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Author |
Thread Statistics | Show CCP posts - 69 post(s) |
George Otsolen
Reasonable People Of Sound Mind
0
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Posted - 2015.11.03 14:47:28 -
[31] - Quote
Nathair Farraige wrote:billy Joringer wrote:can't log in at all.'done processing bulk data',then just a black screen......
Same issue, never make it to character select. Just hangs. :(
Same |
Cor Atin
Redundant Lobotomy Brain Trust CAStabouts
1
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Posted - 2015.11.03 14:51:40 -
[32] - Quote
1) Open map (fullscreen) 2) Minimize fleet chat window 3) Restore fleet chat window
Result: Not only all text is gone, but the fleet member list is gone as well.
EBR-52920
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Uatu Goro
Uatu Goro Corp
6
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Posted - 2015.11.03 14:53:06 -
[33] - Quote
After patch "Gallente Industrial bonuses" are not aplied properly to my Viator. Cargo hold drop from 4500m3 to 3780m3. |
Malice Redeemer
Redeemer Group
179
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Posted - 2015.11.03 14:55:18 -
[34] - Quote
The last used prob formation Should deploy with a single click on the formation button. The Option to align with camera should not be hidden in a drop down, just make the button to open that drop down toggle the option. There should be an option to hide the dscan display without having to close the dscan window, preferably in the map control bar, which as I mentioned in another post should be moveable. To the bottom of the screen, if not free moving. |
Cole Leaf
Caldari Independent Navy Reserve Curatores Veritatis Alliance
0
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Posted - 2015.11.03 15:00:32 -
[35] - Quote
Problem with Viator, I now have the same cargo capacity as if I had Gallente Industrial Level 2. I didn't read anything about changes to cargo capacity. Is this a bug? |
Malorian Coehorn
Alt Nation
0
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Posted - 2015.11.03 15:05:25 -
[36] - Quote
Training queue window loads about 5 seconds. Any other window works just fine. No, i have only several skills there. |
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:06:44 -
[37] - Quote
Stefan Silviu wrote:CCP Lebowski wrote:The new scanning interface should now be enabled. Check your ESC menus under "General Settings" - you should now see a box called "Try The New Probe And Directional Scanners". too manny obstacles and popups in new scan map wich makes it more difficult to move the probes around especialy showing that probe in the center where the arrows are ...
Use your "Markers" filter to disable all the things you don't want to see. I personally turned off everything except Beacon, Corp Location and Planet, gonna see how that goes.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:07:18 -
[38] - Quote
billy Joringer wrote:can't log in at all.'done processing bulk data',then just a black screen......
File a support ticket please, and mention if you had a Blood Raider Cerebral Accelerator injected.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Fozzie
C C P C C P Alliance
13452
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Posted - 2015.11.03 15:09:23 -
[39] - Quote
Cole Leaf wrote:Problem with Viator, I now have the same cargo capacity as if I had Gallente Industrial Level 2. I didn't read anything about changes to cargo capacity. Is this a bug? We've now fixed this issue internally, and we'll be getting the fix to TQ in the next patch (hopefully tomorrow). Sorry for the inconvenience.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:09:41 -
[40] - Quote
Tymot Panqueque wrote:the new map is filled with HUGE ANNOYANCES, here's how you should fix it:
- The colors are too dim: Seriously, I'm supposed to notice there's a green icon here? http://puu.sh/l7QVO/939ede222a.jpg
- Look, I'm moving my probes! http://puu.sh/l7QX9/39a017d929.jpg No wait i'm not. I'm "selecting" a random probe in space WHY WOULD I DO THIS??? I like the fact that you can see the probe's actual position (helps to check if an enemy can see them on dscan) but please make them unselectable. Same with most things
- The new map's FPS on my computer is half of what it used to be with the old one. Can't help you with this item.
I'm really annoyed but I can see the usefulness of the new map. Please fix these issues
1 - There's a fair bit of difference of opinion on dim/bright in relation to this feature and it is likely we take another pass at it 2 - You can turn off things you don't want to interfere with you in the "Markers" list in the top left of the map 3 - Please file a bug report from inside the client (F12), mentioning specifically, or screenshotting, how many sigs/anoms are in your system you are experiencing performance issues with.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:10:20 -
[41] - Quote
Lei Volund wrote:my map is very broken, white screen
This is an issue for the Beta map when docked in station - please use the old map, or undock, and the issue will resolve itself. Sorry for the inconvenience.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:11:08 -
[42] - Quote
Xeator wrote:If I have D-scan, probe scanner and people & places tabs open, all stacked into the same window the game no longer even keeps them properly in order. It will always set the probe scanner as the last tab, even after I move them around again.
And on session change, like after gate jump it will always select the probe scanner as active.
Why does the order not remain after session changes? Why does it always select the probe scanner? It should be keeping the last selection active.
That seems like an issue we may have introduced. If you have the time, please do file a bug report on it, preferably from inside the client (F12)
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:12:50 -
[43] - Quote
Malice Redeemer wrote:Right off, Let us disable the useless background stars in the new star and probe maps, let us change the position of the new star and probe maps controls when it is in full screen mode.
Can you elaborate more on what you mean in the second sentence? The probe map controls are in a separate window and cannot be fullscreened. Similarly, how could you change position of a window that is fullscreened?
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2753
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Posted - 2015.11.03 15:15:05 -
[44] - Quote
Lei Volund wrote:my other post was locked, so posting my issues here
D-scan gets in the way of the probe scanning window, not only is it a big red blob, same as sigs, its also hard to click through at certain angles, its just too 'visualy confusing'
move box for scan probes doesnt come by default, have found that pressing shift makes it appear
when i have the move box up, i see it turn red when hovering over it, and it still selcts a close by moon or planet or whatever else is nearby
sigs are hard(ish) to spot, just a little icon floating around, nothing that makes them stand out (like they had a circle around them, that was good)
Normal map is a broken mess, white screen, flickers when moving and shows nothing.
i love the fact that you are trying to make everything pretty, andd i love the game etc, however, please can you realise that these screens are 'informational', everything needs to stand out at a glance, what we have is blobs on blobs with colors and planets and evrything is selectable and gets in the way of everything else.
really feel it needs stripping back to its core, it feels like 10 people had cool ideas and made them in a seperate room, then crashed them all together
We have an active defect to put in a toggle for the directional scanner visual display, but for now you can disable it by closing d-scan when you're probing.
Move box not coming up is a known issue, not reproducible for 100% of cases, but will get fixed very soon.
Beta map is currently non-functional when docked in station. The old map works fine though, and the beta map works if you are undocked. Another known issue, sorry, and one that will be fixed.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 15:17:05 -
[45] - Quote
Malice Redeemer wrote:The last used prob formation Should deploy with a single click on the formation button. The Option to align with camera should not be hidden in a drop down, just make the button to open that drop down toggle the option. There should be an option to hide the dscan display without having to close the dscan window, preferably in the map control bar, which as I mentioned in another post should be moveable. To the bottom of the screen, if not free moving.
The align with camera option may soon have companions, so it will remain in the list for now. The last used formation one is a good note though - this is something we overlooked with the new system and we have raised a defect on the issue. See above for the D-scan toggle reply. The map control bar currently acts as the controller for the whole window - would you prefer that it popped out and was "free" when the window was fullscreen?
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Elwha Lynx
The Senate and People of Rome Kids With Guns Alliance
8
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Posted - 2015.11.03 15:25:22 -
[46] - Quote
Probe scanner comments.
Like the filtering tab.
New probe scanner window doesn't sort or indicate distance correctly. For example, If I warp into a combat anom, resort by distance, it still shows me many AU (pre-warp position) from the anom.
Anom green underlining is hard on the eyes and mask the now dim green background. The previous brighter green background was much clearer than the new one. |
Myleele Pownee
Rabble Inc. Rabble Alliance
1
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Posted - 2015.11.03 15:30:15 -
[47] - Quote
1) I have the same "failing to Jump" issue as a previous poster... Used the Jump command on a gate in the overview, warped tot he gate but failed to jump. Occurs about 20% of the time. I am being careful not to mis-click.
2) Training Queue: VERY slow generally. Can take up to 10 seconds to load. UI elements often draw slowly. Minimizing and expanding a skill category can take about 5 seconds. Same goes for the categories in the Character Sheet (even slower). Took closing and re-opening to update times after plugging in an implant. |
Longdrinks
Anime Masters Baka Legion
216
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Posted - 2015.11.03 15:30:39 -
[48] - Quote
everytime i press analyze on the probe window it scrolls up to the top of the list of scan results. Kind of annoying in a system with lots of sigs like thera were i have to scroll down each time and select the sig i want again to only show that red dot on the map. |
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 15:31:33 -
[49] - Quote
Elwha Lynx wrote:Probe scanner comments.
Like the filtering tab.
New probe scanner window doesn't sort or indicate distance correctly. For example, If I warp into a combat anom, resort by distance, it still shows me many AU (pre-warp position) from the anom.
Anom green underlining is hard on the eyes and mask the now dim green background. The previous brighter green background was much clearer than the new one.
The probe scanner window distance updates on scan, not like the overview with your current position.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Lei Volund
Twenty Questions RAZOR Alliance
0
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Posted - 2015.11.03 15:33:19 -
[50] - Quote
Thank you for your time CCP Goliath, i will try and get used to the old old interface, shame really because the old new one was so close to being right |
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Soltys
33
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Posted - 2015.11.03 15:34:28 -
[51] - Quote
The issues are roughly the same I posted in that other thread in WH forum:
- ALT probe repositioning (without range changing) has been moved to CTRL, and ALT took the reposition+rerange role (previously we had to grab spheres' borders). Why not just leave original function at ALT (that everyone is used to) and use CTRL for reposition+rerange ?
- ALT/CTRL/SHIFT are treated as system wide shortcuts. Literally if EvE is in background but still visible (windowed mode, fixed windowed on another monitor), probe+dscan map does react visually (cones, arrows) to those keys regardless of what application has focus. Same obviously applies in EvE - when we have new probe+dscan window docked/floating but out of focus. It's distracting as hell.
- Some people (not me, I prefer new approach) will certainly prefer to be able to resize+rerange probes by grabbing spheres' borders. Please add an option to enable / disable that functionality for them (from their PoV it's hell of a regression)
- Dscan red cone/sphere is a nice addition, but it does (sphere form especially) get in a way when probing a bit; Checkbox to enable / disable dscan cone hint would be a welcome addition. Different / selectable color for dscan cone/sphere - even more so.
Stuff that sometimes happen, but I haven't found a way to 100% reproduce it yet:
- When starting beta map, I sometimes (rarely) get some white/black flashing mess
- Dscan cone on the new d+p map is sometimes stuck - it reacts to angle/range properly, but the direction vector doesn't change
Jita Flipping Inc.: Solmp / Kovl
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JonnyPew
Imperial Academy Amarr Empire
2
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Posted - 2015.11.03 15:39:41 -
[52] - Quote
Both the character sheet and training queue is lagging.
Sci-fi games as played by an earthbound human in the 21st century
http://www.youtube.com/JonnyPew
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 15:40:05 -
[53] - Quote
Longdrinks wrote:everytime i press analyze on the probe window it scrolls up to the top of the list of scan results. Kind of annoying in a system with lots of sigs like thera were i have to scroll down each time and select the sig i want again to only show that red dot on the map.
Is this a departure from how the old system behaved?
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 15:40:45 -
[54] - Quote
Lei Volund wrote:Thank you for your time CCP Goliath, i will try and get used to the old old interface, shame really because the old new one was so close to being right
Noooooo! Get used to the new new interface! The old old interface is going away in a future release!
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Longdrinks
Anime Masters Baka Legion
216
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Posted - 2015.11.03 15:43:07 -
[55] - Quote
CCP Goliath wrote:Longdrinks wrote:everytime i press analyze on the probe window it scrolls up to the top of the list of scan results. Kind of annoying in a system with lots of sigs like thera were i have to scroll down each time and select the sig i want again to only show that red dot on the map. Is this a departure from how the old system behaved? Yes in the old system i could sort by sig ID and scroll down that list and have it stay scrolled down while i probed. |
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 15:43:25 -
[56] - Quote
Soltys wrote:The issues are roughly the same I posted in that other thread in WH forum:
- ALT probe repositioning (without range changing) has been moved to CTRL, and ALT took the reposition+rerange role (previously we had to grab spheres' borders). Why not just leave original function at ALT (that everyone is used to) and use CTRL for reposition+rerange ?
- ALT/CTRL/SHIFT are treated as system wide shortcuts. Literally if EvE is in background but still visible (windowed mode, fixed windowed on another monitor), probe+dscan map does react visually (cones, arrows) to those keys regardless of what application has focus. Same obviously applies in EvE - when we have new probe+dscan window docked/floating but out of focus. It's distracting as hell.
- Some people (not me, I prefer new approach) will certainly prefer to be able to resize+rerange probes by grabbing spheres' borders. Please add an option to enable / disable that functionality for them (from their PoV it's hell of a regression)
- Dscan red cone/sphere is a nice addition, but it does (sphere form especially) get in a way when probing a bit; Checkbox to enable / disable dscan cone hint would be a welcome addition. Different / selectable color for dscan cone/sphere - even more so.
Stuff that sometimes happen, but I haven't found a way to 100% reproduce it yet:
When starting beta map, I sometimes (rarely) get some white/black flashing mess NVM: I see you replied above regarding this. - Dscan cone on the new d+p map is sometimes stuck - it reacts to angle/range properly, but the direction vector doesn't change
Not dodging your Alt/Ctrl question, just don't have an answer for you right now.
We put resize by grabbing spheres back in - you can do that again. Personally speaking I find the Mousewheel and mappable keyboard shortcuts far preferable now though.
D-scan toggle has been raised as a defect now :)
Dscan cone will change vector based on your in-space camera, not your map camera.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 15:43:42 -
[57] - Quote
Longdrinks wrote:CCP Goliath wrote:Longdrinks wrote:everytime i press analyze on the probe window it scrolls up to the top of the list of scan results. Kind of annoying in a system with lots of sigs like thera were i have to scroll down each time and select the sig i want again to only show that red dot on the map. Is this a departure from how the old system behaved? Yes in the old system i could sort by sig ID and scroll down that list and have it stay scrolled down while i probed.
Cool, defect going in.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Elwha Lynx
The Senate and People of Rome Kids With Guns Alliance
8
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Posted - 2015.11.03 15:44:50 -
[58] - Quote
CCP Goliath wrote:[quote=Elwha Lynx] The probe scanner window distance updates on scan, not like the overview with your current position.
Thanks that works....though might be a bit confusing since old probe scan window reset anom/sig ranges automatically when resorting and probe and directional scan (where the scan button is) are often separated for most players.
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Lara Sunji
State War Academy Caldari State
6
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Posted - 2015.11.03 16:00:21 -
[59] - Quote
CCP Goliath wrote:Lei Volund wrote:Thank you for your time CCP Goliath, i will try and get used to the old old interface, shame really because the old new one was so close to being right Noooooo! Get used to the new new interface! The old old interface is going away in a future release! Old map as well? Because that one I can actually use :( |
Geopoly
Republic University Minmatar Republic
2
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Posted - 2015.11.03 16:01:21 -
[60] - Quote
Orca boosts no longer work for me... |
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