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Minmatar Citizen 534612187
Citizen Corp.
7
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Posted - 2015.04.29 12:53:08 -
[1] - Quote
... is there a benefit to it?
While this is only a first impression, it feels a lot more difficult to navigate, at least when looking at statistics for individual systems. Multiple systems are stacked on top of one another, so that simply hovering my mouse over it requires a lot more effort (I have to go about rotating and zooming just to figure out if there's a system under the line-of-sight one that I'm not seeing, or that my course may actually be going through).
Am I missing something (like a flatten option), or is this a case of aesthetics over functionality? Maybe I just have to get used to it (granted: I did not give it much time, but I'm wondering what other people think about it). |
Spc One
The Chodak Void Alliance
234
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Posted - 2015.04.29 13:00:12 -
[2] - Quote
it is very hard to scan anomalies in this new map.
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Brian Harrelstein
Science and Trade Institute Caldari State
25
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Posted - 2015.04.29 13:09:50 -
[3] - Quote
You can still turn it off, hopefully they'll keep it that way, because I hate the new map too. Why can't they just make the universe map work like dotlan? Trying to plot a route and dealing with 5 solar system dots overlapping each other is a huge pain in the butt. |
Misticue
Galactic Dragons EON Alliance
0
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Posted - 2015.04.29 14:21:25 -
[4] - Quote
I do hate this map as well....
Makes scanning kinda hard in a way it shouldnt be. And finding a system a few jumps out if you dont know its exact name is nearly impossible.
So please do not force us to use this map! |
Solecist Project
Red Federation RvB - RED Federation
22304
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Posted - 2015.04.29 14:33:34 -
[5] - Quote
Turn on "abstract" to flatten the map.
I wish you a slow, agonising death with screams and tears of pain and horror.
Have everything you posess taken away from you.
Most importantly ... yourself.
Corpses4Drifters
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Misticue
Galactic Dragons EON Alliance
0
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Posted - 2015.04.29 14:47:58 -
[6] - Quote
Well i think i tryed most of the features from that new map even clicked on abstract.
And its still sh....
I never used the old map very often for navigation but i used the small pop up window giving me the opportunity to search for systems and make several stats available.
And i used it for scanning.
And both things wont work with the new map. |
Cataca
Aspiring Nomads
3
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Posted - 2015.04.29 14:53:38 -
[7] - Quote
Scanning does work with the new map, but its ******* awful.
Hint: Those huge ass tear icons in local map, that are both hard to tell apart and take up half the screen dont help. They really dont.
Doesnt help that the anomaly you try to scan down randomly vanishes if you tilt the map wrong, or that fullscreen system view is far from "full screen".
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
116
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Posted - 2015.04.29 14:56:55 -
[8] - Quote
Why has ccp been spending Sooooo much time making things pretty lately? Pbr rendering, skins, the stupid pos/module anchoring light show thing, this map, there is more too
Seriously wtf is there some kind of mmo beauty competition going on soon?
How bout give us the last 2 T3 destroyers before a year passes sonce we got the first?
I am pretty in real life and my toon is pretty, we dont need tp spend so much eve development time on making everything else pretty |
Stacy Lone
University of Caille Gallente Federation
64
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Posted - 2015.04.29 15:47:56 -
[9] - Quote
Carrie-Anne Moss wrote:Seriously wtf is there some kind of mmo beauty competition going on soon?
Ever since the 2nd MMO came onto the market there was this kind of competition.
While you can not make a good game by good looks alone, good looks are equally important for new players to get interested in the first place. polishing the Ui and graphics is much needed maintenance for every game. or would you prefer to have EVE look like it did way back with the old rendering engine? I guess not.
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Erikka Tove
Republic Military School Minmatar Republic
5
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Posted - 2015.04.29 16:57:05 -
[10] - Quote
The only thing I like about the new map is that the controls are always accessible at the top, so I don't have to minimize and maximize the map options window all the time. Other than that it is worse for many reasons, for my uses (exploration). |
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Jenshae Chiroptera
1413
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Posted - 2015.04.29 17:25:10 -
[11] - Quote
I think EVE should focus on performace.
Slogan - "EVE the deep game, for great minds that runs on a toaster"
Rather than - " EVE, trying desperately to look prettier but reducing performance, frustrating players and pushing them to upgrade their machines to run the other space games."
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Nalia White
Tencus
116
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Posted - 2015.04.29 17:55:32 -
[12] - Quote
Carrie-Anne Moss wrote:Why has ccp been spending Sooooo much time making things pretty lately? Pbr rendering, skins, the stupid pos/module anchoring light show thing, this map, there is more too
Seriously wtf is there some kind of mmo beauty competition going on soon?
How bout give us the last 2 T3 destroyers before a year passes sonce we got the first?
I am pretty in real life and my toon is pretty, we dont need tp spend so much eve development time on making everything else pretty
i usualy ignore your sensless ranting but here i have to disagree strongly. as long as functionality and usability stays good (read at least the same!) making eve more beautiful is always a win... there are different people doing different stuff in development...
in this case though its really awful. yeah the new map looks good but the functionality suffered so much i won't gonna bother with it. |
Hengle Teron
Just Another Corp XIV
48685
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Posted - 2015.04.29 18:01:08 -
[13] - Quote
The beta map is great... in some of it's functions.
But for scanning, it's very poor.
As well as checking for statistics, like ships destroyed. On the old map you can quickly see, where the hot spots are, helped by the coloring as well. On the new map, you can't tell the difference. |
Kharnakh
Acheron Imperial Ascendancy Acheron Imperial Dominion
43
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Posted - 2015.04.29 18:03:25 -
[14] - Quote
Exploration and such aside, they really need a way to 'anchor' the new map when its in the flattened view, so it doesn't spin about put all the regions in the wrong places when you left click by mistake (read: use the same controls as the old map had).
Working out which direction is up because you're not sure which way you left the map facing is getting old quickly... |
Staten Island
The Offical Balder Fan Club
33
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Posted - 2015.04.29 21:06:35 -
[15] - Quote
Hengle Teron wrote:The beta map is great... in some of it's functions.
But for scanning, it's very poor.
As well as checking for statistics, like ships destroyed. On the old map you can quickly see, where the hot spots are, helped by the coloring as well. On the new map, you can't tell the difference.
The beta map may "look" good but it has poor functionality. Ask any rl world map maker and they will tell you that what makes a good map is the ability to look at it and with a glance glen the important info that you need. The more "gee whiz" complex the map the less useful it becomes. Here CCP is adding a lot of nonsense to the map and thereby decreasing the map's usability. Hopefully, they will withdraw this misbegotten creation soon and send it to the same hell as industry teams and captain's quarters. |
Rowells
ANZAC ALLIANCE Fidelas Constans
2362
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Posted - 2015.04.29 21:13:31 -
[16] - Quote
my biggest concern is just the navigation in the map and the interface with the cursor. Fix those two things and the map wouldn't be a pain |
Orange Aideron
Blue-Fire Great Blue Balls of Fire
73
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Posted - 2015.04.29 21:16:59 -
[17] - Quote
I like the new map:
- It seems faster than the older one did
- I use the compass guide around the capacitor for dscanning
- I use alt+shift+X to see moons and dscan in space
- still hunting and catching things in anoms and sigs everywhere
- i use the map in fullscreen mode when scanning
This is more a thread of "please don't change the game I know already" which is always generally a bad thing. Rise to the challenge, try it out more! |
ISquishWorms
260
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Posted - 2015.04.29 22:42:57 -
[18] - Quote
Jenshae Chiroptera wrote:I think EVE should focus on performace.
Slogan - "EVE the deep game, for great minds that runs on a toaster"
Rather than - " EVE, trying desperately to look prettier but reducing performance, frustrating players and pushing them to upgrade their machines to run the other space games."
The thing is the more they do this the more I am starting to consider dropping EVE and trying the other space games.
GÇÿNo, this isn't it at all. Make it more... psssshhhhGÇÖ.
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Jenshae Chiroptera
1421
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Posted - 2015.04.29 22:53:52 -
[19] - Quote
ISquishWorms wrote:Jenshae Chiroptera wrote:I think EVE should focus on performace.
Slogan - "EVE the deep game, for great minds that runs on a toaster"
Rather than - " EVE, trying desperately to look prettier but reducing performance, frustrating players and pushing them to upgrade their machines to run the other space games." The thing is the more they do this the more I am starting to consider dropping EVE and trying the other space games. Although I am not a new player so maybe I am one of those that they do not want or are willing to lose in their quest for the ultimate space game. Expression: Shoot oneself in the foot? Umm ... the way you opened that reply ... ?
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Minmatar Citizen 534612187
Citizen Corp.
8
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Posted - 2015.04.29 23:24:56 -
[20] - Quote
Staten Island wrote:Ask any rl world map maker and they will tell you... Y... you know a map maker? |
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Glathull
Warlock Assassins
1020
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Posted - 2015.04.29 23:26:22 -
[21] - Quote
Carrie-Anne Moss wrote:Why has ccp been spending Sooooo much time making things pretty lately? Pbr rendering, skins, the stupid pos/module anchoring light show thing, this map, there is more too
Seriously wtf is there some kind of mmo beauty competition going on soon?
How bout give us the last 2 T3 destroyers before a year passes sonce we got the first?
I am pretty in real life and my toon is pretty, we dont need tp spend so much eve development time on making everything else pretty
The art dept. should be decoupled from the dev teams as much as possible. They should be able to move forward independently from what's happening while other teams are implementing various game mechanics or changes. You think a designer is going to wander over to Fozzie and be all, "Yeah, I'm just going to go ahead and finish those D3s up. Okay?"
It's not as though we are getting pretty shiny things at the expense of faster roll outs of technical stuff.
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
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Aston Martin DB5
Tribal Liberation Force Minmatar Republic
63
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Posted - 2015.04.30 00:35:46 -
[22] - Quote
Minmatar Citizen 534612187 wrote:... is there a benefit to it? While this is only a first impression, it feels a lot more difficult to navigate, at least when looking at statistics for individual systems. Multiple systems are stacked on top of one another, so that simply hovering my mouse over it requires a lot more effort (I have to go about rotating and zooming just to figure out if there's a system under the line-of-sight one that I'm not seeing, or that my course may actually be going through). Am I missing something (like a flatten option), or is this a case of aesthetics over functionality? Maybe I just have to get used to it (granted: I did not give it much time before "I'VE BEEN PLAYING THIS GAME FOR THREE WHOLE WEEKS () AND YOU DARE CHANGE SOMETHING!?!?", but I'm wondering what other people think about it).
New map in my opinion looks and feels better even while using probes I'm not having any issues. However I've noticed a slight bug maybe switching toons between this account. While plotting a new course, it shows the current location of my other toon included in the plotted destination when viewing the route.
To your question, yes there's a flatten view and it is under layout (top left side) so just check the box "abstract layout" and you're done.
smh can't type tonight. |
Kathryn Painway
Just a Ride
11
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Posted - 2015.04.30 02:00:56 -
[23] - Quote
Can someone please tell me where the reset button is?
How about tutorials, anyone got a good Youtube link? |
khaip ur
K.C.C
1
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Posted - 2015.04.30 02:13:18 -
[24] - Quote
Kathryn Painway wrote:Can someone please tell me where the reset button is? How about tutorials, anyone got a good Youtube link?
esc >> General Settings tab >> un(X) Try the new Map |
Jenshae Chiroptera
1423
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Posted - 2015.04.30 02:27:02 -
[25] - Quote
Minmatar Citizen 534612187 wrote:... you know a map maker? Yes. Spent a month with them and some others, carrying equipment, climbing and hiking, marking bushmen painting caves in South Africa using solar equipment and GPS.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12840
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Posted - 2015.04.30 02:30:02 -
[26] - Quote
Is there an official feedback thread where I can go hate on this new "feature"? This is even worse than the pop up tools change.
This one just might be proof positive that the art department doesn't even play the game.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Rook Mallard
Aperture Harmonics
18
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Posted - 2015.04.30 03:41:48 -
[27] - Quote
OMG! the new map sucks when you are scanning!
- The cursor seems to always be a circle. I am not sure which part of it use to actually point to something. - The probes show always as an icon cluttering the display even when I am handling them all together as one. - There is no "you are here" label or pointer like in the old one. Good luck finding yourself in it. ... Oh Wait! The crosshairs is your ship! - There's multiple display issues. You launch probes, the square with the arrows shows up, but no bubbles for the probes so no indication of the range/size of them. No way to change the range/size from the map. - Sometimes the square shows up in the middle of the system while the actual bubbles show up somewhere else.
Unfortunately this thing will stay off for now.
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Trajan Unknown
Agony Unleashed Agony Empire
18
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Posted - 2015.04.30 04:23:41 -
[28] - Quote
I love the new map!
Since it came out to test I am using it almost exclusive and while it was a pain in the ass for the first 3 weeks or so it got better after. There is still work to do and some things are hard to get your head around (scanning for me) but all in all it is way better I think. And while I think some people will have problems with the new map, too used to the old one and not willing to relearn, just don-¦t like changes, feel like when they first looked at the old map for example, it-¦s a big improvement after all. Dotlan is nice and simple, but I like to navigate in 3d and not flat and use the stuff on the fly and not on 2nd screen, hoping dotlan will be reachable in time. Not that I had many problems in the past, but I dislike loading times over 1.3 seconds for sites so dotlan sometimes mucks me (minor complain). After all I am way faster with the new ingame map than with dotlan simply because I don-¦t have to reload the site for navigation, stats, regions and so on - it is simply way faster and it looks better.
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Orange Aideron
Blue-Fire Great Blue Balls of Fire
74
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Posted - 2015.04.30 04:41:30 -
[29] - Quote
https://www.youtube.com/watch?v=6uaFuy4JS9I I made a video of some tips on scanning in the new map, its sluggish in the video because of the fraps (I think) however in reality its smooth and pretty quick. I like it. |
Mijnbouw
Ravenusque
1
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Posted - 2015.04.30 05:22:01 -
[30] - Quote
The new map sucks for scanning, others pretty much sum it up. At least for now we can turn it off. |
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