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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2006.12.12 20:40:00 -
[1]
I have just zipped through the forums on MMORPG.com talking about the final nominations for the best <whatever> votes. Many people claimed that EVE had horrible PvE... and by many I found almost every post saying something rather slanderous about EVE's PvE.
On a personal note I kind of like the PvE in EVE although I find it terribly hard to get into cosmos missions... I do believe that the regular mission system could use some sort of love but I have no idea what I want added to it...
What do you guys think? How's EVE's PvE? Would you change anything? If so what would you change?
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |
Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
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Posted - 2006.12.12 20:42:00 -
[2]
it's too easy tbh and the rat AI sucks. but it won't change and I don't have that much of a problem with it. I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |
Jim McGregor
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Posted - 2006.12.12 20:46:00 -
[3]
Yeah, it has bad pve, but its a virtual world, not a grinding game. --- Eve Wiki | Eve Tribune | Eve Pirate |
Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2006.12.12 20:47:00 -
[4]
Ah I know what I'd love to have! A better way to involve more people into the mission so I can run it with friends and have them get some of the standing/reward... stuff like that although it might not be scam proof... (alts)...
But you're right the AI's suck... but I think that's a good thing because that allows one person to tank the mission damage and the other people (possibly nubs) fly around and shoot things... I take nubs on my missions sometimes just to let them have fun and collect bounties they enjoy it.
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |
Nero Scuro
Caldari Murder of Crows E N I G M A
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Posted - 2006.12.12 20:49:00 -
[5]
Originally by: Nate D But you're right the AI's suck... but I think that's a good thing because that allows one person to tank the mission damage and the other people (possibly nubs) fly around and shoot things... I take nubs on my missions sometimes just to let them have fun and collect bounties they enjoy it.
I really don't think you get the concept of a 'game'. ___
The world isn't going to end; we're not that lucky... |
Anatolius
Amarr PIE Inc.
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Posted - 2006.12.12 20:51:00 -
[6]
What's the difference between EVE and any other MMOG out there?
Very little. Boring repetative "quests" handed out. (We've got Agents!) Kill the same creatures over and over and over and over again. (We've got Sansha's!) Camping for weeks at a time to get some sort of rare item. (We've got Officers!)
The only thing missing from EVE PvE are massive raids filled with screaming, drooling monkey children who can't listen to the simplest of orders and thus get a lot of people killed by doing something stupid. That and some god-awful noise that happens whenever a little ball of cheese drops into your lap after killing the same bloody creatures for ten hours a sitting.
I'll take EVE's crappy PvE in exchange for the fact that there's plenty of other things to do in EVE.
"If God be for us, whom can be against us?" |
Redart
Pirates of Destruction Union
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Posted - 2006.12.12 20:53:00 -
[7]
Originally by: Nate D I have just zipped through the forums on MMORPG.com talking about the final nominations for the best <whatever> votes. Many people claimed that EVE had horrible PvE... and by many I found almost every post saying something rather slanderous about EVE's PvE.
On a personal note I kind of like the PvE in EVE although I find it terribly hard to get into cosmos missions... I do believe that the regular mission system could use some sort of love but I have no idea what I want added to it...
What do you guys think? How's EVE's PvE? Would you change anything? If so what would you change?
-NÖ
I love EVE, but don't kid yourself.
The PVE is horrible. It's supposed to be. Promotes more PVP. :)
Matt @ GorgeousGamers.com
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Nir
Knights Of the Southerncross
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Posted - 2006.12.12 20:53:00 -
[8]
In my opinion EVE's PVE just isn't very fun, its mostly linear and lacks any sort of depth to keep you interested in it.
Missions for example are exactly the same, it doesn't take long before you've played through every mission for your faction (including storylines) and from that point on you're just doing repeats.. yawn.
Put it this way, if EVE was a level grinder a la Everquest I would most likely not be playing it.
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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2006.12.12 20:53:00 -
[9]
Edited by: Nate D on 12/12/2006 20:54:29
Originally by: Nero Scuro I really don't think you get the concept of a 'game'.
Well my concept of a game is something where you can play it and have fun... I run missions and have fun and I bring nubbies along and they have fun too... I'd like to know what exactly you are criticizing of what I've said.
Now a better way to integrate more players into missions would be a solution to part of the game that isn't currently as massive multiplayer as it should be... once a multi-user mission system is in place I think the development of level 5 missions would probably next in line so you'd need a lot of people to run missions.
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |
Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2006.12.12 20:57:00 -
[10]
Originally by: Redart The PVE is horrible. It's supposed to be. Promotes more PVP. :)
I don't think you're 100% on that one... I love the PVP in EVE... yet sometimes I do actually get the urge to run missions.
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |
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Stakhanov
Gallente Newbies On Xstacy
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Posted - 2006.12.12 20:58:00 -
[11]
Rats are indeed so very sloppy , worse than drones it seems. They should use some basic teamwork and fly away from you when they use ranged weaponry...
That's the reason I stopped the whole PvE thing long ago. Missions are tedious to do alone , and not challenging at all with friends.
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Nir
Knights Of the Southerncross
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Posted - 2006.12.12 21:00:00 -
[12]
Originally by: Nate D I love the PVP in EVE... yet sometimes I do actually get the urge to run missions.
-NÖ
Yes but it ain't mandatory, thats the difference. You can quit anytime you want without having to worry about requiring 5593829 XP for your next level up.
-NÖ (Trademark my hairy arse. Sue me )
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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2006.12.12 21:00:00 -
[13]
Originally by: Stakhanov Rats are indeed so very sloppy , worse than drones it seems. They should use some basic teamwork and fly away from you when they use ranged weaponry...
That's the reason I stopped the whole PvE thing long ago. Missions are tedious to do alone , and not challenging at all with friends.
I agree and making the missions do more DPS to make the person warp out is not a solution... I don't want to have to warp out in the middle of a mission... I want to have to find another way around my obstacle...
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |
Felzius
Gallente Project 0.0
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Posted - 2006.12.12 21:14:00 -
[14]
Originally by: Stakhanov
That's the reason I stopped the whole PvE thing long ago. Missions are tedious to do alone , and not challenging at all with friends.
Well, nobody says you have to use your best ships to do the missions.
cruisers vs lvl 4 missions 4tw! Treat it like pvp and warp the h#ñl out when primary >)
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Radioactive Babe
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Posted - 2006.12.12 21:17:00 -
[15]
Originally by: Nate D
Originally by: Stakhanov Rats are indeed so very sloppy , worse than drones it seems. They should use some basic teamwork and fly away from you when they use ranged weaponry...
That's the reason I stopped the whole PvE thing long ago. Missions are tedious to do alone , and not challenging at all with friends.
I agree and making the missions do more DPS to make the person warp out is not a solution... I don't want to have to warp out in the middle of a mission... I want to have to find another way around my obstacle...
-NÖ
Angel Nephilims keep you at 30km, they have a lot of warps outs of many a unprepared Raven
alas, poor risk vs reward, I knew you well
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Cmdr Sy
Appetite 4 Destruction
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Posted - 2006.12.12 21:29:00 -
[16]
To be honest, we probably wouldn't tolerate the type of crowd that immersive PVE would draw. Just hordes of people claiming right-of-way to 0.0 complexes, complaining that everyone else should stfu and leave them the hell alone.
No thanks to that.
I have run missions many a time in the past to pay for my skills and losses, and no longer. I quit missions months before the new Kali content was released, and nothing I have heard since will tempt me back.
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Blind Man
Kemono.
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Posted - 2006.12.12 21:34:00 -
[17]
to anyone who said eve's pve sucks i would say lol show me a game that has 'fun' pve
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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2006.12.12 21:37:00 -
[18]
Originally by: Cmdr Sy To be honest, we probably wouldn't tolerate the type of crowd that immersive PVE would draw. Just hordes of people claiming right-of-way to 0.0 complexes, complaining that everyone else should stfu and leave them the hell alone.
No thanks to that.
I have run missions many a time in the past to pay for my skills and losses, and no longer. I quit missions months before the new Kali content was released, and nothing I have heard since will tempt me back.
So static content may be holding EVE back from tons of people running the good stuff? I admit the 1 cosmos mission I ran I failed because I had 24 hours to collect quite a bit of an item and everytime I'd go to kill the rats with that item there was always several other people there which made it no fun... cussing and stuff to try and kill them first...
I don't want EVE to have non-static content but I do think that something should be done to increase the amount of static content.
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |
Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.12.12 21:41:00 -
[19]
Eve PVE isnt great because eve is NOT about PVE. Anyone complaining about eve's PVE is missing the point.
PVE in eve is done to interact with other players, mostly so you can all make money and go out and blow other players up. Eve is an MMO in which youre supposed to interact(gasp) with other people (OMG!!). And the PVE system promotes that.
In other games, PVE is done for its own sake, which is a total waste of time, and I want nothing to do with such games. - - - These elite slaves are exceptionally well suited for physical labor. |
Xavier Raines
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Posted - 2006.12.12 22:05:00 -
[20]
PvE in EvE isn't great but ive played worse. DAOC's PvE is much worse in my opinion because all you do is grind by killing the same generic mobs over and over. Sure there are quests but most of them aren't very interesting.
At least in EvE, you have several choices. You can do missions, mine, rat in belts ect. If you get bored with something, you can switch to something else.
Also, the knowledge that the "grinding" in EvE is only half the equation is a good thing. We don't grind to get levels like most games. We grind for Isk and I consider my "levels" as my skill points which I don't even have to work on because they come by itself in time.
Once you get into a good corp or become a good pirate, bounty hunter ect, most of the grind goes away and most of your time you are free to just have fun doing whatever you like because isk comes much easier and faster and you don't have to farm it 24/7 unless you are like me and lose tons of ships.
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Sorela
Gallente
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Posted - 2006.12.12 22:09:00 -
[21]
This is a no brainer. EvE PvE sucks for sure. It's an unpolished pile horse manure.
The redeeming thing of course is that in EvE you don't have to do the PvE. Even if you don't want to PvP there are plenty of other things to do than just sitting there grinding mobs.
If I changed anything about PvE though I'd say to get rid of the current mission system and implement something with 9 tiers instead of 4. Keep the difficulty per tier much more strictly defined. Then make advancing through the tiers much more simple where the only real limitation is the difficulty. The whole agent system is horrid too. You should be able to do missions wherever you want basically and the only thing the location would change is the reward system. The reward system should be completely revamped as well.
Then after all that's fixed I think wrecks have made one thing finally clear in the minds of everyone. EvE's loot system has been broken for a long long time. There is really zero reason for ships to not have nearly unlimited built in massive range tractor beams. If looting faster means the rewards are too good then they can simply lower the rewards. Looting is boring though and needs to be heavily simplified.
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Cedori
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Posted - 2006.12.12 22:18:00 -
[22]
Having ground to level 70 and several hundred AA's on two seperate Everquest Accounts. I can say that the PVE in EVE is basically identical to the PVE in everquest. At least the solo/groupable stuff. Problem is, in games in EQ, the PVE is raid content, and for the last probably 4 years I played EQ the only reason I played(and leveled/AA'd) was to raid.
And raiding was certainly different then anything I've experienced yet in EVE. Maybe when I get a bit more skilled and get into a 0.0 corp that does a bunch of PVP. But then again, you're not going against an NPC scripted event, you are going against other, living, breathing, people, which should add a whole new level to the experience.
At this point however, the PVE content is basically the same, but when your ratting/Mining in lowsec and escape/fight off/destroy/etc a Griefbear, that's a whole new world of fun.
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Logi3
sasha and co Brotherhood Of Steel
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Posted - 2006.12.12 22:19:00 -
[23]
I dont think its horrible. Its pretty much the same as any other mmorpg out there, although i get annoyed because i think it could be SO much to it.
Right in the deep parts of space, far far from empire. There could be NPCs that have the ability to call in backup. Or have ships that jam close to what player ships can do.
Lets say we get a 10mil office spawn, now. He should have some heavy back up. Say some ships that really tracking disrupt, or jam times a minute. Or, even have logistic ships that are helping it rep shields/armour or boost its damage. And they will come back after being killed unless you kill the daddy npc wihtin say, 5 minutes?
Stuff like that could add so much more imo. Atm its basically ships lock you and fire, thats about it -----------------------------------------------
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McBrite
Infinitus Odium
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Posted - 2006.12.12 22:22:00 -
[24]
Originally by: Sorela This is a no brainer. EvE PvE sucks for sure. It's an unpolished pile horse manure.
The redeeming thing of course is that in EvE you don't have to do the PvE. Even if you don't want to PvP there are plenty of other things to do than just sitting there grinding mobs.
If I changed anything about PvE though I'd say to get rid of the current mission system and implement something with 9 tiers instead of 4. Keep the difficulty per tier much more strictly defined. Then make advancing through the tiers much more simple where the only real limitation is the difficulty. The whole agent system is horrid too. You should be able to do missions wherever you want basically and the only thing the location would change is the reward system. The reward system should be completely revamped as well.
Then after all that's fixed I think wrecks have made one thing finally clear in the minds of everyone. EvE's loot system has been broken for a long long time. There is really zero reason for ships to not have nearly unlimited built in massive range tractor beams. If looting faster means the rewards are too good then they can simply lower the rewards. Looting is boring though and needs to be heavily simplified.
Wow, you obviously put more thought into it then me... I love all of those suggestions!!! Anything hindering gameplay (like agent location) should be revamped to make it more fluent and accessible... Also the fact you have to get standing with seperate corps should be changed... The standing can still be seperated, but the ability to run a certain lvl of missions should be interlinked so you don't have to grind your way up in every seperate corp from the bottom... That would also greatly help the location-factor as there is bound to be at least a half-descent agent whereever you are at that moment...
I hope some Devs read this thread!
PS: Even if that would create a mild influx of more "wow-type" players, thats perfectly fine! The will spend their isk mindless and give the "descent player" more isk in the long haul... Also more targets for less experienced pirates... Market gets more movement...
It would help influence the only bad points eve has: Hard to get into and boring without a descent corp in the background...
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Leverton
AWE Corporation
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Posted - 2006.12.12 22:23:00 -
[25]
I've actually found doing complexes quite fun. It requires a lot of teamwork and coordination. -- The universe is governed by the aggressive use of force. Hows this for a little note! Oh, and YARRRRR!! - Petwraith I prefer the term RAWR - Xorus |
Xavier Raines
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Posted - 2006.12.12 22:38:00 -
[26]
I think you people have too much of a narrowminded view of this subject.
My defenition of PvE is: The grind to get to the endgame.
Well there isn't an endgame in EvE. Everything you do is like a profession in which you partake and the only reason to do them is to make isk. The nice thing is that you are your own boss and decide when to pve and when not to. Unlike other MMOs, you do not have to grind to enjoy most of the other content. A 2 million sp noob who happens to be a member of a 0.0 corp can participate in corp ops or pvp along side the 20 million vets.
Another thing is that there are no seperate "pve areas" and "pvp areas" in this game. It is one seemless world where one part of it (empire} happens to have some mechanisms put in which discourages or disallows certain aspects of pvp taking place. However, they still can take place with a little imagination and it is perfectly acceptable if you can pull it off. However, some people will never grasp this concept because they refuse to let go of that WoW, Everquest, DAOC mentality of MMO's they have where they believe that Empire is a PvE zone and when they die to another pilot, get shot at, Ganked, Griefed ect, they are being "exploited" and have been on the reciving end of a "great wrong" against them. "Time to go to the forums and whine about it."
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Caedicus
Minmatar Einherjar Rising Dusk and Dawn
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Posted - 2006.12.12 22:39:00 -
[27]
Originally by: Sorela This is a no brainer. EvE PvE sucks for sure. It's an unpolished pile horse manure.
The redeeming thing of course is that in EvE you don't have to do the PvE. Even if you don't want to PvP there are plenty of other things to do than just sitting there grinding mobs.
If I changed anything about PvE though I'd say to get rid of the current mission system and implement something with 9 tiers instead of 4. Keep the difficulty per tier much more strictly defined. Then make advancing through the tiers much more simple where the only real limitation is the difficulty. The whole agent system is horrid too. You should be able to do missions wherever you want basically and the only thing the location would change is the reward system. The reward system should be completely revamped as well.
Then after all that's fixed I think wrecks have made one thing finally clear in the minds of everyone. EvE's loot system has been broken for a long long time. There is really zero reason for ships to not have nearly unlimited built in massive range tractor beams. If looting faster means the rewards are too good then they can simply lower the rewards. Looting is boring though and needs to be heavily simplified.
I can't agree with you more. Especially about the looting. On a similar note, I have no idea what CCP is thinking trying to make salvaging a profession. Great idea, make us grind something really boring in order to make money. I've played many MMO's in the past and I have to say looting in Eve is by far the most excruciating. I think all ships having built in tractor beams is a great idea, btw. The simple act of transfering an object from something you destroyed shouldn't take the same amount of time it took to destory it, unless you like boring games.
The missions system: 1. is disgustingly repetitive 2. doesn't encourage group play 3. takes forever to loot 4. Doesn't immerse players into the Eve universe
It's such a immersion killer when an agent gives you the EXACT same mission he gave you last time. It's like the agents have amnesia and forgot that you completed their task.
Alas, it's no big deal because I'm getting into PVP more. But when I need to make ISK it would be nice have something INTERESTING to do. Evolution in Eve:
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Jashan T'Okara
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Posted - 2006.12.12 22:42:00 -
[28]
PvE in EVE is a means to get named modules into the hands of the people who cant use T2 stuff yet. I dont think CCP really cares to expend too much energy on the PvE aspects, as the game is touted as being based around PvP.
Just my .02 ISK
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Sswiftstrike
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Posted - 2006.12.12 22:43:00 -
[29]
Can anybody mention a game with Good AI?
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Xavier Raines
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Posted - 2006.12.12 22:53:00 -
[30]
I agree mission running is boring and it is ridiculous when the agent gives you same mission you just did. It does kill the immersiveness and that is why I don't do them.
There are other ways to pve though. Ratting, mining, trading are just a few of them. However, I guess people are addicted to the Misson grind because of the LP rewards which can be obtained so they continue to sludge through them.
However, restricting yourself to running missions and then coming here and labeling pve in EvE as "awful" is pretty ignorant in my opinion because there are numerous different ways to pve in this game.
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