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Aribeth Thiesant
Fluffy Inquisition
3
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Posted - 2015.03.07 09:51:22 -
[1] - Quote
I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? |
Abrazzar
Vardaugas Family
6131
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Posted - 2015.03.07 10:07:50 -
[2] - Quote
Nothing yet. How about:
File a complaint at CONCORD with a 50mil deposit. CONCORD sends out eviction notice with a week to respond and a reminder every day to the POS owner. POS owner can put up a counter notice and the eviction will be cancelled, deposit returned (minus fees) and the POS owner is immune for the reminder of that week (to prevent notice spam). If the week passes with no counter notice, the POS, all modules and all contents will be removed by CONCORD. The deposit goes into paying for that service.
Sovereignty and Population
New Mining Mechanics
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Xpaulusx
Naari LLC
287
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Posted - 2015.03.07 10:09:35 -
[3] - Quote
Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others?
There already is one, its called a War Dec.
......................................................
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Aribeth Thiesant
Fluffy Inquisition
3
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Posted - 2015.03.07 10:33:28 -
[4] - Quote
Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec.
That isn't a solution by itself. |
Baneken
Arctic Light Inc. Arctic Light
497
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Posted - 2015.03.07 10:34:20 -
[5] - Quote
Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec.
and if the corp has been closed then you can contact the GM to remove it. |
Baneken
Arctic Light Inc. Arctic Light
499
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Posted - 2015.03.07 10:36:30 -
[6] - Quote
Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself.
frankly yes it is, if you don't have the balls or manpower then you don't set up a POS, it's not a rocket science.
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Man Milk
Ugly Duckling Inc
14
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Posted - 2015.03.07 10:41:30 -
[7] - Quote
*Effort*
'Fail we may. Sail we must.'
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Vaju Enki
Secular Wisdom
1448
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Posted - 2015.03.07 11:04:42 -
[8] - Quote
Wardec.
The Tears Must Flow
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Yarda Black
Militaris Industries Northern Coalition.
578
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Posted - 2015.03.07 11:16:35 -
[9] - Quote
Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself.
True. The solution is shooting the thing into a thousand pieces
In high-sec that requires a wardec.
Which is where you yourself have chosen to play EVE in the first place isn't it?
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Aribeth Thiesant
Fluffy Inquisition
3
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Posted - 2015.03.07 11:35:52 -
[10] - Quote
Yarda Black wrote:Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself. True. The solution is shooting the thing into a thousand pieces In high-sec that requires a wardec. Which is where you yourself have chosen to play EVE in the first place isn't it?
Not necessarily. There are many EvE activities that don't require PvP.
Anyway, case closed.. There is no new mechanic.
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Valkin Mordirc
703
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Posted - 2015.03.07 11:43:47 -
[11] - Quote
Aribeth Thiesant wrote:Yarda Black wrote:Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself. True. The solution is shooting the thing into a thousand pieces In high-sec that requires a wardec. Which is where you yourself have chosen to play EVE in the first place isn't it? Not necessarily. There are many EvE activities that don't require PvP. Anyway, case closed.. There is no new mechanic.
Regardless or not, if you want to remove a POS, then do it yourself. If it's offline it won't take very long at all.
Also you can hire a Merc corp to do it for you for a premium.
#DeleteTheWeak
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2Sonas1Cup
25
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Posted - 2015.03.07 13:07:00 -
[12] - Quote
I wish CCP woud create some mechanic for this.
For example if tower is offline for 1 month it becomes vulnerable and can be destroyed without having to wardec.
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Pok Nibin
Filial Pariahs
580
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Posted - 2015.03.07 13:32:32 -
[13] - Quote
I have to side with the War Dec Removal Option. Our glorious past is rife with examples of this technique working almost as perfectly as an Amarrian slave ship warping back from Heimatar.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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tony slarp
Ministry of War Amarr Empire
0
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Posted - 2015.03.07 13:54:00 -
[14] - Quote
Just make seekers spawn at moons and agress POSes all over new eden. If they're not defended/active they will eventually fall. |
Ptraci
3 R Corporation The Irukandji.
1923
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Posted - 2015.03.07 14:09:40 -
[15] - Quote
Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself.
Yes it is. In fact, it's the best kind of solution - a player mediated one. You know. Kind of makes sense in a multi-player game with a player driven economy. Stop being so lazy/helpless. |
Vincent Athena
V.I.C.E.
3195
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Posted - 2015.03.07 14:10:57 -
[16] - Quote
How about: If its been off line long enough, you can put it into reinforced with an Entosis link. If its off line and out of stront, an Entosis link will transfer it to your corp.
Know a Frozen fan? Check this out
Frozen fanfiction
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Tau Cabalander
Retirement Retreat Working Stiffs
4657
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Posted - 2015.03.07 16:24:25 -
[17] - Quote
I don't understand what is so hard with removing a tower yourself, or hiring someone to do it.
I removed an offline small tower to place my first tower.
A friend soloed an offline medium tower in hisec with a Dominx and two new accounts in faction-bling fitted Coercers.
It really isn't that difficult. |
HeXxploiT
Little Red X
114
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Posted - 2015.03.07 16:35:56 -
[18] - Quote
Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself.
It is a solution. One person in a battleship can take a small tower down in a couple hours, a medium in about 6 and a large over the course of a day. A small group of people in much less time. We are a two man corp who has downed a handful of towers without any problem. I fail to understand how people can't deal with this. |
Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2212
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Posted - 2015.03.07 16:51:36 -
[19] - Quote
I was under the impression that you could just wardec the corp the tower belongs to and get rid of it yourself. It costs money and it's a load of effort but it probably works better than typing it out on the forum.
Grrr imbalance! It takes 1 person 1 hours to put a POS there and then it takes 30 people like an hour to remove it! |
Tau Cabalander
Retirement Retreat Working Stiffs
4660
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Posted - 2015.03.07 17:49:04 -
[20] - Quote
I'll throw in a tip too: Use a temporary corp to do the wardec & assault, then leave the corp when the tower is destroyed, and place your own tower. This way the tower corp doesn't have to worry about a war. |
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Kuga
Sacred Templars DARKNESS.
22
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Posted - 2015.03.07 17:53:11 -
[21] - Quote
I think the offline POS issue needs attention from CCP. They are a nuisance, take up server space and offer no gameplay value.
I would suggest that POS towers offline for more than 14 days should 'float off'. |
Orlacc
832
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Posted - 2015.03.07 18:32:00 -
[22] - Quote
Like housing in UO.
"Measure Twice, Cut Once."
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Felicity Love
Imperium Galactic Navy
2208
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Posted - 2015.03.07 20:09:21 -
[23] - Quote
... something-something, 30 day timer... something-something... grrr, CCP will get around to it "Someday" (TM).
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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Kestrix
Industrial Renaissance
175
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Posted - 2015.03.07 20:15:56 -
[24] - Quote
Three options as I see it.
1) Talk to the owners and negotiate for the tower to be removed
2) Hire mercenary's to war dec the offending corp and force the owners to pull it down or face losing it.
3) War dec the offending corp yourself and force the owners to pull it down or face losing it.
(Options 2 and 3 can be combined if you feel you lack the expertise or numbers to do it yourself.) |
Akirei Scytale
Okami Syndicate
3483
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Posted - 2015.03.07 20:42:16 -
[25] - Quote
Aribeth Thiesant wrote:Yarda Black wrote:Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself. True. The solution is shooting the thing into a thousand pieces In high-sec that requires a wardec. Which is where you yourself have chosen to play EVE in the first place isn't it? Not necessarily. There are many EvE activities that don't require PvP. Anyway, case closed.. There is no new mechanic.
Name one and someone here will disprove it.
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Aribeth Thiesant
Fluffy Inquisition
3
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Posted - 2015.03.08 00:22:22 -
[26] - Quote
Ptraci wrote:Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself. Yes it is. In fact, it's the best kind of solution - a player mediated one. You know. Kind of makes sense in a multi-player game with a player driven economy. Stop being so lazy/helpless.
No it's not a solution in itself. Simply wardecing a corp does not remove a POS, you will have to take steps after that. |
Aribeth Thiesant
Fluffy Inquisition
3
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Posted - 2015.03.08 00:23:43 -
[27] - Quote
HeXxploiT wrote:Aribeth Thiesant wrote:Xpaulusx wrote:Aribeth Thiesant wrote:I know this has been asked before, but with recent updates and prior locked threads I'll ask again...
Is there any game mechanic yet that combats the litter of abandoned POS's in hisec that is stopping others? There already is one, its called a War Dec. That isn't a solution by itself. It is a solution. One person in a battleship can take a small tower down in a couple hours, a medium in about 6 and a large over the course of a day. A small group of people in much less time. We are a two man corp who has downed a handful of towers without any problem. I fail to understand how people can't deal with this. Again.. wardecing does not magically spawn a group of battleships to attack a POS.. so it's NOT a solution by itself. |
Scipio Artelius
The Vendunari End of Life
34507
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Posted - 2015.03.08 00:29:30 -
[28] - Quote
Aribeth Thiesant wrote:Again.. wardecing does not magically spawn a group of battleships to attack a POS.. so it's NOT a solution by itself. But relying on mechanics to remove a POS, when other tools are available, is lazy play.
If you want a POS removed, options are available to you already that involve interaction with and against other players. That's a good thing.
CCP doesn't need to create a mechanic. Wardec the Corp and arrange for the tower to be removed. You'll create gameplay both for you and for others.
Come Win At Eve - Join The Vendunari
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malcovas Henderson
THoF
347
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Posted - 2015.03.08 01:29:17 -
[29] - Quote
Scipio Artelius wrote:Aribeth Thiesant wrote:Again.. wardecing does not magically spawn a group of battleships to attack a POS.. so it's NOT a solution by itself. But relying on mechanics to remove a POS, when other tools are available, is lazy play. If you want a POS removed, options are available to you already that involve interaction with and against other players. That's a good thing. CCP doesn't need to create a mechanic. Wardec the Corp and arrange for the tower to be removed. You'll create gameplay both for you and for others.
Sometimes it is not enough to have an answer to your dilemma, A "but" is always thrown in for good measure.
Seems to me this is a case of either "I want, but do not want to put effort into it" syndrome. or "I want, but do not want to be shot at back" cowardice.
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Aribeth Thiesant
Fluffy Inquisition
3
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Posted - 2015.03.08 01:37:07 -
[30] - Quote
malcovas Henderson wrote:Scipio Artelius wrote:Aribeth Thiesant wrote:Again.. wardecing does not magically spawn a group of battleships to attack a POS.. so it's NOT a solution by itself. But relying on mechanics to remove a POS, when other tools are available, is lazy play. If you want a POS removed, options are available to you already that involve interaction with and against other players. That's a good thing. CCP doesn't need to create a mechanic. Wardec the Corp and arrange for the tower to be removed. You'll create gameplay both for you and for others. Sometimes it is not enough to have an answer to your dilemma, A "but" is always thrown in for good measure. Seems to me this is a case of either "I want, but do not want to put effort into it" syndrome. or "I want, but do not want to be shot at back" cowardice.
Or it could just be a simple question. No need to overthink Mr Psychologist. |
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