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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Phantom
C C P C C P Alliance
5600
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Posted - 2015.04.20 15:20:34 -
[1] - Quote
The beauty of New Eden and EVE Online continues to evolve with new effects and improved visuals.
With the next release on April 28 we will see completely new effects when anchoring/unanchoring structures in space. The effects are generated by a set of new shaders and will be somewhat different between the DX11 and DX9.
Check out CCP Nobody's latest dev blog New Assembly Effect for Anchorable Structures and watch all the beautiful new effects!
CCP Phantom - Senior Community Developer - Volunteer Manager
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
215
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Posted - 2015.04.20 15:26:03 -
[2] - Quote
I wish somebody would have explained this to us.
CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.
CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5180
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Posted - 2015.04.20 15:27:01 -
[3] - Quote
ooo, shiny.
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Longdrinks
Love Squad Confederation of xXPIZZAXx
180
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Posted - 2015.04.20 15:31:30 -
[4] - Quote
Thanks art department.
Now give us back the ui color sliders please |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1612
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Posted - 2015.04.20 15:31:39 -
[5] - Quote
Just in time to be quickly replaced by new structures in June
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Michal Jita
Lords Of The Universe
18
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Posted - 2015.04.20 15:33:49 -
[6] - Quote
Spectacular. I might get a pos or two anchored just to enjoy these effects... |
Quintessen
Old Spice Syndicate Intrepid Crossing
498
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Posted - 2015.04.20 15:39:58 -
[7] - Quote
So now that we have a devblog are we going to see the updates.eveonline.com site updated? |
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CCP Nobody
C C P C C P Alliance
20
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Posted - 2015.04.20 15:40:04 -
[8] - Quote
Michal Jita wrote:Spectacular. I might get a pos or two anchored just to enjoy these effects... DO IT! |
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CCP Nobody
C C P C C P Alliance
20
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Posted - 2015.04.20 15:41:56 -
[9] - Quote
Quintessen wrote:So now that we have a devblog are we going to see the updates.eveonline.com site updated? That is the plan |
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1603
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Posted - 2015.04.20 15:46:31 -
[10] - Quote
Ned Thomas wrote:Just in time to be quickly replaced by new structures in June New POS is not coming in June. I'd be surprised if it came in 2015 at all.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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EvilweaselSA
GoonWaffe Goonswarm Federation
1053
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Posted - 2015.04.20 15:47:13 -
[11] - Quote
Ned Thomas wrote:Just in time to be quickly replaced by new structures in June the first new structure is probably penciled in for the final patch this year to meet the "at least one of these will be out this year" statement and it's almost certainly going to be a billboard or something else easy rather than newpos, which requires way more work |
Bagrat Skalski
Poseidaon
7945
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Posted - 2015.04.20 15:51:25 -
[12] - Quote
Disco ball with lasers.
Dancing with nanobots to "How Big is Your Badger"?
Technical Support
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Saangre
Teenage Mutant Ninja Carebears Warp Drive Active.
0
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Posted - 2015.04.20 15:51:58 -
[13] - Quote
CCP Phantom wrote:The beauty of New Eden and EVE Online continues to evolve with new effects and improved visuals. With the next release on April 28 we will see completely new effects when anchoring/unanchoring structures in space. The effects are generated by a set of new shaders and will be somewhat different between the DX11 and DX9. Check out CCP Nobody's latest dev blog New Assembly Effect for Anchorable Structures and watch all the beautiful new effects!
I think it looks awesome! Can't wait to see it in person. |
Manssell
OmiHyperMultiNationalDrunksConglomerate Together We Solo
238
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Posted - 2015.04.20 15:52:32 -
[14] - Quote
So not available for mac users then? |
Gaia Ma'chello
V.I.C.E.
118
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Posted - 2015.04.20 15:57:52 -
[15] - Quote
Manssell wrote:So not available for mac users then? We see the DX9 version. Ive seen it on Sisi. Its better than before, but not the full thing. Edit: Note that even after the structures changes, we will still be anchoring structures, so this effect will still be used. |
Jack Morrison
Manson Family Advent of Fate
193
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Posted - 2015.04.20 15:58:55 -
[16] - Quote
very nice
Looking for a group to pew with ? Have a chat with me - BrowserChat
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1612
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Posted - 2015.04.20 15:59:01 -
[17] - Quote
Querns wrote:Ned Thomas wrote:Just in time to be quickly replaced by new structures in June New POS is not coming in June. I'd be surprised if it came in 2015 at all.
I'm aware. I'm also sure the new animations will work fantastically with the new structures whenever they are released.
It just made me giggle.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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CCP Nobody
C C P C C P Alliance
20
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Posted - 2015.04.20 15:59:36 -
[18] - Quote
Manssell wrote:So not available for mac users then? Yes, unfortunately mac users will not see the true glory of this effect |
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Jon Hellguard
X-COM
31
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Posted - 2015.04.20 16:18:06 -
[19] - Quote
CCP Nobody wrote:Yes, unfortunately mac users will not see the true glory of this effect
I gotta go child-ish on this one real quick:
YES! In your Face Mac users! In your FACE! See, there it is - no shiny crap for you. MUAHAHAHA... after taking so much of your "look at my iPhone", "that Powerbook looks so awesome" and all your religios Steve Jobs (may he rest in piece tho) hype... IN YOUR FACE!
Oh that felt great. Thank you. o7 |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
388
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Posted - 2015.04.20 16:25:51 -
[20] - Quote
When are we going to get a down vote on the forums? |
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tiberiusric
Comply Or Die Retribution.
198
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Posted - 2015.04.20 16:27:01 -
[21] - Quote
Jon Hellguard wrote:CCP Nobody wrote:Yes, unfortunately mac users will not see the true glory of this effect I gotta go child-ish on this one real quick: YES! In your Face Mac users! In your FACE! See, there it is - no shiny crap for you. MUAHAHAHA... after taking so much of your "look at my iPhone", "that Powerbook looks so awesome" and all your religios Steve Jobs (may he rest in piece tho) hype... IN YOUR FACE!Oh that felt great. Thank you. o7
I have to agree. I changed to a macbook pro and seriously regretting it. They are nothing but glorified photo hubs. Time to move back |
Iris Bravemount
Golden Grinding Gears
365
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Posted - 2015.04.20 16:31:00 -
[22] - Quote
Could you please upload a video of how it will look for Dx9 users?
"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed
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Gaia Ma'chello
V.I.C.E.
118
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Posted - 2015.04.20 16:33:04 -
[23] - Quote
Jon Hellguard wrote:CCP Nobody wrote:Yes, unfortunately mac users will not see the true glory of this effect I gotta go child-ish on this one real quick: YES! In your Face Mac users! In your FACE! See, there it is - no shiny crap for you. MUAHAHAHA... after taking so much of your "look at my iPhone", "that Powerbook looks so awesome" and all your religios Steve Jobs (may he rest in piece tho) hype... IN YOUR FACE!Oh that felt great. Thank you. o7 This comment demonstrates the truth to what Steve Jobs said years ago. "It may be that only 10% use Macs, but it is clearly the top 10%." |
Lelira Cirim
The Graduates Forged of Fire
226
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Posted - 2015.04.20 16:35:06 -
[24] - Quote
Bagrat Skalski wrote:Disco ball with lasers.
Dancing with nanobots to "How Much do You Haul"? Junk In My Trunk
Do not actively tank my patience. || EVE University Wiki Team
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CCP Nobody
C C P C C P Alliance
21
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Posted - 2015.04.20 16:35:21 -
[25] - Quote
Iris Bravemount wrote:Could you please upload a video of how it will look for Dx9 users? If you click on the images in the blog you will get a gif of how it will look for DX9 users |
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CCP Phantom
C C P C C P Alliance
5604
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Posted - 2015.04.20 16:42:57 -
[26] - Quote
Some off-topic posts have been removed.
Please stay on topic and constructive, thank you!
CCP Phantom - Senior Community Developer - Volunteer Manager
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stoicfaux
5560
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Posted - 2015.04.20 17:16:53 -
[27] - Quote
Interesting. So PoS crew/personnel are created from nanites... That explains a lot actually.
Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.
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ISD Ezwal
ISD Community Communications Liaisons
4406
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Posted - 2015.04.20 17:30:16 -
[28] - Quote
WTB: Oversized 3-d printer...
Looks beautiful, well done!
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Bienator II
madmen of the skies
3257
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Posted - 2015.04.20 17:40:09 -
[29] - Quote
CCP Nobody wrote:Iris Bravemount wrote:Could you please upload a video of how it will look for Dx9 users? If you click on the DX9 images in the blog you will get a gif of how it will look for DX9 users does the gif also open in game when you deploy the pos? :P
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Arthur Aihaken
Jormungand Corporation
4354
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Posted - 2015.04.20 17:46:37 -
[30] - Quote
CCP Nobody wrote:Yes, unfortunately mac users will not see the true glory of this effect So when can we expect DirectX 11 support in EVE for Mac users? https://www.transgaming.com/news/transgaming-announces-availability-directx-11-support-cross-platform-content-enablement
I am currently away, traveling through time and will be returning last week.
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stoicfaux
5560
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Posted - 2015.04.20 17:53:15 -
[31] - Quote
ISD Ezwal wrote:WTB: Oversized 3-d printer space mirror to redirect the beams to grief the owner... Looks beautiful, well done! FTFY.
/This._Is._EVE!
Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.
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Iris Bravemount
Golden Grinding Gears
365
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Posted - 2015.04.20 17:53:24 -
[32] - Quote
CCP Nobody wrote:Iris Bravemount wrote:Could you please upload a video of how it will look for Dx9 users? If you click on the DX9 images in the blog you will get a gif of how it will look for DX9 users
Ah thx. It looks ok with Dx9 as well. Good job.
"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed
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War Kitten
Panda McLegion
6045
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Posted - 2015.04.20 18:10:55 -
[33] - Quote
The lasers givith and the lasers taketh away.
Wonderful things those lasers :)
Looks good!
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Aodan OfClanBrien
3
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Posted - 2015.04.20 19:21:12 -
[34] - Quote
War Kitten wrote:The lasers givith and the lasers taketh away.
Wonderful things those lasers :)
Looks good!
now we just need to mount THOSE lasers on a mining ship |
JamDunc
Brave Newbies Inc. Brave Collective
192
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Posted - 2015.04.20 19:28:26 -
[35] - Quote
Are there any plans to do an update on station interiors?
As they are places many Eve players spend quite a bit of time looking at it seems like quite a good bang for your buck upgrade. |
Dunpeal Hunter
Zervas Aeronautics The Bastion
63
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Posted - 2015.04.20 19:33:52 -
[36] - Quote
3D printer in space. Thats the general feeling i get when i see this. Very cool!
I dont know if this is important or not, but i have chickens.....
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Mr Gus
Egg separator cooperative
17
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Posted - 2015.04.20 20:06:10 -
[37] - Quote
CCP you no alone in Space you lost ppl evry day and new is mising some where qq , you have work harder i know yo you work slow but try or meby jove dosomting i cant sell my staff marker is so broken trise only drop :( |
Bagrat Skalski
Poseidaon
7946
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Posted - 2015.04.20 20:39:11 -
[38] - Quote
Dunpeal Hunter wrote:3D printer in space. Thats the general feeling i get when i see this. Very cool! JamDunc wrote:Are there any plans to do an update on station interiors?
As they are places many Eve players spend quite a bit of time looking at it seems like quite a good bang for your buck upgrade. YES, god yes, please update the station interiors! It makes no sense (from an real life point of view) that station interiors from different factions, different station sizes, and sometimes thousands of lightyears apart all seem the share the same 4 architect dudes... I would love it for example if we could have station interiors where for example we could see part of an asteroid as the wall, if the station is for example part of an asteroid, like this one. Something like this one for example. I get that from an artistic point of view it would be a nightmare to give every single station a different interior, which is why for example Elite: Dangerous has the same problem as Eve Online, but a few more options is definitively more than welcome! Besides, since (unlike Elite: Dangerous) we do not fly our ships in ourselves and we are basically stationary except some ship spinning, you could do some interesting things with procedural generation. Are there currently any plan for that?
Modular station interiors. Every Station have their own combination of modules predefined procedurally with a different value, with different patterns from industrial to military to entertainment or office places. Even upgrading current interiors by sticking into them those modules with that mechanism, would make great improvement to originality of the interior.
Technical Support
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ACESsiggy
Anti.Social.Corp
40
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Posted - 2015.04.20 20:41:25 -
[39] - Quote
Cool stuff.
More shinny and more animations are needed in EVE.
Can we have station animations too :)
GÇ£The open-minded see the truth in different things: the narrow-minded see only the differences.GÇ¥
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Mister Ripley
Tribal Liberation Force Minmatar Republic
8
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Posted - 2015.04.20 20:44:13 -
[40] - Quote
Longdrinks wrote:Thanks art department.
Now give us back the ui color sliders please This, please, with sugar on top! |
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Wendrika Hydreiga
296
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Posted - 2015.04.20 21:15:47 -
[41] - Quote
Wow! So that's how you cram entire space buildings inside a ship? Does that mean all structures are hollow?
It's like a clown car for nanomachines! |
M1k3y Koontz
Aether Ventures Surely You're Joking
747
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Posted - 2015.04.20 21:43:25 -
[42] - Quote
Arsine Mayhem wrote:When are we going to get a down vote on the forums? The flame wars... oh the flame wars.
How much herp could a herp derp derp if a herp derp could herp derp.
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ISD Ezwal
ISD Community Communications Liaisons
4408
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Posted - 2015.04.20 21:55:03 -
[43] - Quote
I have removed a rule breaking post.
The Rules: 27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Trinkets friend
Sudden Buggery Prolapse.
2255
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Posted - 2015.04.21 00:34:06 -
[44] - Quote
So I take it the structure objects themselves aren't changing much in-game for you to have put this much Precious Developer Time (tm) into them ahead of a structure rebalance and complete rework?
Prolapse. Taking fights since 2014.
Sudden Buggery. Got duumb? Hola, Batmanuel!
http://www.localectomy.blogspot.com.au
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MidnightWyvern
Night Theifs incendia equus
101
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Posted - 2015.04.21 02:14:53 -
[45] - Quote
Bagrat Skalski wrote:Dunpeal Hunter wrote:3D printer in space. Thats the general feeling i get when i see this. Very cool! JamDunc wrote:Are there any plans to do an update on station interiors?
As they are places many Eve players spend quite a bit of time looking at it seems like quite a good bang for your buck upgrade. YES, god yes, please update the station interiors! It makes no sense (from an real life point of view) that station interiors from different factions, different station sizes, and sometimes thousands of lightyears apart all seem the share the same 4 architect dudes... I would love it for example if we could have station interiors where for example we could see part of an asteroid as the wall, if the station is for example part of an asteroid, like this one. Something like this one for example. I get that from an artistic point of view it would be a nightmare to give every single station a different interior, which is why for example Elite: Dangerous has the same problem as Eve Online, but a few more options is definitively more than welcome! Besides, since (unlike Elite: Dangerous) we do not fly our ships in ourselves and we are basically stationary except some ship spinning, you could do some interesting things with procedural generation. Are there currently any plan for that? Modular station interiors. Every Station have their own combination of modules predefined procedurally with a different value, with different patterns from industrial to military to entertainment or office places. Even upgrading current interiors by sticking into them those modules with that mechanism, would make great improvement to originality of the interior. Oh god that would be wonderful.
http://www.youtube.com/watch?feature=player_detailpage&v=eaUaJUhTZfw#t=148s
An excellent example of why pod killmails are the best feature to be implemented in EVE Online since warping at zero.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1389
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Posted - 2015.04.21 02:54:37 -
[46] - Quote
Trinkets friend wrote:So I take it the structure objects themselves aren't changing much in-game for you to have put this much Precious Developer Time (tm) into them ahead of a structure rebalance and complete rework? I'm not sure why that would be assumed. Without knowing the effort of applying this effect to new structures there is no reason to assume there won't be significant changes. If applying the effect to new objects takes inconsequential time/effort there's not much reason to wait until the full rework. |
Arist en Daire
Eclipse Front llc Ouroboros Collective
5
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Posted - 2015.04.21 03:11:31 -
[47] - Quote
those pics look fantastic -- I'm not one to spend too much time looking at art - but I definitely do like to see some good things like this!!!!
Ditto on the in-station art as well - currently there is no real reason to leave the ship for captain's quarters as they are all the same. Some additional variety would be nice.
I know this next is OT - but don't know where to place it. As a trader I depended a lot on contribtastic -- all the messages say it's no longer of value - and yet, I do not see the market update as it would with contribtastic. Please direct me to the correct post for this. Thanks
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Pak Narhoo
Splinter Foundation
1637
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Posted - 2015.04.21 04:02:02 -
[48] - Quote
Yeah when?
And it comes a bit over as weird to me that it looks like we're back to the age of a "classic" client and a "premium" client, now dx9 vs dx11. There was a real good reason why the "classic' client was abandoned at some point. Is that something that's in pipe for this too, as in phasing out dx9 machines? |
Caveman Krogg
Tea Scones and Scraps Virtus Crusade Protectorate
2
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Posted - 2015.04.21 04:12:16 -
[49] - Quote
Dear CCP,
You need to stop working on these things that don't matter and instead work on the many, MANY things in this game that desperately need to be balanced. Battleships, capital ships, insurance costs to payouts, why carriers can dock when they're a good majority of the size of the station and why supers can't dock for this same reason, the vanishing modules and charges when contracts are made between alts (lost a total of at least 40 sister core scanners at this point) and really just every other fix that needs to happen. I get it, you want the game to look pretty, but honestly, how many people sit there the full anchoring time to see the tower come up? Not a soul. Anyone who says that is full of ****. We stay there to make sure the tower anchors and doesn't get shot.
I found this old forum post about balance issues and found it hilarious that only a fraction of the proposed changes in 2013 have actually been implemented by 2015. You guys are a joke anymore which really sucks because I used to respect the hell out of you.
https://forums.eveonline.com/default.aspx?g=posts&t=198893 |
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
933
|
Posted - 2015.04.21 04:56:51 -
[50] - Quote
Soooo, considering POSes are going away soon, I am guessing this effect will also be used for other structures? |
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helana Tsero
Science and Trade Institute Caldari State
110
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Posted - 2015.04.21 05:52:20 -
[51] - Quote
also will the music that is included in the video be included in this update ?
To be honest though... considering all the amazing eve graphics are hidden behind white / red crosses and excel sheets I often wonder you guys even bother. You do amazing work... its just that we never really see it.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Claud Tiberius
Fidelas Constans
109
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Posted - 2015.04.21 06:21:46 -
[52] - Quote
Its a nice effect and player structures have needed something like this for a while (the old system being dated).
But I hope the future structure system will have some in-depth construction, progression and interaction.
Watching this 'printer' print things will not be able to amuse us forever.
Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.
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Capsups
Tyrannosaurus Rekt.
19
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Posted - 2015.04.21 08:23:42 -
[53] - Quote
Pak Narhoo wrote:Yeah when? And it comes a bit over as weird to me that it looks like we're back to the age of a "classic" client and a "premium" client, now dx9 vs dx11. There was a real good reason why the "classic' client was abandoned at some point. Is that something that's in pipe for this too, as in phasing out dx9 machines?
DirectX 9 is 13 (!) year old software. It's about time CCP took the step to phase out DirectX 9 in favor of more recent versions. So yes, it's most likely that they're going that route. And who can blame them? Geometry shaders are useful for quite alot and allows optimization of several things that's currently in the game, I.E. the billboard objects in the game.
Caveman Krogg wrote:Dear CCP, You need to stop working on these things that don't matter and instead work on the many, MANY things in this game that desperately need to be balanced. Battleships, capital ships, insurance costs to payouts, why carriers can dock when they're a good majority of the size of the station and why supers can't dock for this same reason, the vanishing modules and charges when contracts are made between alts (lost a total of at least 40 sister core scanners at this point) and really just every other fix that needs to happen. I get it, you want the game to look pretty, but honestly, how many people sit there the full anchoring time to see the tower come up? Not a soul. Anyone who says that is full of ****. We stay there to make sure the tower anchors and doesn't get shot. I found this old forum post about balance issues and found it hilarious that only a fraction of the proposed changes in 2013 have actually been implemented by 2015. You guys are a joke anymore which really sucks because I used to respect the hell out of you. https://forums.eveonline.com/default.aspx?g=posts&t=198893
Hey mate, you're aware that the art department does SEPERATE work from the game design department? It's two completely parallel processes, so the stuff these guys do is not *less* time spent on game design. |
Freelancer117
so you want to be a Hero
285
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Posted - 2015.04.21 09:18:02 -
[54] - Quote
@nanocontainer
"Tea, Earl Grey, Hot"
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
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Corraidhin Farsaidh
Farsaidh's Freeborn
1100
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Posted - 2015.04.21 09:35:42 -
[55] - Quote
Freelancer117 wrote:@nanocontainer "Tea, Earl Grey, Hot"
I would actually set up a tower ad fuel it purely as a tea shop given the module to do so |
Abrazzar
Vardaugas Family
6185
|
Posted - 2015.04.21 12:10:27 -
[56] - Quote
Nanites? Really? This makes absolutely no sense with the whole industry attached. Organic Mortar? Construction Blocks? Self Harmonizing Power Cores? Nope. Nanites. Why even go through the industry processes to build all of these if you just have nanites that magically assemble the thing from raw materials? Or is this just preparation to get rid of all industry and have it done by magic nanites completely? Who needs industry if you can just pay ISK for magic nanites?
Sovereignty and Population
New Mining Mechanics
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Holly Hardcore
School of Applied Knowledge Caldari State
8
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Posted - 2015.04.21 12:14:21 -
[57] - Quote
Makes totally sense overhauling that s**t short before the modules will be entirely removed ....
Goodbye Eve, welcome Hello Kitty.... :D |
Josef Djugashvilis
2936
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Posted - 2015.04.21 13:34:50 -
[58] - Quote
Very pretty.
This is not a signature.
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Spc One
The Chodak Void Alliance
232
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Posted - 2015.04.21 13:49:24 -
[59] - Quote
Longdrinks wrote: Now give us back the ui color sliders please
Yes please, give us back old sliders for UI
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CCP Nobody
C C P C C P Alliance
26
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Posted - 2015.04.21 13:55:15 -
[60] - Quote
Xindi Kraid wrote:Soooo, considering POSes are going away soon, I am guessing this effect will also be used for other structures? That is the plan |
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Dersen Lowery
Drinking in Station
1552
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Posted - 2015.04.21 14:08:41 -
[61] - Quote
Pak Narhoo wrote:Yeah when?
Given that TransGaming just announced DX11 support last month, I imagine it's in the pipeline.
It's not nearly as simple as flipping a switch, or we'd have it by now, but it's probably just a question of testing, bug fixes and time now.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Tzar Sinak
Mythic Heights
170
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Posted - 2015.04.21 16:41:39 -
[62] - Quote
This is very good work. Thank you. The act of anchoring and onlining stuff is very tedious at the moment. This is definitely welcome.
It is a pity that so many are here just to bash. When the new structures come online it would seem this new graphical process will be lovely to behold. As for the means of construction, well a good point has been made. There are so many different PI and mineral requirements the lore aspect of the new graphic might need to be revised.
Hydrostatic Podcast First class listening of all things EVE
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Darc Kaahar
The Gaping Maw
88
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Posted - 2015.04.23 01:44:39 -
[63] - Quote
Will we be able to turn it off? |
Oberine Noriepa
1647
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Posted - 2015.04.23 05:31:36 -
[64] - Quote
Geometry shaders, eh? Does this potentially mean that cosmetic ship damage isn't too far off?
Wicked cool effect.
Gêâ
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marly cortez
Mercurialis Inc. RAZOR Alliance
87
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Posted - 2015.04.23 16:11:15 -
[65] - Quote
Darc Kaahar wrote:Will we be able to turn it off?
Better still will we be able to turn Devs off.
Own nothing, Build nothing, Plan nothing, Just blow it all up, you know it makes perfect sense, Fozzie says so.
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