Pages: 1 2 [3] 4 5 6 7 8 9 10 11 .. 11 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Benito Arias
Lutinari Syndicate Electus Matari
0
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Posted - 2011.11.29 22:13:00 -
[61] - Quote
The new font hurts. |
Waci
Rim Collection RC Test Alliance Please Ignore
3
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Posted - 2011.11.29 22:15:00 -
[62] - Quote
S'Way wrote:A lot of good changes, but one bad undocumented stealth nerf:-
Very disappointed in the new limited amount of personal bookmarks players can have.
While the number now allowed is fine for people living in empire with npc stations everywhere, for 0.0 pvp'ers who roam hostile space and especially fleet commanders who need a lot of tactical bookmarks it's nowhere near enough.
Without the ability to have a large number of bookmarks then there will be less 0.0 roaming and less pvp there as a result.
While this affects relatively few people, this is annoying as **** for some of us. CCP please do something. Think of the bookmarks. |
Kris Raidan
Zero Atmosphere
0
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Posted - 2011.11.29 22:16:00 -
[63] - Quote
Love this expansion! |
Jamie77
Planet Express Incorporated Shadow of xXDEATHXx
0
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Posted - 2011.11.29 22:18:00 -
[64] - Quote
what the limit at as if they did place an limit i think the only number in which could be an fair number is 300 person safe spot and other bm but the 300 should not include pos and JB as most allaince have an large number of them pos and Jb should have own limit of another 300 |
Marie Hartinez
Aries Munitions and Defense
29
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Posted - 2011.11.29 22:24:00 -
[65] - Quote
Overall, I am impressed with this expansion. It has restored much of my faith in CCP as a company.
The first problem I have is the new font doesn't scale the way I would expect it to. For example, menu items and most tabs scale up and down, but module names are the same size no matter what scale or font size i use. There are many areas where the font size is just too small or too big.
Second, is the rather limited number of ship fittings and bookmarks I can have. I can understand that server side space may be limited, but give me the option to store as many as I want locally.
Third, I miss the smiley face on my Ishtar, but I love the new paint job. Surrender is still your slightly less painful option. |
Yulinki Atavuli
Caldari Investment and Security Industries Innovia Alliance
1
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Posted - 2011.11.29 22:26:00 -
[66] - Quote
Jamie77 wrote:what the limit at as if they did place an limit i think the only number in which could be an fair number is 300 person safe spot and other bm but the 300 should not include pos and JB as most allaince have an large number of them pos and Jb should have own limit of another 300
can you repeat that in english please?? |
Patricia Mineabuildy
Space Noobs
2
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Posted - 2011.11.29 22:28:00 -
[67] - Quote
I love the new expansion so far.
I need a new GFX card but that isn't CCP's fault
Engine trails, nebula, hybrid tweaks - Navy Domi - Yummy :)
Over 9000 |
Causalitii Eullon
C.A.S. Assisted Living
5
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Posted - 2011.11.29 22:31:00 -
[68] - Quote
What happened to fuel blocks being 20/40/80 so that faction pos' could still have their bonus? Full is rather pricey now a days and I paid a pretty penny to save fuel in the long run, not to have a larger bay to spend even more isk filling it up. |
Robert Fish
AQUILA INC
0
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Posted - 2011.11.29 22:46:00 -
[69] - Quote
Waci wrote:S'Way wrote:A lot of good changes, but one bad undocumented stealth nerf:-
Very disappointed in the new limited amount of personal bookmarks players can have.
While the number now allowed is fine for people living in empire with npc stations everywhere, for 0.0 pvp'ers who roam hostile space and especially fleet commanders who need a lot of tactical bookmarks it's nowhere near enough.
Without the ability to have a large number of bookmarks then there will be less 0.0 roaming and less pvp there as a result.
While this affects relatively few people, this is annoying as **** for some of us. CCP please do something. Think of the bookmarks.
Damm how many bms do you have? I have 700 that works with patch and i thought that was alot. |
Flashmala
Dead Rats Tell No Tales
0
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Posted - 2011.11.29 22:46:00 -
[70] - Quote
The new font is all Love.... I can see without my reading glasses now!! |
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Archetype 66
Pleasure and Pain Ares Protectiva
13
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Posted - 2011.11.29 22:50:00 -
[71] - Quote
1) Of on you changed the gate's alignements, a jumping ship will no longer appear at the standard 12km. It can be 10 -> 14km for I have see for the moment.
2) The trails disapear as soon as you cloack even if it were already ejected in a non cloacky state. Magic ?
And : Awesome patch, thanks for the good work :) |
Nex apparatu5
Dreddit Test Alliance Please Ignore
80
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Posted - 2011.11.29 22:55:00 -
[72] - Quote
Robert Fish wrote:Waci wrote:S'Way wrote:A lot of good changes, but one bad undocumented stealth nerf:-
Very disappointed in the new limited amount of personal bookmarks players can have.
While the number now allowed is fine for people living in empire with npc stations everywhere, for 0.0 pvp'ers who roam hostile space and especially fleet commanders who need a lot of tactical bookmarks it's nowhere near enough.
Without the ability to have a large number of bookmarks then there will be less 0.0 roaming and less pvp there as a result.
While this affects relatively few people, this is annoying as **** for some of us. CCP please do something. Think of the bookmarks. Damm how many bms do you have? I have 700 that works with patch and i thought that was alot. I personally have at least 5000, and I know someone who has over 17000 |
DrDan21
Dreddit Test Alliance Please Ignore
88
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Posted - 2011.11.29 22:56:00 -
[73] - Quote
Robert Fish wrote:Waci wrote:S'Way wrote:A lot of good changes, but one bad undocumented stealth nerf:-
Very disappointed in the new limited amount of personal bookmarks players can have.
While the number now allowed is fine for people living in empire with npc stations everywhere, for 0.0 pvp'ers who roam hostile space and especially fleet commanders who need a lot of tactical bookmarks it's nowhere near enough.
Without the ability to have a large number of bookmarks then there will be less 0.0 roaming and less pvp there as a result.
While this affects relatively few people, this is annoying as **** for some of us. CCP please do something. Think of the bookmarks. Damm how many bms do you have? I have 700 that works with patch and i thought that was alot.
Limit should be at least 3,000 if not much higher
Nex apparatu5 wrote:I personally have at least 5000, and I know someone who has over 17000
EDIT: Oh god this was your project? I've never been so glad not to respond to a job offer |
cBOLTSON
Star Frontiers BricK sQuAD.
15
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Posted - 2011.11.29 23:01:00 -
[74] - Quote
I dont know about anyone else but im very happy with this patch.
I for one have noticed a performance increase over the old eve. Nebula looks amazing, warp tunnels are great.
Overall well done CCP!
Keep this momentum up, there is plenty more to do =D |
Nex apparatu5
Dreddit Test Alliance Please Ignore
80
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Posted - 2011.11.29 23:04:00 -
[75] - Quote
DrDan21 wrote:Nex apparatu5 wrote:I personally have at least 5000, and I know someone who has over 17000 EDIT: Oh god this was your project? I've never been so glad not to respond to a job offer
It's much worse than that. I just accepted a contract to do another 8000, and still have other contracts set up for the future. |
EndersChild
The Kairos Syndicate Transmission Lost
0
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Posted - 2011.11.29 23:05:00 -
[76] - Quote
Corp BM's looking good. Fonts are really bad. Look cheap, childlike and hard to read. Please change back
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Xen Solarus
Inner 5phere
1
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Posted - 2011.11.29 23:09:00 -
[77] - Quote
PI is alot more expensive now, to import and export, painfully so. I guess this will encourage the new system tho.
Noticed that when dragging a large amount of PI stuff from the custom office to the launchpad that it often says that its too much, as in that i'm moving more than the launchpad can handle. That isn't the case however, and i'm forced to drag them individually, even tho the total amount is less than 10k that the launchpad can hold. Moving them in smaller groups makes it work though, so its not game-breaking, just an annoying bug.
Other than that, awesome expansion as usual. Keep up the outstanding work CCP!! |
S'Way
Dreddit Test Alliance Please Ignore
23
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Posted - 2011.11.29 23:11:00 -
[78] - Quote
Robert Fish wrote: Damm how many bms do you have? I have 700 that works with patch and i thought that was alot.
The new limit will only affect a very small number of players, the issue is that it was completely undocumented and not mentioned in any of the patch notes etc. If it was then we would have had time to organise bookmarks on relevant characters to fit within the new limits.
The new limit seems high (13,000), however that's only about 2 per system in eve when you count them all. So one safespot per system and hostile / friendly towers + jumpbridges. That leaves not many spare for tacticals (where you want to place fleets / avoid drag bubbles etc.
Unless you spend most of your time in hostile space or you're a fleet commander this isn't an issue, for those of us where it is then we can live with the new limits if we have to via alts.
The problem is the fact it was an undocumented stealth nerf with no prior warning at all. |
rofflesausage
State War Academy Caldari State
7
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Posted - 2011.11.29 23:17:00 -
[79] - Quote
Really don't like the new display for how long a skills takes.
"1Mo 2 days" is bad because not every month has the same number of days in it. This means (I'm assuming, we'll know in 2 days) that when we tick over from a 30 day month to a 31 day month, the number of days after the month is not going to change as you'd expect with the skill time reduction of that period taken into account.
This is bad UI design. There was nothing wrong with stating the number of days a skill takes and having it count down. In fact, that was perfect. |
Khalidah Kassab
Full Contact United Pod Service
0
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Posted - 2011.11.29 23:21:00 -
[80] - Quote
I really like this expansion so far. Nice graphic changes, ui improvements are great, new font is new but once you are getting used to it its actually better. What i do miss so far is the tactical overlay in the solar system view. Did you remove it or it is bugged? Time will tell how the changes to the ships and weapons/modules are turning out. Guess alot of whining and bitching will happen, as it does everytime^^. Why no Expanded Probe Launcher T2? Thanks CCP |
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Einear Lightfingers
Outer Rim Oreworks Company Galactic Republic Alliance
0
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Posted - 2011.11.29 23:35:00 -
[81] - Quote
I typically am displeased with content in patches for the last two years or am angry about how CCP says the system will be backup by "X" time and fails to hit that target by almost half a day... This time around I have a totally different view. Yes, CCP ran over by an hour to an hour and a half. They did bounce the system at least once after but not the normal 6 or 7 times like patches past. As far as the folks missing their station spinning in the past, I can only say go in to space, cloak and enjoy the imagery. BEAUTIFUL!
Great job CCP, major improvement in patch and delivery. Still a few bugs here and there, but nothing that can't be sorted over the rest of the week. Thank you and don't let the tears spoil your triumph. |
Jenn Makanen
Science and Trade Institute Caldari State
80
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Posted - 2011.11.29 23:37:00 -
[82] - Quote
I like the 'fly through a planet' warp effect. Works better than the white interior |
Lucid Matrix
Dante's Productions Pink Fluffy Pussycats
0
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Posted - 2011.11.29 23:42:00 -
[83] - Quote
Any reason why export/import cost is now eating over half my PI profit?! Feels like CCP just raped me hard. Also, why must so many things be ruined every time a few improvements are added? |
Buzzmong
Aliastra Gallente Federation
43
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Posted - 2011.11.29 23:48:00 -
[84] - Quote
I'll keep this concise:
Negatives:
- Gal shuttle and Comet have lost their iconic schemes.
- Muted colours. The new art direction is a bit too dark and lacks vibrancy
- Certain ships, mostly T2, have lost all their colours, Creodron in particular. The current extremely dark green needs to be reverted to brighter lighter shade
- New Font -> Too much spacing resulting in large increases of window size/space used. The "small font" which can be applied to the overview is perfect, and needs to have the option be applied globally for those of us with smaller screens. UI scaling to 90% causes far too many problems when the actual size of things like the icons and hud is ok.
- New nebula are far too bright. I appeciate you want to make them stand out, but they're excessively bright and are actually really taxing on the eyes.
- PI tax, possibly.
- No TE nerf/AC nerf to stop them being better blasters than blasters are alongside having brilliant general range
Positives:
- Warp tunnel effect is woo!
- V3 shaders!
- New thruster effects!
- Engine trails!
- All the CQ's! (had a quick look, they're now off again as they're still just eyecandy and lacking a use)
- Hybrid buff!
- General awesomesauce!
- CCP Guard on a "beach"!
|
Geo Max
Cursus Publicus Enterprises N E X O
1
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Posted - 2011.11.29 23:51:00 -
[85] - Quote
Nebulae are beautiful!... but what a shame you spend a lot of time working on the new ship textures, wich are awesome by the way, but the ship looks too dark in space. :( |
Kru Winchester
State War Academy Caldari State
0
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Posted - 2011.11.29 23:52:00 -
[86] - Quote
At first I was like meh, but then I was like omg new UI pwns. Hated font, but got used to it after 5 minutes. Great patch. Loot all is great. per-ship orbit is great. ship spin counter is great. rubber band selection is great. new commands are great, and drone return is great. improvements to fitting window is great. overall a lot of things that make eve that much easier to use. |
Dograzor
The Black Rabbits The Gurlstas Associates
9
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Posted - 2011.11.29 23:55:00 -
[87] - Quote
I love the amount of content in this patch, it actually feels fresh! Long overdue changes have finally been made, we have new ships, items, better visuals and mechanics... and I esp. love the engine trails :)
The only major downside is the font. The size and spacing makes it difficult to focus between lines of texts, and it feels too "busy". It is distracting, and takes away my focus when reading information (local, chat, assets, skills etc) ingame.
The second part (somewhat related to the font) is that you gave us a scalable UI, but some things remain unscalable, for example the size of the player boxes in the local channel. Combined with the bulky font it is really distracting. I tried to reduce the UI size, it results in a smaller and somewhat more readable rightclick menu's, but it feels out of sync with the other big bulky boxes in the various windows...
Either fix the font, or give us the old one back, or give us the option to resize more UI components, or else I can forsee headaches trying to read stuff. Don't get me wrong, I like that you try new idea's, but make it practical and do it when its needed. This feels like fixing something that wasn't broken.
Apart from that, I love the direction you are taking right now, keep it coming! |
valignat malsvir
Systems Federation Coalition of Galactic Unity
0
|
Posted - 2011.11.30 00:07:00 -
[88] - Quote
so been playing this game for a while now. I like alot of the new thing that came out on this patch, but didnt have a problem with how the text was. I could read it fine an dont see why it had to b changed infact ,kinda irritates me. want to know how i can change it back for myself. |
Jayem See
Drama Llamas Phobia.
8
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Posted - 2011.11.30 00:11:00 -
[89] - Quote
This release has made me happy in so many ways.
Love the ship fitting to market quickbar, new nebulae are beautiful, didn't die due to bugs after undocking, 100 personal fittings, waypoints now make sense, new ships, release was very fast, downtimes after were minimal.
Am extremely impressed tbh.
Whilst I don't expect every release to fix and meddle with so many different aspects of the game, I have to congratulate you on an extremely well released iteration.
Thanks for making the game I love a whole lot better. Good work - keep it up.
CCP Deserve some plaudits for this release even if it nerfs and buffs some of your favourite ships. Adapt or....well **** off tbh.
\o/
Edit: trails...warp effect...ahhhhhhhhh |
Jenn Makanen
Science and Trade Institute Caldari State
80
|
Posted - 2011.11.30 00:14:00 -
[90] - Quote
teeny minor point. the ship spinning counter doesn't offset, so when you have two screens, it's split at the middle. |
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