Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Xs 142
|
Posted - 2006.10.26 10:01:00 -
[61]
Why do we have local anyways? If you want to talk you PM them ...
Remove local I say!
Originally by: Oveur Eternally yours, The other dumbass
|
Securion Wolfheart
Caldari Semper Fidelis Industries
|
Posted - 2006.10.26 11:17:00 -
[62]
Local must be the single most idiotic thing in EVE. Its infact so stupid you have a hard time understanding the reasoning of creating it in the first place. "Hey, lets make everyone see everyone, so there wont be any stealth, cov-ops, surprices, tension whatsoever/whatever in the game left!?"
"Hey look, a cloaked ship we cant see, but Junior is flying it! Oh, here comes hes friends too, we better go"
?
REMOVE Local Plz
-----====-----
"When you come slam bang up against trouble, it never looks half as bad if you face up to it." - John Wayne |
Splagada
Minmatar Tides of Silence
|
Posted - 2006.10.26 11:24:00 -
[63]
Originally by: Irashi stuff
your sig made me LOL ------
relaxed corp looking for members |
Soraya Silvermoon
Never'where
|
Posted - 2006.10.26 11:36:00 -
[64]
Edited by: Soraya Silvermoon on 26/10/2006 11:40:06 Edited by: Soraya Silvermoon on 26/10/2006 11:38:55 Edited by: Soraya Silvermoon on 26/10/2006 11:38:43 Yeah REmove local.. If you have ever seen pitch black... It would be hillarious to get scouts saying things like "Seems clear" :D
Allso it would enhance the exploration feeling... With the new conquerables.
Or simply make an option to not show yourself in local unless you talk.
Someone give me grammar lessons :\
|
MECTO
|
Posted - 2006.10.26 11:59:00 -
[65]
Originally by: Securion Wolfheart Local must be the single most idiotic thing in EVE. Its infact so stupid you have a hard time understanding the reasoning of creating it in the first place. "Hey, lets make everyone see everyone, so there wont be any stealth, cov-ops, surprices, tension whatsoever/whatever in the game left!?"
"Hey look, a cloaked ship we cant see, but Junior is flying it! Oh, here comes hes friends too, we better go"
?
REMOVE Local Plz
its even not absolutely logical , its a sense of a arcade
It's Great Being Carebear in Kali - aint it?
Originally by: Tuxford In this picture you might think that Gallente totally pwn. Well they're alright
|
Lucre
STK Scientific Ascendant Frontier
|
Posted - 2006.10.26 12:00:00 -
[66]
Originally by: Letouk Mernel Wish they'd let us have a setting where the list of people in the channel is shown as text only, no portraits. It would compress it vertically a bit.
/signed with feeling
That or allow the people list to reflow into columns so it can be fitted vertically on the screen.
- It's great flying Amarr, aint it? |
MECTO
|
Posted - 2006.10.26 12:07:00 -
[67]
Originally by: Radioactive Babe If local was nerfed: Negatives: grief^h^h^h^h^h pierats would just go to low sec and 0.0 systems with stations/outposts and warp around the belts until they found a npc'er or miner ... ego boosting fun for the pierat, killed a miner \o/, wow, what a challenge
use-a-scanner
It's Great Being Carebear in Kali - aint it?
Originally by: Tuxford In this picture you might think that Gallente totally pwn. Well they're alright
|
Lucre
STK Scientific Ascendant Frontier
|
Posted - 2006.10.26 12:08:00 -
[68]
Originally by: Illuminaty I think local needs to be removed.
Why?
Because the game isn't as fun as it could be if I'm sitting in a freighter and our scouts report back that they have checked local and the next 2 systems in the route are 100% safe.
Scouts don't say they _think_ a system is safe, they say that they _know_ a system is safe. That strikes me as fundamentally flawed.
Well actually it strikes me as fundamentally dumb. As it would probably strike you if 70+ hostiles had ever simultaneously logged into an empty system whilst one of your freighter gangs was in midwarp there...
- It's great flying Amarr, aint it? |
MECTO
|
Posted - 2006.10.26 12:11:00 -
[69]
Edited by: MECTO on 26/10/2006 12:11:16
Originally by: Lucre
Originally by: Illuminaty I think local needs to be removed.
Why?
Because the game isn't as fun as it could be if I'm sitting in a freighter and our scouts report back that they have checked local and the next 2 systems in the route are 100% safe.
Scouts don't say they _think_ a system is safe, they say that they _know_ a system is safe. That strikes me as fundamentally flawed.
Well actually it strikes me as fundamentally dumb. As it would probably strike you if 70+ hostiles had ever simultaneously logged into an empty system whilst one of your freighter gangs was in midwarp there...
they supose to warp on a blind fate?
and tbh with adress book u know that they are logged out etc so don't take point of the
It's Great Being Carebear in Kali - aint it?
Originally by: Tuxford In this picture you might think that Gallente totally pwn. Well they're alright
|
Liklin
Minmatar Republic Military School
|
Posted - 2006.10.26 12:12:00 -
[70]
Edited by: Liklin on 26/10/2006 12:13:06
Originally by: MECTO
Originally by: Jim McGregor
Originally by: MECTO
Originally by: Darius Shakor This is happening with local
Overview tags for standings now show in local, replacing the need for a massive buddy list that lags your client out.
that is totaly lame - u see from start that enemies in local etc - Eve Goes Carebear
Everybody was checking that info manually anyway, so there is no difference. Only better server performance. I like it... :)
not ever1 don't lie - caldari don't checkin'
Cap'n we have 3 Klingon Battle Cruisers closing at warp 4.5, they'll be here in the hour Ok Mr Spock Contact the Defiant and have Bones beam over for my daily BJ before they arrive.....
|
|
DanMck
Amarr Rionnag Alba Ratel Alliance
|
Posted - 2006.10.26 12:24:00 -
[71]
Originally by: Tribunal
Originally by: Soraya Silvermoon Edited by: Soraya Silvermoon on 25/10/2006 19:38:25 Remove local in 0.0
/strongly disagree
Local helps provide PvP encounters. If there was no local then PvPers would spend 98% of their time flying around trying to find a target instead of the 80% of the time that it is now.
qft
|
Ghitza
Backup Squad
|
Posted - 2006.10.26 12:41:00 -
[72]
Originally by: MECTO
Originally by: Darius Shakor This is happening with local
Overview tags for standings now show in local, replacing the need for a massive buddy list that lags your client out.
that is totaly lame - u see from start that enemies in local etc - Eve Goes Carebear
I agree, eve is geting more carebear this way.
|
Reatu Krentor
Minmatar Void Spiders Fate Weavers
|
Posted - 2006.10.26 12:42:00 -
[73]
Originally by: MECTO
Originally by: Radioactive Babe If local was nerfed: Negatives: grief^h^h^h^h^h pierats would just go to low sec and 0.0 systems with stations/outposts and warp around the belts until they found a npc'er or miner ... ego boosting fun for the pierat, killed a miner \o/, wow, what a challenge
use-a-scanner
Think about that for a second, suppose you're in a gang mining, you have to have one person pressing the scan button constantly just in case a pirate gang comes in scan range because you don't know they're in local. Turn it around, pirate gang has to scan every system to know if there are targets there, however they only have to scan a couple of times and when they don't see anything they can just move on. The miners have to keep smashing the scan button the whole time they're there. Nerfing local also nerfs pvp, you waste extra time only to find out there is noone in local to fight instead of coming in seeing noone in local chat and just moving on.
PS, the mining thing is an example, you won't catch me mining, having way too much fun shooting stuff. Crystal-Slave, that way? Potential solution to the current Recon cloak and cyno bug |
Shayla Etherodyne
|
Posted - 2006.10.26 12:51:00 -
[74]
Originally by: Kaosaur
Originally by: Great Artista K im gonna say my friend, Kala Veijo's, idea and claim it as my own.
Remove Local completelley. Replace it with Constellation channel, thet works like the current Local.
Take that, combine it with drones that can move up to two systems away from you, telling you what it sees within X range, and you have yourself one damned awesome idea. (Make it be an expensive, high rank drone skill, and you can only control 1 and make it like 10-15m3)Imagine how much less would be going on in the game without everyone's alt scouts running around everywhere.
A good idea you killed with (Make it be an expensive, high rank drone skill, and you can only control 1 and make it like 10-15m3). Must be something usable by newbye. Na thew Constellation and region channels exists, only no one use them.
|
AKULA UrQuan
Caldari STK Scientific Ascendant Frontier
|
Posted - 2006.10.26 13:03:00 -
[75]
I'm for removeing local....If all the map tools that show where people are active in game also go with it. Level the playing field for all. Course then we'll have cases of enemy fleets jumping into the same system, warping past eachother and jumping out without ever knowing the other was even there....nice.
Originally by: Wrangler Win ME is more a some sort of virus than a OS..
|
Kaathar Rielspar
Minmatar
|
Posted - 2006.10.26 13:06:00 -
[76]
As I posted in the ships and modules forum: this changes NOTHING, except facilitating a HUGE decrease in lag (less show info's, dont have to notify the client when each buddy logs on/off). oh, and everyone can finally use their buddy list for actual buddies!
A competent player will have their buddylist stuffed full of hostiles anyway. So in reality, this is a lag fix.
If you're one of the people who want local removed altogether, try it out. You can remove the portraits from local in the click of a button. Hell, you can even minimize the window so you cant even see the number of ships in local.
Tell us how many kills you normally get in a week then fly like this for a week (or even two/three) and let us know how much you killed and how more frustrated you are now with trying to find a target. ____________________
Originally by: Jerick Ludhowe
Originally by: Eximius Josari If BS Sized HACs would be overpowered, what are HACs?
Overpriced Nos victims.
|
Shayla Etherodyne
|
Posted - 2006.10.26 13:24:00 -
[77]
Originally by: Xs 142 Why do we have local anyways? If you want to talk you PM them ...
Remove local I say!
So the one asking "Someone speak italian (or German, Russian, ecc.) here?" for some basic info he hasn't grasped, must convo every player in systen till he get someone available, capable, and with the right language for him? Give the new player 5 millions at start then to pay for the communication fee. BTW: help channel is in english.
constellation chat: only if all of us have automatic kill rights on spammers. If you want an idea of what will be a constellation channel, try te recuiter channel or look local in some of the busy systems.
|
Darcie Wray
|
Posted - 2006.10.26 14:27:00 -
[78]
When people say "remove local" they dont mean take it completely and permanently out of the game. They mean make it so you only appear in it if you talk.
|
Letouk Mernel
|
Posted - 2006.10.26 14:30:00 -
[79]
As for how "stupid" it was to include local, every MMO has a local channel, and /who features allowing you to see who's in the zone, etc. I guess they went with the flow, at the time when the game was designed.
My opinion is that the chat system in EVE is somewhat cumbersome and extremely laggy. It actually pauses the whole client trying to update its little window, something it shouldn't do.
I'd be all for a local where you cannot see the names of the other players, just hear what they say if they say anything, but there has to be another way to see who's around you. And, honestly, basing that on a skill or modules or whatnot creates more lag than the current "everyone sees it by default with no extra clicks" method.
I think that if they remove the local list from the channel itself and put it in the overview or its own window (like I said before, prefer a text list, no portraits), it may make people accept whatever changes they make in terms of how it functions, whether it's short range or requires skills or modules or whatnot.
Separate the communication tool (local chat window) from the intel-gathering tool (list of players and their sec standing), and you can change one without people complaining that you affected the other.
|
Patch86
Di-Tron Heavy Industries
|
Posted - 2006.10.26 14:38:00 -
[80]
Remove local when the Scanner is improved.
At the moment, removing local would be a severe nerf to defenders (eg, miners and ratters who get mugged alot). Think about it; pirate jumps in, opens scanner, clicks "scan". Maybe warps around a bit to cover the whole system. Spots someone at a belt on scanner- warps to belt, fighty fighty. Miners in system- he has to have scanner open AT ALL TIMES, clicking "scan" every 3 seconds to ensure he has around 7 seconds warning that an enemy is incoming. That would create A) a but load of lag, and B) a situation where no one but PvPers got to low sec. And if only PvPers went to low sec, who would the pirates pirate?
When the scanner is imporved, Local can go. Until then, this is a good temp thing- it doesn't give you any more powers or any bigger advantage than wwe've always had, but now it does it in a lag-free way. -----------------------------------------------
|
|
DOGNOSH
Minmatar SKULLDOGS
|
Posted - 2006.10.26 14:38:00 -
[81]
Edited by: DOGNOSH on 26/10/2006 14:39:36
Originally by: Jack Brimstone
I know that there is a body of opinion that is pro-local removal
same ones who want WCS removed and ISK for GTC removed and no character sales in forum and ECMs nerfed and,well and anything that gives them the "I WIN" button
Funny enough they want WCS removed but want to keep the opposite module,warp disruptors
Whine whine whine,why do you want local removed? or WCS for that matter ? You attack others in groups of 3 or more ! ! !
Hey,lets make a new rule, one on one only TRUE PVP
no ? awwwwww
mmmm pink Eris will approve - Xorus Xorus has been webbified - DOGNOSH
|
Luke Pubcrawler
|
Posted - 2006.10.26 14:48:00 -
[82]
I will happily accept the removal of local - just give me permanently active scanner that flashes a message when a new person enters system.
What I dont want is a player has to having a constantly opening scanning sreen, hitting the button every 2 sec whilst mining, ratting or missioning. Huge advantage to the pirate who scans once per system he enters for possible targets and then if it is empty just moves on until he finds someone.
Local is effectively a permanently operating long range scanner that warns you when another ship enters the system. Reducing the information - just change the number in the total and don't show character information unless a person talks - would be fair.
|
Letouk Mernel
|
Posted - 2006.10.26 14:55:00 -
[83]
How about a "threat index" instead of the local list? Add up the sec status of everyone in the system and display the total average. The more pirates are in the system, the lower the index is, indicating danger without pointing out names.
Could be a replacement to the list of names.
|
Plutoinum
German Cyberdome Corp Veritas Immortalis
|
Posted - 2006.10.26 14:55:00 -
[84]
Edited by: Plutoinum on 26/10/2006 14:56:01
Originally by: Patch86
When the scanner is imporved, Local can go. Until then, this is a good temp thing- it doesn't give you any more powers or any bigger advantage than wwe've always had, but now it does it in a lag-free way.
Agree to that. Seems like the times, when we sensed a node crash or login tactics across the whole universe are over, because a full column of 'buddy' logins or logoffs popped up to the right I've been wondering often about the lag-spike, if a thousand people get those login/off notifications. Think my addressbook has passed the 1000 mark already. Had 750 reds/alts or so in it some months ago. Then I began to add Imp and Goons ...
|
Saito Arakanu
|
Posted - 2006.10.26 17:41:00 -
[85]
You are correct sir!
Originally by: St Dragon
Originally by: MECTO
Originally by: Jim McGregor
Originally by: MECTO
Originally by: Darius Shakor This is happening with local
Overview tags for standings now show in local, replacing the need for a massive buddy list that lags your client out.
that is totaly lame - u see from start that enemies in local etc - Eve Goes Carebear
Everybody was checking that info manually anyway, so there is no difference. Only better server performance. I like it... :)
not ever1 don't lie - caldari don't checkin'
Quite your whining you got your WCS fix afterall this local change just gives something for the non pvp person and the pvp hunter
|
Saito Arakanu
|
Posted - 2006.10.26 17:43:00 -
[86]
Originally by: MeGrand
... I don't get it, you want people to go out to un secure space - but remove one of the vtal tools for staying safe out thier - good god NO
QFT!
|
Xs 142
|
Posted - 2006.10.26 17:58:00 -
[87]
Originally by: Kaathar Rielspar
If you're one of the people who want local removed altogether, try it out. You can remove the portraits from local in the click of a button. Hell, you can even minimize the window so you cant even see the number of ships in local.
Tell us how many kills you normally get in a week then fly like this for a week (or even two/three) and let us know how much you killed and how more frustrated you are now with trying to find a target.
This idea is nice but fundamentaly flawed. Everyone else has a local and everyone elsee can just go *zoom as soon as you enter as they do now.
It's not like it can be tested on a proper ground as you're the only one with it...
That's like telling the cops to only run after criminals to see how it would be if we didn't have cars... The criminals still use the cars even if the police wants to try without..
Originally by: Oveur Eternally yours, The other dumbass
|
Xs 142
|
Posted - 2006.10.26 18:00:00 -
[88]
Originally by: Shayla Etherodyne
Originally by: Xs 142 Why do we have local anyways? If you want to talk you PM them ...
Remove local I say!
So the one asking "Someone speak italian (or German, Russian, ecc.) here?" for some basic info he hasn't grasped, must convo every player in systen till he get someone available, capable, and with the right language for him? Give the new player 5 millions at start then to pay for the communication fee. BTW: help channel is in english.
constellation chat: only if all of us have automatic kill rights on spammers. If you want an idea of what will be a constellation channel, try te recuiter channel or look local in some of the busy systems.
So you imply that people surf around systems and ask in local for people? ever heard of corp chat? I find it very nice and.. un-spammy.
Originally by: Oveur Eternally yours, The other dumbass
|
Rekless Revenge
Deep Core Mining Inc.
|
Posted - 2006.10.26 18:08:00 -
[89]
Edited by: Rekless Revenge on 26/10/2006 18:09:24 Put an option so you can choose to have local on or not.
Personally I'll keep it on for myself, much more fun.
For top fun, could make it so anyone with - sec status could automatically have local removed.
|
Ysolde Xen
Minmatar Liberal Trading Co Electus Matari
|
Posted - 2006.10.26 18:30:00 -
[90]
Less lag whilst still able to be sociable and participate in impromptu chat.
Win.
-----
It's not a crap ship, you're just flying it all wrong. |
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |