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Author |
Thread Statistics | Show CCP posts - 85 post(s) |
Lisselle Rotsuda
SN Holdings Stella Nova
2
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Posted - 2015.06.28 20:50:27 -
[361] - Quote
is the testing on Duality really going to continue right up to the TQ launch? I'm afraid we will have to start scaling back our activity on Duality as we prep for the next patch |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
244
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Posted - 2015.06.28 23:01:28 -
[362] - Quote
Lisselle Rotsuda wrote:is the testing on Duality really going to continue right up to the TQ launch? I'm afraid we will have to start scaling back our activity on Duality as we prep for the next patch
VERY CLEARLY written in the OP:
The competition is expected to begin approximately June 18th and end on July 6th. These dates are all subject to change, but if we do change them we'll give you as much notice as possible. A mass test will likely take place at some point during this time period, which may disrupt the competition temporarily. |
Ruune en Gravonere
Running with Dogs Stella Nova
36
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Posted - 2015.06.29 00:57:47 -
[363] - Quote
Kenneth Feld wrote:Lisselle Rotsuda wrote:is the testing on Duality really going to continue right up to the TQ launch? I'm afraid we will have to start scaling back our activity on Duality as we prep for the next patch VERY CLEARLY written in the OP: The competition is expected to begin approximately June 18th and end on July 6th. These dates are all subject to change, but if we do change them we'll give you as much notice as possible. A mass test will likely take place at some point during this time period, which may disrupt the competition temporarily.
We started later than the original date I was just looking for an update in case it was going to run on closer to the next patch |
Kossaw
Body Count Inc. Pandemic Legion
133
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Posted - 2015.06.29 03:46:59 -
[364] - Quote
I seem to be able to get the Entosis Module to become stuck fairly reliably
EBR-40669
WTB : An image in my signature
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Sbrodor
Oscura Simmetria Yulai Federation
148
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Posted - 2015.06.29 07:07:47 -
[365] - Quote
i have a couple of question:
1) when a node of reinforcemente spawn have a fix 10 min timer or the timer of this single node is influenced by index? and if by index what index: index of starting reinforce structure in base system or in the system where it spawn itself?
2) to Grath Telkin post i want to ask if this scheme is correct:
blob (considering blob a over 100 member gang?) is still a fact in eve so in field is unthinkable to cycle enthosis with subcapital ship due the impossibility to create a ship not volleyed istant out from grid.
so the escalation to capital ship is still the only option to deploy a ship capable of hold the field for some minuts? |
Tappits
North Eastern Swat Pandemic Legion
114
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Posted - 2015.06.29 07:55:13 -
[366] - Quote
Sbrodor wrote:i have a couple of question:
1) when a node of reinforcemente spawn have a fix 10 min timer or the timer of this single node is influenced by index? and if by index what index: index of starting reinforce structure in base system or in the system where it spawn itself?
2) to Grath Telkin post i want to ask if this scheme is correct:
blob (considering blob a over 100 member gang?) is still a fact in eve so in field is unthinkable to cycle enthosis with subcapital ship due the impossibility to create a ship not volleyed istant out from grid.
so the escalation to capital ship is still the only option to deploy a ship capable of hold the field for some minuts?
1: You mean the command nodes? Everything is affecting by the indexes if there is any. The system the nodes are for affect them. 2: DonGÇÖt try and use an entosis mod while thereGÇÖs a 100man fleet on grid with you then.
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CCP Masterplan
C C P C C P Alliance
1704
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Posted - 2015.06.29 10:48:50 -
[367] - Quote
Sbrodor wrote:i have a couple of question:
1) when a node of reinforcemente spawn have a fix 10 min timer or the timer of this single node is influenced by index? and if by index what index: index of starting reinforce structure in base system or in the system where it spawn itself? [snip]
When a structure becomes vulnerable, all events that are triggered as a result of that vulnerable window will use the same Activity Defense Multiplier value, until either the structure is lost, or the defender regains full control.
In more detail: When a structure ends its daily vulnerable window, it samples the Activity Defense Multiplier for the solarsystem at that point, and then schedules tomorrow's vulnerable window for the structure. This window includes the start and end time (obviously), but also the multiplier that will apply between those times (let's call that value M). Whatever happens to the index levels in the solarsystem after that will have no effect until the defenders re-secure the structure. The next day, the structure enters its vulnerable window, with capture multiplier M. If it becomes reinforced by the attackers during this window, it will then schedule the command node event using that also uses the same multiplier M. When the command nodes start spawning a day or so later, they will also use the same multiplier M that we started with.
"This one time, on patch day..."
@ccp_masterplan | Team Five-0: Rewriting the law
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Douglas Aurelius
Sanctuary of Shadows Triumvirate.
1
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Posted - 2015.06.30 04:14:51 -
[368] - Quote
Spectre Fleet Alliance just had all of its holding in the I9B-8X constellation put into reinforcement past our vulnerability period. The first of the structures was hit at around 01:50 according to notifications which should have been as much as 2 hours after their vulnerable timer. We didn't have many people on at the time and we're attempting to see if any of them saw first hand to confirm if they were still visually reading as vulnerable or if they read as invulnerable and were still able to be entosis linked.
We had encountered a bug in this area earlier in the games where we were able to reinforce the area without the defensive multiplier taking effect. Not sure if that helps but both were firsts, will attempt to find anything else out on our end. If anyone that was part of the RFing can comment that would probably be helpful to determine if it was a bug on the structure vulnerability end or the system for properly showing when the vulnerability is that would be appreciated. |
Warmeister
Van Diemen's Demise Pandemic Legion
13
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Posted - 2015.06.30 07:57:20 -
[369] - Quote
CCP Masterplan wrote: When a structure becomes vulnerable, all events that are triggered as a result of that vulnerable window will use the same Activity Defense Multiplier value, until either the structure is lost, or the defender regains full control.
In more detail: When a structure ends its daily vulnerable window, it samples the Activity Defense Multiplier for the solarsystem at that point, and then schedules tomorrow's vulnerable window for the structure. This window includes the start and end time (obviously), but also the multiplier that will apply between those times (let's call that value M). Whatever happens to the index levels in the solarsystem after that will have no effect until the defenders re-secure the structure. The next day, the structure enters its vulnerable window, with capture multiplier M. If it becomes reinforced by the attackers during this window, it will then schedule the command node event using that also uses the same multiplier M. When the command nodes start spawning a day or so later, they will also use the same multiplier M that we started with.
Who's considered a defender when multiple alliances own the structure? Is it always the structure owner? Do the defense multipliers apply regardless of who owns the other structures?
Say if attacker has managed to capture one of the structures in someone's system with high indexes, will they now be benefiting from those indexes if the defending alliance tries to recapture it? |
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CCP Fozzie
C C P C C P Alliance
13040
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Posted - 2015.06.30 09:58:56 -
[370] - Quote
Douglas Aurelius wrote:Spectre Fleet Alliance just had all of its holding in the I9B-8X constellation put into reinforcement past our vulnerability period. The first of the structures was hit at around 01:50 according to notifications which should have been as much as 2 hours after their vulnerable timer. We didn't have many people on at the time and we're attempting to see if any of them saw first hand to confirm if they were still visually reading as vulnerable or if they read as invulnerable and were still able to be entosis linked.
We had encountered a bug in this area earlier in the games where we were able to reinforce the area without the defensive multiplier taking effect. Not sure if that helps but both were firsts, will attempt to find anything else out on our end. If anyone that was part of the RFing can comment that would probably be helpful to determine if it was a bug on the structure vulnerability end or the system for properly showing when the vulnerability is that would be appreciated.
Looking at the logs, the systems hit last night have fairly low defense multipliers (1x and 1.6x) and Spectre Fleet's vulnerability timer is 22:00. That means the period in which the structures were hit should have been well within their vulnerability windows. Remember that the size of each structure's vulnerability window is tied to the defense multiplier in its star system, so the window will have different sizes for structures in different systems.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13040
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Posted - 2015.06.30 10:00:15 -
[371] - Quote
Warmeister wrote:CCP Masterplan wrote: When a structure becomes vulnerable, all events that are triggered as a result of that vulnerable window will use the same Activity Defense Multiplier value, until either the structure is lost, or the defender regains full control.
In more detail: When a structure ends its daily vulnerable window, it samples the Activity Defense Multiplier for the solarsystem at that point, and then schedules tomorrow's vulnerable window for the structure. This window includes the start and end time (obviously), but also the multiplier that will apply between those times (let's call that value M). Whatever happens to the index levels in the solarsystem after that will have no effect until the defenders re-secure the structure. The next day, the structure enters its vulnerable window, with capture multiplier M. If it becomes reinforced by the attackers during this window, it will then schedule the command node event using that also uses the same multiplier M. When the command nodes start spawning a day or so later, they will also use the same multiplier M that we started with.
Who's considered a defender when multiple alliances own the structures in the system? Is it always the structure owner? Do the defense multipliers apply regardless of who owns the other structures? Say if attacker has managed to capture one of the structures in someone's system with high indexes, will they now be benefiting from those indexes if the defending alliance tries to recapture it?
The owner of the structure is always the defender. And the activity defense multiplier (other than the capital system bonus) applies to all owned structures in the system no matter their owner.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Heinrich Rotwang
Caldari Provisions Caldari State
94
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Posted - 2015.06.30 10:07:29 -
[372] - Quote
Sbrodor wrote: blob (considering blob a over 100 member gang?) is still a fact in eve so in field is unthinkable to cycle enthosis with subcapital ship due the impossibility to create a ship not volleyed istant out from grid.
The 100 member gang can only be in one place at a time. So by the time that 100 member gang manages to volley a couple of your entosis ships, meanwhile in a different location, 10 of your guys are finishing nodes. Depending on defense multipliers, that might give you the advantage.
A 100 member gang is also 100 people not sitting on a node running an entosis link. Congrats, you just managed to neutralize 100 opponents by trading in a couple of ships.
In fact, wasting a large number of your people to roam around and hunt down entosis linkers has proofen to be a bad strategy on duality because of that. Factor in a possibly +5ish defense multiplier to your advantage and you have the sufficient number of nodes finished by the time that blob has done 3 jumps in tidi over 9000. |
Warmeister
Van Diemen's Demise Pandemic Legion
13
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Posted - 2015.07.01 00:02:33 -
[373] - Quote
The new system icons in top left corner are so ugly. Can we please have the old ones back?
They look like someone has done a very bad job at photoshoping the circle out. |
Ryno Caval
House of Praetor Fidelas Constans
34
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Posted - 2015.07.01 03:39:27 -
[374] - Quote
Some of the system's vulnerability timers are still bugged and do not show up |
Zibru Povens
Hoover Inc. Pandemic Legion
11
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Posted - 2015.07.01 06:11:23 -
[375] - Quote
Since the new system is heavily depending on what constellation a system is in, do you plan to add a direct link between the Show Info window of a system and the Show Info window of it's constellation?
At the moment the Show Info of a system says what constellation a system is in at the top but it's not possible to interact with it (for example, to check what other systems are in the same constellation). The lack of a link between the system and constellation Show Info windows is especially disappointing because the 'Adjacent Solar System' tab doesn't say if those systems are in the same constellation or not and because the 'Location' tab on the Show Info window of a station links directly to the Region, Constellation and System. |
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CCP Fozzie
C C P C C P Alliance
13041
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Posted - 2015.07.01 10:28:06 -
[376] - Quote
Ryno Caval wrote:Some of the system's vulnerability timers are still bugged and do not show up Can you let us know which structures are experiencing the problem? Either here or through a bug report would work.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13041
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Posted - 2015.07.01 13:47:06 -
[377] - Quote
Most recent timer list:
Exit Time Solar System Structure Owning Alliance Defense Multiplier 2015.07.01 19:32 WJ-9YO Station Freeport 1 2015.07.01 22:45 2V-CS5 IHub Defense Pandemic Legion 2.6 2015.07.01 18:22 D61A-G Station Defense Spectre Fleet Alliance 1 2015.07.01 20:10 D61A-G IHub Defense Spectre Fleet Alliance 1 2015.07.01 16:28 D61A-G TCU Defense Spectre Fleet Alliance 1 2015.07.01 19:26 Y-MPWL IHub Defense Spectre Fleet Alliance 1.6 2015.07.01 20:04 D-6WS1 TCU Defense Spectre Fleet Alliance 1.6 2015.07.01 23:43 D-6WS1 Station Defense Spectre Fleet Alliance 1.6 2015.07.01 20:16 D-6WS1 IHub Defense Spectre Fleet Alliance 1.6 2015.07.02 03:33 Y-MPWL TCU Defense Spectre Fleet Alliance 1.6 2015.07.01 22:42 Y-MPWL Station Defense Spectre Fleet Alliance 1.6 2015.07.02 16:11 H6-CX8 Station Defense Fidelas Constans 6 2015.07.02 20:03 H6-CX8 IHub Defense Spectre Fleet Alliance 3.4
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13041
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Posted - 2015.07.01 13:53:11 -
[378] - Quote
We've received some questions about whether newly deployed outposts will count towards alliance scores for the competition. Since testing the outpost deployment process in the new system is valuable we will count new outposts. However we want to make sure that there is time for people to wrest control of all newly deployed outposts before the end of the competition.
Therefore any outpost that is successfully deployed before 11:00 EVETime on Friday July 3rd will count towards alliance points for the competition, and any outposts deployed after that time will not.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Elise Randolph
Habitual Euthanasia Pandemic Legion
1324
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Posted - 2015.07.01 15:52:37 -
[379] - Quote
Lisselle Rotsuda wrote:is the testing on Duality really going to continue right up to the TQ launch? I'm afraid we will have to start scaling back our activity on Duality as we prep for the next patch
Although Aegis deploys on July 7, the capture mechanics come to TQ the week after - July 14th.
~
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Ryno Caval
House of Praetor Fidelas Constans
34
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Posted - 2015.07.01 18:57:23 -
[380] - Quote
CCP Fozzie wrote:Ryno Caval wrote:Some of the system's vulnerability timers are still bugged and do not show up Can you let us know which structures are experiencing the problem? Either here or through a bug report would work.
At first I was only checking a few systems but it seems a majority of the systems are showing an unknown Vulnerability window if they are not showing they are already vulnerable.
Also it would be nice to see a timer on structure that are vulnerable that said when they would go back into Invulnerability so that both the defending side and the attacking side could know how much time they had to attack or defend parts of a constellation. I understand that after a structure has been attacked it remains vulnerable until it is defended but It would be nice to look at the SOV window and know how much time is left to attack or defend.
Obviously, there will be OOG game tools made by players to do this but for smaller alliances that might not have web development savvy people in it, who can't necessarily make these tools it would be nice to be able to see. I already know that major alliances have web developers and programmers that are in them because of the sheer number of people and the culture of people that play EVE there are bound to be people with these skills in these major alliances/coalitions but for the little guys it is less likely so having something in game would be nice. |
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Heinrich Rotwang
Caldari Provisions Caldari State
95
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Posted - 2015.07.01 21:31:42 -
[381] - Quote
CCP Fozzie wrote:Most recent timer list: Exit Time Solar System Structure Owning Alliance Defense Multiplier 2015.07.02 16:11 H6-CX8 Station Defense Fidelas Constans 6 2015.07.02 20:03 H6-CX8 IHub Defense Spectre Fleet Alliance 3.4
What I dont get is, how the H6 station can still have a 6x defense multiplier. They lost the TCU and the IHub and when I open the sov info tab it says 3.4 and rapidly dropping. Is there 3 different multipliers even tho there is only one visible and others are hidden or ... ? Confusion.
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Ryno Caval
House of Praetor Fidelas Constans
35
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Posted - 2015.07.01 21:36:12 -
[382] - Quote
Heinrich Rotwang wrote:CCP Fozzie wrote:Most recent timer list: Exit Time Solar System Structure Owning Alliance Defense Multiplier 2015.07.02 16:11 H6-CX8 Station Defense Fidelas Constans 6 2015.07.02 20:03 H6-CX8 IHub Defense Spectre Fleet Alliance 3.4 What I dont get is, how the H6 station can still have a 6x defense multiplier. They lost the TCU and the IHub and when I open the sov info tab it says 3.4 and rapidly dropping. Is there 3 different multipliers even tho there is only one visible and others are hidden or ... ? Confusion.
It has the Alliance Capital Modifier |
Heinrich Rotwang
Caldari Provisions Caldari State
95
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Posted - 2015.07.01 21:54:19 -
[383] - Quote
Ryno Caval wrote:Heinrich Rotwang wrote:CCP Fozzie wrote:Most recent timer list: Exit Time Solar System Structure Owning Alliance Defense Multiplier 2015.07.02 16:11 H6-CX8 Station Defense Fidelas Constans 6 2015.07.02 20:03 H6-CX8 IHub Defense Spectre Fleet Alliance 3.4 What I dont get is, how the H6 station can still have a 6x defense multiplier. They lost the TCU and the IHub and when I open the sov info tab it says 3.4 and rapidly dropping. Is there 3 different multipliers even tho there is only one visible and others are hidden or ... ? Confusion. It has the Alliance Capital Modifier
Wouldn't it be awesome, the sov tab would clearly show you the exact effective multiplier for each structure instead of one thats obviously not relevant? |
Ryno Caval
House of Praetor Fidelas Constans
35
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Posted - 2015.07.01 22:12:09 -
[384] - Quote
Heinrich Rotwang wrote:Ryno Caval wrote:Heinrich Rotwang wrote:CCP Fozzie wrote:Most recent timer list: Exit Time Solar System Structure Owning Alliance Defense Multiplier 2015.07.02 16:11 H6-CX8 Station Defense Fidelas Constans 6 2015.07.02 20:03 H6-CX8 IHub Defense Spectre Fleet Alliance 3.4 What I dont get is, how the H6 station can still have a 6x defense multiplier. They lost the TCU and the IHub and when I open the sov info tab it says 3.4 and rapidly dropping. Is there 3 different multipliers even tho there is only one visible and others are hidden or ... ? Confusion. It has the Alliance Capital Modifier Wouldn't it be awesome, the sov tab would clearly show you the exact effective multiplier for each structure instead of one thats obviously not relevant?
I completely agree with you I think the problem is that no one else had an Alliance Capital system or has had it attacked yet or what not it is clearly an issue with the in-game display for specific structures, or maybe CCP is being nice to FCON cause we are going out swinging who knows. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
244
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Posted - 2015.07.01 22:27:33 -
[385] - Quote
This may help explain some of it: https://forums.eveonline.com/default.aspx?g=posts&m=5852612#post5852612
That being said, the active defense multiplier affecting the system and object capture **SHOULD** be available somewhere |
Redwyne Vyruk
Tr0pa de elite. Pandemic Legion
9
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Posted - 2015.07.02 10:08:26 -
[386] - Quote
is the bills we're receiving in duality the real value it'll be on TQ at the launch? |
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CCP Fozzie
C C P C C P Alliance
13043
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Posted - 2015.07.03 09:13:19 -
[387] - Quote
Redwyne Vyruk wrote:is the bills we're receiving in duality the real value it'll be on TQ at the launch? No, the bills are currently set to lower values in this build. You can expect overall costs to stay the same in this release, with the major change being the TCU cost being moved to the IHub.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Goliath
C C P C C P Alliance
2687
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Posted - 2015.07.03 09:20:31 -
[388] - Quote
Just to say that we are aware that Duality is currently experiencing some locking conflicts and that the server is unstable and reasonably unusable at the moment. We are investigating and will hopefully have it resolved very soon.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Fozzie
C C P C C P Alliance
13043
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Posted - 2015.07.03 09:21:53 -
[389] - Quote
Upcoming reinforcement timers:
Exit Time Solar System Structure Owning Alliance Defense Multiplier 2015.07.03 21:04 H6-CX8 TCU Spectre Fleet Alliance 3.4 2015.07.03 18:59 4B-NQN TCU Spectre Fleet Alliance 2.2 2015.07.03 23:16 4B-NQN IHub Spectre Fleet Alliance 2.2 2015.07.03 20:14 YWS0-Z IHub Spectre Fleet Alliance 2.2 2015.07.03 21:21 YWS0-Z TCU Spectre Fleet Alliance 2.2 2015.07.03 20:15 YWS0-Z Station Spectre Fleet Alliance 2.2 2015.07.03 17:45 9-F0B2 Station Spectre Fleet Alliance 1 2015.07.04 02:03 9-F0B2 TCU Spectre Fleet Alliance 1 2015.07.03 20:16 B-WPLZ IHub Spectre Fleet Alliance 2.4 2015.07.04 19:31 H6-CX8 Station Freeport 1 2015.07.05 02:57 D61A-G Station Spectre Fleet Alliance 1.4 2015.07.04 17:58 D61A-G TCU Spectre Fleet Alliance 1.4 2015.07.05 02:45 D61A-G IHub Spectre Fleet Alliance 1.4 2015.07.05 01:59 Shintaht IHub Spectre Fleet Alliance 2.2 2015.07.04 18:59 Shintaht TCU Spectre Fleet Alliance 2.2 2015.07.04 18:38 Shintaht Station Spectre Fleet Alliance 2.2 2015.07.04 22:09 49GC-R IHub Spectre Fleet Alliance 1.4 2015.07.04 16:27 49GC-R TCU Spectre Fleet Alliance 1.4
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Goliath
C C P C C P Alliance
2687
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Posted - 2015.07.03 09:31:17 -
[390] - Quote
We recompiled a misfiring notifications proc and this has fixed the problem. If you are currently logged in you will need to relog to experience things correctly.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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