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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.11.23 04:57:00 -
[1]
This is getting rediculous, people are always saying how inteligent the EVE comunity is, but ever since kali testing started everyone has been acting like a bunch of noobs that know nothing about this game.
Everyone is screaming about balance, people are hoping on the test server grabing one of the new ships which they have never flown before, heading out and getting there ass handed to them by another one of the new ships comming back here and screaming how its unbalanced!.
You people should no better by now, Im a farily new player not quite a year yet, but even I know that ship stats and all the graphs in the world are not going to tell you how good a ship is. and yes some ships go up against other ships and are just outclassed but then that ship turns around and gets wtfpwnd! by another ship, thats the way this game is.
Balance in EVE isnt all about every ship being balanced the same, its about the big picture as a whole example:
Anyone ever seen a T1 friaget take down a cruiser ? o"omg but my graph shows the cruiser has way more dps, thats not fair nerf the firgate" sounds pretty retarded just like most of the *****ing going on right now.
Im sorry but the devs know what there doing better than you do, so quit complaining and let them do there job, if your on the test server, look for bugs thats what is needed not 50 kids complaing about getting an extra turret bonus.
The devs made this game, they know it better than you do, they know what direction they want to take, they may not get it right all teh time but when they notice a problem they fix it , all you guys are doing is looking at all there hard work and throwing it in there faces like a 2 year old who doesnt want to eat there cereal.
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.11.23 05:15:00 -
[2]
One more example.
Planetside, not sure if any of you played this game or not but i joined it in beta and stuck with it for a year.
This is what happend. Game released at beta game was great fun lots of players, there were 3 races all fighting eachother in a constant battle, and at the end of every day you could see which race won the most land , every day this would shift around with all the numbers pretty close to balanced all the time.
But then people on the forums started complaining how they would get killed to much by a certain gun or the gun they used wasnt strong enough (even though you could clearly see the player numbers were balanced and the races as a whole were balanced).
but because people individually werent the omgwtfbbqpwnmobile's that they wanted to be they complained alot, nerf this, buff this.
The real problem came when the devs actually started listening to this and started making changes , the changes got worse and worse the game became more and more unbalanced due to "balancing" and certain races were getting clear advantages if you looked at the daily numbers.
the *****ing continued and the devs kept trying to fix things untill the game is where its at now an unterfailure miles away from what it was when it started.
the comunity doesnt know anything about what they want cause they never look at the big picture only whats good for them here and now, and devs listening to this is what ultimately ruins games.
end rant, its time for me to go to work
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xHalcyonx
Amarr CyberDyne Industries Axiom Empire
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Posted - 2006.11.23 05:23:00 -
[3]
Originally by: Kassidus One more example.
Planetside, not sure if any of you played this game or not but i joined it in beta and stuck with it for a year.
This is what happend. Game released at beta game was great fun lots of players, there were 3 races all fighting eachother in a constant battle, and at the end of every day you could see which race won the most land , every day this would shift around with all the numbers pretty close to balanced all the time.
But then people on the forums started complaining how they would get killed to much by a certain gun or the gun they used wasnt strong enough (even though you could clearly see the player numbers were balanced and the races as a whole were balanced).
but because people individually werent the omgwtfbbqpwnmobile's that they wanted to be they complained alot, nerf this, buff this.
The real problem came when the devs actually started listening to this and started making changes , the changes got worse and worse the game became more and more unbalanced due to "balancing" and certain races were getting clear advantages if you looked at the daily numbers.
the *****ing continued and the devs kept trying to fix things untill the game is where its at now an unterfailure miles away from what it was when it started.
the comunity doesnt know anything about what they want cause they never look at the big picture only whats good for them here and now, and devs listening to this is what ultimately ruins games.
end rant, its time for me to go to work
Heard of it!? I lived, ate, and breathed it for 3.5 years! (I was in closed beta) made CR5 5 times and a 6th who is CR 4.93.
Enrico SCREWED PLANETSIDE. I left and PlanetSide has been dieing the death it should have as soon as Spork and Smokejumper left.
The Community KNOWS JACK about new things. Take for example in PlanetSide... Flashback to October 2004: BFRs - Giant Robots that could kill anything with little risk of injury. Flash to present: BFR steps on one single landmine and is near instagibbed because the forum 'veterans' whined and got their way.
NEWSFLASH: The forum-community is about 1-3% of the ENTIRE playerbase. Let the Devs do thier job.
/end rant
DON'T KILL THIS GAME! Don't make this game another PlanetSide...It's too good to die!
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Scorched Evil
The Silent Rage YouWhat
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Posted - 2006.11.23 06:00:00 -
[4]
the forum winers DONT get their way in eve? woah... thats news.
Ready for the RAGE? Join The Silent Rage Today! Be polite. Be professional. But have a plan to kill everyone you meet. |
Goca
Minmatar Steel Frontier
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Posted - 2006.11.23 06:56:00 -
[5]
seriously I think alot of players here are worried about the balancing of everything and nerfing of many things in Eve.. But as soon as you say anything about how things are pretty **** fine as they are, all you get is the crybabies who want to nerf the game into non-existance.
Some people are excited about Kali because it's "new", "fresh" "exciting", I'm not, maybe I'm in the minority but I kinda like how things are unbalanced if that is what you want to call it. I like the extra challenge and skill and hard work it takes to take down an uber tank or an uber long range high dps ship..
I like that one ship shoots further then another, and the awesome feeling when you just took down that T2 fitted ganking s.o.b. who's ship should have walked all over yours..
Personally I feel Kali will probably ruin all this. I guess I'll pass final judgement when it comes out, but I've seen way to many games go down the road Eve is going and become deserted ghost towns after.
Let's hope and pray the Dev's DO know what they are doing and have thought out every angle of this or alot of us may be wishing that nothing had changed..
It's also funny that in those games the guy's who used to say "if you don't like it just leave" become the guys who say "where did everyone go?".
we'll see....
I is Goca |
Matrix Aran
Legio Immortalis
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Posted - 2006.11.23 07:09:00 -
[6]
Eve goes alot further than Planetside, and I can say this as I claimed my two year merit a while back. With Eve the comunity is rather vocal about changes not just because it might make killing things a little harder than them, but also because the have a vested interest in certain ships.
Alot of people complaining about BC balance in the early days of kali testing were doing so because these new ships were even able to hand a HAC its arse, with relative ease. This doesn't bode well for your profits if the demand falls out of the market.
Alot of pirates complained vocaly about warp to 0, and the WCS nerf because this also afects thier livelyhood. Even if half of Eve has instas, there's still a half that is rich enough and dumb enough to make a profit on by sniping.
The hitpoint buff is more in line with planetside style complaints as the only thing it alters is how long it takes a lone ship to take another one, and in this department speed is critical.
People will allways lobby for thier own interests, because in eve, its in your financial interest to do so, even though most people do this without being truely aware of the underlying motive.
)0% of the time though in Eve, you'll find the devs will rarely listen to players pleas for chages to a certain ship. Most of the time you'll simply find that the common sence of the dev team tends to coincide with one lobby or the other, and one side will then complain that the only thing that infulenced this 'idiotic and uncalled for change' was that the other side whined more than they did. thus the lobby will redouble thier efforts and atempt to make a more vociferous stand on the next issue that concerns thier ship, lest they lose the fight again. ----
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C4rnag3
Caldari SynchronizerZ
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Posted - 2006.11.23 07:31:00 -
[7]
totally agree!!!
in my mind, the ,ost peeps are looking for thier own benefits. let the things how they are and learn to play with!
btw: kestrel is overpowered!! nerf nerf!!!11 change missile to turret hardpoints.... /sarcasm
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Vaccus Animus
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Posted - 2006.11.23 09:34:00 -
[8]
Since eve started there have been 3 Major patches/upgrades. Everytime its brought more and more people to the game and its bigger now than its ever been. I Mean honestly have the devs ever let you down with a ****ty gameplay patch? No!
If there was ever someone who new a decent amount about balance its the eve dev's, thier masters at work, once kali comes out im sure it will still be balanced, there not gonna make some rules for some players and another set for others.
Thease guys are geniuses, have a little faith people :)
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Jim McGregor
Caldari
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Posted - 2006.11.23 09:42:00 -
[9]
I think the devs should listen to the players and take what they say into consideration, but they should NOT make the mistake of valuing the opinions based on the NUMBER of people saying the same thing. Just because lots of players agree with something doesnt make it right. In the end, the devs have the responsibility to make the CorrectÖ choice for whats best for the game, not the players. --- Eve Wiki | Eve Tribune | Eve Pirate |
James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.23 09:43:00 -
[10]
I have faith that the Devs know that 'player feedback' is 99% biased, factually incorrect or just Plain Wrong.
The other 1% might have a point, but sometimes the suggestions can't be implemented.
Forum whining isn't an empirical measure, but I daresay it can serve as a weather gauge - if one person says something sucks, then ignore them. If a hundred do, it's maybe worth a look :)
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Jim McGregor
Caldari
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Posted - 2006.11.23 09:45:00 -
[11]
Originally by: James Lyrus
Forum whining isn't an empirical measure, but I daresay it can serve as a weather gauge - if one person says something sucks, then ignore them. If a hundred do, it's maybe worth a look :)
Well, like I said in my own post, I think this is not the right way to measure how good an opinion is. If I ask caldari players if they want the 7:th launcher on the Drake back, almost everybody will say "hell yes". And caldari is half the population in Eve it seems.
I think you are right when it comes to things that doesnt influence players play style though, because then they can be unbiased. But how often does those decisions come up? :)
--- Eve Wiki | Eve Tribune | Eve Pirate |
Taurequis
Waylander 01
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Posted - 2006.11.23 10:29:00 -
[12]
Originally by: Jim McGregor
I think the devs should listen to the players and take what they say into consideration, but they should NOT make the mistake of valuing the opinions based on the NUMBER of people saying the same thing. Just because lots of players agree with something doesnt make it right. In the end, the devs have the responsibility to make the CorrectÖ choice for whats best for the game, not the players.
Says it all.
The sheer volume of whines is staggering atm. If you step back and look at the forum as a whole, especailly ships and fittings, it looks like everyone is nerfed and unbalanced and everyone needs a boost.
Its all personal preference.
This time around i recon people are whining more because CCP pushed peeps into specialisation so makes it harder for peeps to flick back from one race ships to another, and still be "top dog".
There are always balance issues. But overall that extra 5% better dps or 5% shield on paper that makes one ship slightly better then anothers in a set circumstance is what a small vocal percentage of peeps focus on and shout about.
I think it masks more serious real balance issues in a frenzy of self centred yelling and attention seeking.
Taur
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Butter Dog
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.11.23 11:05:00 -
[13]
Originally by: Kassidus This is getting rediculous, people are always saying how inteligent the EVE comunity is, but ever since kali testing started everyone has been acting like a bunch of noobs that know nothing about this game.
In fairness, this is mostly down to the exclamation marks (read: nublets and alt trolls).
Yes, everyone is very opinionated, but most people have what they believe to be valid reasons for their opinions.
Of course, you can't rely on forums as being representative of public opinion. People are FAR more vocal about what they don't like, than what they do. I can give you an example - When ISS launched a public vote on a share offering, 90% of the forums posts were against it. When the vote came, 90% of people were in favour.
As I say, forums are mainly for whining, not saying 'I am happy with the game as it currently stands'. Thats why you should not treat them as representative of wider opinion.
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Malachon Draco
eXceed Inc. Ascendant Frontier
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Posted - 2006.11.23 11:16:00 -
[14]
Part of the problem I think still lies with the developers.
Much discussion on the individual nerfs/buffs might be avoided if there was a clear vision presented by the developers how they view balance and the role of different ships.
For example if I look at the new Tier 2 BC, I see a tanking ship. Bonuses to resists or shield/armor boosting, that's a tank ship. So I was kinda surprised when I heard that apparently developers called the ships designed to be gankships. Of course if you say you're gonna make a gank ship and instead you make a tank ship, people will complain.
Aside from that, I do agree that developers shouldn't listen to gamers on individual nerfs/buffs, but a more open attitude about their overall views on a shipclass/race might be beneficial for the debate.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.23 11:43:00 -
[15]
A fine example would be the Drake pallava:
The drake hit Sisi, and every Caldari tester loved it. They procclaimed it to be the best ship in the world, ever. Of course, the drake was overpowered. But thats WHY people liked it- they'd hopped into their new ship and it could tank, it could gank, it could melt other ships like there was no tommorrow, and it had no discernable weaknesses. But did people rave about it- were they the happiest darned Caldari ever? Of course they were, they were playing in God Mode- who wouldn't be happy?
Then came the nerf- it brought the Drake back down to reality. Suddenly it couldn't melt Hacs like buter and tank BS's (what BC is meant to?). Were Caldari happy about it being balanced? Of course not, who would? they've had their invincible Superman ship replaced with dependble old Clark Kent. No one would be happy about this, from any race, or any game.
Does that mean it wasn't the right thing for CCP to do? Of course not. What is right for the game is something that inevitably would spawn 30 odd pages of forum ranting. But they've gotta do what they've gotta do........ -----------------------------------------------
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Asariasha
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.11.23 12:42:00 -
[16]
The so called 30pages of forum ranting just came up, because the Drake was nerfed too harsh by giving a bonus that made it somehow a Caracal in terms of dmg output. In the same moment another one got bonuses which outrun every other tier2 BC (Myrmidon 850dps) making it even stronger than the pre nerfed Drake, so people came up again and asked for rethought balancing.
I think thats a good point which shows that sometimes players are right about balancing issues. The fact is they fly ships of their race for months or even years and might even know better like a DEV where some balancing issues are, cause DEVs are there to Develop and maybe don't play 24/7 in search for the ultimate fitting like some others
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.11.23 13:30:00 -
[17]
Nice to see this didnt turn into a flame fest while i was at work hehe.
Basically to restate my point is: Ship to ship "balance" is a Unatainable myth in EVE, DPS doesnt mean anything if your weapons arnt hitting your opponent.
Like I said above so many people are willing to jump right to numbers and graphs to say hey look this ship has more DPS than this ship, nerf it , its unbalanced.
Im going to try to describe this situation and try and prove a point so bare with me im not the best "writer".
Lets take a hypothetical fight between a mermidon and a drake.
Now the drake has less DPS than the Mermidon. so you guys are saying OMG the drake sucks its gonna get pwned.
lets say ships warp in at 50km and mermidon sends drones after drake , and starts to close in , while drake runs and stays away from mermidons scram/web/blaster/nos range. drake picks off drones (pretty quickly).
Now keep in mind the drake is only taking damage from drones so theres not much dps there not as much as the drake.
at this point either mermidon is very low on drones or out, but now it has its blasters which are also lower dps than the drake.
at this point drake turns around webs scrams mermidon and since it has a uber passive tank doesnt have to worry about nos, then mermidon gets omgwtfbbqpwned! nerf the drake!.
this game is about more than just DPS, its about more than balance its about tactics , its about all the other fittings its about So many things other than just the numbers its crazy, so people have to stop acting like some crappy graph or DPS chart proves anything.
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Srbin
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Posted - 2006.11.23 15:09:00 -
[18]
Edited by: Srbin on 23/11/2006 15:15:02 Absolutely agree!
Too much whine, is not so healthy.
Same thing with SWG ... I played SWG at Beta and the game was simply awesome. Everyone loved it and nobody complained about balance. I thought "this is a good game. Nobody cries about anything, because it all seems balanced", and then the crybabies came with release that knew nothing aboutt he game and started crying Pistolier Nerf, Creature Handler Nerf, Bounty Hunter Nerf! And it eventually all became so nerfed that the peope who had those skills lost interest in the game.
IMO, the devs seem to lose the main points players make and add something "better" which doesn't really make anyone happy really, because it doesn't make everyone happy.
Among the lost points are: Split-slot ship bonuses are not adequate (that's why most matari ships have issues). It is not the same when you get 25% damage boost on 8 slots which you can multiply by lowslot modules, than if you get a 25% damage boost on a slot 50% Bonus to Ammar cap use doesn't seem to be adequate when Amarr still use more cap for guns than any other race and don't have anything to support their tank. (that's why most Ammar ships have issues) Tank bonus is applied on Sniper ships. (that's why some Caldari ships have issues) Now you tell me which sniper benefits from tank :/ That just calls for "omgwtf he sniped me from 100km and he just tanked me when I came close to him!". Get the roles straingt? Caldari kinetic damage bonuses and assault missles are not a solution for 1-on-1 disadvantage that Caldari has. (that's why most caldari ships have issues) They are a support race - fine. But do you want all people who learn Caldari to have a support role? Can they pick a solo ship? The best advantage that caldari shoudl have to win 1-on-1 is to pick damage type because shortrange missles need you to dictate range and caldari can't get that due to cap and mass issues. Caldari can't do fleet battles. (solved partially by Rokh!) Gallente get simply appropriate ship bonuses (that's why Gallente ships still have NOT issues) And there is absolutely nothing wrong with that! Fix the other races, then we can talk about overpowering. Remember when some of their ships were getting MWD cap penalty bonuses? Was a bonus to a penalty actually what Gallente needed? When they fixed that, it all went smooth. They got the darn ship bonuses right.
Sorry if I have missed some of your race's issues but this is what I gathered so far. You are gonna say "ooohh Caldari now have the most issues", and I am gonna say YES, because caldari have many smaller issues and devs keep boosting Caldari in wrong areas to the point that they become overpowered in other aspects! And still they forget about Ammar and Matari issues #1 and #2 which are their main problem.
Eventually it all boils down to devs missing the formula for bonuses. There should be a unified theoretical formula (hire a mathematician!) that can numerically express a theoretical "power" of a ship. Just try think about what I said above and you will see what I mean.
Those listening to 13-year old player whines can spend their time more effectively by thinking harder about the actual problems.
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Taurequis
Waylander 01
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Posted - 2006.11.23 15:30:00 -
[19]
It happens every big patch thou, and it will happen every patch to come.
Whats made me laugh massively in the last few days was a ranting/fuming post by some guy who specialised in Caldari on all his accounts cancelling them all right now because of changes made on the test server.
Like come on....whats nerfed today is the rock of tomorrow. This is always the EVE cycle. Peeps should just take a chill pill see how the chips fall, train extra stuff if they want to chase the I WIN button and stop *****ing and moaning like the aformentioned 13 year old kids.
Must drive the dev's insane.
Taur
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Herculite
Hunters Agency Firmus Ixion
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Posted - 2006.11.23 15:48:00 -
[20]
Alas poor planetside, there was a great game that was utterly destroyed by bad decisions from the top.
Though honestly the first bad decision had nothing to do with forum whines, but that stupid expansion so early and which basically only introduced a few weapons which didn't fit the combat style.
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Zixxa
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Posted - 2006.11.23 16:22:00 -
[21]
Few funny points for Caldari: Now Drake has 300-400 DPS, all other tier2 BCs have 800+ dps. Great idea, Tux, just great. Caldari are scums do not deserving even average ships.
Eagle was once not bad support frig killer, now it may pretend to be AFK shuttle killer.
Now Raven DPS(450+ t1) is lower than Brutix one(570+ t1). Btw, Raven is tier2 BS, Brutix is tier1 BC. Rokh is the weakest BS available in terms of alpha-strike, DPS and mobility( except Raven and Scorpion). Also I am happy to see sniper bonus complemented with tank bonus in Rokh. CCP always has "fresh ideas". --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber fleet BS. R.I.P. <Torpedo Raven> R.I.P. <Eagle> R.I.P. <ECM> R.I.P. <Drake>
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Taurequis
Waylander 01
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Posted - 2006.11.23 16:30:00 -
[22]
I'm pretty sure the poster above was the "im cancelling all my accounts and quitting guy".
Hi btw.
Taur
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.23 19:06:00 -
[23]
Originally by: Taurequis I'm pretty sure the poster above was the "im cancelling all my accounts and quitting guy".
Hi btw.
Taur
lol -----------------------------------------------
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Lunadi
Minmatar Solar Trade
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Posted - 2006.11.23 19:39:00 -
[24]
I agree with OP. Each games has something that you may call 'balance cycle'. At some points some ships/characters/items will become more powerfull then after a few months that will change. Balance in game is about the big picture (just as OP said).
Of course It would be nice to have full info about all the planned dev's changes, but you can imagine what would happen on the forums then. I'm pretty sure CCP has some game designers (have they? anyone have seen some game designer at the fanfest?) and they are working full time (hopefully) ... and well... just have faith in them (hope not all of them are flying gallente).
-------- hate my spelling? go play SCRABBLE! |
Lisian Tonoko
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Posted - 2006.11.23 20:12:00 -
[25]
when a deadline approaches, you can expect a certain amount of insanity
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.11.23 20:40:00 -
[26]
The developers do listen to people, at least people who don't whine.
I have been mostly busy in the probe and exploration thread. That thread have not seen much dev activity (1 post on the first page) but it's very obvious that they are reading it and taking notes.
Several things like exploration probes being overpowered for ship probing, probe survival time and probe size has been brought up and discussed in that thread without whining and have since got changed on sisi to the better.
Had things gone live the way where from the start we would have had a much worse game so player feedback IS important.
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Matrix Aran
Legio Immortalis
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Posted - 2006.11.23 21:07:00 -
[27]
Kinda funny but in twelve hours this thread has gon from a discussion on how much the dev's value the forums to a lobby for how x nerf is unfair to me. It pretty much proves my point. If one side thinks they've lost the shouting match they shout as loud as they can the next time, and do it everywhere, even a thread the devs probably aren't going to read ----
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.11.23 21:35:00 -
[28]
...how do you get the Myrmidon above 800dps? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Flabida jaba
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Posted - 2006.11.23 21:37:00 -
[29]
Here is a little something i picked up in another forum i frequent...... recognise anyone in this list???
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Herewith then, a guide to the deranged, degraded inhabitants of the forums. You cannot defeat them, they provide precious little experience, but if they get their claws on you, they may turn you into one of their own.
The Power Craver Wants only one thing -- more power with less effort. Any downgrade in power is infuriating. Any upgrade is insufficient. Sample Quote: "I can't believe they nerfed the pillar of lava spell! How am I supposed to kill twelve ogres at once now?" Punishment: Forced to admit that no matter how powerful in the game, still works as a cashier at Kroger in real life.
The Magical Realist Doesn't understand what a "game" is. Constantly makes arguments based on what would be "realistic," even if the game is set in a fantasy world run by wizards and pixies. Sample Quote: "You can't tell me a Mondlagarian Tiger Warrior is stronger than a Swamp Troll. That just doesn't make sense!" Punishment: Sent back to kindergarten for remedial make-believe classes.
The Majority Stockholder Seems to believe that $15 a month buys you a seat on the board of directors. Doesn't realize that a hundred thousand other people are ponying up the same amount. Sample Quote: "I've e-mailed the developers several times telling them that Fire Paladins should have the axe-throwing skill. They haven't changed it, but they're still taking my money!." Punishment: Forced to work customer service for an online game company.
The Emancipator Sees the game as a titanic struggle between the evil expressive developers and the poor, downtrodden gamers. The evidence? Every rule and limitation in the game. Sample Quote: "I don't see why I have to complete quests to get epic weapons! If I want my second-level Bumblefur Bard to wield the Deathsword of Arat'rak'k'k'k, that's my right! Quit telling me how to play!" Punishment: Sent to Sudan to experience first-hand what oppression actually feels like.
The Eternal Quitter Just comes on the forum to let everyone know he's quitting for good and to spend a dozen paragraphs explaining why. Then does it again three months later. Sample Quote: "For real, this time." Punishment: Forced to actually quit.
One-Issue Poster Only has one complaint, but posts about it 15 times a day. This is because nobody else cares. Sample Quote: "THE LAVENDER STARBELT IS ACTUALLY PERIWINKLE!!!! WHY DON'T THEY FIX THIS??!!!?!" Punishment: Lavender Starbelt changed to lilac.
The Lifestyler Wants a bunch of cosmetic changes to a single type of character. Exhibits an eerie level of identification with said character. Sample Quote: "The Pastry Elves' laugh should be less bubbly and more tinkly. Our giggle should remind you of gazing at the stars as a child, and our smile should make you think of the taste of honey on a cool spring morning." Punishment: Character icon replaced with accurate photograph of self.
The Deathmonger Main complaint about the game is that you can't kill everything. Secondary complaint is that the things you can kill don't suffer enough. Sample Quote: "Why can't I make the baker watch me kill his wife and child, then force-feed their flesh to him until his stomach bursts? What is this, Barbie's Horse Adventure?" Punishment: To be determined, pending DNA analysis of freezer contents. ---------------------- Ferox: Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. |
Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.11.24 02:54:00 -
[30]
Originally by: Flabida jaba Here is a little something i picked up in another forum i frequent...... recognise anyone in this list???
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Herewith then, a guide to the deranged, degraded inhabitants of the forums. You cannot defeat them, they provide precious little experience, but if they get their claws on you, they may turn you into one of their own.
The Power Craver Wants only one thing -- more power with less effort. Any downgrade in power is infuriating. Any upgrade is insufficient. Sample Quote: "I can't believe they nerfed the pillar of lava spell! How am I supposed to kill twelve ogres at once now?" Punishment: Forced to admit that no matter how powerful in the game, still works as a cashier at Kroger in real life.
The Magical Realist Doesn't understand what a "game" is. Constantly makes arguments based on what would be "realistic," even if the game is set in a fantasy world run by wizards and pixies. Sample Quote: "You can't tell me a Mondlagarian Tiger Warrior is stronger than a Swamp Troll. That just doesn't make sense!" Punishment: Sent back to kindergarten for remedial make-believe classes.
The Majority Stockholder Seems to believe that $15 a month buys you a seat on the board of directors. Doesn't realize that a hundred thousand other people are ponying up the same amount. Sample Quote: "I've e-mailed the developers several times telling them that Fire Paladins should have the axe-throwing skill. They haven't changed it, but they're still taking my money!." Punishment: Forced to work customer service for an online game company.
The Emancipator Sees the game as a titanic struggle between the evil expressive developers and the poor, downtrodden gamers. The evidence? Every rule and limitation in the game. Sample Quote: "I don't see why I have to complete quests to get epic weapons! If I want my second-level Bumblefur Bard to wield the Deathsword of Arat'rak'k'k'k, that's my right! Quit telling me how to play!" Punishment: Sent to Sudan to experience first-hand what oppression actually feels like.
The Eternal Quitter Just comes on the forum to let everyone know he's quitting for good and to spend a dozen paragraphs explaining why. Then does it again three months later. Sample Quote: "For real, this time." Punishment: Forced to actually quit.
One-Issue Poster Only has one complaint, but posts about it 15 times a day. This is because nobody else cares. Sample Quote: "THE LAVENDER STARBELT IS ACTUALLY PERIWINKLE!!!! WHY DON'T THEY FIX THIS??!!!?!" Punishment: Lavender Starbelt changed to lilac.
The Lifestyler Wants a bunch of cosmetic changes to a single type of character. Exhibits an eerie level of identification with said character. Sample Quote: "The Pastry Elves' laugh should be less bubbly and more tinkly. Our giggle should remind you of gazing at the stars as a child, and our smile should make you think of the taste of honey on a cool spring morning." Punishment: Character icon replaced with accurate photograph of self.
The Deathmonger Main complaint about the game is that you can't kill everything. Secondary complaint is that the things you can kill don't suffer enough. Sample Quote: "Why can't I make the baker watch me kill his wife and child, then force-feed their flesh to him until his stomach bursts? What is this, Barbie's Horse Adventure?" Punishment: To be determined, pending DNA analysis of freezer contents.
thats good and quite acurate
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