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Author |
Thread Statistics | Show CCP posts - 33 post(s) |
triny
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Posted - 2006.11.07 10:26:00 -
[1]
I have tried out the ingame ts and have a few questions about it.
1) Will it even be used? as most ppl that use ts already have Teamspeak or ventrillo installed on their pc. 2) How will it effect lag issues when there is a gang off 200 fighting 200? There is already a delay off a few seconds on test and there's only 100 in system. 3) why can't you disable it all together?
I will not use it for those reasons. What do you think?
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viuva
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Posted - 2006.11.07 10:50:00 -
[2]
who cares about the ts ingame ???
if it gives 1% more lag its crap... if we want to talk there are programs for it .
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Presidente Gallente
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Posted - 2006.11.07 10:57:00 -
[3]
Edited by: Presidente Gallente on 07/11/2006 10:57:41 1) For sure. It is totally different to Teamspeak. It's integrated and has special features to command gangs through hierachies, what I read! 2) No. It will run as an own service like Teamspeak. Will not affect Tranquility! 3) ???
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Sir Juri
Caldari Caldari Provisions
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Posted - 2006.11.07 10:59:00 -
[4]
I like it will prolly love it but who knows, all depends but as a big XBL fan I love the fact one can talk to anyone at anytime instead of getting a person on a 3rd party program limiting communication thru corps/alliances, some best RL friends I met at random FPS games in Xbox Live cause of it. Have an open mind, perhaps one day you will ransom your "best man"
**** need to make a new sig... |
Skybar
Minmatar Deviance Inc SMASH Alliance
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Posted - 2006.11.07 11:33:00 -
[5]
Might be usefull in those cases you are about to ransom someone, just dial him up, start up winamp with your pre-recorded, or stolen wave-file from some badass pirate movie and state what you want. Would be alot of fun. Perhaps you might even hear the scream of your victims going down. Yay for that.
"Dauntless fleet commander, or the most nefarious pirate ever to terrorize the galaxy" |
Leandro Salazar
Aeon Industries
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Posted - 2006.11.07 11:35:00 -
[6]
Originally by: Sir Juri I like it will prolly love it but who knows, all depends but as a big XBL fan I love the fact one can talk to anyone at anytime instead of getting a person on a 3rd party program limiting communication thru corps/alliances, some best RL friends I met at random FPS games in Xbox Live cause of it. Have an open mind, perhaps one day you will ransom your "best man"
Well since the thing will cost extra, you won't be able to talk to anyone at anytime I guess... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Sir Juri
Caldari Caldari Provisions
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Posted - 2006.11.07 11:42:00 -
[7]
Originally by: Leandro Salazar
Originally by: Sir Juri I like it will prolly love it but who knows, all depends but as a big XBL fan I love the fact one can talk to anyone at anytime instead of getting a person on a 3rd party program limiting communication thru corps/alliances, some best RL friends I met at random FPS games in Xbox Live cause of it. Have an open mind, perhaps one day you will ransom your "best man"
Well since the thing will cost extra, you won't be able to talk to anyone at anytime I guess...
Says you...
**** need to make a new sig... |
Leandro Salazar
Aeon Industries
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Posted - 2006.11.07 11:59:00 -
[8]
Originally by: Sir Juri
Originally by: Leandro Salazar
Originally by: Sir Juri I like it will prolly love it but who knows, all depends but as a big XBL fan I love the fact one can talk to anyone at anytime instead of getting a person on a 3rd party program limiting communication thru corps/alliances, some best RL friends I met at random FPS games in Xbox Live cause of it. Have an open mind, perhaps one day you will ransom your "best man"
Well since the thing will cost extra, you won't be able to talk to anyone at anytime I guess...
Says you...
Knows me. For example, you would not be able to talk to me. Which is not everyone anymore --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Sir Juri
Caldari Caldari Provisions
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Posted - 2006.11.07 12:03:00 -
[9]
Originally by: Leandro Salazar
Originally by: Sir Juri
Originally by: Leandro Salazar
Originally by: Sir Juri I like it will prolly love it but who knows, all depends but as a big XBL fan I love the fact one can talk to anyone at anytime instead of getting a person on a 3rd party program limiting communication thru corps/alliances, some best RL friends I met at random FPS games in Xbox Live cause of it. Have an open mind, perhaps one day you will ransom your "best man"
Well since the thing will cost extra, you won't be able to talk to anyone at anytime I guess...
Says you...
Knows me. For example, you would not be able to talk to me. Which is not everyone anymore
You just missed best ever cyber sex...
**** need to make a new sig... |
Albus
Shinra Lotka Volterra
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Posted - 2006.11.07 12:09:00 -
[10]
The biggest problem with it will be node crashes. Imagine the chaos when your entire fleet suddenly loses voice comms. At least TS stays up when the server succumbs to the inevitable.
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Nate D
Priory of Saints
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Posted - 2006.11.07 12:13:00 -
[11]
Useful thread for info on voice coms http://oldforums.eveonline.com/?a=topic&threadID=422023 --- Still waiting for CCP to hire me...! They don't have a Dev named Nate yet... Their hire button must have lagged out... Don't worry... SoonÖ |
Blind Man
Caldari 0utbreak
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Posted - 2006.11.07 12:28:00 -
[12]
its useless. they say it will solve the problem of getting people on ts etc, when in fact it will do the opposite since not everyone will have it
It's great flying Amarr, ain't it? |
Sir Juri
Caldari Caldari Provisions
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Posted - 2006.11.07 12:48:00 -
[13]
Originally by: Albus The biggest problem with it will be node crashes. Imagine the chaos when your entire fleet suddenly loses voice comms. At least TS stays up when the server succumbs to the inevitable.
I hear it will be run on seperate servers and when the game crashes you will still be able to speak.
**** need to make a new sig... |
Sir Juri
Caldari Caldari Provisions
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Posted - 2006.11.07 12:49:00 -
[14]
Originally by: Blind Man its useless. they say it will solve the problem of getting people on ts etc, when in fact it will do the opposite since not everyone will have it
I thought it would solve the problem of no voice communication between people not in same corp/alliance and for those that cant set up a TS/vent server themselves.
**** need to make a new sig... |
Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.07 12:57:00 -
[15]
Originally by: Sir Juri
Originally by: Albus The biggest problem with it will be node crashes. Imagine the chaos when your entire fleet suddenly loses voice comms. At least TS stays up when the server succumbs to the inevitable.
I hear it will be run on seperate servers and when the game crashes you will still be able to speak.
Considering voice comms run through your client, that would be rather hard... Node crash = client crash = no longer logged in on ingame voice comms.
Since the voice may be run through a diffrent server it still runs through your client, hence client side lag should screw up voice comms as well.
I doubt any PVP active corp/alliance will switch to this. -----
[Coreli Corporation Mainframe] |
Karach
Minmatar
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Posted - 2006.11.07 13:03:00 -
[16]
yesterday was in a test...
there where some problems with someone (we tought it was Sharkbait ) who had the mic always open and was generating echoes and strange sounds...
but a part of that the sound quality was veeeery good and it was very easy to use...
there will be not lag issues as the services are different... for example sisi was lagging as hell (as usual) and the voice chat worked extremely well...
will people use it... the fee will be a problem, but if it will be veeery low or "directed" to corps/alliances then i think it can have a good success...
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DrAtomic
Atomic Heroes Forces of Freedom
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Posted - 2006.11.07 13:11:00 -
[17]
1) The success of ingame voice comms at a charge stand or fall with it's acceptance amongst alliances and/or corps. Have a few people who cant/are not willing to pay for it? Nobody will be using it. This requires 100% acceptance and that is reason alone it should be included in your monthly charge.
2) I allready pay $17,92(eur14,99) per month whilst US peepz pay $14,99 per month. Fix the monthly fees so that they are equal or at least give me the option to pay in dollars. ----------------------------------------------- The BIG Lottery |
Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.07 13:27:00 -
[18]
Originally by: DrAtomic 1) This requires 100% acceptance and that is reason alone it should be included in your monthly charge.
No thanks, i have no intention of using the system and thus will not pay for it.
Originally by: DrAtomic 2) I allready pay $17,92(eur14,99) per month whilst US peepz pay $14,99 per month. Fix the monthly fees so that they are equal or at least give me the option to pay in dollars.
Thats because the EU charges VAT tax for internet transactions, CCP could drop the charge for us but then wed be paying 3 dollars less then the non-EU people. -----
[Coreli Corporation Mainframe] |
Eternal Fury
Shadow Of The Light Vertigo Coalition
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Posted - 2006.11.07 16:42:00 -
[19]
why is everyone going on about 100% acceptance. we don't have that with TS/Vent.
If it gives more features then vent, has the same audio quality, and is integrated into the game, most people will eventually get into it.
One thing that a LOT of people are missing.
If your alliance says that you have to be on the ingame voip to be on an op, then you have to be on the ingame voip.
Myself and my corp use Ventrilo. It's superior in all respects to TS, but my ****ed alliance use's TS. I can't understand half of them, we have to play turn up/down your outbound every night.
If the ingame system does away with TS and Vent, so what if it costs us 3$.
if it makes things simpler, then i'm all for it.
Eternal Fury
Shadow Of The Light
.SOL.
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Elune Ferret
Gallente Valley Forge
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Posted - 2006.11.08 10:59:00 -
[20]
Now I keep seeing people complaining about the payment for the service, Would be great fun to see the service paid via ingame resouces, say 100 million isk pr month? or 3Ç. anyway I'm sure I'll try it out, once I get my rig audios fixed.
Still waiting for ingame voice, with voice mods. |
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.08 11:02:00 -
[21]
Edited by: Joshua Foiritain on 08/11/2006 11:03:07
Originally by: Eternal Fury why is everyone going on about 100% acceptance. we don't have that with TS/Vent.
A lot of alliances/corp have one person that provides the server, the rest just has to download the client and log on. With eve's system everyone in the corp will have to get a voip subscription otherwise they cant log on.
If one or two members in the corp/alliance dont have it then the rest has no use for it either since not everyone will be on it.
Originally by: Elune Ferret Would be great fun to see the service paid via ingame resouces, say 100 million isk pr month?
Yeah im sure CCP and whatsthatvoipcorpcalled will be able to pay their bills using isk -----
[Coreli Corporation Mainframe] |
Leandro Salazar
Aeon Industries
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Posted - 2006.11.08 11:03:00 -
[22]
Originally by: Eternal Fury If your alliance says that you have to be on the ingame voip to be on an op, then you have to be on the ingame voip.
If your alliance can force you to spend additional real money on EVE, you REALLY need to rethink your priorities imho... (Unless you are stinkin rich, but not everyone is in that boast.) Would give a whole new meaning to the phrase 'alliance slave'. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.11.08 11:05:00 -
[23]
The most critical part of the integrated voice coms is the payment plan. Do I have to pay for each of my accounts?
If it turns out to be really well implemented, etc, then I might be interested - but not if I have to pay PER ACCOUNT.
Also, I'm not paying more than a euro per month, never. And that's for all my three accounts. Simply put, they can not ever implement a system that will surpass teamspeak so much that it'll be worth more. - Am I in the coolest alliance or what? |
Nate D
Priory of Saints
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Posted - 2006.11.08 11:07:00 -
[24]
Edited by: Nate D on 08/11/2006 11:10:08
Originally by: Ithildin The most critical part of the integrated voice coms is the payment plan. Do I have to pay for each of my accounts?
If it turns out to be really well implemented, etc, then I might be interested - but not if I have to pay PER ACCOUNT.
Also, I'm not paying more than a euro per month, never. And that's for all my three accounts. Simply put, they can not ever implement a system that will surpass teamspeak so much that it'll be worth more.
You pay for 1 voice account... you can use that voice account on any char and any account.
*edit* This is a theory... not yet confirmed... but it's based on cool stuff that you can read about here http://oldforums.eveonline.com/?a=topic&threadID=422023
-NateÖ --- Still waiting for CCP to hire me...! They don't have a Dev named Nate yet... Their hire button must have lagged out... Don't worry... SoonÖ |
Razin
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Posted - 2006.11.08 15:02:00 -
[25]
Originally by: Leandro Salazar
Originally by: Eternal Fury If your alliance says that you have to be on the ingame voip to be on an op, then you have to be on the ingame voip.
If your alliance can force you to spend additional real money on EVE, you REALLY need to rethink your priorities imho... (Unless you are stinkin rich, but not everyone is in that boast.) Would give a whole new meaning to the phrase 'alliance slave'.
LOL! $1-$2 per month? That's some definition of "stinkin rich" I haven't previously been aware of.
I lose that much in loose change every month. I guess I'm stinking rich! (or would that make me stinking poor?)
The new voip system certainly has to prove itself in regards to its functionality and stability, however if the proposed monthly charge is too much for some then they have larger issues they need to deal with.
... |
Presidente Gallente
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Posted - 2006.11.08 15:21:00 -
[26]
Edited by: Presidente Gallente on 08/11/2006 15:24:02 CCP is trying to make EVE better and better.
What I don't understand is that people using this game complain about laughable $3 per month. Aren't you able to earn 10 cent per day for something which makes EVE nice and more exiting? It's a dam* hobby we are talking about. And IMO it's a cheap one.
I agree that some guys will say: it's a principle thing. O.K., it would be a fair business to have a decision to use this feature or not. But overall pragmatic said: I pay EUR 10,00/month, I pay for my DSL, phone, rent, car, gas, food, party, cinema, laundry, clothes, shoes, paper, upgrades, family, holiday ... blablabla ... SHOULD we really DISCUSS this case in an endless thread?
If you feel bankrupt paying $3 per month more you should quit EVE and wait for better days in reallife.
President G.
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Arakk
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.11.08 15:42:00 -
[27]
I think its a bad investment of time and money..."if it aint broke dont fix it" kinda applies to this.
WE HAVE voice coms...WE DONT NEED more coms, nor heirarchy for coms, we say STFU to newbs who talk to much, thats our heirarchy management and it works perfectly.
i just dont get it...they SHOULD be spending their time tweaking nos mechanics...hybrid and energy turret cap usages and a counter to nos for point blank range ships...instead theyre working on giving us something we already have.
kinda makes me think of christmas time when grandma gives you the same sweater auntie sue gave you last year, ironic kali should be out around xmas
just cut ur needless expenses on developing this thing and work on other issues that people actually care about.
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Max Teranous
Body Count Inc. Mercenary Coalition
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Posted - 2006.11.08 15:54:00 -
[28]
Edited by: Max Teranous on 08/11/2006 15:56:02 The biggest issue for me is how it works across seperate accounts, and whether it works out of game. I dunno about other people, but even when i'm not logged into eve I sometimes am on TS just chatting.
Further, voice comms simply must be able to continue working in crap situations, such as node crashes, client crashes, etc. These situations are bad enough getting back into game, sorting gangs, regrouping etc without the massive additional headache of not being able to talk to anyone else.
Edit: To make the point further - if 2 fleets are fighting and the node drops, and 1 gang can talk on TS/vent and the other can't as they are on integrated comms - guess which fleet dies?
Max
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Razin
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Posted - 2006.11.08 16:06:00 -
[29]
Originally by: Max Teranous Edited by: Max Teranous on 08/11/2006 15:56:02 The biggest issue for me is how it works across seperate accounts, and whether it works out of game. I dunno about other people, but even when i'm not logged into eve I sometimes am on TS just chatting.
Further, voice comms simply must be able to continue working in crap situations, such as node crashes, client crashes, etc. These situations are bad enough getting back into game, sorting gangs, regrouping etc without the massive additional headache of not being able to talk to anyone else.
Edit: To make the point further - if 2 fleets are fighting and the node drops, and 1 gang can talk on TS/vent and the other can't as they are on integrated comms - guess which fleet dies?
Max, you should copy-paste your post to the stikied thread here: Voice Chat/Vivox. It seems the devs are paying attention. ... |
Blind Man
Caldari 0utbreak
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Posted - 2006.11.08 16:17:00 -
[30]
Originally by: Sir Juri
Originally by: Blind Man its useless. they say it will solve the problem of getting people on ts etc, when in fact it will do the opposite since not everyone will have it
I thought it would solve the problem of no voice communication between people not in same corp/alliance and for those that cant set up a TS/vent server themselves.
FC:hey everyone join gang audio plz guy1: huh? i didnt pay for it guy2: same FC:ok everyone on ts then guy3: whats the ip??
etc
It's great flying Amarr, ain't it? |
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