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Fhenora
State War Academy Caldari State
0
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Posted - 2015.01.10 17:45:33 -
[1] - Quote
I ventured into WH space for the first time very recently after completing a couple data sites in high and low sec. My next goal was to get to null sec and bypass gate camps by using WH's. It sounded like a good idea in theory, but entirely different in practice. I must've ventured into 10+ WH systems, 3 HS and maybe 1 LS. After 4 hours, I've deduced that it's an entirely inefficient use of my time to find that unicorn of a WH. Is it normally this tedious to find a null sec WH or am I doing something wrong? |
Justin Zaine
114
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Posted - 2015.01.10 17:58:05 -
[2] - Quote
I could write a long-winded explanation about what you're doing wrong and what you need to know, but this type of thing really is best learned from practice, with someone else who knows that they're doing present. If you want to convo or mail me in-game, i'd more than happily spend some time with you and show you how WH connections work, how to find the null connections you're looking for, help teach you how to scan and whatever else tickles your pickle.
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Winter Archipelago
Furtherance.
330
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Posted - 2015.01.10 17:59:58 -
[3] - Quote
It's largely hit-or-miss. You may get lucky one day with connections right to where you want, but other days you can't get yourself out of highsec.
If you want a constant stream of connections, you may be interested in giving Thera a look. No other system in EVE is as connected to the cluster as Thera is, as there are 4-5 wormholes to each sector of space (WH, null, low, and high) at any one time. With new connections daily (and often throughout the day), it's a dream system for explorers and roamers alike.
You can find the current Thera connections at http://www.eve-scout.com/
If you want someone trustworthy to put eyes on the hole inside Thera, to make sure you don't jump into a camp, join the in-game channels EVE-Scout or Furtherance Public and ask for a scout to put eyes on the hole (though, you ought to probably ask for a scout to message you privately, so you aren't openly advertising which hole you're looking to jump through, seeing as how both channels are public channels).
Otherwise, the best advice is to not give up! Feast-or-famine can be (and often are) the name of the game for exploration, so as long as you keep at it, you'll find that your earnings will average out over time.
Ransoms are accepted in Isk, Mods, Ships, and Dolls.
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Orlacc
709
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Posted - 2015.01.10 18:55:27 -
[4] - Quote
Even if you find a WH connection to null, you will have to use a Null gate. Unless you plan on just visiting one system. So just fly there for gosh sakes. Use the star map to find the safest route and go.
"Measure Twice, Cut Once."
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Winter Archipelago
Furtherance.
330
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Posted - 2015.01.10 19:08:22 -
[5] - Quote
Orlacc wrote:Even if you find a WH connection to null, you will have to use a Null gate. Unless you plan on just visiting one system. So just fly there for gosh sakes. Use the star map to find the safest route and go. Entrance gates are the ones that are most likely to be camped (and "entrance" gates include regional gates and gates between different groups' territories). Normal nullsec gates are generally not camped, so getting a wormhole into nullsec will generally let you bypass the most likely location of a gatecamp (the High / Low <> Nullsec gate). Diligence with intel will get you by most of the others.
Ransoms are accepted in Isk, Mods, Ships, and Dolls.
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Tsukino Stareine
Serene Vendetta Brawls Deep
821
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Posted - 2015.01.10 20:28:50 -
[6] - Quote
sounds like you just had some bad luck.
But as you are already in wormholes, why not just explore those? You get the same sites spawning in c1-3 wormholes as null sec, no local to broadcast your presence and usually far less competition.
You just have to take a few extra precautions. |
Father Weebles
Burning Equilibrium Bloodline.
0
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Posted - 2015.01.10 22:57:09 -
[7] - Quote
Tsukino Stareine wrote:sounds like you just had some bad luck.
But as you are already in wormholes, why not just explore those? You get the same sites spawning in c1-3 wormholes as null sec, no local to broadcast your presence and usually far less competition.
You just have to take a few extra precautions.
I went into one data site and found sleepers so I warped out as soon as I landed on grid. Will they not shoot at me? |
Tsukino Stareine
Serene Vendetta Brawls Deep
821
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Posted - 2015.01.10 23:16:16 -
[8] - Quote
u want to find sites with pirate names in them like "guristas", "angel" etc
they are the same sites that spawn in null sec and have no npc spawns.
if the site is called like "unsecured frontier" or "forgotten perimeter" that's a sleeper site and they will attack you. |
Radimir Dvornikov
The Scope Gallente Federation
6
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Posted - 2015.01.11 05:02:50 -
[9] - Quote
If you open your map and check out the number of ships destroyed in the last hour and 24 hours, as well as pods destroyed in the last hour and 24 hours, what you tend to find is that a lot of ships are destroyed on nullsec entrance systems.
The tough part about entering Nullsec space is finding a route that is not being camped by Nullsec corps protecting their turf from abridging lowsec systems. In this case, getting through the camps by using a microwarpdrive trick if you are only able to fit the prototype cloaking device. They may chase after you so be careful.
Finding wormholes that lead directly to nullsec is uncommon. You're not going insane or doing anything wrong it's just that chances are against you. Also because corps tend to collapse wormholes in their nullsec space. If you do find one, I would recommend bookmarking the location so you can leave safely.
You can also see if the wormhole will lead into wormhole space by the look of the wormhole itself. See Tiger Ears's post talking about the different colors inside and around wormholes to identify what kind of space the wormhole leads. |
ergherhdfgh
Imperial Academy Amarr Empire
251
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Posted - 2015.01.11 05:51:05 -
[10] - Quote
Justin Zaine wrote:I could write a long-winded explanation about what you're doing wrong and what you need to know, but this type of thing really is best learned from practice, with someone else who knows that they're doing present. If you want to convo or mail me in-game, i'd more than happily spend some time with you and show you how WH connections work, how to find the null connections you're looking for, help teach you how to scan and whatever else tickles your pickle.
posts like this tickle my pickle. |
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ergherhdfgh
Imperial Academy Amarr Empire
251
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Posted - 2015.01.11 06:48:45 -
[11] - Quote
https://www.youtube.com/watch?v=XrYe_4vHzgE
That is a link to Rooks and Kings Clarion Call 3. At 3:25 in he describes the concept of chain collapsing wormholes. In this case to cycle through all of the C6 wormholes in existence looking for one specific wormhole. Later on in the video they do it again but this time in a hurry because they have a tower timer ticking.
I think if you watch that you might not feel so distraught about your scanning experience. |
Trevor Dalech
Adeptus Assassinorum Silent Eviction
76
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Posted - 2015.01.11 08:11:54 -
[12] - Quote
You may want to consider going to low sec as an intermediate step. Low sec has a lot of wormholes, and I typically find half a dozen leading direct to null near my home system. Look for S199 wormholes, or k162 which say they head to null in their info.
It will also help to read up a little on wormhole classes. C1 - C3 wormholes can have null sec type data and relic sites in them. They have a pirate faction in their name (angel, gurista, serpentis or blood.) I also think (someone correct me if I'm wrong here) that the lower class wormholes connect to known space more often, you certainly do not want to scan out a c4 as they have no k-space connections.
My tactic when I can't go null via a direct wormhole is to find a C1-C3 entrance (Z971, R943 or X702, do not take a k162!) By going in through one of these you know there must still be a different static connection going out the wormhole. Once in the wormhole look up if it has a null sec static (check the system name in various websites which do this, I used to use wormhole.es but that's got a different address now) if so, you scan out the system, if not you head back out and find another hole. |
Chal0ner
Coreli Corporation The Kadeshi
94
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Posted - 2015.01.11 10:15:59 -
[13] - Quote
Winter Archipelago wrote:Entrance gates are the ones that are most likely to be camped (and "entrance" gates include regional gates and gates between different groups' territories).
While this is a reasonable assumption, there are quite a few that are not. Those tempting HS/NS gates are usually bubbled to hell and back 23.5/7 and usually camped though.
Radimir Dvornikov wrote: Finding wormholes that lead directly to nullsec is uncommon. You're not going insane or doing anything wrong it's just that chances are against you. Also because corps tend to collapse wormholes in their nullsec space. If you do find one, I would recommend bookmarking the location so you can leave safely.
Look in low sec. LS/NS wh are - if not common - at least not scarce. And I wouldn't usually bother closing wormholes in NS. More victims are always good. Unless ofcourse they happen open in some major bearing system =) |
Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4344
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Posted - 2015.01.11 10:27:52 -
[14] - Quote
My recommendation is, once you have the skills to do so, fly to null in an interceptor (which is almost impossible for a gatecamp to kill), then probe a chain back to empire. Then, bring your exploration ships through that chain.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Ka'Narlist
Dreddit Test Alliance Please Ignore
311
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Posted - 2015.01.12 09:00:47 -
[15] - Quote
Winter Archipelago wrote:[quote=Orlacc]Normal nullsec gates are generally not camped, They are, if they are in a route between important systems of the entity owning the space. So with the OP not knowing anything about the space he is flying through he should expect every gate to have a gate camp. |
Koebmand
Silverflames
11
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Posted - 2015.01.12 13:19:12 -
[16] - Quote
I did the WH into null approach when new.
It worked well, don't really need to study borders between sov holders etc, when you exit into Null and see 50 people in local, you simply take your WH back and get a new, figuring you have landed in a camped system and can't use the gates.
When you land in an empty system, you pop up the map and plan a route with no people in it and avoid systems with many /(any if paranoid) jumps.
Hacking sites in WH systems are far more risky than Null, if Null local isn't empty, you cloak up and wait for them to leave / leave yourself. In WH space you might actually get attacked, with just a few seconds warning from D-Scan, which you might not be clicking entirely as often while hacking. On the other hand as mentioned, competition is likely lower.
If you get into WH systems where the residents collapse the WHs (only 1 left in many of them), so its hard to find anything, then take any WH to high / low and scan down a new WH there and get back into WH space a completely different place. |
Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1757
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Posted - 2015.01.12 17:31:10 -
[17] - Quote
Cloaky interdiction-nullified T3. Consider.
F
Would you like to know more?
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Ellen Madullier
Flipsiders
12
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Posted - 2015.01.12 18:13:53 -
[18] - Quote
Feel free to convo me as well.
Get out there sooner than later and just try it. I try to use wormholes that lead to unknown space (which are common and have sites like null) or direct to null. In class 1, 2 and 3 wormholes, the relic and data sites with pirate factions in their names are the ones you wanna run. The other kind are sleeper sites.
I used to base in lowsec and daytrip to thsee places, now I live full time in a wh. Both living situations have pros and cons.
SUPER MODLEL ELLEN MADULLIER - BELLE EXPLORATEUR de NEW EDEN
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Marsan
252
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Posted - 2015.01.12 18:42:02 -
[19] - Quote
Fhenora wrote:I ventured into WH space for the first time very recently after completing a couple data sites in high and low sec. My next goal was to get to null sec and bypass gate camps by using WH's. It sounded like a good idea in theory, but entirely different in practice. I must've ventured into 10+ WH systems, 3 HS and maybe 1 LS. After 4 hours, I've deduced that it's an entirely inefficient use of my time to find that unicorn of a WH. Is it normally this tedious to find a null sec WH or am I doing something wrong?
Former forum cheerleader CCP, now just a grumpy small portion of the community.
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Tau Cabalander
Retirement Retreat Working Stiffs
4519
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Posted - 2015.01.12 18:59:42 -
[20] - Quote
OP needs to learn about wormhole regions.
http://staticmapper.com/
If you know what region a wormhole is a part of, you can gauge how likely it is going to be connected to something useful to you. |
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Tipa Riot
Federal Navy Academy Gallente Federation
94
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Posted - 2015.01.12 20:10:13 -
[21] - Quote
Feyd Rautha Harkonnen wrote:Cloaky interdiction-nullified T3. Consider. ... or a bit more New Citizen friendly the uncatchable interceptor explorer
I'm my own NPC alt.
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Cara Forelli
Green Skull LLC
847
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Posted - 2015.01.12 20:30:26 -
[22] - Quote
Wormhole space is a great way to get around. You'll find it gets much faster once you understand different types of wormhole connections and how to predict them. The best way to do this is to spend time scanning down chains.
-Here's some basic wormhole info (slightly outdated but still relevant).
-Here's an example of a bookmarking scheme you can use to keep track of where you are
-And here is an explanation of the scheme
Adventures
New player with questions? Join my public channel in game: House Forelli
GSLLC is recruiting
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J'Poll
Green Skull LLC
5405
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Posted - 2015.01.12 21:16:46 -
[23] - Quote
Personally, I never had much of a problem getting in and out of null-sec with any ship.
It how ever does require patience and learning how to read your enviroment (mainly maps and why certain places are camped more often then others).
Like Kerberz <> HED-GP...you can during prime time just count on that gate to be hot.
My first "home" in null-sec was very shallow in Geminate, we had 2 ways to get from Empire to our homesystem.
And we all knew, that during prime-time the longer route, though taking a longer and not leading to Jita easily, was usually the smart way to go. Then again, our main enemy (low-sec living corp that loved to harass us) lived on that route. So if you knew they were active (long live their main members on watchlists), then the long route might be even worse then the short one and you just flipped a coin twice. First to give you the route to take (short vs long) and then again for a Go / No Go decision. If it ended on Go...you just went and hoped for the best and made sure you had the alliance people on speed dial to rescue you.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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