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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 20:48:00 -
[1] - Quote
Another Edit
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
The problem was apparently removed until the problem regarding it can be found, then it will be implemented back in sometime soonGäó.
EDIT- The feature is definitely gone. So my question to CCP now is, why was it removed?
Am I just not seeing it now or did the option to lock pinned windows disappear? |
Piye Shu
The Bit Bucket
2
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Posted - 2011.11.29 20:49:00 -
[2] - Quote
It seems to have disappeared; windows can "always" be moved now. |
ITTigerClawIK
Galactic Rangers Galactic-Rangers
45
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Posted - 2011.11.29 20:50:00 -
[3] - Quote
the "pin window" button has now turned into " change window style" button... also the lock pinned windows option has dissapeard from the options....
no idea why this essential tool was removed, got my windows going all over the places when opening up multiple stuff now |
Aphoxema G
PONIES EVERYWHERE
71
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Posted - 2011.11.29 20:52:00 -
[4] - Quote
Oh ho, I hope they have a good reason for that. It's small, but I'm pissed.
Wouldn't you like to be my little PWNEE? |
Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 20:55:00 -
[5] - Quote
Yes, the removal of this is utterly stupid. There is absolutely no reason whatsoever for the removal of this, how in any way is this helping anything? |
Dark Crux
Empirius Enigmus Navy C0NVICTED
1
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Posted - 2011.11.29 21:01:00 -
[6] - Quote
Cpt Greagor wrote:Yes, the removal of this is utterly stupid. There is absolutely no reason whatsoever for the removal of this, how in any way is this helping anything? There was a reason, it was to fix something, and it was documented in the patch notes.
Patch Notes wrote:UI windows that are snapped to the Neocom or map panel will now stay put as you dock or undock. Unfortunately the root cause was the GÇÿLock windows when pinnedGÇÖ option so that has been removed. |
Denidil
The Graduates Morsus Mihi
216
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Posted - 2011.11.29 21:02:00 -
[7] - Quote
they've already said the functionality is coming back, they needed to nuke it to beat the stupid out of the code. MM Bombers, Best Bombers
Remove Drone Poo.
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Dultas
Angels Of Death EVE Mayhem.
2
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Posted - 2011.11.29 21:02:00 -
[8] - Quote
From the patch notes "UI windows that are snapped to the Neocom or map panel will now stay put as you dock or undock. Unfortunately the root cause was the GÇÿLock windows when pinnedGÇÖ option so that has been removed."
AKA We couldn't fix it so we removed a feature, you didn't want that anyway right?
Pinning is now utterly useless how they failed to see that I'll never know. And with the bugs of windows jumping to your pointer for no reason this just added about 6 more that will do it on a regular bases for me. Important ones, like overview, selected item, watch list.
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Aphoxema G
PONIES EVERYWHERE
71
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Posted - 2011.11.29 21:03:00 -
[9] - Quote
Dark Crux wrote:Cpt Greagor wrote:Yes, the removal of this is utterly stupid. There is absolutely no reason whatsoever for the removal of this, how in any way is this helping anything? There was a reason, it was to fix something, and it was documented in the patch notes. Patch Notes wrote:UI windows that are snapped to the Neocom or map panel will now stay put as you dock or undock. Unfortunately the root cause was the GÇÿLock windows when pinnedGÇÖ option so that has been removed.
I don't mind hacks if they plan on having a real fix in the near future, but I wasn't having any trouble with this before.
Wouldn't you like to be my little PWNEE? |
Jacob cirth
Ion Corp. Citex Alliance
12
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Posted - 2011.11.29 21:04:00 -
[10] - Quote
Dark Crux wrote:Cpt Greagor wrote:Yes, the removal of this is utterly stupid. There is absolutely no reason whatsoever for the removal of this, how in any way is this helping anything? There was a reason, it was to fix something, and it was documented in the patch notes. Patch Notes wrote:UI windows that are snapped to the Neocom or map panel will now stay put as you dock or undock. Unfortunately the root cause was the GÇÿLock windows when pinnedGÇÖ option so that has been removed. That's a terrible reason. Rather than fix the problem, they removed a feature and swept it under the rug. That's a hackjob jury rig, not good engineering. |
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Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 21:04:00 -
[11] - Quote
Dark Crux wrote:Cpt Greagor wrote:Yes, the removal of this is utterly stupid. There is absolutely no reason whatsoever for the removal of this, how in any way is this helping anything? There was a reason, it was to fix something, and it was documented in the patch notes. Patch Notes wrote:UI windows that are snapped to the Neocom or map panel will now stay put as you dock or undock. Unfortunately the root cause was the GÇÿLock windows when pinnedGÇÖ option so that has been removed.
Ok, I still don't think that they should remove the feature all together because it appeared to be causing a problem. It had always worked before with no problems so there is obviously a underlying problem that is causing it.
I see no reason they should take the easy way out and remove a feature many people use rather than take a second to see what the real problem is and fix that. |
Piye Shu
The Bit Bucket
2
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Posted - 2011.11.29 21:06:00 -
[12] - Quote
GM Homonoia wrote: 2. Pinning windows
We are aware that this option is currently not present and we are looking into fixing it. We currently have no workaround.
https://forums.eveonline.com/default.aspx?g=posts&t=39108 |
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CCP Punkturis
C C P C C P Alliance
464
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Posted - 2011.11.29 21:09:00 -
[13] - Quote
everybody calm down, we're adding the option to lock windows back in as soon as possible! CCP Punkturis | EVE UI Developer |
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Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 21:09:00 -
[14] - Quote
Personally I'd rather have to fix the windows the very few times this has happened than not have the feature.
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
Glad to hear this, though personally I'd rather have to fix the windows the very few times this has happened than not have the feature.
And this is the EVE community, panicking is our nature. |
Jita Alt666
583
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Posted - 2011.11.29 21:11:00 -
[15] - Quote
Thank you Piye Shu for doing the reading the OP was incapable of doing. |
Aphoxema G
PONIES EVERYWHERE
71
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Posted - 2011.11.29 21:14:00 -
[16] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
Suddenly my anger has left me.
Wouldn't you like to be my little PWNEE? |
Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 21:14:00 -
[17] - Quote
Jita Alt666 wrote:Thank you Piye Shu for doing the reading the OP was incapable of doing.
If I would have been reading I wouldn't have had the time to properly rage over this. |
Zagam
Incompertus INC Fatal Ascension
262
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Posted - 2011.11.29 21:15:00 -
[18] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Its more fun to panic, though!
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Denidil
The Graduates Morsus Mihi
216
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Posted - 2011.11.29 21:16:00 -
[19] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
correct ambassador to send to calm the creepy nerd hordes. MM Bombers, Best Bombers
Remove Drone Poo.
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CCP Punkturis
C C P C C P Alliance
464
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Posted - 2011.11.29 21:18:00 -
[20] - Quote
Denidil wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! correct ambassador to send to calm the creepy nerd hordes.
haha!
most people are just going to read the original post and get really angry and post more and miss my comment anyways CCP Punkturis | EVE UI Developer |
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CydoniusElfo
1st Legion
1
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Posted - 2011.11.29 21:18:00 -
[21] - Quote
I don't know if its because of this pinning thing but I have 2 windows that just won't stay in their place everytime i dock up.... |
Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 21:24:00 -
[22] - Quote
CCP Punkturis wrote:Denidil wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! correct ambassador to send to calm the creepy nerd hordes. haha! most people are just going to read the original post and get really angry and post more and miss my comment anyways
Added your quote to my original post so a couple less people will rage now =) |
Zagam
Incompertus INC Fatal Ascension
262
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Posted - 2011.11.29 21:24:00 -
[23] - Quote
CydoniusElfo wrote:I don't know if its because of this pinning thing but I have 2 windows that just won't stay in their place everytime i dock up.... You need to have a stern talk with them, and make sure they stay in place, or you will send them to time out.
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ShadowMaster
25
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Posted - 2011.11.29 21:25:00 -
[24] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? |
Shirley C
Kumovi The G0dfathers
7
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Posted - 2011.11.29 21:27:00 -
[25] - Quote
As far as I can remember from the discussions that were had about this on Sisi, this was removed due to the fact that the code was old, ugly, innefficient and causing a lot of issues. They had every intention of bringing it back, but they had to write a new method to do it which wouldnt break with every little change they make in the UI.
Source: conversations had on Sisi with Devs/BH |
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CCP Punkturis
C C P C C P Alliance
464
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Posted - 2011.11.29 21:28:00 -
[26] - Quote
ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back?
It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular.
As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around.
So we decided to just add it back in soon after this release so we have more time to do testing.
This is the story of the Lock Pinned Windows feature that got lost and then saved again later CCP Punkturis | EVE UI Developer |
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Cpt Greagor
Liquid Relief
47
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Posted - 2011.11.29 21:28:00 -
[27] - Quote
ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back?
I'm pretty sure it was removed because it was the so called reason as to why the windows would jump around upon docking/undocking, even though they still do it... |
ShadowMaster
25
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Posted - 2011.11.29 21:33:00 -
[28] - Quote
CCP Punkturis wrote:It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular. As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around. So we decided to just add it back in soon after this release so we have more time to do testing. This is the story of the Lock Pinned Windows feature that got lost and then saved again later
Thank you very much, I appreciate the response and completely understand.
I look forward to you future work.
ShadowMaster |
Ronson Lighter
Science and Trade Institute Caldari State
0
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Posted - 2011.11.29 21:35:00 -
[29] - Quote
CCP Punkturis wrote:ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular. As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around. So we decided to just add it back in soon after this release so we have more time to do testing. This is the story of the Lock Pinned Windows feature that got lost and then saved again later
I've ran into the following problem with the scan result windows of ship + cargo scanners. Prior to cruicible you were able to set the client up in such a way that a new result apeared in an excisting frame as a new tab. Currently this isn't possible anymore
New ship scan results show up as the size of the previous window and then in a cascading form on top of each other.
New cargo scan result windows keep showing up in the center of the screen in their smallest for possible, whatever I do.
Is this related to the removal of the lock window option?
Can you please look into this. |
Ranger 1
Ranger Corp
396
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Posted - 2011.11.29 21:36:00 -
[30] - Quote
Cpt Greagor wrote:ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? I'm pretty sure it was removed because it was the so called reason as to why the windows would jump around upon docking/undocking, even though they still do it...
Yep, if I'm not mistaken it was an issue primarily with windows pinned next to the neo com or the system map area. I could be wrong, but that's my understanding.
Both of those area's tend to bump other windows out of their space when they are present (or slide out in the case of the Neo Com), so I can certainly see the issue.
Here is to a speedy fix (locking the windows IS handy, I will admit) and a minimum of rage. I suppose things like this are bound to happen in a game where you tend to keep a dozen or so information windows on your desktop during normal play.
Quote:New cargo scan result windows keep showing up in the center of the screen in their smallest for possible, whatever I do.
I've noticed this too, but with the frame rate display... which is not as big a deal of course. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
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Morwen Lagann
Tyrathlion Interstellar
18
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Posted - 2011.11.30 00:56:00 -
[31] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
GÖÑ
We only rage because we love you guys and this game. ._.
EDIT: Someone I know said they were still having the issue with windows jumping around, post-patch. I suggested they go into the settings and turn off window snapping entirely, on a hunch, and they said it seemed to have fixed the problem, if that helps you guys put it back in a functioning form sooner. /o\ |
Rhaegor Stormborn
BURN EDEN Northern Coalition.
144
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Posted - 2011.11.30 01:00:00 -
[32] - Quote
CCP Punkturis wrote:Denidil wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! correct ambassador to send to calm the creepy nerd hordes. haha! most people are just going to read the original post and get really angry and post more and miss my comment anyways
Now fix the font. Iterate on it or something because it is terrible.
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Kartaugh
CyberNet Holdings
5
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Posted - 2011.11.30 01:12:00 -
[33] - Quote
I'm having a weird problem where sometimes clicking on a link that opens a window will just hide the entire interface, occasionally hiding just a few frames...very disconcerting...
"It's not that I am afraid to die. I just don't want to be there when it happens." - Boris Grushenko |
yumike
Eve of Madness
15
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Posted - 2011.11.30 01:22:00 -
[34] - Quote
They were told in test server feedback that this wasn't acceptable.. But they pushed it to live anyway.. Sigh.
There was a 20+ page thread telling you why this was a bad idea, yet "you didnt see worth in keeping the feature in" according to ccp optimal. |
Caellach Marellus
Nephtys Ventures inc
159
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Posted - 2011.11.30 01:29:00 -
[35] - Quote
Morwen Lagann wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! GÖÑ We only rage because we love you guys and this game. ._. EDIT: Someone I know said they were still having the issue with windows jumping around, post-patch. I suggested they go into the settings and turn off window snapping entirely, on a hunch, and they said it seemed to have fixed the problem, if that helps you guys put it back in a functioning form sooner. /o\
< The someone I know.
I've normally got my UI set up with the following going down the right.
Current target interface Overview Drones Cargo
After docking (in CQ, not tried in shipspinny mode yet) and undocking, Cargo is shifted up to the top of the list. Size of each individual remains the same.
Disabling window snapping fixes it, but losing both windowsnapping and windowlock is slowly messing my pretty UI as everything melts together like hot cheese on toast :(
And I don't like Cheese. |
ITTigerClawIK
Galactic Rangers Galactic-Rangers
46
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Posted - 2011.11.30 01:41:00 -
[36] - Quote
CCP Punkturis wrote:ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular. As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around. So we decided to just add it back in soon after this release so we have more time to do testing. This is the story of the Lock Pinned Windows feature that got lost and then saved again later
many thanks for explanation as to the removal and the news of the inevitable return of locking pinned windows, i must have missed that part in the patch notes.... much shiney stuff to read about in there ^_^ |
Lors Dornick
Kallisti Industries
78
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Posted - 2011.11.30 02:38:00 -
[37] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
The Dutchess hath spoken, and peace was returned unto the land.
Now get drunk and/or asleep.
You and your entourage has deserved it.
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Kellaen
Terrulian Exo Arcologies
0
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Posted - 2011.11.30 03:31:00 -
[38] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
While we're at it, can we have some more iteration on the session-change timer. That depleting bar was great, this tiny swirling circle again is almost as terrible as the previous one on large resolutions (and no, I don't want to 150% my entire UI to make it larger). |
Louis deGuerre
The Dark Tribe Against ALL Authorities
74
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Posted - 2011.11.30 15:54:00 -
[39] - Quote
CCP Punkturis wrote:This is the story of the Lock Pinned Windows feature that got lost and then saved again later
But I was still working om my 6-page-megapost of rage
FIRE FRIENDSHIP TORPEDOES ! |
Bridget Helm
Science and Trade Institute Caldari State
4
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Posted - 2011.11.30 16:13:00 -
[40] - Quote
CCP Punkturis wrote:This is the story of the Lock Pinned Windows feature that got lost and then saved again later
GÖ¬ GÖ½
Quote: I bring you the story of lost Pin in Eve with a Hey diddle de dum die dum de dum day the devs did fix something and it went a way Flop de der dop de da dummy what the hey
And the people did rise up and shout and besmurch Hum drum what de heck de dack do dack dor doday A with a cry of the Punk master they said sorry oh foo kack a hoo hack a se lee mis taak
So everything is fine now. All will be fixed Hey diddle de dum de dee hee ha hey wee Now if only they could fix those other mistakes Plum de da de dad humm Peee Eye EEEE
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Julius Rigel
Sub-warp Racing Venture
6
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Posted - 2011.11.30 16:18:00 -
[41] - Quote
CCP Punkturis wrote:This is the story of the Lock Pinned Windows feature that got lost and then saved again later
So this will be the flagship "new feature" of the summer expansion, like engine trails were for this one, I take it?
If it's not too much trouble, I'll take my rehashbrowns with a side of gravy, please. I also don't drink anything lighter than a French roast, don't even come near me with that acidic diner swill.
How do I tell when a metaphor has gone too far and lost its meaning? Is it at all correlated with the number of paragraphs? |
Fidelium Mortis
Quantum Cats Syndicate
2
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Posted - 2011.11.30 16:22:00 -
[42] - Quote
CCP Punkturis wrote:ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular. As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around. So we decided to just add it back in soon after this release so we have more time to do testing. This is the story of the Lock Pinned Windows feature that got lost and then saved again later
Speaking of flying windows, would it be tough to add an option to move all active windows to the center of the screen? While messing with UI scaling I had a couple instances where a window or its top bar were moved off the screen.
Edited |
Vircomore Amilupar
Solenus Directive Rieos Coalition
5
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Posted - 2011.11.30 16:30:00 -
[43] - Quote
I am not necessarily raging - but this really could have been handled better. There really should have been some form of poll (either a public poll or an internal usage poll) to determine just how valuable the Pinning feature was to the playerbase. Fixing a minor inconvenience affecting a small number of players... by causing a larger inconvenience to a larger number of people is never the way to go.
This is the way I look at it:
"We discovered an issue with Heavy Launchers where they would occasionally display the incorrect amount of ammunition on their buttons."
"So we disabled Heavy Launchers." |
Dyner
Midgard Protectorate
63
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Posted - 2011.12.01 19:53:00 -
[44] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
RAWR!
/tackles
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