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Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 00:21:51 -
[1] - Quote
Throughout the time I have been playing EVE I have noticed the difficulty of getting people into areas of nulsec, without being manhandled by bigger alliances etc.. What I am suggesting here would be a possible solution to this deadlock that seems to exist.
A ship you can live in.
1) I see this ship as the size of an Orca. 2) It has the ability to cloak. 3) It needs to be manned by an alt or character to operate. 4) It can J using a cyno. 5) One other character can dock at any time and change into different ships or refit an existing ship. 6) The ship could be fitted for a specific role only: mining, manufacturing, research etc...
The idea is to be able to maintain a presence in a hostile environment for a prolong period of time and benefit from the materials or encounters found in these areas..
Hopefully this will get CCP involved.
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
119
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Posted - 2015.04.08 00:24:56 -
[2] - Quote
You mean... like a carrier and rorqual put together?
Why not... use a carrier and a rorqual and EARN (ie fight) for the space to put up a POS?
Or you know... NPC low sec space. |
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5258
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Posted - 2015.04.08 00:26:34 -
[3] - Quote
Thread has been moved to Features & Ideas Discussion.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 00:29:42 -
[4] - Quote
It might be a solution for re-tasking a Titan, or creation of a new Titan, (maybe produced by SOE?) |
Jenshae Chiroptera
1233
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Posted - 2015.04.08 00:33:24 -
[5] - Quote
When I lived in worm holes, I actually saw people living out of an Orca, they would destabilise the connections defensively with it with combat and scouts ready.
(An Orca can cloak)
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Danika Princip
GoonWaffe Goonswarm Federation
3313
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Posted - 2015.04.08 00:34:49 -
[6] - Quote
Loteaus Seaven wrote:It might be a solution for re-tasking a Titan, or creation of a new Titan, (maybe produced by SOE?)
But you need to hold SOV to build a titan in the first place, and a blockade runner alt, a t3 and a mobile depot would serve you better. |
Conrad Makbure
Trident Expedition
75
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Posted - 2015.04.08 00:35:20 -
[7] - Quote
I wanted to post an idea similar to this, but I was thinking a large ship that deploys into a base that would be comparable to a small pos. It would be multi-role, but have to be properly fit for the various roles, i.e., R&D, manufacture, listening post etc.
For balance reasons it would consume the required fuel a small pos would need to run and it would not be able to switch back and fourth from ship to base and back again, there would be a CD or a long cycle or so. |
Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 00:36:22 -
[8] - Quote
Jenshae Chiroptera wrote:When I lived in worm holes, I actually saw people living out of an Orca, they would destabilise the connections defensively with it with combat and scouts ready.
(An Orca can cloak)
Not so much of a leap then.
The J-ing concept would allow ships to move without encountering hostilities via gates and maximise survivability in these environments. |
Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 00:41:26 -
[9] - Quote
Conrad Makbure wrote:I wanted to post an idea similar to this, but I was thinking a large ship that deploys into a base that would be comparable to a small pos. It would be multi-role, but have to be properly fit for the various roles, i.e., R&D, manufacture, listening post etc.
For balance reasons it would consume the required fuel a small pos would need to run and it would not be able to switch back and fourth from ship to base and back again, there would be a CD or a long cycle or so. But still usable in any space in the game.
That sounds like what I'm talking about. |
Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 00:48:11 -
[10] - Quote
Danika Princip wrote:Loteaus Seaven wrote:It might be a solution for re-tasking a Titan, or creation of a new Titan, (maybe produced by SOE?) But you need to hold SOV to build a titan in the first place, and a blockade runner alt, a t3 and a mobile depot would serve you better.
It would be interesting using a Titan as a mobile base of ops. This would create a more Nomadic lifestyle. |
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Danika Princip
GoonWaffe Goonswarm Federation
3313
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Posted - 2015.04.08 00:50:45 -
[11] - Quote
Loteaus Seaven wrote:Danika Princip wrote:Loteaus Seaven wrote:It might be a solution for re-tasking a Titan, or creation of a new Titan, (maybe produced by SOE?) But you need to hold SOV to build a titan in the first place, and a blockade runner alt, a t3 and a mobile depot would serve you better. It would be interesting using a Titan as a mobile base of ops. This would create a more Nomadic lifestyle.
What, compared with just using a POS?
How do you figure that?
What advantages does your entire idea give ovr a small pos packed up in a blockade runner, or a T3 with a mobile depot in the hold? |
Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 00:55:11 -
[12] - Quote
Danika Princip wrote:Loteaus Seaven wrote:Danika Princip wrote:Loteaus Seaven wrote:It might be a solution for re-tasking a Titan, or creation of a new Titan, (maybe produced by SOE?) But you need to hold SOV to build a titan in the first place, and a blockade runner alt, a t3 and a mobile depot would serve you better. It would be interesting using a Titan as a mobile base of ops. This would create a more Nomadic lifestyle. What, compared with just using a POS? How do you figure that? What advantages does your entire idea give ovr a small pos packed up in a blockade runner, or a T3 with a mobile depot in the hold?
mobility.. Not being committed to one location, being able to move without it being too much of a burden, Not attracting POS bashing strategies. |
Danika Princip
GoonWaffe Goonswarm Federation
3314
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Posted - 2015.04.08 00:59:53 -
[13] - Quote
Doesn't take any real effort to pack your POS back up when you're done with it. Or to just not care if it dies, they're not exactly expensive compared with capitals.
Nor is a T3 with a depot immobile.
Hell, compared with either option, something orca sized is considerably less mobile, and something titan sized is just lol. |
Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 01:10:38 -
[14] - Quote
Danika Princip wrote:Doesn't take any real effort to pack your POS back up when you're done with it. Or to just not care if it dies, they're not exactly expensive compared with capitals.
Nor is a T3 with a depot immobile.
Hell, compared with either option, something orca sized is considerably less mobile, and something titan sized is just lol.
A titan for a small operation might be overkill, agreed; for a mobile corp, maybe not.
An Orca can be cloaked, therefore protecting assets; a POS is visible to undesirables. An Orca sized ship would allow you to collect and store what you collect and then remove it from a region without repeatedly going back and forth. Maybe even become self reliant on an individual level in Nulsec?
What you are suggesting sounds a bit busy to me. Simplifying would increase interest. |
Lugh Crow-Slave
1034
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Posted - 2015.04.08 02:31:15 -
[15] - Quote
d0cTeR9 wrote:You mean... like a carrier and rorqual put together?
Why not... use a carrier and a rorqual and EARN (ie fight) for the space to put up a POS?
Or you know... NPC low sec space.
no he seems to want a rorq you can dock inside of and rather than doing a bit of research to find out how that doesn't work he chose to just make a redundant post
Fuel block colors? Missiles for Caldari T3? Corp Stasis
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Zan Shiro
Alternative Enterprises
603
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Posted - 2015.04.08 03:09:34 -
[16] - Quote
OP.....ninjya pve ops in 0.0 are a very old tradition. Lots of people have made it work pretty good.
Hint 1: Easy way to do it is follow the war scene. If crew A is having a road trip party in crew b's space....ninjya pve crew A's space. barring this...find null bear heavy space. They will dock in fear of the potential for pvp. "afk" cloak tactics optional really. they scatter like roaches when you turn the light on. This should get a day if not more of fun.
Hint 2: have friends or make a second account. Second accounts the transport. Cloak the transport. Ninjya ratter, gas harvester, etc dumps off to the transport. You obviously uncloak the transport for dump runs. Gets you some cargo space that won't die as easy on the way out.
Hint 3: Ninjya pve in the space of the corp in the blob not very active in your tz. If corp A of blueball B is oceanic/asia tz heavy and you are US tz....you see less of them at 2000. If any. Many of us heading to work/school at this time. Work out the rest of the TZ maths. Or google meeting worldwide times if lazy lol.
HInt 4: learn wh's. One of the best ways to get in and get out. Skips gates and you can clear out when it gets hot safer...usually. If lucky no one in the roam saying hi has scanned the system for wh entrances. They see you. Go gate lock down camp mode And out you go through the backdoor. |
Loteaus Seaven
Agony Unleashed Agony Empire
0
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Posted - 2015.04.08 03:10:29 -
[17] - Quote
I can appreciate viewpoints from people who have a certain perspective or ulterior motive to not encourage this topic; I don't think the opportunity to explore this concept is a bad one. |
Zoe Athame
Wolf Riot
239
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Posted - 2015.04.08 05:20:12 -
[18] - Quote
1. Find WH system with Nullsec static. 2. Place POS in that system. 3. ???? 4. Profit
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Brutus Utama
Fusion Enterprises Ltd Shadow of xXDEATHXx
13
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Posted - 2015.04.08 11:33:06 -
[19] - Quote
So you mean like a carrier? |
Tiddle Jr
Galvanized Inc.
108
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Posted - 2015.04.08 13:11:00 -
[20] - Quote
Well OP, your bright idea not the uniqe and there are still few threads related to similar scenario. A mobile base like titan where you could live and move it arround switch it to the staging mode where you could do some science production etc. etc.
So basicaly as Danika said it is a mobile POS the only diffetence you don not move it by ships cause it is a ship with pos functionality. Titan sounds great cause it's big and scary and cool. And with current titans layout and unseen future it's not the best choice.
In this case we should closer look at Rorqual. This ship lost it's glory and collecting dust in most of the cases at current time. This ship has some uniqness which might be turned into something new similar what you proposed but with different bonuses and slots layout. |
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Xe'Cara'eos
A Big Enough Lever
252
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Posted - 2015.04.08 13:19:01 -
[21] - Quote
Loteaus Seaven wrote:Conrad Makbure wrote:I wanted to post an idea similar to this, but I was thinking a large ship that deploys into a base that would be comparable to a small pos. It would be multi-role, but have to be properly fit for the various roles, i.e., R&D, manufacture, listening post etc.
For balance reasons it would consume the required fuel a small pos would need to run and it would not be able to switch back and fourth from ship to base and back again, there would be a CD or a long cycle or so. But still usable in any space in the game. That sounds like what I'm talking about.
in what way is this not ridiculously OP?
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
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Conrad Makbure
Trident Expedition
75
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Posted - 2015.04.10 00:46:55 -
[22] - Quote
Xe'Cara'eos wrote:Loteaus Seaven wrote:Conrad Makbure wrote:I wanted to post an idea similar to this, but I was thinking a large ship that deploys into a base that would be comparable to a small pos. It would be multi-role, but have to be properly fit for the various roles, i.e., R&D, manufacture, listening post etc.
For balance reasons it would consume the required fuel a small pos would need to run and it would not be able to switch back and fourth from ship to base and back again, there would be a CD or a long cycle or so. But still usable in any space in the game. That sounds like what I'm talking about. in what way is this not ridiculously OP?
It's not ridiculous OP, that's all there is to it. The entosis link thing really kills any idea for starting up a small base for small corps or solo corps. This mobile base idea is a fair compromise to losing your whole pos to one person with entosis link because you can't babysit it 24/7. That's ridiculous. |
Danika Princip
GoonWaffe Goonswarm Federation
3317
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Posted - 2015.04.10 18:06:57 -
[23] - Quote
Conrad Makbure wrote:Xe'Cara'eos wrote:Loteaus Seaven wrote:Conrad Makbure wrote:I wanted to post an idea similar to this, but I was thinking a large ship that deploys into a base that would be comparable to a small pos. It would be multi-role, but have to be properly fit for the various roles, i.e., R&D, manufacture, listening post etc.
For balance reasons it would consume the required fuel a small pos would need to run and it would not be able to switch back and fourth from ship to base and back again, there would be a CD or a long cycle or so. But still usable in any space in the game. That sounds like what I'm talking about. in what way is this not ridiculously OP? It's not ridiculous OP, that's all there is to it. The entosis link thing really kills any idea for starting up a small base for small corps or solo corps. This mobile base idea is a fair compromise to losing your whole pos to one person with entosis link because you can't babysit it 24/7. That's ridiculous.
I thought entosis was for sov, not for POS?
And it's not like reinforcement timers aren't a thing on a POS... |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
298
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Posted - 2015.04.10 18:38:42 -
[24] - Quote
so you want a ship to basicly support an alt? because that's the only thing for it because you wouldn't eject from it, and to think you could live in hostile space without someone gather a fleet to come after you, you are very wrong, a number of ships can happily live in hostile space...the question is how long does it take for some ****** to go "omg guyz we need this km, we must kill him for loLz "
there is nothing to encourage outsiders to go to null/low with out being part of the blocs or other groups there.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Loteaus Seaven
0
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Posted - 2015.04.11 00:21:17 -
[25] - Quote
This ship is perfect for living in a hostile environment. However, it is not conducive to longevity of the ship is you strike up home right inside the lions den. Due to fatigue, areas of space will become less sustainable and therefore will be places people can live, given the right ability to defend ones self. Yes there will be times where you might be camped in, but that's what happens now. They will get bored realise that you have shelled up and move on. If they really want to get you I would take that as a compliment.
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
218
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Posted - 2015.04.11 01:02:13 -
[26] - Quote
Brutus Utama wrote:So you mean like a carrier? sarcasm aside i thought of an idea for the rorqual... give it a new module which allows it to enter a seige/triage/bastian style mode which say increases its mining ability by 300-400% (will require stripminers) but durin this 5-10 minute cycle the rorqual is stuck in postition... it cannot warp recieve reps jump etc...
would be like a capital mining ship mines huge amounts of ores but very vulnerable whilst doing so... No! Ore / mineral prices are going to fall in highsec already this would butcher any mining in highsec.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Grezh
The Scope Gallente Federation
34
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Posted - 2015.04.11 04:47:10 -
[27] - Quote
Danika Princip wrote:
I thought entosis was for sov, not for POS?
And it's not like reinforcement timers aren't a thing on a POS...
The new structures devblog stated that the large to x-l structures would have to be entosised to be destroyed.
The direction CCP seems to be going with structures being similar to ships does open up the possibility of having mobile structures. Looking at the proposed size chart titans would fall just above "medium" structures and could very well be turned into the structure equivalent of the battlecruiser class. Looking at all this I would not be surprised if CCP came out and added service slots to titans.
It should be noted by the OP that nothing below a large structure in the devblog had any kind of docking/anchoring capabilities so that would appear to be a bit too far. Other then that, I see no problem in a destroyer class equivalent of a mobile structure being allowed to have 1-2 service slots along with its ability to rapidly change location. |
Mario Putzo
1171
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Posted - 2015.04.11 05:16:33 -
[28] - Quote
1. The people who don't go to nullsec, don't go because they don't like PVP.
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Loteaus Seaven
0
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Posted - 2015.04.11 05:43:58 -
[29] - Quote
Can you imagine what this ship would do for people who don't like PVP?! They could live and work in Nulsec, minimising their chance of being ousted. A whole bunch of Hisec guys buzzing around Nulsec. It would be like an infection the big alliances would hate. A cloaky in every system, feeding intel to the highest bidder. If nothing happens in their system, they just putter around with what they were doing. Bringing hisec to nul. hmmm
It's not as if you don't get attacked in hisec.
It would certainly give small corps a potentially target rich environment. |
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