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Author |
Thread Statistics | Show CCP posts - 56 post(s) |
KIller Wabbit
The Scope Gallente Federation
814
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Posted - 2014.12.16 17:41:53 -
[61] - Quote
CCP Snorlax wrote:Harvey James wrote:so whats the point of this exactly? .. will it speed things up or down? The goal is that you won't notice any difference when playing the game. The primary driver for this change is to get people into the game quicker GÇô both new players, downloading a trial for the first time and existing players patching after major updates. There is less to download before you can enter the game, and the game itself will download the rest as it needs it.
There's going to be a marketing challenge to make sure that new players don't go WTF??????? when they start up and don't see epic graphics right off the bat. Like huge, flashing red letters or something in the download ui.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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CCP Maxwell
C C P C C P Alliance
36
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Posted - 2014.12.16 17:49:09 -
[62] - Quote
KIller Wabbit wrote:CCP Snorlax wrote:Harvey James wrote:so whats the point of this exactly? .. will it speed things up or down? The goal is that you won't notice any difference when playing the game. The primary driver for this change is to get people into the game quicker GÇô both new players, downloading a trial for the first time and existing players patching after major updates. There is less to download before you can enter the game, and the game itself will download the rest as it needs it. There's going to be a marketing challenge to make sure that new players don't go WTF??????? when they start up and don't see epic graphics right off the bat. Like huge, flashing red letters or something in the download ui.
Let's just say that we do not expect that to be the case.
CCP Maxwell - QA Engineer - Team RnB
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Ekaterina 'Ghetto' Thurn
Department 10
205
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Posted - 2014.12.16 17:51:26 -
[63] - Quote
CCP Snorlax wrote:Harvey James wrote:so whats the point of this exactly? .. will it speed things up or down? The goal is that you won't notice any difference when playing the game. The primary driver for this change is to get people into the game quicker GÇô both new players, downloading a trial for the first time and existing players patching after major updates. There is less to download before you can enter the game, and the game itself will download the rest as it needs it.
I imagine this may make a time saving for new players downloading the client for the first time. But for existing players I think the recent new release on Tuesday 9th December only took a few minutes at most for me personally in the UK. I would imagine downloading 'stuff' just before you need to use it will slow down gameplay or cause lag. I'm wondering if this falls under the 'fixing something that isn't broken' category. ? Someone also mentioned audio. 'EVE has sound?' Sorry.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
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KIller Wabbit
The Scope Gallente Federation
814
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Posted - 2014.12.16 17:51:49 -
[64] - Quote
Will the server side be able to prioritize initial download requests over back end filler requests?
All of this sounds great btw - and if this is the first software loading scheme implementing this patent the hell out of it now! Gamers that are accustomed to 5+ GB initial downloads will be blown away.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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Alexis Nightwish
62
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Posted - 2014.12.16 17:53:00 -
[65] - Quote
Will the option still remain for those of us who want to download the full game? I did not like this system in GW1, and I will hate it in EVE if it's forced on me as I do not want any additional load time when changing systems in a PvP game famous for its ganking and camps.
Power Projection: A Brighter Future
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CCP Maxwell
C C P C C P Alliance
36
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Posted - 2014.12.16 17:54:32 -
[66] - Quote
By the way, I really would encourage you to download the installer and point it to Duality and try this out. Try it and tell us what you think.
CCP Maxwell - QA Engineer - Team RnB
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Rain6637
GoonWaffe Goonswarm Federation
27402
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Posted - 2014.12.16 18:03:04 -
[67] - Quote
well there's about a hundred gigs saved... I'll have room on my SSDs again
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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KIller Wabbit
The Scope Gallente Federation
814
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Posted - 2014.12.16 18:05:18 -
[68] - Quote
Sigh.. Your instructions blew away my tranquility desktop icon. lol
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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Nevyn Auscent
Broke Sauce
1779
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Posted - 2014.12.16 18:06:14 -
[69] - Quote
CCP Snorlax wrote:Dominique Vasilkovsky wrote:Will we get an option to force the full download so we don't have to rely on any streaming of data on demand as you can bet it will try to download something just as you are about to blow something up? Yes. If we use the full download will it still maintain the SharedCache set up for faster loading of multiple clients? |
YuIia
Native Freshfood Minmatar Republic
14
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Posted - 2014.12.16 18:07:52 -
[70] - Quote
Can't you devs work on actual game play features? You know this is a game right?
Or are you only skilled enough to program a launcher and not actual game features?
If you guys keep working on stuff like this and UI that nobody wanted or cares about instead of features that can make the game more fun and a better experence you will never get the player count that I use to see in 2010. I remember 50k+ online quite often and never see that now. Teams working on useless stuff like this are the reason people loose faith and unsub. |
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Lil' Brudder Too
Pistols for Pandas
75
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Posted - 2014.12.16 18:08:14 -
[71] - Quote
Sooo, what if i have a slow connection and undock...will it not actually spit me out into space until i fully DL everything? Or will i be spit out before i can even see anything...and subsequently get blown up by stuff i can't register on my side because i don't have the assets DL'd... |
KIller Wabbit
The Scope Gallente Federation
814
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Posted - 2014.12.16 18:09:52 -
[72] - Quote
Can you get a current mirror of accounts onto duality? Resubbed recently.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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I Love Boobies
All Hail Boobies
1292
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Posted - 2014.12.16 18:10:02 -
[73] - Quote
I can picture people with rare, seldom seen ships taking advantage of this. I mean, if people don't have the ship cached, and then someone jumps in with a slower connection, they might be sitting ducks. Dunno if that would actually happen or if it's even possible, but it was the first thing that came to mind. |
Nam Dnilb
Universal Frog
232
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Posted - 2014.12.16 18:14:55 -
[74] - Quote
So, what kind of download bandwidth are you expecting from the clients for good performance? I mean using Eve Probe, which relies on a similar model of grabbing its resources, was awful on my admittedly slow connection. You must have a baseline set in your specs, what is it?
Will there be an option for "Sync everything now", so that peeps like me can leave it running over night?
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YuIia
Native Freshfood Minmatar Republic
14
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Posted - 2014.12.16 18:17:57 -
[75] - Quote
Make the option to log out to character select before working this. Or is the dev team working on this only capable of simplest of tasks? If so CCP needs to start hiring competent programmers that can make changes we care about. |
Tonto Auri
Vhero' Multipurpose Corp
246
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Posted - 2014.12.16 18:19:23 -
[76] - Quote
CCP Maxwell wrote:By the way, I really would encourage you to download the installer and point it to Duality and try this out. Try it and tell us what you think. In its current state? No way. I don't have a spare system installation to waste.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
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Liner Xiandra
Sparks Inc
323
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Posted - 2014.12.16 18:19:31 -
[77] - Quote
CCP Snorlax wrote:Rainus Max wrote:Is this a step towards those HD textures mentioned a while back or have you stuffed that in the 'shiny but never' pile? Let's just say that this gives us a way to implement that feature.
This should be printed in big, friendly letters in the devblog. |
Tonto Auri
Vhero' Multipurpose Corp
246
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Posted - 2014.12.16 18:20:09 -
[78] - Quote
YuIia wrote:Make the option to log out to character select before working this. Or is the dev team working on this only capable of simplest of tasks? If so CCP needs to start hiring competent programmers that can make changes we care about. Why? I see this as a reoccuring theme, but never I had the need to do it myself.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
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YuIia
Native Freshfood Minmatar Republic
14
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Posted - 2014.12.16 18:22:29 -
[79] - Quote
Tonto Auri wrote:YuIia wrote:Make the option to log out to character select before working this. Or is the dev team working on this only capable of simplest of tasks? If so CCP needs to start hiring competent programmers that can make changes we care about. Why? I see this as a reoccuring theme, but never I had the need to do it myself.
Having the client shut down and open back up instead of going right to the character screen is simply lazy coding, and wastes my time almost every time I play eve. I shouldn't have to spend extra time to change characters because CCP can't hire programmers that can code properly. |
typhoon Rinah
Ares' Legion The Bastion
0
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Posted - 2014.12.16 18:29:22 -
[80] - Quote
If this mean that one day we will have no down time I'm all for it. I'ed love to get my Aussie time zone back |
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Lil' Brudder Too
Pistols for Pandas
75
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Posted - 2014.12.16 18:31:08 -
[81] - Quote
Rain6637 wrote:well there's about a hundred gigs saved... I'll have room on my SSDs again How so...i run all my multiple accounts from the same install, and have since i started...never ever had a problem. This change will save me exactly zero memory as before. Unless they are changing the system to force multiple accounts to use multiple installs...which seems backwards to me. |
Tonto Auri
Vhero' Multipurpose Corp
247
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Posted - 2014.12.16 18:50:28 -
[82] - Quote
Rain6637 wrote:well there's about a hundred gigs saved... I'll have room on my SSDs again There will be nothing saved. If anything, the new way of storing files will use up more disk space due to clasterization.
Nevyn Auscent wrote:If we use the full download will it still maintain the SharedCache set up for faster loading of multiple clients? SharedCache IS THE download location. Your question is just incorrect.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
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Drevar
Odatrik Light Industries
6
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Posted - 2014.12.16 18:56:23 -
[83] - Quote
Will we get a chance to test the conversion from a current full install to the new sharedcache model? I'd hate to try this on rollout and find out something gets hosed and have to reinstall from scratch anyway.
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Nataliya Barre
Immortal Nomads Indecent Exposure Alliance
44
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Posted - 2014.12.16 19:01:19 -
[84] - Quote
CCP Maxwell wrote:CCP Maxwell wrote:Noriko Mai wrote:CCP Maxwell wrote:Agent Known wrote:Just ran through the install and it does appear to go under %Appdata% ...so C:\Users\user\Appdata\Local\CCP.
Edit: Also, it's configured in the Launcher settings to be under C:\ProgramData\CCP\EVE\SharedCache ...so it can be changed. Those would likely be the usual client settings. Not the resources. Have you tried looking into C:\ProgramData\CCP\EVE\SharedCache ? Can you please leave your dirty fingers from my filesystem. Stay where I allow you to through the install path! Ummmm......Sure. Although, I will admit that setting the cache-path is not yet in the installer. It can be set in the launcher settings.
This will be the first thing i change for sure.. Theres already enough crap from other programs on my SSD |
Dersen Lowery
Drinking in Station
1374
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Posted - 2014.12.16 19:03:43 -
[85] - Quote
Drevar wrote:Will we get a chance to test the conversion from a current full install to the new sharedcache model? I'd hate to try this on rollout and find out something gets hosed and have to reinstall from scratch anyway.
Read the dev blog. That's exactly what they're asking you to do.
Proud founder and member of the Belligerent Desirables.
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Xindi Kraid
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
879
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Posted - 2014.12.16 19:04:24 -
[86] - Quote
I have a few relevant questions: First of all, will it, by default, ONLY download stuff as we need it, and we have to manually set it to download everything? Also when set to download everything, will that be prioritized in any way (for example, have it act like the other method where it gets what it things we need, then downloads whatever else if the connection sits idle or something?). Can it also be set to download new stuff when we are away from our computers? (Patch days always annoy me since I get to my PC and have to wait for a new patch to install while I wait but the PC may have been on and not doing anything before that)
Second, could this allow for any form of pre-patching where new assets for future expansions are sent to the client ahead of time to reduce the amount of data contained in the update itself?
Third: Will this allow you to deliver higher quality assets (such as the much asked for high resolution textures, or other stuff like higher poly models, etc.)? |
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CCP Snorlax
C C P C C P Alliance
567
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Posted - 2014.12.16 19:10:01 -
[87] - Quote
Karbowiak wrote:Please for all that is holy, tell us that you've switched to a proper CDN, that doesn't eat **** and die everytime we try and download anything from it. Please?! We are evaluating options for CDNs and will do focused testing on their performance. The client also has the notion of a backup CDN so if downloading from the main CDN fails it will go to a backup location.
CCP Snorlax - Software Architect - Team RnB
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CCP Snorlax
C C P C C P Alliance
567
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Posted - 2014.12.16 19:18:02 -
[88] - Quote
I Love Boobies wrote:I can picture people with rare, seldom seen ships taking advantage of this. I mean, if people don't have the ship cached, and then someone jumps in with a slower connection, they might be sitting ducks. Dunno if that would actually happen or if it's even possible, but it was the first thing that came to mind. Ships always show up in the overview right away, the bracket will be there and in all but the rarest cases the low detail model will show up right away. There may be a slight delay before the higher detail model shows up.
No sitting ducks will be harmed by this feature.
CCP Snorlax - Software Architect - Team RnB
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CCP Snorlax
C C P C C P Alliance
567
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Posted - 2014.12.16 19:25:45 -
[89] - Quote
Xindi Kraid wrote:I have a few relevant questions: First of all, will it, by default, ONLY download stuff as we need it, and we have to manually set it to download everything? Also when set to download everything, will that be prioritized in any way (for example, have it act like the other method where it gets what it things we need, then downloads whatever else if the connection sits idle or something?). Can it also be set to download new stuff when we are away from our computers? (Patch days always annoy me since I get to my PC and have to wait for a new patch to install while I wait but the PC may have been on and not doing anything before that)
Second, could this allow for any form of pre-patching where new assets for future expansions are sent to the client ahead of time to reduce the amount of data contained in the update itself?
Third: Will this allow you to deliver higher quality assets (such as the much asked for high resolution textures, or other stuff like higher poly models, etc.)? We have not decided what the default setting will be. For the first few rounds of testing it will default to off, as that gives us better test coverage on this feature.
When downloading everything, there is no priority order per se, but the client still does its own prefetching that takes priority over the background download of everything if you started the client before the download finished.
As for pre-patching - yes, that is absolutely something we want to explore, and this is exactly the mechanism that allows us to do that. That will not happen right away - we have to focus on rolling this feature out first.
Same goes for optional ultra high detail assets - this is a mechanism that makes the implementation of that feasible.
CCP Snorlax - Software Architect - Team RnB
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Zedilt Amasin
Caldari Provisions Caldari State
0
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Posted - 2014.12.16 19:32:03 -
[90] - Quote
CCP Snorlax wrote:
Same goes for optional ultra high detail assets - this is a mechanism that makes the implementation of that feasible.
Please tell me more about these ultra high detail assets
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