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Thread Statistics | Show CCP posts - 25 post(s) |
Mirija
Science and Trade Institute Caldari State
12
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Posted - 2015.06.02 16:36:57 -
[181] - Quote
time to kick those designers , first that f**cked up UI-changes .. and now this Overview crap.
. . .
btw nice work on the caracal. |
Malie Hakaari
Caldari Provisions Caldari State
2
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Posted - 2015.06.02 16:40:06 -
[182] - Quote
Holy **** who designed these icons?
Why do you insist on messing with things that were perfectly fine. At least give us an option to keep the old icons. The new ones are horrible.
POS icons, yuck! They're all boxy and horrible and wtf is that JB icon? It's like the old station icon with an arrow. The old one at least looked like a gate icon.
Why are guns and ewar batteries pratically the same icon, seriously, who is in your art department and do they play this game or did they just grad and figured they knew what they were doing and wanted to make it 'hip and boxy'
If you do not want to remove the new icons, FFS allow us to revert to the old ones. UI scaling sucks now, icons are not even close to the originals and are UGLY, let me repeat, they are UGLY.
Seriously need to find a new role in the company for the person or team that designed these and did not listen to player feedback. |
Jenn aSide
Smokin Aces.
11191
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Posted - 2015.06.02 16:43:18 -
[183] - Quote
Bravo Ghost wrote:Anyone else having a tough time adjusting to the new icons? I find they look terrible especially when scaled and some of the icons just look like they belong in a pack-man game! Personally I would prefer the ability to make and import my own, having a decent knowledge of design software I am Sure I could make way better icons Thanks for trying CCPGǪ
I'm not having a hard time adjusting, it's easy to adjust to them. What's not easy is understanding why someone thought this mess looked cool and why CCP felt the need to fix something that was functional enough the way it was. EVE with brackets on in a place with a lot of ships and structures looks terribly messy.
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Shai 'Hulud
194
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Posted - 2015.06.02 16:45:45 -
[184] - Quote
speed nerf 2.0 incoming?
The most useful slaves are those that believe themselves to be free
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1649
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Posted - 2015.06.02 16:47:00 -
[185] - Quote
CCP Claymore wrote:Steijn wrote:Xen Solarus wrote:So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP! My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution?? what UI scaling are you using? On 90% they are really bad. We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this. The issue is with UI Scaling and not the new icons. I respectfully disagree, whilst you may not want to believe it, the icons are poor and illigible for cruiser and below (size) at any scaling.
You chose not to believe this when it was mass reported on sisi, you may eventually accept it now Tranquility is reacting with shock as to how bad it is.
Just to clarify, in case you wish to use the argument that the playerbase is resistant to change, that needs qualifying.
The playerbase is resistant to BAD change.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Rio Bravo
Volition Cult The Volition Cult
42
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Posted - 2015.06.02 16:56:57 -
[186] - Quote
Impressed with everything...loved the shaders, some ships had a real improvement. Didn't scan all the modules yet...The Jackdaw better looking than I anticipated. The SOV changes...guess I will just wait and hear how others interpret the effects. The Drifters doing anything different? I hadn't noticed yet. Like the Icons, especially the new ship specific ones. Didn't hear the music yet, but had my music off when I launched. My Rorqual is still unviable to use though, hope it changes when citidels are put online and have the 'proximity immunity' you mentioned in the dev post...
+1 CCP, I like it alot!
GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
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Trajan Unknown
Agony Unleashed Agony Empire
30
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Posted - 2015.06.02 16:58:41 -
[187] - Quote
Thank you CCP for finally adding wing forms! The new icons not just make sense they are absolutely what I expected after the preview so to say. The ship icons/wing forms are a pleasure to my eyes and after trying crowded areas I no longer need to fly without brackets in space when there are more than 10ships on grid. It safes me a lot of time to realise what-¦s on grid and what is not. For proper identification I have my tabs but to realise the grid situation they are simply perfect and for the ships it was more like a relief than something I have to get used to. The other icons are well, they make sense so I like them. Still feels a bit strange but that-¦s the case with every change.
Keep these small changes coming, the faster I can realise stuff the better it will be. The old icons were simply a pain in the butt and made no sense whatsoever. And for people like me who are used to wing forms and "logical" icons it was simply a no go to use them for anything meaningful.
edit: I totally forgot the new lightning stuff and models. Big hugs for the art team, the V5++ or how it-¦s called is awesome and the new ships are eye candies! I will blame the art team for some of my upcoming losses tho because of the diversion. Ship spinning is nice but out in space they look so much better and out there it-¦s cold and hostile. :P |
Caloose
THE BLACK MAMBA Clearly Confused.
0
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Posted - 2015.06.02 16:58:41 -
[188] - Quote
I am not even in the game yet. Still stuck with a game that dont load...
Launcher is working but the game doesent start. ccp eve.exe is running in the background but the game doesent...
Whats going on here??
Any solutions??
I have an account that doesent do any training since just after downtime.
And after what i understand here on this post there will be like a big load of work to setup your game before you even can play..
Great!!!
Happy there is a music festival to attend to for 3 days :P |
Camael An'geles
The Back Yard Twilight Federation
0
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Posted - 2015.06.02 17:01:36 -
[189] - Quote
That sun icon though |
Ivelios d'Sanquine
The Roman Legion Something Fishy.
2
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Posted - 2015.06.02 17:02:03 -
[190] - Quote
Benito Arias wrote:New brackets for ships, NPCs and drones are bad.
Ships come in a variety of messy shapes, while first and foremost they must be telling me it's a player ship. But no,
NPCs come in very same shapes, thus making it rather hard to tell PCs from NPCs at a glance.
In addition, drones come in a variety of messy shapes of their own (which look all alike) while not being important enough to deserve it. All I need to know it's a drone. More info on Drones tab in the overview.
When all three groups are present in a single PvP grid, things start to look messy. I cannot tell a Player from and NPCs from a drone from a wreck, because they look so much alike, with the tiny curves and dots that they are. The only way to get though is using mouse over tips and reading the overview which (suprise!) worked okay with old brackets.
It used to work like this: I see angle brackets (PCs), Red crosses (NPCs), slanted crosses (drones). At the very instant of looking at the icons I knew which group are they. If I care enough about any of them, I either mouse over them, or read the overview. This is not working anymore, because there's a dozen of different shapes in a single grid. What a mess!
Not talking about brackets for stationary objects (they are a mess, but much less relevant to me).
Frankly, these 'revamped' brackets are an utter fail.
This,
For people who have the time to read the different icons (while mining or missioning) this change might be welcoming but for a pvp'er the new changes are horrible. There are so much **** going on, on grid that you need a tool to quickly get a measure of what is what. differentiating between drones, ships, npc's, gates, planets, sun, wrecks are important in a pvp situation, and this change only complicates matters |
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biggiy
CALDARI STATE 1ST BORN Chronicles of the Angry Wormholers
6
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Posted - 2015.06.02 17:02:28 -
[191] - Quote
shame you didnt improve the sentry drones to make them more useful now there worse score to CCP good going guys |
Zepheros Naeonis
TinklePee
34
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Posted - 2015.06.02 17:03:18 -
[192] - Quote
New icons are incredibly confusing and just awful. I really saw nothing wrong with the old ones. There needs to be an option to switch between styles. I'm sure it can't be that hard to impliment. |
Natya Mebelle
Center for Advanced Studies Gallente Federation
31
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Posted - 2015.06.02 17:03:38 -
[193] - Quote
Eli Stan wrote:[quote=Natya Mebelle]Hi, Natya! o/ While we are indeed not at a point where every ship type can be discerned by an in-space icon, we're a lot closer now than we were before when all we had were some differently sized squares, some of which were actually shared by differently sized ships. I think CCP have gone far enough for an initial deployment of new icons. Now CCP just need to see how things shake out as players adjust to the new icons from use, rather than an initial gut reaction. Actually it's extremely easy for me to tell neutral NPCs from other players after this patch. All players are colored to me - purple for fleetmates, red/yellow for legal lowsec targets, and teal for everybody else. It makes it extremely easy to pick out ships from non-ships on the overview.
Hello Eli *snickers*
You are right, we are closer now, but there are STILL ships which share icons with each other. So what is the purpose of overhauling an icon system when not even going the whole way? Delivering half finished products as "release" is nothing to be applauded for. I yield to your point with the "I don't need to know which exact type of Tech 2 cruiser". But do you think it would be important to see at a single glance if you are swarmed by a bunch of Merlins, or a bunch of either Harpies or Hawks? Or do you make this all out by looking at the ship type column to the side? *insert my wish to have multiple overview windows at once again*
But we had those feedback on sisi, and it was profoundly ignored? And again, why only do half the work?
Well, okay, but that means you had to customize the User interface in the first place to make this distinction. Not everybody wants that or does that. So why screw these players who don't want to? The mini-icons on the bottom corners can even obfuscate the new icons to make them even harder to read. Colouring them to your preference also is prone to miscommunication. I remember during a roam, and I think it was you in there too, where people discussed about the colour of an enemy in lowsec, and people got confused because individuals had different colours used.
So, I hope you don't get the impression I'm bashing on your opinion c: I just want to remind you what you said above: It works for you because you have already customized things way before the patch. If we want to make an objective verdict on the new icons then we need to take every aspect of players into consideration, and this means there are more disadvantages than benefits to the new icons, EVEN if I pretend that I already got used to them and the memory and association lanes in my head work fine. |
Rivr Luzade
Exclusion Cartel The Kadeshi
1473
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Posted - 2015.06.02 17:03:39 -
[194] - Quote
The icon of my own ship (the bracket when I press Alt) is still the old square/rectangle bracket.
Station Tab :: UI Improvement Collective
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Electra Magnetic
Old Spice Syndicate Intrepid Crossing
24
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Posted - 2015.06.02 17:05:55 -
[195] - Quote
The new icons are terribly thought out. It's very difficult to distinguish ship classes now. too many icons look alike. Is color not an option? Red for NPC's, Yellow for players, white for wrecks and deployables? |
George Gouillot
Black Fox Marauders Spaceship Bebop
38
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Posted - 2015.06.02 17:06:54 -
[196] - Quote
Encountered a flashy mobile depot going 5k per second - must have been linked. Turned out it was a malediction.
Why do you change things that do not need changes? What is next - an overview item for every ship in order to improve the illiterate player experience?
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Doctor Sherman
Sebiestor Tribe Minmatar Republic
0
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Posted - 2015.06.02 17:07:40 -
[197] - Quote
Cannot see stations now. Completely covered with white circles |
Solar Prane
Prane Industries
1
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Posted - 2015.06.02 17:09:23 -
[198] - Quote
There seems to be something odd about the gallente shuttle model, it displays way off center in station and space. The other ships I've checked seem fine.
I like the new icons btw. |
Kronossan
Blue Republic RvB - BLUE Republic
50
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Posted - 2015.06.02 17:10:31 -
[199] - Quote
Look, it's not that the new icons aren't functional.. it's just that they're exceptionally ugly. |
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CCP Lebowski
C C P C C P Alliance
602
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Posted - 2015.06.02 17:12:23 -
[200] - Quote
Azrael Sheriph wrote:Did you seriously allow station serives to be entosised during non vulnerability hours?
i though you were smarter than that.
cause if you did
1 your giving the defender daily quests. 2 your giving a total licence to troll to attackers 3 your giving complete free kills to pirates (which we all though was the point of a vunrablity window)
gj ccp Yes this was always part of the design, station services have always been vulnerable at all times.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Panterata
BRUTAL GENESIS GaNg BaNg TeAm
44
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Posted - 2015.06.02 17:12:47 -
[201] - Quote
ahahah are you normal??!!! This game becomes as TETRIS
This was the most stupid idea that you made.
Please remove this sh...ty icons and give a chance to the players to choose what icons to have!!!!
They PAY your salary!! |
Viceran Phaedra
Instar Heavy Industries
69
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Posted - 2015.06.02 17:14:24 -
[202] - Quote
Carnyx release success! Thank you once again, CCP. I just have one major gripe (as the rest look like they will be fixed/gotten used to).
- Coercer Blood Raider SKIN (30 Days/ISK)
- Prophecy Blood Raider SKIN (30 Days/ISK)
- Paladin Blood Raider SKIN (Permanent/ISK/AUR)
I stood right there in the Ship SKINs roundtable room at FanFest 2015 and asked the same question then: consistency? Time-limited SKINs will only work for the rarest of ships/factions/events! Not standard ones. What if I want all my Amarr ships to have Blood Raiders livery? A system where you have to continually rent some and yet others are permanent makes no sense, and is frustrating and no fun to engage with. I really hope this is brought in to line (along with the rest of the pirate SKINs) so that the whole system is consistent. Prices also need to be adjusted so that frigate SKINs don't cost more than capital SKINs.
$0.02
Chief Executive Officer
Instar Heavy Industries
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gomlee
ISK grind
24
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Posted - 2015.06.02 17:14:32 -
[203] - Quote
the icons is just meeeeh!!!
"if it aint broken dont fix it" |
Trajan Unknown
Agony Unleashed Agony Empire
30
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Posted - 2015.06.02 17:16:08 -
[204] - Quote
What is wrong with the new icons?
They are logical, following wing forms and therefore be pretty much spot on. And after all there are not too many different icons. |
Shai 'Hulud
194
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Posted - 2015.06.02 17:16:17 -
[205] - Quote
Also, why the arbitrary swapping of roles between Gist and Core model MWD's?
Before: Gist = better cap efficiency, Core = lower sig radius penalty
Now: Gist = lower sig radius penalty, Core = better cap efficiency
All you did was swap their respective roles. If I chose Gist before the patch, I probably want Core now... and vice versa. What the hell is the point of this? You basically guaranteed that anyone with these mods now needs to do a trade in, just to regain the same stat priority they had before the patch.
And speed creep is bad!!!!!
The most useful slaves are those that believe themselves to be free
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Strykr X
X-COM Navy Gentlemen's.Parlor
0
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Posted - 2015.06.02 17:16:34 -
[206] - Quote
Even though I much preferred the earlier drafted UI icons, I'm willing to attempt to get used to the new icons if they just revert the stargate icon to the previous version.
1) the pacman shape looks terrible (it needs to be a perfect circle) 2) the gray interior makes it indistinguishable at a glance from the other circular icons. 3) why is there gray in the interior? for other celestials, solid gray implies the object itself is solid and cannot be further entered. The circle needs to be empty on the inside to visually cue that it is something that you travel through.
The stargate icon on the overview is one of the most iconic things players have irrevocably burned into their memories. In the earlier draft of the new icons, there was no new icon for stargates, which I thought was very wise, since it was such a cornerstone of the entire visual experience.
The rest of the new overview icons players can get used to (but I do agree the NPC icons are far inferior to the drafted versions, and feel way too retro for 2015), but the new stargate icon makes me the unhappiest I've been with this game in a very long time.
Seriously, just remove the gray in the interior of the stargate option. As it is now, it visually cues that you're flying into a big planet, not into an adjacent star system. |
Panterata
BRUTAL GENESIS GaNg BaNg TeAm
45
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Posted - 2015.06.02 17:16:47 -
[207] - Quote
Can I undo the patch?
I want to stay with the old PERFECT icons |
Tyr Dolorem
Snuff Box Snuffed Out
74
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Posted - 2015.06.02 17:17:23 -
[208] - Quote
I'd give you feedback on the new icons but it's already been covered pretty extensively and you won't listen anyway so what's the point.
Also the new ship thumbnails look like a screenshot from 2007. |
Azeria L'Mante
FCON Aerarium Militare Fidelas Constans
0
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Posted - 2015.06.02 17:18:00 -
[209] - Quote
Malie Hakaari wrote:Holy **** who designed these icons?
Why do you insist on messing with things that were perfectly fine. At least give us an option to keep the old icons. The new ones are horrible.
POS icons, yuck! They're all boxy and horrible and wtf is that JB icon? It's like the old station icon with an arrow. The old one at least looked like a gate icon. The beacon icon? It looks like a ******* station icon. WHY, WHY, WHY!
Stacked icons for planet and moons and such is just a blurred mess, WHY!
I-hub is a giant I? Really? That's what the art department came up with? How fuckin original...
TCU looks like a shovel?
Why are guns and ewar batteries pratically the same icon, seriously, who is in your art department and do they play this game or did they just grad and figured they knew what they were doing and wanted to make it 'hip and boxy'
If you do not want to remove the new icons, FFS allow us to revert to the old ones. UI scaling sucks now, icons are not even close to the originals and are UGLY, let me repeat, they are UGLY.
Why the **** is a cruiser icon like a house?
Did the designers ever learn that "less is more"? Less "ornament" on icons is always better for people to distinguish important items. Why does an ambulance have a simple cross, it's not a gothic cross, it's not an ornamented to **** celtic cross, but a simple, clean cross. Completely not like your icons which have little dots, useless and hard to see variations from modules that do completely different things. You used to be able to look at things and instantly know what they were because the design was clean and there were distinct differences. Now it's like a throwback to a 1980's space-invaders or centipede game. WHY?
Seriously need to find a new role in the company for the person or team that designed these and did not listen to player feedback from SiSi.
Edit:
Why does the station services always have the "entosis" ring around them? Why not just have that appear when it's under attack? It just adds more clutter and six blurry circles to an already busy overview. It's very distracting. I think out of all icons, the station services is the only one that is okay, scrap the rest or allow a revert to the old, just please hide the ring until it's needed to be shown.
This
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Joia Crenca
Science and Trade Institute Caldari State
112
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Posted - 2015.06.02 17:18:32 -
[210] - Quote
Arla Sarain wrote:You must have thought it was the minority crying about the icons on SISI?
They are awful.
I guess I don't understand why they have player access to SiSi if feedback from those players is ignored?
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