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Thread Statistics | Show CCP posts - 6 post(s) |
Kern Hotha
72
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Posted - 2014.12.07 17:55:56 -
[1] - Quote
Some of the nebulae are so bright that they verge on blinding. Please take a look at this example:
Nibainkier nebula
We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.
Jose Ortega y Gasset (1883 - 1955)
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Vito Tattaglia
Shinigami Miners Spaceship Samurai
233
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Posted - 2014.12.07 17:56:59 -
[2] - Quote
Are you sure you have your brightness settings on the default? I've spent some time in green nebula space and I don't remember anything as bright as that. |
Mr RiXter
Imperial Collective Unsettled.
7
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Posted - 2014.12.07 18:04:12 -
[3] - Quote
Oh god adjust your monitor settings before you cause damage to you eyes. That is not how the game looks to the rest of us. |
Kern Hotha
72
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Posted - 2014.12.07 18:11:26 -
[4] - Quote
Vito Tattaglia wrote:Are you sure you have your brightness settings on the default? I've spent some time in green nebula space and I don't remember anything as bright as that.
My monitors are calibrated for warmth and lower brightness. To be fair, most systems in the game aren't as bad as Nibainkier (Nimedaz) but the entire game's backdrop is entirely too bright in general.
We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.
Jose Ortega y Gasset (1883 - 1955)
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NFain
Quantum Singularities WormHole Occupation and Resource Exploitation
104
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Posted - 2014.12.07 18:31:18 -
[5] - Quote
Kern Hotha wrote:Vito Tattaglia wrote:Are you sure you have your brightness settings on the default? I've spent some time in green nebula space and I don't remember anything as bright as that. My monitors are calibrated for warmth and lower brightness. To be fair, most systems in the game aren't as bad as Nibainkier (Nimedaz) but the entire game's backdrop is entirely too bright in general.
Ive personally never had this problem. Keep messing with your monitor settings. Ill garuntee you it doesnt look like that. |
Unsuccessful At Everything
The Troll Bridge
18296
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Posted - 2014.12.07 18:39:56 -
[6] - Quote
Do you have your video card gamma setting cranked up for some reason?
Stop playing horror games on cheat mode, and enjoy the jump scares like the rest of us.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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Varathius
Enlightened Industries Goonswarm Federation
104
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Posted - 2014.12.07 19:23:09 -
[7] - Quote
Kern Hotha wrote:Some of the nebulae are so bright that they verge on blinding. Please take a look at this example: Nibainkier nebula
I don't think it's that bad, I mean, it could be worse, let's face it. |
Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
451
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Posted - 2014.12.07 19:51:52 -
[8] - Quote
Varathius wrote:I don't think it's that bad, I mean, it could be worse, let's face it.
Said by the man in shades ;)
Blessed are those that carry the Empress' Light; with it they destroy the shadows
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Crevo Helion
Coreli Corporation Ineluctable.
8
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Posted - 2014.12.07 20:21:16 -
[9] - Quote
I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though. |
Ren Oren
Native Freshfood Minmatar Republic
58
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Posted - 2014.12.07 21:55:55 -
[10] - Quote
Crevo Helion wrote:I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.
Because prior to that people complained that space was too empty and lifeless |
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Serene Repose
1711
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Posted - 2014.12.07 21:59:13 -
[11] - Quote
Gamma Gamma Gamma It's all in the Gamma. Next week we'll cover Gauss.
Gankers are sociopaths who would rather use their time-in-place advantage to jump and one-shot a noob than fight straight-up someone who poses a challenge to them. If you need to call a ganker a "person," have at it. He is what he is.
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CCP Darwin
C C P C C P Alliance
556
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Posted - 2014.12.07 22:04:48 -
[12] - Quote
Crevo Helion wrote:I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.
Nebulas were brightened because they're used as a lighting input to the new Physically Based Rendering feature. Otherwise, the shadow sides of ships would be pitch black (like in actual outer space.)
I'll check that system out and see what it looks like on a monitor that's pretty close to sRGB to see whether this is something that requires QA attention.
If you're using another color calibration setting because of graphics work you're doing outside of EVE, I would strongly consider whether it might make sense to switch to an sRGB profile before launching the game. You'll probably find that other games look better this way too.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Circumstantial Evidence
159
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Posted - 2014.12.07 23:39:52 -
[13] - Quote
I have trouble reading white text names of targeted objects now, against the newly more common bright nebulas. Suggestion for UI: add a drop shadow or "black glow" to floating text. |
Caviar Liberta
Moira. Villore Accords
764
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Posted - 2014.12.07 23:45:36 -
[14] - Quote
Arline Kley wrote:Varathius wrote:I don't think it's that bad, I mean, it could be worse, let's face it. Said by the man in shades ;)
Industrial welding goggles. "what do you mean the sun is to bright? I can't see a thing." |
Macker Momo
The Big Moe
28
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Posted - 2014.12.07 23:47:09 -
[15] - Quote
CCP Darwin wrote:Crevo Helion wrote:I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though. Nebulas were brightened because they're used as a lighting input to the new Physically Based Rendering feature. Otherwise, the shadow sides of ships would be pitch black (like in actual outer space.) I'll check that system out and see what it looks like on a monitor that's pretty close to sRGB to see whether this is something that requires QA attention. If you're using another color calibration setting because of graphics work you're doing outside of EVE, I would strongly consider whether it might make sense to switch to an sRGB profile before launching the game. You'll probably find that other games look better this way too.
Yes, please add an option to turn them down. I have submitted a ticket on this, and the answer was to adjust my monitor. I can't bring the contrast down any further and still read the text.
Who cares about what your ships look like when you can't read the overview?
Eve releases are coming so quickly, I had to start wearing a seat belt.
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Caviar Liberta
Moira. Villore Accords
764
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Posted - 2014.12.07 23:47:34 -
[16] - Quote
Circumstantial Evidence wrote:I have trouble reading white text names of targeted objects now, against the newly more common bright nebulas. Suggestion for UI: add a drop shadow or "black glow" to floating text.
Or invert the text color when looking at something bright also. |
Primary This Rifter
4S Corporation Goonswarm Federation
309
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Posted - 2014.12.07 23:54:15 -
[17] - Quote
Macker Momo wrote:Who cares about what your ships look like when you can't read the overview? The new UI coming in Rhea adjusts its transparency dynamically according to the background. Brighter backgrounds will decrease transparency.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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CCP Darwin
C C P C C P Alliance
557
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Posted - 2014.12.08 00:12:54 -
[18] - Quote
Regarding the UI, I have discussed this issue with EVE's User Experience Director and his feeling was that where the UI is going should help with interactions between the UI and brighter nebulae.
General feedback on nebula brightness is great and we appreciate it. There are many people involved in making changes to address issues, but it's an ongoing conversation within the team and player input is very important to that.
I've had a look at the specific system called out in the original post and the OP's screenshot definitely reflects a color profile that's not typical. However, the nebula's still pretty bright and I will carry back the feedback.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Iyokus Patrouette
No Vacancies
216
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Posted - 2014.12.08 00:49:20 -
[19] - Quote
Primary This Rifter wrote:Macker Momo wrote:Who cares about what your ships look like when you can't read the overview? The new UI coming in Rhea adjusts its transparency dynamically according to the background. Brighter backgrounds will decrease transparency. Edit: Maybe I misinterpreted the effect, but that's what it seemed like.
Yeah i spent about 30 minutes on the Test server just moving my cursor between the screens to watch them change. was a nice effect.
---- Advocate for the initiation of purple coloured wormholes----
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Hal Morsh
Icendus Corux Warp to Cyno.
210
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Posted - 2014.12.08 03:41:25 -
[20] - Quote
I burst out laughing at that nebula.
Guy complains they are too bright, now I get what you mean. Problem is if it was too bright on your monitor, how is it also too bright on mine? If it was just settings wouldn't I be able to look at that picture without sunglasses?
Edit: That drone setup... I love it, and here I was naming my groups the drone names themselves.
CCP - Outpost code is scary.
CCP Greyscale - Starbases - They need to look @#$%ing awesome, and people need to want them and
want to be around them and have them and use them and like them and want them and stuff.
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Bienator II
madmen of the skies
3002
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Posted - 2014.12.08 03:47:36 -
[21] - Quote
looking at the screenshot of the OP, it looks like the main issue is the combination of the cloud with the nebula skybox. Clouds can be extremely bright all by itself (hint: check out "the blockade" lvl 4 mission). A bright cloud on top of a bright nebula + HDR = white screen.
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
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fudface
ACME-INC
69
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Posted - 2014.12.08 12:08:41 -
[22] - Quote
CCP Darwin wrote: Regarding the UI, I have discussed this issue with EVE's User Experience Director and his feeling was that where the UI is going should help with interactions between the UI and brighter nebulae.
General feedback on nebula brightness is great and we appreciate it. There are many people involved in making changes to address issues, but it's an ongoing conversation within the team and player input is very important to that.
I've had a look at the specific system called out in the original post and the OP's screenshot definitely reflects a color profile that's not typical. However, the nebula's still pretty bright and I will carry back the feedback.
how about adding a polarization slider so we can dim the outside view but not our ui ?
my 2 isk worth
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Kern Hotha
76
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Posted - 2014.12.08 13:19:30 -
[23] - Quote
CCP Darwin wrote: Regarding the UI, I have discussed this issue with EVE's User Experience Director and his feeling was that where the UI is going should help with interactions between the UI and brighter nebulae.
General feedback on nebula brightness is great and we appreciate it. There are many people involved in making changes to address issues, but it's an ongoing conversation within the team and player input is very important to that.
I've had a look at the specific system called out in the original post and the OP's screenshot definitely reflects a color profile that's not typical. However, the nebula's still pretty bright and I will carry back the feedback.
Thank you for taking a look at this. I didn't expect a response so quickly and it is greatly appreciated. From the responses here it looks like the brightness I see isn't an issue for most, so I'll check my own settings again. I did forget to mention that I run f.lux to adjust brightness/temperature based upon time of day (6500K daytime / 3400K night).
We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.
Jose Ortega y Gasset (1883 - 1955)
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Kern Hotha
77
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Posted - 2014.12.08 13:28:17 -
[24] - Quote
Bienator II wrote:looking at the screenshot of the OP, it looks like the main issue is the combination of the cloud with the nebula skybox. Clouds can be extremely bright all by itself (hint: check out "the blockade" lvl 4 mission). A bright cloud on top of a bright nebula + HDR = white screen.
That's an interesting point. I took the screenshot at a gate during the "Cowardly Commander" mission in the Amarr epic arc. There may have been a bright cloud in the area exacerbating the glare.
We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.
Jose Ortega y Gasset (1883 - 1955)
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CCP Darwin
C C P C C P Alliance
573
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Posted - 2014.12.08 13:40:02 -
[25] - Quote
Kern Hotha wrote:That's an interesting point. I took the screenshot at a gate during the "Cowardly Commander" mission in the Amarr epic arc. There may have been a bright cloud in the area exacerbating the glare.
If there were a cloud in the way, it could certainly make it look like that. I couldn't tell just by looking at the screenshot whether it were a color LUT issue or a cloud but given the OP's comments about color settings, it might be both.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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War Kitten
Panda McLegion
5558
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Posted - 2014.12.08 14:04:46 -
[26] - Quote
CCP Darwin wrote:Crevo Helion wrote:I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though. Nebulas were brightened because they're used as a lighting input to the new Physically Based Rendering feature. Otherwise, the shadow sides of ships would be pitch black (like in actual outer space.)
Heaven forbid our outer space spaceship game have spaceships look like they're in actual outer space.
This nebula thing really is a problem when you're facing certain angles - out in Kor-Azor if you look towards the nebula, it gets bad enough that you start losing visibility of brackets and UI buttons against it, and if you hit just the right angle, it washes out the screen just like the OP's pic. No clouds or anything else added to it - just look at the nebula from outside station or at a gate.
It isn't a monitor brightness problem or any kind of special graphics config, I've played with the settings I've got now for years, and I don't have any issues with any other games or looking at more normal space in Eve that doesn't have super-bright nebulae.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Ashlar Maidstone
Kiith Paktu Curatores Veritatis Alliance
130
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Posted - 2014.12.08 14:38:53 -
[27] - Quote
Could it be possible that someone on this subject can tell me where I can find the settings and how to turn them down? I been in systems that's just like daylight and to me that doesn't go well as far as real space looks.
I do realize that has to be some background lighting but geeesh, some of the systems and even when Im ratting it gets hard to see anything when it gets washed out because of too bright a background. |
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CCP Darwin
C C P C C P Alliance
577
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Posted - 2014.12.08 15:26:28 -
[28] - Quote
Ashlar Maidstone wrote:Could it be possible that someone on this subject can tell me where I can find the settings and how to turn them down? I been in systems that's just like daylight and to me that doesn't go well as far as real space looks.
There is currently not an in-game control for this, though there has been some discussion of such a thing and it's on our list of potential future improvements.
Regarding uncomfortably bright nebulae, this is not the first time we've heard this feedback and I will do what I can to identify the most serious cases and get them looked at.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4498
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Posted - 2014.12.08 16:03:40 -
[29] - Quote
Mr RiXter wrote:Oh god adjust your monitor settings before you cause damage to you eyes. That is not how the game looks to the rest of us. Am I the only one here that is wondering how the level of brightness set on your monitor would have any impact at all on a screenshot?
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Milla Goodpussy
Federal Navy Academy
101
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Posted - 2014.12.08 16:23:28 -
[30] - Quote
CCP Darwin wrote:Ashlar Maidstone wrote:Could it be possible that someone on this subject can tell me where I can find the settings and how to turn them down? I been in systems that's just like daylight and to me that doesn't go well as far as real space looks. There is currently not an in-game control for this, though there has been some discussion of such a thing and it's on our list of potential future improvements. Regarding uncomfortably bright nebulae, this is not the first time we've heard this feedback and I will do what I can to identify the most serious cases and get them looked at.
Darwin.. if its not the 1st time you've heard this, then maybe just maybe there's a problem with the things being too bright.. they are too bright it does hurt the eye and is detrimental to gameplay.. end of story.. no need to debate this mess your QA was sleeping on the job and never thought about this from the players stand point.
the nebulae needs adjustment.. period.. they hurt the eyes |
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