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Author |
Thread Statistics | Show CCP posts - 47 post(s) |
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CCP Claymore
C C P C C P Alliance
119
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Posted - 2015.02.17 16:10:04 -
[61] - Quote
Try this suggestion from CCP Habakuk For those with launcher problems: You might want to try to download the latest launcher version - just to be sure that everything is clean: http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_859950.exe
Quality Assurance Analyst
Team Game of Drones
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Raphendyr Nardieu
Chapter Six Chapters.
0
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Posted - 2015.02.17 16:11:35 -
[62] - Quote
Criss Amarr wrote:http://imgur.com/ABrEyXa
Nice CCP, you are using python. I like you bit more :
As for you,, it seems you don't have permission to that file? Running installer as admin? have all eve files closed? (windows uses read locks).
related: http://stackoverflow.com/questions/18541458/python-windowserror-5-access-denied |
John WarpingSlow
WoHo Academy WO'S HO'S
29
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Posted - 2015.02.17 16:12:27 -
[63] - Quote
CCP Lebowski wrote:Kalissa wrote:Corporation bookmarks don't seem to be showing in space anymore. I can't reproduce this issue myself.
Try putting 900+ bookmarks in a folder and reproducing with that. ( I experience this issue fairly often with a personal folder I have that has that many location bookmarks in it. )
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John WarpingSlow
WoHo Academy WO'S HO'S
29
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Posted - 2015.02.17 16:14:11 -
[64] - Quote
Possible minor issue:
The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion?
Intentional change?
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DEFANDER
Weed and Whisky
9
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Posted - 2015.02.17 16:15:59 -
[65] - Quote
DEFANDER wrote:Hello,
Ok, so:
1. First time i started the launcher - aka 10 min ago, it did not patch and just threw me in the game. Logged in to the character and ALL my setting got reset. Everything.
2. Now i started the client again - and it's patching [(2/3): CREATING EVE_ONLINE_861477-862956_WIN.PATCH: 13.5% - DOWNLOADING 155.92 MB / 1.12 GB ].
Will the settings still be reset after this patch concludes ?
The game finished patching, all good so far. All settings are here. |
Damjan Fox
Fox Industries and Exploration
93
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Posted - 2015.02.17 16:17:48 -
[66] - Quote
Quote:Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. ^What he said.
Quote:Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects? Like you said, it's all personal opinion. So please give us some options to make the graphics look like WE like it. |
Okee Fenokee
Spontaneous Massive Existence Failure
0
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Posted - 2015.02.17 16:28:51 -
[67] - Quote
John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts". |
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CCP Sledgehammer
C C P C C P Alliance
369
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Posted - 2015.02.17 16:28:53 -
[68] - Quote
Damjan Fox wrote:Quote:Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. ^What he said. Quote:Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects? Like you said, it's all personal opinion. So please give us some options to make the graphics look like WE like it.
We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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Wadiest Yong
Porcus Volans Sev3rance
5
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Posted - 2015.02.17 16:29:24 -
[69] - Quote
Leroy Andrepont wrote:Am I the only one experiencing rat sounds lingering even after they've been destroyed?
No sir, reported this as a bug (#33192) on the test server yesterday. It now has status "Attached".
Temp fix is unchecking the audio button in the esc window and re-checking it, although the next time you hit belt rats the sounds will be persistent again through jumping and docking. Another thing I noticed is that the sounds behave normally during some missions (e.g. with rogue drones). |
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CCP Claymore
C C P C C P Alliance
120
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Posted - 2015.02.17 16:31:41 -
[70] - Quote
Okee Fenokee wrote:John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts".
You can re-enable this through the cog icon on the Wallet.
Quality Assurance Analyst
Team Game of Drones
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Okee Fenokee
Spontaneous Massive Existence Failure
0
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Posted - 2015.02.17 16:35:10 -
[71] - Quote
CCP Claymore wrote:You can re-enable this through the cog icon on the Wallet. Yup. That's why I knew exactly how the option is called. |
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CCP Darwin
C C P C C P Alliance
1045
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Posted - 2015.02.17 16:37:55 -
[72] - Quote
Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple.
Adding a new checkbox requires:
1) Changes, possibly complicated in a particular case, to enable/disable the feature.
2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.)
3) Localization to multiple languages and subsequent QA validation for the localization.
4) QA testing of functionality.
5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch.
Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated.
To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release.
Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Lil' Brudder Too
Pistols for Pandas
85
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Posted - 2015.02.17 16:40:17 -
[73] - Quote
CCP Claymore wrote: You can re-enable this through the cog icon on the Wallet.
What was the reason in automatically disabling it for everyone? |
John WarpingSlow
WoHo Academy WO'S HO'S
29
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Posted - 2015.02.17 16:41:19 -
[74] - Quote
CCP Claymore wrote:Okee Fenokee wrote:John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts". You can re-enable this through the cog icon on the Wallet.
(Didn't even realize there WAS a cog icon on that window... until now.)
Thank you, that did the trick! |
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CCP Claymore
C C P C C P Alliance
120
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Posted - 2015.02.17 16:45:51 -
[75] - Quote
John WarpingSlow wrote:CCP Claymore wrote:Okee Fenokee wrote:John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts". You can re-enable this through the cog icon on the Wallet. (Didn't even realize there WAS a cog icon on that window... until now.) Thank you, that did the trick!
There was not, till today.
Quality Assurance Analyst
Team Game of Drones
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Marni Blade
GFORCE Enterprises GFORCE Enterprises Alliance
0
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Posted - 2015.02.17 16:47:16 -
[76] - Quote
Looking forward to flying the new battleship ship. Looks very cool and looking forward to running into the new species too. |
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CCP Lebowski
C C P C C P Alliance
473
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Posted - 2015.02.17 16:48:19 -
[77] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires: 1) Changes, possibly complicated in a particular case, to enable/disable the feature. 2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.) 3) Localization to multiple languages and subsequent QA validation for the localization. 4) QA testing of functionality. 5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch. Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated. To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums. If I could add something else from a QA perspective, optional features often mean overall testing time increases as future changes need to be checked against clients with various possible combinations of enabled/disabled features.
A good example of this is UI scaling. While its a really useful feature, once it was implemented it meant that new features and changes to existing features had to be tested against each scaling option every time.
I'm not trying to make excuses, just explaining some of the considerations we have to make and providing some food for thought I hope.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Lil' Brudder Too
Pistols for Pandas
85
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Posted - 2015.02.17 16:52:24 -
[78] - Quote
CCP Darwin wrote:issues with total availability of UI real estate, and making a complicated window more complicated. But isn't that what CCP have been doing to the screen real estate in every other aspect? WIthout regard to how much more complicated it makes it for us to maintain the same level of functionality we had prior.
CCP Darwin wrote:To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. So this again begs the question...how does this fit into the rapid release cadence, if you seem to be basing what you work on by what you can fit into a release? Wasn't the guise of these new schedule to be able to delay parts that weren't ready yet?
Also, isn't the best time to work on a feature to add something...while you are already working on said feature? Or is it somehow more efficient to come back two years later and revisit a feature that now nobody has any idea how to work on and has to refresh on how it was done in the first place? |
Esrevid Nekkeg
Justified and Ancient
332
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Posted - 2015.02.17 16:54:33 -
[79] - Quote
In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities]
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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Altrue
Exploration Frontier inc Brave Collective
1608
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Posted - 2015.02.17 17:03:51 -
[80] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires: 1) Changes, possibly complicated in a particular case, to enable/disable the feature. 2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.) 3) Localization to multiple languages and subsequent QA validation for the localization. 4) QA testing of functionality. 5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch. Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated. To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums.
Still, you should consider adding an option for us to have a custom UI theme. You know, RGB sliders for main and secondary color, just like it used to be before you (CCP) removed the feature. I guarantee it would be worth it.
Signature Tanking - Best Tanking
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Saturday Beerun
Lost Ark Enterprises
35
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Posted - 2015.02.17 17:13:32 -
[81] - Quote
CCP Sledgehammer wrote:Damjan Fox wrote:Quote:Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. ^What he said. Quote:Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects? Like you said, it's all personal opinion. So please give us some options to make the graphics look like WE like it. We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing. You managed to have on /off for the crap asteroid belt graphics.We have a choice between old map/new map.You may not want check boxes,but many players do.Redesigning the UI again..... wow.Nothing is impressing me right now.
I Want The Black Vindicator Back
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CCP Wideo
C C P C C P Alliance
1
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Posted - 2015.02.17 17:14:20 -
[82] - Quote
Esrevid Nekkeg wrote:In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities] Thanks for the heads up that's being looked into now :) That should be fixed as soon as possible.
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CCP Darwin
C C P C C P Alliance
1045
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Posted - 2015.02.17 17:27:26 -
[83] - Quote
Saturday Beerun wrote:You managed to have on /off for the crap asteroid belt graphics.We have a choice between old map/new map.You may not want check boxes,but many players do.Redesigning the UI again..... wow.Nothing is impressing me right now.
That's strictly due to the performance impact, so having a switch is not optional. We would not want such a feature to increase our minimum system requirements.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Noriko Mai
2063
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Posted - 2015.02.17 17:29:40 -
[84] - Quote
CCP Wideo wrote:Esrevid Nekkeg wrote:In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities] Thanks for the heads up that's being looked into now :) That should be fixed as soon as possible. Where's your Dev Tag monkeyface? And who are you?
Also Dark Opaque theme is not included in this release. It may be an oversight and I'm giving you the chance to fix it.
Come On Everybody, support Dark Opaque theme
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HeXxploiT
Little Red X
98
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Posted - 2015.02.17 17:41:54 -
[85] - Quote
For some reason images aren't showing up for me in contracts. http://puu.sh/g14DZ/09cc366300.png
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Galvanized
Barefist Pikey's Tarmac Club
5
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Posted - 2015.02.17 17:55:57 -
[86] - Quote
Getting strange echo's on sound effects when running missions / anom's ..
Example....lots of stutter on waaaaaarppp driiiiive activee when warping out and other echoey effects . |
Damjan Fox
Fox Industries and Exploration
93
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Posted - 2015.02.17 17:56:25 -
[87] - Quote
Frist of all, thanks at CCP Darwin / Sledgehammer / Lebowski for the replies.
CCP Sledgehammer wrote:We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing. Nice to hear. I wish you good luck with that.
CCP Darwin wrote:To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Any the warp tunnel stroboscope was of upmost importance, because...?
CCP Darwin wrote:Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums. That i completely understand. But sometimes you guys make one question your priorities.
CCP Lebowski wrote:I'm not trying to make excuses, just explaining some of the considerations we have to make and providing some food for thought I hope. And i appreciate that. If anything, i think a liitle more transparency and developer/player communication would tremendously help to calm down and/or prevent flared tempers.
CCP Darwin wrote:That's strictly due to the performance impact, so having a switch is not optional. We would not want such a feature to increase our minimum system requirements. Like the gas clouds?
I apologize for the sporadic sarcasm here or there, but , like mentioned above, sometimes it's really hard to comprehend your priorities / intentions / train of thought... whatever you wanna call it.
Eve is a great game and i just like to see it get even better, you know? |
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CCP Claymore
C C P C C P Alliance
122
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Posted - 2015.02.17 17:57:32 -
[88] - Quote
HeXxploiT wrote:For some reason images aren't showing up for me in contracts. http://puu.sh/g14DZ/09cc366300.png So I have no idea whatsoever what I'm looking at until I click on the contract.
I am about to test our internal fix for this, with any luck it will be fixed tomorrow.
Quality Assurance Analyst
Team Game of Drones
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CCP Wideo
C C P C C P Alliance
1
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Posted - 2015.02.17 18:06:02 -
[89] - Quote
Noriko Mai wrote:CCP Wideo wrote:Esrevid Nekkeg wrote:In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities] Thanks for the heads up that's being looked into now :) That should be fixed as soon as possible. Where's your Dev Tag monkeyface? And who are you? Also Dark Opaque theme is not included in this release. It may be an oversight and I'm giving you the chance to fix it. For feedback on the latest changes to themes, please post in the Tiamat Feedback thread, where the relevant people will have a higher chance of seeing it. |
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CCP Darwin
C C P C C P Alliance
1048
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Posted - 2015.02.17 18:56:01 -
[90] - Quote
Damjan Fox wrote:CCP Darwin wrote:That's strictly due to the performance impact, so having a switch is not optional. We would not want such a feature to increase our minimum system requirements. Like the gas clouds?
If you're having specific graphic performance issues, please submit a bug report, preferably with a screenshot. Performance problems are so highly dependent on machine configuration, driver choice, and GPU that solving them depends on the details. We do test our features on min-spec as well as recommended-spec machines, but of course you will have to turn down the graphic quality quite a bit to get decent performance on a min-spec machine.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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