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SpMind
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Posted - 2006.10.26 16:09:00 -
[61]
My post actualy not about taer 3 BSs... about all ammarians ships in Kali. How you think, whi all ammarians ship have bonus 10% reduction cap use? Because Lasers UBERWEAPON? I do not think so. All ships recive +50% hp boost hardners and plates also boosted. In this case ammarians ships a face the challenge of cap shortage. I doubt that Tachyon Beam II make mutch greater DPS than 1400 II, so why Lasers fit mutch harder than 1400 why they spend awesome amount of cpa per shot ? Ah.. also they have perfect dmg type - EM Abbadon hawe a great bonuses, i like it , but i less and less like lasers... They need a serious rethinking in kali.
P.S. Sorry for my eanglish 
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Catga Coltrain
Gallente New Dawn Rising The SUdden Death Squad
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Posted - 2006.10.26 16:10:00 -
[62]
Sigh... the mega is not a blaster boat by design.
Here take a look: The Hyperion "If God did not exist, it would be necessary to invent him."- Voltaire |

Ithildin
Gallente The Corporation
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Posted - 2006.10.26 16:14:00 -
[63]
Originally by: Catga Coltrain Sigh... the mega is not a blaster boat by design.
Here take a look: The Hyperion
I'm contemplating insulting you or educating you. Think I'd satisfy myself with a simple "educate yourself".
It is merely accidental that the Megathron also happens to be fairly competent with railguns. - What am I listening to? |

Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.26 16:19:00 -
[64]
since apparently it is better to go here, I decided to post what I and Serapis Aote posted in this thread here.
now what does he say?
Originally by: Serapis Aote
Originally by: Jim McGregor Edited by: Jim McGregor on 25/10/2006 13:40:09
I think think they should put some focus into the 3 minmatar battleships.
Tempest - armor tanked, long range artillery ship. 140 m/s. Typhoon - armor tanked, close range low-tier autocannon/missiles ship. 150 m/s. Maelstrom - shield tanked, speedy, high-tier autocannon ship (bigger Cyclone) 160 m/s
But nobody listens to me. The Maelstrom even LOOKS speedy, but... its not. 
Posted it here, because it was stuck in an thread full of spam.
I think this is a good idea.
I would switch the speeds of the Mael and the phoon though, and make the Mael have better agility, but the phoon have a higher base speed.
I would add a 7th turret slot to the tempest to help it compete with the caldari tier 3 in fleets.
I would change the Mael ROF bonus to damage, or change projectile ammo size. Because with the ROF bonus and ACs, that is going to be a ton of ammo.
good changes, I must admit.. however:
Originally by: Grimpak or:
typhoon -> close range slugger tempest -> all-round ship proficient in AC's OR arties (would tune up agility of it to compensate). Kinda like a all-round striker that can go long range or short range hit-n-run. maelstrom -> bigass artillery platform that deals alpha strike damage second to none (bonuses should be changed to reflect this however).
edit: not saying your proposal is not good. It is good.
but then you ask: what about the tempest? won't he be obsolete with your changes, grimpak?
it might become obsolete if we don't take in account that:
Originally by: Grimpak
Originally by: Serapis Aote not bad...the only problem i have with it, is what is going to become of the tempest.
but why do that to the tempest.
In your scenario the only reason to choose a tempest in the future would be too low SP to fully use the power of a phoon.
If you want close in pwnage = phoon If you want fleet artillery pwnage = Mael If you want an expensive ship that is outperformed by the two other bs = tempest.
The all around ship sounds good in theory but in reality it just ends up being subpar in all categories.
in the artillery case, the tempest would still be a better DoT machine than the maelstrom.
the mael would have better alpha, true, but the tempest would be able to outdamage it in the long run. plus, in case of fleet, loosing 6 T2 1400's is more cheaper than loosing 8 1400's.
going short range, the tempest would have a bigger versatility in terms of more meds than the typhoon, while basing it's firepower in a single weapon system. The typhoon would be faster and deal a bigger punch, true, but the tempest would be a better gunship with room for some sort of Ewar.
so that's what I mean by versatility. Typhoon gets his place as a solid close-range killer, but not as versatile and focussed as the tempest, while the maelstrom gets the ability to inflict THE alpha-strike, but unable to sustain good DoT in the long run with a big sig and being a ****** whale, unlike the tempest.
so what did I mean with this?
by boosting agility in the tempest the ship will become a versatile ship able to:
a) become a good AC boat that dishes turret based damage, instead of the typhoon, wich uses a multitude of weapon systems, and a bit more versatility, in form of a 5th med.
b) become an agile sniper that, altho doesn't have the same alpha strike as the maelstrom (with damage bonus instead RoF one), it has better DoT, more maneuverability, and cheaper to fit than the mael.
the new role of the tempest? versatile and agile gunship that can go hit-n-run whether is short range or long range.
cont... -------

Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.26 16:21:00 -
[65]
but in a more general way, applied to all races tier3 BS'es:
putting these ingame with the current stats, bar the Rohk will make some BS'es obsolete.
Solution? Do some mild changes to the other race's BS'es, xcept amarr, where I would give more cap to the ship, and transform the apoc into something more... appealing. -------

Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.10.26 17:02:00 -
[66]
just would like to add that its completely silly and unproductive to talk about all 4 BS in 1 thread, you wont get a discussion going that way
it only raises the assumption that you dont really care what we gonna say about it and you just want it in 1 space so it doesnt clutter the rest of the forum
that said:
remove shield boost bonus from mael and give it a shield hitpoint bonus instead, plz thanks
Originally by: Oveur This is not the conspiracy you are looking for.
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Tareen Kashaar
eXin Alliance
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Posted - 2006.10.26 17:27:00 -
[67]
Originally by: Tiuwaz it only raises the assumption that you dont really care what we gonna say about it and you just want it in 1 space so it doesnt clutter the rest of the forum
Or maybe they want it all in one place to make gathering opinions easier. Or maybe tons of threads are just annoying :P
That said: Abbadon as Amarr EW boat would absolutely rule. No need for just another ganka/tanka... our ships are boring enough as it is, and there are some people who don't feel like training for large t2 guns but would still love to be able to be effective in a bs in fleets, you know. Diversity 4tw!
You would make me (and supposedly many others *cough*) very happy if you at least considered that idea. --- WTS: Forum Signatures, 30mil a piece. Evemail me!
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Serapis Aote
TBC
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Posted - 2006.10.26 17:33:00 -
[68]
Edited by: Serapis Aote on 26/10/2006 17:35:58 Edited by: Serapis Aote on 26/10/2006 17:34:31 Edit: Thanks for posting my post Grim, but those are Jim's ideas not mine. Also i think it is actually a good idea to put it all here...it may be a ridiculously long post, but the devs dont have to search through the forums for all the info, just read through this one.
I think you have to look at each race and all 3 ships and see a roll for each.
I think this is why people are happy with caldari. Not only does the new ship have a role, so do the other 2 bs. Its not just about the new ones. You may have to make changes to some of the old BS.
For me
Caldari - Well done on this Raven - missle boat, very good at it. Good in small gang pvp and close to midrange encounters Scorp - EWAR BS, low dps good tank, very, very dangerous ship Rokh - Fleet sniper rail ship
Amarr - not done so well on the 3rd ship Geddon - Gank Apoc - Tank Abaddon - (my idea) a missle drone boat. a new unique ship with a drone bonus and a missle rof bonus. Would be something new and different for Amarr.
Gallente - No ideas, I saw someone mention making it an EWAR BS, that might be interesting
Matari Phoon - close in versatile ship using missles, drones, nice tank. Basically good the way it is. Not a great ship, but can be fun to fly and has its uses. Make it about 10m/s faster.
Tempest - The fleet ship, give it another turret, and add some PG to fit it. Make it slower. Probably dont need the ROF bonus, add a resistance bonus to it.
Mael - AC platform. Speed it up (slower then phoon though, about how the phoon is now), make it more agile. Keep the bonus. Add more cargo bay, or do something about projectile ammo.
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2006.10.26 17:36:00 -
[69]
Originally by: Rezerwowy Pies
Originally by: Ishina Fel The Megathron also has more powergrid, which is quite important when trying to fit a full complement of large railguns (15500 base for 7 rails versus 15000 base for 8 rails).
sure, but you should remember that for example Heavy Armor Rep T2 for Megathron needs 2300 powergrid, but XL Shield Booster for Rokh need ONLY 550 pg.
Point taken. But take a look at this: 7x T2 450mm = 7*2625*0.9 = 16537.5, +2300 for the repper = 18837,5 MW required. Base grid with Engineering, 15500*1.25 = 19375 MW available.
Hmmm... Megathron fits! Now the Rokh:
8x T2 450mm = 8*2625*0.9 = 18900, +550 for the booster = 19450 MW required. Base grid with Engineering, 1500*1.25 = 18750 MW available.
Doot doot doot. Doesn't fit, with or without booster. If you want to fit those guns, you're going to need fitting mods, or use smaller guns! There is no cookie cutter gank + tank setup with the largest of everything. This is as it should be. The Rokh is fine as it is.
Also, I'm not opening a debate about armor tanking vs. shield tanking here, since I'm ambivalent about that and it's off-topic, so don't go and drag me into one.
Originally by: Rezerwowy Pies
Originally by: Ishina Fel A Megathron can also field 5 heavy drones (2 for the Rokh) to support it if the encounter is under 50km.
Rokh have 10200\8400 shield\armor, Megathron have 4969\5313 shield\armor. Any other brilliant ideas??
Yeah, I have the brilliant idea that you should log onto the test server and check how much shield/armor your Megathron has /after/ the hitpoint boost that Singularity already runs but Tranquility does not. If all your arguments are this poorly researched... 
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.26 17:37:00 -
[70]
Originally by: Tareen Kashaar
Originally by: Tiuwaz it only raises the assumption that you dont really care what we gonna say about it and you just want it in 1 space so it doesnt clutter the rest of the forum
Or maybe they want it all in one place to make gathering opinions easier. Or maybe tons of threads are just annoying :P
That said: Abbadon as Amarr EW boat would absolutely rule. No need for just another ganka/tanka... our ships are boring enough as it is, and there are some people who don't feel like training for large t2 guns but would still love to be able to be effective in a bs in fleets, you know. Diversity 4tw!
You would make me (and supposedly many others *cough*) very happy if you at least considered that idea.
being devil's advocate here, it is true that more diversity in the amarr ship lineup would be good.
however the main drawback of being amarr is and should be the fact their ships follow an inflexible approach of guns + armor, leaving little to no room for flexibility/diversity, which is intended to be, in my opinion, a balancing factor, that is shredded due to the more recent changes (omni-tanks, more intensive usage of cap boosters/nos). It seems that, altho amarr were powerfull once, their navy could not cope with quick changes in the battlefield, due to the inherent inflexibility of their navy.
but I don't want to discuss this here. Ships & Mods forum section is riddled of it and I don't want to bring the flammage to here. -------

Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Ipod
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Posted - 2006.10.26 17:40:00 -
[71]
Originally by: Ithildin As long as the Abaddon doesn't get a drone damage bonus, it can have as much drone bay as it pleases - it's not going to threaten the Dominix' position as top drone using battleship.
Don't understand why Gallante pilots are so anti-help Amarr. You all know we have drone ships, so trying to say that we shouldn't get another one seems silly.
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Jacob Holland
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.26 17:45:00 -
[72]
Originally by: Ithildin Abaddon Capacitor is a real issue. Really needs those capacitor rigs. Possible fix might be to boost capacitor batteries or something.
Rokh It's fine. I mean, over all range on battleships is silly, but as far as a ranged battleship goes, this is a fine ship.
Hyperion We already got a blaster ship. Either the Hype or the Megathron is going to be the better. If you insist on having a "tanking" bonus on a blaster ship, it's much better off with an armour amount bonus. I'd rather the ship got changed so we didn't have TWO blaster battleships, which is counter productive.
Maelstrom This was introduced as a fleet ship. As a concept it's fine, but it's lacking in one of the bonuses - the hated shield boost amount bonus. If it's changed to a shield capacity amount bonus, the Maelstrom will actually see increased survival in fleet combat since both initial hit point buffer is increased, and in that shield extenders become better.
Related Any thoughts given into boosting the Controlled Burst skill now that combats have taken a turn for the longer? Gallente and Amarr ships are already aching for better capacitor control skills.
/signed
Leave the Mega as the Blaster boat (it looks cooler if nothing else ). But I have no idea what you would then do with the Hyperion - Sensor Damp boat is the obvious option but not combined with Blasters as that's just silly.
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Arakk
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.10.26 18:16:00 -
[73]
i know this sounds like a vindicator, but thats because the vindi is the super blasterboat...
but i think the hyperion should have the 5th mid moved to a low, and change the 7.5% to armor repping to an mwd bonus like on the thorax. or perhaps a +resist bonus or armor hp bonus.
and it DEFINATLY needs more powergrid if its supposed to fullfill its role as a blasterboat (as said in the description of the ship) whether or not my suggestions are reasonable...it needs to be able to outperform the megathron as a blasterboat if its ever going to be used. as it stands now i only see this ship tanking complexes...maybe...
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Serapis Aote
TBC
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Posted - 2006.10.26 18:16:00 -
[74]
Originally by: Ithildin As long as the Abaddon doesn't get a drone damage bonus, it can have as much drone bay as it pleases - it's not going to threaten the Dominix' position as top drone using battleship.
What about giving a really, i mean really good bonus to drone hitpoints (kinda fits with amarr. And giving it a larger drone bay the the Domi.
Although most people wouild probably prefer the hitpoint bonus.
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Racuel
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Posted - 2006.10.26 18:18:00 -
[75]
Edited by: Racuel on 26/10/2006 18:21:26 How about doing these changes to the minmatar BS: Tempest: 5% damage bonus and some kind of tanking-bonus. This should then be minmatars Arty-platform, great tank and high alphastrike but at the expense of DPS (like it always has been).
Mael: change base-speed to something like 160-170 (not sure about numbers), bonuses being 5% RoF and 5% bonus to top-speed. Fast and agile, just come in and deliver some swift justice with its UZI-like ACs
Typhoon should stay as is.
Then Tempest would be the designated sniper-ship. Mael a feared AC-boat that is capable of dictate range. I havent crunched numbers but i think it would be nice to see how it plays out.
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Catga Coltrain
Gallente New Dawn Rising The SUdden Death Squad
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Posted - 2006.10.26 18:19:00 -
[76]
Edited by: Catga Coltrain on 26/10/2006 18:20:19
Quote:
I'm contemplating insulting you or educating you. Think I'd satisfy myself with a simple "educate yourself".
It is merely accidental that the Megathron also happens to be fairly competent with railguns.
Hmmm did I upset you with the truth? Or did you just not bother to read the information I posted? Or maybe your one of those forum *****s that has nothing constructive to do but to lobby his one-sided view on how the game should be (as opposed to how it is). So IĘll forgive you and give you one more chance to post an educated, researched, and polite response (or you can destroy your credibility by posting another immature reply).
DonĘt get me wrong I love my mega, but itĘs just obvious that all sources point to the fact that itĘs not engineered for the sole and only task of being a blaster boat (look at the back story I posted, look at the attributes for the ship)! I have tried some of the oddest setups with my mega and IĘll tell you this, some of them are plain horrible but others put the whole blaster boat notion to shame. The Hyperion is and already has been built around being a true blaster boat, itĘs pretty much final and all we can do is test it and make suggestions to improve its performance.
As for Mysterlee and his suggestions, I support the roles he suggested. The problem is that I donĘt think these battleships were ever meant to fill those roles; if they ever do implement ships like you suggested they would be entirely new ones, which would be okay with as it only adds to the games diversity. To reiterate this means that I support your idea but my thoughts on where CCP is going with this are that itĘs not going 2 happen, but if it does it should be new ships (another tier, tech 2, etc).
"If God did not exist, it would be necessary to invent him."- Voltaire |

Serapis Aote
TBC
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Posted - 2006.10.26 18:23:00 -
[77]
Originally by: Racuel Edited by: Racuel on 26/10/2006 18:21:26 How about doing these changes to the minmatar BS: Tempest: 5% damage bonus and some kind of tanking-bonus. This should then be minmatars Arty-platform, great tank and high alphastrike but at the expense of DPS (like it always has been).
Mael: change base-speed to something like 160-170 (not sure about numbers), bonuses being 5% RoF and 5% bonus to top-speed. Fast and agile, just come in and deliver some swift justice with its UZI-like ACs
Typhoon should stay as is.
Then Tempest would be the designated sniper-ship. Mael a feared AC-boat that is capable of dictate range. I havent crunched numbers but i think it would be nice to see how it plays out.
Great ideas, but dont forget the extra turret on Tempest. Really would be nice for alpha strike and new HP changes. And if they remove the ROF bonus and add tanking bonus, that it wouldnt be overpowered as an AC platform with the 7th turret.
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Kaden Seer
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Posted - 2006.10.26 18:30:00 -
[78]
Look at these bonuses:
Amarr 5% large energy weapon rate of fire per level 5% armor resistance per level
Caldari 10% large hybrid optimal range per level 5% shield resistance per level
Minmatar 5% large projectile weapon rate of fire per level 7.5% shield boost amount per level
So all of these ships get a bonus to attack and one to defense, whereas the gallente one gets a bonus to speed ?!    
Is it not common sense to give the Gallente battleship a 7.5% bonus to armor repair amount per level instead of a MWD bonus? If it's gonna attack from up close it will need to be a good tank to survive, otherwise what's the point?
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Kenya Borgin
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Posted - 2006.10.26 18:39:00 -
[79]
Edited by: Kenya Borgin on 26/10/2006 18:41:41 >Great ideas, but dont forget the extra turret on Tempest. Really would be nice for alpha strike and new HP changes. And if they remove the ROF bonus and add tanking bonus, that it wouldnt be overpowered as an AC platform with the 7th turret.
As i said, didnt crunch any numbers but this will make all 3 ships well-defined, 1 great sniper; 1 great AC and 1 joker, where the joker can be anything it wants.
I did a quick check on how fast a BS with base-speed 165, BS V and Navigation (think its navigation, the one that increases speed) V and it ended up being around 250. Which it has to be since the slotlayout screams gank. The slots on mael might have to be checked and possibly reverse it to 8/5/6 or maybe even 8/4/7. Either way im thinking MWD injector, 20k scram and a TD or 2
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Racuel
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Posted - 2006.10.26 18:40:00 -
[80]
^^Damn alt
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Illuminaty
ISS Logistics Interstellar Starbase Syndicate
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Posted - 2006.10.26 18:46:00 -
[81]
The BS just seem so close to what we've already got.
I own a Dominix and a Megathron because they are both very diffrent ships that do diffrent things.
At this point the Hyperion seems like a remix of the Megathron, so truth be told, I'm not excited by it.
My suggestion: Leave the Rokh alone as it does something new, and turn the rest into racial EWar ships along the lines of the Scorpion. I'd be more excited to get ships that do something new. Like the Webber/Painter, Warp Jammer/Damper, Tracking Disruptor/NOS(or Neut) pairings as the EWar specalities for the diffrent races.
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merc999
Caldari Turbulent Subversion
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Posted - 2006.10.26 18:50:00 -
[82]
T3 battleships - for missile specialists there is no T3 battleships. I understand making the Caldari a gunboat to give Caldari that option, but there isnt even the option for missile specialists to train BShip in another race to get a T3 missile battleship.
Guess I wont be buying T3   MERC999 Public Relations Director TBSV
 Keeping Empire and Syndicate ship builders in business |

Ath Amon
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Posted - 2006.10.26 18:53:00 -
[83]
mael have some serious issues... atm it totally fail in its supposed role as the pest is still better...
the problem here is imo not due to the ship itself (ok the boost bonus is useless), but generated by many factors, one of them are the stats of artillery.
artillery was supposed to benefit from 2 factors: - alpha strike - ability to chose the damage type
alpha strike just got nerfed to be useless (and is pretty bad to ask dmg bonus instead of rof, it will make the weapon just worse)
the ability to chose damage went away with t2 long range ammo (the only possible choice for a good fleet ship)
so arty have lost all its benefits and on counter it have
- lowest range - lowest dps - lowest tracking
this makes artillery ship design quite problematic as there are some necessary bonuses to compete with other ships/weapons
a clear example is the mael compared to tempest... the tempest have 2 good dmg bonuses (almost necessary for an arty boat) and what is left for the mael is not much, it need 2 more guns to reach the tempest dps, so the need to give it high pg/cpu and it end with a more expensive boat with a performance very similar to the old ship.
imo this problem will be present (not just for this ship but even for other ones) until there will be some substantial rework of proj/arty, a 5% bonus could be a step but is not enought to make this weapon balanced to other ones considering its lack of range and tracking...
if arty is supposed to have the lowest range then its dps should be generally higher to longer range weapons (as it happens for close range)
if arty is supposed to be a low dps weapon then it should have more versatility in form of range and tracking
if the problem is amarr that will fit arty instead of lasers to use the cap to build strong tanks then there are some solutions to prevent that...
- increase the pg/cpu requirement of proj weapons (and of minnie ships) to make them harder to fit to other races
- improve or introduce a built in damage bonus for minnie ships... eg almost all minnies have a rof bonus of 5%... bring this value to 7.5 - 9% and rebalance ACs (even if ACs need a big boost too imo)
back to the mael... as said the ship is not working in its role, if the role have to stay the same then i think it will be better to switch its boost bonus to a 10% shield hp bonus
this way at least the mael will offer a better tank than a tempest in a fleet config.
rokh... imo this ship is quite overpowered... is not the damage itself but the modules it saves... due to its longer base targetting range, its optimal bonus, very good tank bonus and the superiority of hybrid weapons it totally outclass every other fleet boat.
to compare with the mael probably a rock will save 3 if not more slots, slots that can be used to fit a veeery good tank.
imo this disparity with other fleet ships is not acceptable and is quite probable that other ships will become simply obsolete.
the solution here can be to give it looower pg/cpu to force to use 2 more modules to have a functional fleet setup
or simply to remove some guns, giving it lower dps (6 turrets/2 missiles could work), this way the boat will result extremely sturdy but its lower dps should be able to balance this superiority
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NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.10.26 19:08:00 -
[84]
Edited by: NightmareX on 26/10/2006 19:08:10 I have to agree with you Ath Amon about the Maelstrom.
So i think i will use a Tempest / Machariel over a Maelstrom if the Maelstrom is going to be like now when it comes to TQ.
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Exiled One
Amarr Imperial Shipment
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Posted - 2006.10.26 19:10:00 -
[85]
Originally by: Ithildin As long as the Abaddon doesn't get a drone damage bonus, it can have as much drone bay as it pleases - it's not going to threaten the Dominix' position as top drone using battleship.
 Scared? Are you scared? Scared of 'loosing' skillpoints in a sense? MLTEWNOSDRONE*****. BOOST GALLENTE FORGET ABOUT OTHER RACES, idiot.
It's great being Amarr, aint it? |

Powder Monkey
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Posted - 2006.10.26 19:12:00 -
[86]
Either adress the Abaddon CAP issues, or change the rof bonus to Drone hp & dmg x percent incease per lvl, as well as increase Abaddon's drone bay, while removing turret slots.
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MECTO
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Posted - 2006.10.26 19:40:00 -
[87]
i quite wondering why maelstorm has in descr: something about small gangs and solo work? isn't it close-heavy like raven or even worse? 
It's Great Being Carebear in Kali - aint it?
Originally by: Tuxford In this picture you might think that Gallente totally pwn. Well they're alright
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.26 19:54:00 -
[88]
Originally by: MECTO i quite wondering why maelstorm has in descr: something about small gangs and solo work? isn't it close-heavy like raven or even worse? 
thus my opinion of transforming the mael into a bigass arty platform (5% dmg + 10% shield hp bonuses), and tune up tempest' agility to make him a nimbler swiss knife* ship.
*nimbler swiss knife as in good at short range (AC pest), good at long range (sniper pest that has better DoT than maelstorm), and agile enough to be a hit-n-run ship in both configs. -------

Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Black Scorpio
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Posted - 2006.10.26 20:07:00 -
[89]
Originally by: SpMind My post actualy not about taer 3 BSs... about all ammarians ships in Kali. How you think, whi all ammarians ship have bonus 10% reduction cap use? Because Lasers UBERWEAPON? I do not think so. All ships recive +50% hp boost hardners and plates also boosted. In this case ammarians ships a face the challenge of cap shortage. I doubt that Tachyon Beam II make mutch greater DPS than 1400 II, so why Lasers fit mutch harder than 1400 why they spend awesome amount of cpa per shot ? Ah.. also they have perfect dmg type - EM Abbadon hawe a great bonuses, i like it , but i less and less like lasers... They need a serious rethinking in kali.
P.S. Sorry for my eanglish 
Why? How about because on Minmatar ships 1400's have only 10 ammo? every 10 ammo they need to recharge for another 10 seconds, now add your DPS for these 10 seconds and see the difference in damage output!
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Ithildin
Gallente The Corporation
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Posted - 2006.10.26 20:28:00 -
[90]
First of all, if Amarr get a drone boat I will lose exactly zero skill points. I'm Gallente AND Amarr specialized. I got laser specialization prior to hybrid specialization. My first interceptor was a Crusader, my second a Malediction. My three most used ships are in order: Taranis, Megathron, Vengeance. I'm not anti-Amarr. I use them myself.
Now that that is done, you should all know that the reason Amarr has the Arbitrator is a one-off. It is merely happenstance, and the devs pursuit of the generic that's been going on for a few years, that has the Arbitrator similar to the Vexor in drone power. I'm old enough to tell the story of when the Thorax was the drone cruiser and the Arbitrator had less than half it's drone bay. Originally, Minmatar were intended as the secondary drone race. This is apparent if you also take into account the different races avarage drone bays. That the Amarr recons are also drone cruisers is a very sad happenstance and completely due to them having the bonuses of their base hulls than anything the "fluff" would say.
That aside, that Amarr should have drone ships is fine as long as game balance also adheres to the game "fluff". The "fluff" clearly states that Gallente invented drones, developed drones, and continue to hold drone mechanics and AI as their high-technological foothold. By this, an Amarr ship must be weaker than a Gallente ship - in terms of drone usage - within the same class. Now, using drones is slightly more than just the number, size, and bonus to drones, it also somewhat inherit some of the miscellaneous power of the ship itself.
In effect, introducing an Amarr ship with a +10% drone damage bonus with a drone bay larger than 120 metrics will upset the conceptual balance among the races. IF it is introduced at tier 3 when the Gallente ship is relegated to tier 1. If the situation could be reversed, it could be very well workable having an Amarr drone ship - even with the same drone bonus and drone bay as the Gallente one.
This is not about Amarr not getting a drone boat. This is about not ******* up the backstory. This is about not ******* up the reasons people have trained for this or that race just because people think the grass is greener at the moment. - What am I listening to? |
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