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Valeroth Kyarmentari
Verdant Rampart
4
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Posted - 2011.12.02 03:55:00 -
[1] - Quote
So about how many battleships would it take to takedown an Interbus customs office? Lets say 15-20 minutes. I don't want to spend hours shooting at one. Anyone have an idea? |
Akita T
Caldari Navy Volunteer Task Force
478
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Posted - 2011.12.02 04:05:00 -
[2] - Quote
10 mil HP, 20 minutes -> ~8.3k DPS. So about 6-7 gank BSs, give or take. http://wiki.eveonline.com/en/wiki/Contributor_name:Akita_T#Contributions_link_collection |
Valeroth Kyarmentari
Verdant Rampart
4
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Posted - 2011.12.02 04:08:00 -
[3] - Quote
Sort of bums me out. I'm all setup to put up a new customs office, but I can't take out the NPC station. And I don't know who to trust to help me do it. I'm in a small corp with only 3 people, so I guess I'll have to wait for everyone to be on at once.
Instead of complaning like everyone else, I was going to take some action! Now meh. |
mxzf
Shovel Bros
186
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Posted - 2011.12.02 04:11:00 -
[4] - Quote
You know, if you have less DPS it's still doable, it'll just take longer. |
Cattegirn
Aliastra Gallente Federation
3
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Posted - 2011.12.02 04:23:00 -
[5] - Quote
Do the shields have a built-in regen rate at all? |
Emperor Salazar
Dreddit Test Alliance Please Ignore
215
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Posted - 2011.12.02 04:41:00 -
[6] - Quote
Friends are hard. |
Hundo Kay
Great White North Exploration Gryphon League
20
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Posted - 2011.12.02 05:17:00 -
[7] - Quote
Cattegirn wrote:Do the shields have a built-in regen rate at all?
50000s recharge IIRC, something so 200 per sec |
pmchem
GoonWaffe Goonswarm Federation
131
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Posted - 2011.12.02 05:37:00 -
[8] - Quote
Valeroth Kyarmentari wrote:Sort of bums me out. I'm all setup to put up a new customs office, but I can't take out the NPC station. And I don't know who to trust to help me do it. I'm in a small corp with only 3 people, so I guess I'll have to wait for everyone to be on at once.
On sisi I just solo afk'd an Interbus with MY TITAN.
You should try that it will go well I promise. |
Gabba Cyno
1
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Posted - 2011.12.02 06:03:00 -
[9] - Quote
pmchem wrote:Valeroth Kyarmentari wrote:Sort of bums me out. I'm all setup to put up a new customs office, but I can't take out the NPC station. And I don't know who to trust to help me do it. I'm in a small corp with only 3 people, so I guess I'll have to wait for everyone to be on at once.
On sisi I just solo afk'd an Interbus with MY TITAN. You should try that it will go well I promise.
pmchem, Your picture disturbs me....You have that metro stalker look about you. |
Akita T
Caldari Navy Volunteer Task Force
479
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Posted - 2011.12.02 08:34:00 -
[10] - Quote
About 4h solo in a gank BS... ...or one of the new tier3 BCs. Preferably the Oracle because you don't have to reload. http://wiki.eveonline.com/en/wiki/Contributor_name:Akita_T#Contributions_link_collection |
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Jack Dant
The Gentlemen of Low Moral Fibre
187
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Posted - 2011.12.02 10:53:00 -
[11] - Quote
People forget the 2.5m hp armor and 2m hp structure....
For reference, 6000 dps takes 40 minutes. The peak shield recharge is around 500 hp/s, so make sure you bring at least 3k dps to break through it quickly. Recharge is high for a structure, but also awesome because it saves you quite a bit of repping after it gets reinforced. |
Derath Ellecon
Washburne Holdings Situation: Normal
41
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Posted - 2011.12.02 13:32:00 -
[12] - Quote
Jack Dant wrote:People forget the 2.5m hp armor and 2m hp structure....
For reference, 6000 dps takes 40 minutes. The peak shield recharge is around 500 hp/s, so make sure you bring at least 3k dps to break through it quickly. Recharge is high for a structure, but also awesome because it saves you quite a bit of repping after it gets reinforced.
The Interbus CO's go into reinforced? That would seem odd. |
Omega Flames
Bene Gesserit ChapterHouse Sanctuary Pact
15
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Posted - 2011.12.02 13:38:00 -
[13] - Quote
Derath Ellecon wrote:Jack Dant wrote:People forget the 2.5m hp armor and 2m hp structure....
For reference, 6000 dps takes 40 minutes. The peak shield recharge is around 500 hp/s, so make sure you bring at least 3k dps to break through it quickly. Recharge is high for a structure, but also awesome because it saves you quite a bit of repping after it gets reinforced. The Interbus CO's go into reinforced? That would seem odd. No the interbus ones don't but the player ones do and they have the exact same stats as the the interbus ones. |
Jack Dant
The Gentlemen of Low Moral Fibre
194
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Posted - 2011.12.02 13:42:00 -
[14] - Quote
Derath Ellecon wrote:Jack Dant wrote:People forget the 2.5m hp armor and 2m hp structure....
For reference, 6000 dps takes 40 minutes. The peak shield recharge is around 500 hp/s, so make sure you bring at least 3k dps to break through it quickly. Recharge is high for a structure, but also awesome because it saves you quite a bit of repping after it gets reinforced. The Interbus CO's go into reinforced? That would seem odd. No, it doesnt. But the stats are the same for both that and player ones.
Interbus CO, you need to shoot through 10 mil hp shields (with 500 hp/s peak recharge), then 2.5 mil hp armor, 2 mil hp structure (14.5m total).
Player CO reinforces at 25% shields, then comes out with 0% shield and you kill the armor and hull. So you save 2.5 mil hp that magically vanish when it reinforces. If nobody shoots the POCO when it's out of reinforce, it should regenerate shields back to 25% in a bit over 2 hours (not actually tested). |
Omega Flames
Bene Gesserit ChapterHouse Sanctuary Pact
15
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Posted - 2011.12.02 13:48:00 -
[15] - Quote
Jack Dant wrote:Derath Ellecon wrote:Jack Dant wrote:People forget the 2.5m hp armor and 2m hp structure....
For reference, 6000 dps takes 40 minutes. The peak shield recharge is around 500 hp/s, so make sure you bring at least 3k dps to break through it quickly. Recharge is high for a structure, but also awesome because it saves you quite a bit of repping after it gets reinforced. The Interbus CO's go into reinforced? That would seem odd. No, it doesnt. But the stats are the same for both that and player ones. Interbus CO, you need to shoot through 10 mil hp shields (with 500 hp/s peak recharge), then 2.5 mil hp armor, 2 mil hp structure (14.5m total). Player CO reinforces at 25% shields, then comes out with 0% shield and you kill the armor and hull. So you save 2.5 mil hp that magically vanish when it reinforces. If nobody shoots the POCO when it's out of reinforce, it should regenerate shields back to 25% in a bit over 2 hours (not actually tested). It will take exactly 13.8 hours for the shields to regen from 0 to 100% so prob about 3 to 3.47 hours? If they act just like pos's thou you will have to get them to 50% before you can get a 2nd reinforcement timer out of one so maybe 5.5 to 6.5 hours is my guess. |
Jack Dant
The Gentlemen of Low Moral Fibre
194
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Posted - 2011.12.02 13:55:00 -
[16] - Quote
Omega Flames wrote:It will take exactly 13.8 hours for the shields to regen from 0 to 100% so prob about 3 to 3.47 hours? If they act just like pos's thou you will have to get them to 50% before you can get a 2nd reinforcement timer out of one so maybe 5.5 to 6.5 hours is my guess. Reinforcement timer resets at 25% according to the devblog, you don't have to rep it up all the way to 100%. I actually checked the shield recharge graphs a few days ago, and it should go 0-25% in a bit over 15% of the recharge time (2 to 2:30 hr). |
Omega Flames
Bene Gesserit ChapterHouse Sanctuary Pact
15
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Posted - 2011.12.02 14:08:00 -
[17] - Quote
Jack Dant wrote:Omega Flames wrote:It will take exactly 13.8 hours for the shields to regen from 0 to 100% so prob about 3 to 3.47 hours? If they act just like pos's thou you will have to get them to 50% before you can get a 2nd reinforcement timer out of one so maybe 5.5 to 6.5 hours is my guess. Reinforcement timer resets at 25% according to the devblog, you don't have to rep it up all the way to 100%. I actually checked the shield recharge graphs a few days ago, and it should go 0-25% in a bit over 15% of the recharge time (2 to 2:30 hr). /sighs...i never said you had to bring it to 100%. You are correct that it only needs to get to 25% so there being only a roughly 2 hour time frame for someone to re muster to actually kill off the POCO is so much nicer than I was expecting that I actually think these things might be feasibly defendable by small forces. |
lab geek011
Perkone Caldari State
0
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Posted - 2011.12.03 17:01:00 -
[18] - Quote
Eve is always the same, the big corps get it all and the lower corps get crap
How can i compete with my 2 man corp against a corp that has set up 5 Customs offices as they have 95 people
It stated in the post that they would be removed it said nothing about having to destory them
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Gabba Cyno
1
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Posted - 2011.12.03 17:12:00 -
[19] - Quote
lab geek011 wrote:Eve is always the same, the big corps get it all and the lower corps get crap
How can i compete with my 2 man corp against a corp that has set up 5 Customs offices as they have 95 people
It stated in the post that they would be removed it said nothing about having to destory them
You cant. Just like you cant be a part of sov war in 0.0. Life isnt fair incase you didnt know. Why should a game as dynamic as eve be any different. PI is basically free isk anyways. If ccp gave you 100m isk per week some of you would complain that you should be getting 200m |
lab geek011
Perkone Caldari State
0
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Posted - 2011.12.03 17:15:00 -
[20] - Quote
Gabba Cyno wrote:lab geek011 wrote:Eve is always the same, the big corps get it all and the lower corps get crap
How can i compete with my 2 man corp against a corp that has set up 5 Customs offices as they have 95 people
It stated in the post that they would be removed it said nothing about having to destory them
You cant. Just like you cant be a part of sov war in 0.0. Life isnt fair incase you didnt know. Why should a game as dynamic as eve be any different. PI is basically free isk anyways. If ccp gave you 100m isk per week some of you would complain that you should be getting 200m
When it states that they would be decommissioned and removed i went out and purchased a few to do my part only to find i have to destroy them by doing 14.5m damage, it is easy for big corps but what about the small ones. it would take around 4-5 hours per one and in low sec thats to long
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Derath Ellecon
Washburne Holdings Situation: Normal
42
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Posted - 2011.12.03 23:07:00 -
[21] - Quote
lab geek011 wrote:Gabba Cyno wrote:lab geek011 wrote:Eve is always the same, the big corps get it all and the lower corps get crap
How can i compete with my 2 man corp against a corp that has set up 5 Customs offices as they have 95 people
It stated in the post that they would be removed it said nothing about having to destory them
You cant. Just like you cant be a part of sov war in 0.0. Life isnt fair incase you didnt know. Why should a game as dynamic as eve be any different. PI is basically free isk anyways. If ccp gave you 100m isk per week some of you would complain that you should be getting 200m When it states that they would be decommissioned and removed i went out and purchased a few to do my part only to find i have to destroy them by doing 14.5m damage, it is easy for big corps but what about the small ones. it would take around 4-5 hours per one and in low sec thats to long
I live in a C1, so no big firepower. We took our first one down. Yes it took 3hours and 54 minutes, but it went down. |
Jita Bloodtear
Bloodtear Labs
20
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Posted - 2011.12.05 00:40:00 -
[22] - Quote
I've killed about 70 Interbus POCOs now, 14.5mil EHP each. With a small group of supercarriers it takes 8.5mins each. The killboards are bugged and don't register them as valid kills yet though |
Itsvan
Cyberdust Industries
0
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Posted - 2011.12.05 01:01:00 -
[23] - Quote
Valeroth Kyarmentari wrote:Sort of bums me out. I'm all setup to put up a new customs office, but I can't take out the NPC station. And I don't know who to trust to help me do it. I'm in a small corp with only 3 people, so I guess I'll have to wait for everyone to be on at once.
Instead of complaning like everyone else, I was going to take some action! Now meh.
All corps make Big Alliances, time for Low sec to get interesting!
Small Corps keep Posting please, low sec is every ones space. |
Anishoara
Federal Institute Service
6
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Posted - 2011.12.05 02:00:00 -
[24] - Quote
We used :
1 x Raven Torp 1 x Dominix sentry T2 1 x Abaddon + 5 fighters 1 x Maelstrom + 5 fighters
It took us approx 1h to destroy one. |
Irongut
Sex Money Guns Unprovoked Aggression
0
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Posted - 2011.12.05 13:25:00 -
[25] - Quote
If you're a 2 man corp trying to anchor your own COs you're crazy. Even if you could anchor them you'll never be able to defend them. You're best bet is make friends with a larger neighbour and get them to give you access to their COs at a favourable tax rate.
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Salcon Cliff
Aliastra Gallente Federation
1
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Posted - 2011.12.05 14:30:00 -
[26] - Quote
Really? Really? People are whining about having to kill the interbus COs? You might have to commit some time before you make some isk, kind of like everything else? And here I was thinking random gankers were going to run around smacking COs. I did see COs appear on KBs, so maybe 'trophy' hunters will do it for you.... |
Valeroth Kyarmentari
Verdant Rampart
5
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Posted - 2011.12.05 15:34:00 -
[27] - Quote
Salcon Cliff wrote:Really? Really? People are whining about having to kill the interbus COs? You might have to commit some time before you make some isk, kind of like everything else? And here I was thinking random gankers were going to run around smacking COs. I did see COs appear on KBs, so maybe 'trophy' hunters will do it for you....
I'm not really whining about killing the Interbus stations, and PI really is an isignificant portion of my income. I was just thought it would be fun to setup a customs office. I don't even care if it every pays for itself. It was just a bit of a letdown to not be able to built it (the instatn gratification is gone). Not a big deal really, and I'm working on getting some people together to take one down. It might get done, it might not.
I do appreciate most of the feedback I've gotten in this thread. Gives me a better idea of what I should organize. |
Hundo Kay
Great White North Exploration Gryphon League
24
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Posted - 2011.12.05 16:39:00 -
[28] - Quote
Jita Bloodtear wrote:I've killed about 70 Interbus POCOs now, 14.5mil EHP each. With a small group of supercarriers it takes 8.5mins each. The killboards are bugged and don't register them as valid kills yet though
I think the Interbus ones are NPC and will not generate KM.
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Lightword
Cosmic Flight Industries Joint Alliance Blue
5
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Posted - 2011.12.05 19:41:00 -
[29] - Quote
Go hire a merc corp to blow them all up. Then follow behind dropping and upgrading. To easy, just know that you wont be able to protect them. So, cut a deal with the merc and add them as a +10 standing to the corp and they will be more inclined to help you defend the copo. |
Velicitia
Open Designs
164
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Posted - 2011.12.05 20:05:00 -
[30] - Quote
Valeroth Kyarmentari wrote: It was just a bit of a letdown to not be able to built it (the instant gratification is gone).
EVE has instant gratification?
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