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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Rek Seven
Hidden Agenda Deep Space Engineering
2027
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Posted - 2015.10.08 13:59:37 -
[1] - Quote
OMG destroyers are good at killing frigates? NEEEERF
Only things wrong with them IMO is their speed, the ability to fit oversized prop mods and state switching cool down. I hope that they get a ban on oversize prop mods instead of a pg nerf...
Really though, if AFs would have been given the AB speed bonus like people were asking for when they were reballanced, T3Ds wouldn't be such a big issue.
Dear eve players, please try and use the word "content" less and instead, be specific. Thanks
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Rek Seven
Hidden Agenda Deep Space Engineering
2028
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Posted - 2015.10.08 15:44:59 -
[2] - Quote
Samillian wrote:Rek Seven wrote:OMG destroyers are good at killing frigates? NEEEERF Not only frigates, our Svipul fleet shredded a equal size BC fleet a few nights ago with ease. A dessie that moves like a frigate and has the DPS and tank of a cruiser is simply overpowered no matter how you try and spin it.
BC are not designed to be destroyer killers especially not brutixes if THIS is what you are talking about.
But either way I'm not trying to spin it anyway, as i said, there should be some small nerfs and a buff to AFs (or HACs) to be a better counter.
Let's not forget, these are T3 destroyers, they should decimate T1 frigs and should be able to stand toe to toe with T1 cruiser and bigger ships if flow right.
Dear eve players, please try and use the word "content" less and instead, be specific. Thanks
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Rek Seven
Hidden Agenda Deep Space Engineering
2029
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Posted - 2015.10.08 21:53:41 -
[3] - Quote
Frostys Virpio wrote:Rek Seven wrote:
Let's not forget, these are T3 destroyers, they should decimate T1 frigs and should be able to stand toe to toe with T1 cruiser and bigger ships if flow right.
Why should they be able to stand against cruisers?
Because T1 cruisers are the next hull size up but two tech levels lower. That's my logic anyway.
There main counter should be AFs (by utilizing sig tanking and comparable speed) and HAC's (through superior tank and damage projection).
Dear eve players, please try and use the word "content" less and instead, be specific. Thanks
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Rek Seven
Hidden Agenda Deep Space Engineering
2030
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Posted - 2015.10.09 07:44:06 -
[4] - Quote
If the 66% bonus to velocity while in propulsion mode was replaced with a warp speed bonus, would T3Ds still be viable?
On the insta-lock issue, i don't think the ability for destroyers to lock frigates fast is an issue, given that there job is to kill frigates.
Dear eve players, please try and use the word "content" less and instead, be specific. Thanks
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Rek Seven
Hidden Agenda Deep Space Engineering
2036
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Posted - 2015.10.21 10:54:50 -
[5] - Quote
So, for the people in the focus group, is there a consensus that AF should be improved before T3Ds get nerfed into the ground?
Dear eve players, please try and use the word "content" less and instead, be specific. Thanks
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Rek Seven
Hidden Agenda Deep Space Engineering
2037
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Posted - 2015.10.21 13:33:24 -
[6] - Quote
SFM Hobb3s wrote:I don't like speaking on behalf of others but I'll provide some generic input. There are arguments both ways but I believe the consensus is that AF's are not meant to be a solo counter to a T3. Increasing cost of t3 is talked about. Balance-wise we talk a lot about how certain t3d's, namely Svipul, are much....easier to fly. We're mostly all agreed that its OP. The goal is that mode-switching is a critical and tactical choice, and the Svi can usually just do everything from one mode. While the other t3d's can be argued to be just as powerful, they actually do take skillful flying to be successful. This is something we want to keep. We frequently discuss the pros and cons of allowing 10mn AB use on these hulls, and are considering 'alternatives' designed to limit or bar their use without seriously impacting surviveability and versatility of the ship class.
Thanks. I agree with he comments regarding the Svipul and the oversized prop mods. I have a reasonably fit confessor and i hope it doesn't get nerfed because of the handful of op fits available.
Has anyone brought up the concept of penalties being applied to depending on the mode a T3D is in? for example, reduced optimal when in sharp propulsion mode or a reduction in speed in defence mode.
Dear eve players, please try and use the word "content" less and instead, be specific. Thanks
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Rek Seven
Hidden Agenda Deep Space Engineering
2100
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Posted - 2015.11.06 07:55:08 -
[7] - Quote
per wrote:just give AF's bonus: +50% dmg vs t3d's - two problems solved with one hit
Design a frigate to kill a ship designed to kill frigates...
The wishlist is pretty much complete...
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