fun
I'm glad iu could illuminate the whole point of nbsi to you -----
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2007.01.12 17:20:00 -
[15]
Originally by: Paddlefoot Aeon Edited by: Paddlefoot Aeon on 12/01/2007 16:50:28 Lets say you own space, which your alliance lives in.
What purpose could a neutral have by entering your space?
1. A pirate themselves 2. An alt scouting for a pirate 3. Innocent bystander flying by
Reason they could be in your space or want to be if it wasn't hostile:
Mine asteroids Kill NPCs Missions Use agents Do a complex Passing through to another area. Deliver goods to a member of your alliance
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Alexi Borizkova
Caldari New Age Solutions
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Posted - 2007.01.12 17:20:00 -
[16]
Originally by: Ceanthar Cerbera
I realize this also. But what happened to asking and telling? Its simple "hey we live here and dont want you here. leave now and youll live". The shoot first ask later is cowardice. Especially when you have established your precense in a region and is superior.
Ask before you enter. At this point in time, it's hard to not know what heavily claimed regions belong to who, there is even a frequently updated map. Send a letter, a fax, talk to their diplomat...
But really it boils down to: why are you worth more to me alive than dead?
You should always gave a very good answer for this question that can easily convince the people with the guns.
Personally, I despise the mindless napfest, and prefer to nap only those that would offer my corporation something in the process. Whether that's open borders both ways for easier movements to both sides, trade, or military alliance. "Because then you don't have to waste all of those expensive bullets on us!" is not an adequate reason, not at all.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.12 17:22:00 -
[17]
Edited by: Dark Shikari on 12/01/2007 17:19:39
Originally by: Ceanthar Cerbera
Originally by: Dark Shikari Heard of CFS?
They proved to EVE that a non-NBSI policy does not work for a large territory-holding alliance.
Well I havent heard of them but I have thought about this. It seem to me that the only case in wich you need NBSI is if you got a much bigger area of space "claimed" than you can patrol actively. Face it most big alliances have so much wich they cant possible control constantly so they need a very agressive policy to be able to lay claim to so much space. But isnt there something quite bizarre and megalomanic about having more systems than you can keep track of?
Perhaps I will have to explain this further.
This is what happens if you run a relatively large alliance and do not have an NBSI policy.
1. Tons of neutrals come in and start mining your belts, killing your rats, etc. However, as they are not part of your alliance, they do not help you defend the space--they merely leech. This might not seem like a problem if you have enough space to give them what they want, but... 2. Your own members get annoyed. They're spending a lot of their time defending the space... only so that other people can take advantage of their hard work while doing nothing. 3. Alliance eventually collapses due to internal disputes.
In other words, the only valid reason for a neutral to be in alliance space is mining/ratting/etc, in which case they might as well join the alliance anyways if they're going to do that.
And its not as if its not public knowledge what areas are claimed by who--there's both an in-game and out-of-game map, and often signs before you jump in stating who claims the region and who to contact for diplomatic purposes.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |
Alexi Borizkova
Caldari New Age Solutions
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Posted - 2007.01.12 17:23:00 -
[18]
Originally by: Kovid
Originally by: Paddlefoot Aeon Edited by: Paddlefoot Aeon on 12/01/2007 16:50:28 Lets say you own space, which your alliance lives in.
What purpose could a neutral have by entering your space?
1. A pirate themselves 2. An alt scouting for a pirate 3. Innocent bystander flying by
Reason they could be in your space or want to be if it wasn't hostile:
Mine asteroids Kill NPCs Missions Use agents Do a complex Passing through to another area. Deliver goods to a member of your alliance
SO we add competition for resources to the list, kill worthy in my book, and two almost reasonable answers.
Couriers serving the interests of the nbsi group should issue blue day-passes for one time couriers, and people "just passing through" can damn well phone ahead and offer to pay a reasonable toll.
That, or bring the force to ignore the claim of ownership by the agressor.
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Eddie Gordo
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.01.12 17:24:00 -
[19]
Originally by: Dark Shikari Heard of CFS?
They proved to EVE that a non-NBSI policy does not work for a large territory-holding alliance.
Where do all the countless NBSI alliances that have fallen appart fit into this? The fact that CFS was a free space alliance was not the only contributing factor to its demise.
More or less the whole providence region is free space, and until the south recently errupted in conflict has more or less been an extension of empire, much safer than many low security regions.
Now Recruiting |
Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:32:00 -
[20]
Yeah some how I cant buy this NBSI is the only way talk. It worked in reality why cant it work in EVE? People cant be trying. But im sure it would look quite differently if people did it some other way. You cant lay claim to so much space as BoB for instance unsless you invoce such agressive methods. Its the only way you can claim more space than you can actively patrol. But if you dont have the men to patrol the area you have more resources than you can make use of anyway. Gluttony.
And for having neutrals swarm in.. Blue Space could handle it. They said "OK these systems are ours, saty out!" And people did! So they took the best areas for them selfs and made the rest up for grabs. ----------------------------------------- For the liberation and safety of the Matari people! |
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.01.12 17:32:00 -
[21]
Quote: I realize this also. But what happened to asking and telling? Its simple "hey we live here and dont want you here. leave now and youll live". The shoot first ask later is cowardice. Especially when you have established your precense in a region and is superior.
And if he just ignores you and continues on into your space? Then you've let go the chance to destroy him, and now for the next x hours/days you have to constantly answer questions about him in alliance chat. "Should I kill Jim Noob?" *1 minute passes* "Yes he's an enemy scout" "Oh too late he already left". "Hey what about this guy is he supposed to be here?" "I dunno... anyone know him?" *5 minutes pass* "Oh well he's gone anyway" 10 minutes later... "OMG Jim Noob just blew up 3 cans full of ore I've been mining" and so on.
It takes 1 person to disrupt mining operations in an entire region. 1 person picking off haulers who are travelling through YOUR space, space that's supposed to be safe for your alliance. Dispite what you might think it doesn't matter how many people you have to defend your space, catching 1 person who doesn't want to be caught is HARD. Now imagine you let dozens of them into your space, just so a few actual noobs can do some sightseeing or mine a little ark. That's why alliances have NBSI policies, and that's why CFS failed.
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Azrael Bierce
Cult of Lemen
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Posted - 2007.01.12 17:33:00 -
[22]
NBSI in space your corp/alliance claims makes sense. No need to justify anything with "resource competition" or anything else for that matter. It like some dude just broke into your house. Don't need any more excuse than that to do what is needed to kick them out.
NBSI everywhere on the other hand... that's just you not wanting to admit to being a pirate by giving some four character acronym to justify your actions. "Oh, we're not gankers.. we're NBSI".
IMSI seems the way to go. It moves, shoot it.
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2007.01.12 17:33:00 -
[23]
Originally by: Alexi Borizkova
SO we add competition for resources to the list, kill worthy in my book, and two almost reasonable answers.
In every alliance that holds more than a few systems there are places farther away from stations or general traffic that are never mined or ratted because people are too lazy to go far away from a stion often. Besides the fact minerals and rats respawn. Claim over something no one uses is not competition.
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Beef Hardslab
The 5 Amigo's LLC.
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Posted - 2007.01.12 17:34:00 -
[24]
Originally by: Ceanthar Cerbera Yes I agree. But Blue Space could do it. WHY? They only laid claim on a select few systems. If you dont have the manpower to patrol 300 systems why should to claim to own them? Youre hardly using them anyway.
I know we certainly don't have 300 systems, nowhere near actually. Even so, alliances may or may not have the manpower to constantly patrol their space, but for the most part they have bigger things to worry about than constantly patrolling for people trying to ninjamine, like wars. As to "hardly using them", do you understand how sovereignty works? If you have sovereignty, you are using the space.
Originally by: Ceanthar Cerbera It would seem to me that NBSI work in everyones disadvantage in the end. Do upon others what you would have them do to you, seem familiar? What goes around comes around is more used but has the same meaning. NBSI is what makes 0.0 so hostile in the end. In produces paranoia and alienation.
On the other hand, what's so hard about actually making an effort, trying to befriend the person who claims the space you want to be in, and getting set blue? Sure there are a LOT of alliances that just aren't going to let others in, but if you use some diplomacy, I'm sure there are some that would be happy to have another person keeping an eye on things, if you can offer something in return for having access as well.
My advice, if you seriously want to befriend an alliance/corp and use their sovereign space (without actually joining)? Get good at exploration. Set it up so you are allowed to rat/mine/whatever it is you want to do, and in exchange, you scan for explorables for them and give them the bookmarks. I'm not saying anyone would take you up on this offer, but it would be a pretty good offer, as tbh scanning for explorables is damn dull. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:35:00 -
[25]
Originally by: Xelios
Quote: I realize this also. But what happened to asking and telling? Its simple "hey we live here and dont want you here. leave now and youll live". The shoot first ask later is cowardice. Especially when you have established your precense in a region and is superior.
And if he just ignores you and continues on into your space? Then you've let go the chance to destroy him, and now for the next x hours/days you have to constantly answer questions about him in alliance chat. "Should I kill Jim Noob?" *1 minute passes* "Yes he's an enemy scout" "Oh too late he already left". "Hey what about this guy is he supposed to be here?" "I dunno... anyone know him?" *5 minutes pass* "Oh well he's gone anyway" 10 minutes later... "OMG Jim Noob just blew up 3 cans full of ore I've been mining" and so on.
It takes 1 person to disrupt mining operations in an entire region. 1 person picking off haulers who are travelling through YOUR space, space that's supposed to be safe for your alliance. Dispite what you might think it doesn't matter how many people you have to defend your space, catching 1 person who doesn't want to be caught is HARD. Now imagine you let dozens of them into your space, just so a few actual noobs can do some sightseeing or mine a little ark. That's why alliances have NBSI policies, and that's why CFS failed.
Yes you always have griefers but how is this different from low sec space? Yet in low sec people arent envoking NBSI. In some areas people have gone together to hunt down wrongdoers and keep space safe. But as soon as you hit 0.0 its like everyone goes crazy. why is that? ----------------------------------------- For the liberation and safety of the Matari people! |
Sean Dillon
Caldari FM Corp
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Posted - 2007.01.12 17:36:00 -
[26]
NBSI= better safe then sorry
You never know what the dude is up too.
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Alz Shado
Ever Flow ORION FEDERATION
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Posted - 2007.01.12 17:44:00 -
[27]
NBSI = No Tresspassing.
He might be there to plant flowers, but more likely than not he's in ur haus, steelin ur stuph.
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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:45:00 -
[28]
Originally by: Culmen Its really simple really From a quick glance in local it is impossible to tell if those 5 neutrals are A) 4 hulks and a Hauler or B)4 Sniper-pests and a dictor
now try piloting a hauler full of high ends through a region, with 5 neutrals in evrey other system with this kind of uncertainty, you'll eighter take a heck of a long time figuring out which is which or loose a hauler
so Without NBSI "Is jim neutral here a good neutral or a bad neutral?" "dunno" "warping" (sound of a hauler getting shot by 2 dozen 1400mm)
With NBSI "OMFG NEUTRALS! NBSI!" (sound of combatships being rigged up) (sound of security)
Yes but there are ways around this. Its what we all do when hauling or what ever. Convoy. I live in low sec, pirates are my everyday reality yet I dont go around all paraoind shooting first asking later. I recon, move in groups, stay smart. Friends with most, shooting those who want me harm. ----------------------------------------- For the liberation and safety of the Matari people! |
Beef Hardslab
The 5 Amigo's LLC.
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Posted - 2007.01.12 17:47:00 -
[29]
Originally by: Ceanthar Cerber I realize this also. But what happened to asking and telling? Its simple "hey we live here and dont want you here. leave now and youll live". The shoot first ask later is cowardice. Especially when you have established your precense in a region and is superior.
Who says everyone is like this? Unless I am pretty sure the neutral in local is an alt spy or otherwise up to no good, I always warn them in local before engaging, and you know what? Most of the time, that's all it takes. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
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Ceanthar Cerbera
Minmatar Lone Gunmen Electus Matari
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Posted - 2007.01.12 17:52:00 -
[30]
Originally by: Beef Hardslab
Originally by: Ceanthar Cerber I realize this also. But what happened to asking and telling? Its simple "hey we live here and dont want you here. leave now and youll live". The shoot first ask later is cowardice. Especially when you have established your precense in a region and is superior.
Who says everyone is like this? Unless I am pretty sure the neutral in local is an alt spy or otherwise up to no good, I always warn them in local before engaging, and you know what? Most of the time, that's all it takes.
well good. and no Im not saying everyone is like that. In fact I very much believe there are alot of people who arent. But not many seem to have the stamina to follow their beliefs trough. What is it they say, great evil is not made possible by the few who perform it, but by the silence of those who dont. But why are so few willing to try? We all play eve for the challenge, then why do people shy from the biggest one? There must be more courge in this game than that surely? ----------------------------------------- For the liberation and safety of the Matari people! |
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