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Anthar Thebess
799
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Posted - 2014.11.13 12:40:51 -
[1] - Quote
Phoebe was grate success , more people are logging in. We can see this on : http://eve-offline.net/?server=tranquility
Big question to CCP, where we get the dev blog about about next changes that will impact SOV. Less than 3 weeks left till next release.
Please CCP, give us some info , and not worst than phoebe reason to click the resub button.
PHOEBE Retrospective
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Abrazzar
Vardaugas Family
5139
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Posted - 2014.11.13 12:54:26 -
[2] - Quote
SoonGäó
Sovereignty and Population
New Mining Mechanics
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CCP Greyscale
C C P C C P Alliance
3647
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Posted - 2014.11.13 13:28:38 -
[3] - Quote
Nothing substantial coming in Rhea, I'm afraid; more information as the things we're working on become ready for public viewing. |
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Noriko Mai
1610
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Posted - 2014.11.13 13:46:13 -
[4] - Quote
What is summer/winter? |
Anthar Thebess
799
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Posted - 2014.11.13 14:05:41 -
[5] - Quote
That is a sad news. 3 Things 1. I hope you are aware that before putting JF range to 5years more smaller alliances have to put their own foot hold in the SOV. Starting the industry from scratch takes time and a lot of resources.
2. Have you thought about increasing sov bill costs for each systems? For how long upkeep for 1 system is 180mil per month , how much during this time isk lost its value? I think that if you double or triple the cost of SOV bill we can get positive change on the eve map. Why?
As some space is being held now by renter empires only because those costs are minimal in current eve universe. If you tipple those costs big renter empires will have to ask them self , keep all those 0.0 : -0.3 ss systems that no one wants , or drop there sov to cut costs.
Those systems should be enough for smaller alliances to start building their empires , and when i say empires, i'm not talking about 500 systems under one banner, but people that want 1 or 2 stations and 5 systems under their banner.
I think they are more than willing to pay 3 times bigger sov bil just for ability to call some space "HOME"
3. Last item. Have you thought about increasing the randomness of timers? We are currently sieging some sov space. Issue is not in EHP, or the local people ( as no one is living in this space any more ) but again timers: - you can shoot a station into first reinforce timer using 2 oracles - no one cares - you can usually do the same on the second timer - no one cares - you will get big bloob on the last timer , that will leave just after reaping structure.
Last timer is always planed this way that it will come out in the best TZ for blob ( i know this was planed). Still with all those changes , haven you thought about increasing randomness of timers? If you increase base randomness of a timer to +- 12h you will put more pressure on defending each timer , rather than on reseting the RF process on the last one.
PHOEBE Retrospective
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Adrie Atticus
Shadows of Rebellion The Bastion
531
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Posted - 2014.11.13 14:52:10 -
[6] - Quote
Anthar Thebess wrote:Phoebe was grate success , more people are logging in. We can see this on : http://eve-offline.net/?server=tranquility Big question to CCP, where we get the dev blog about about next changes that will impact SOV. Less than 3 weeks left till next release. Please CCP, give us some info , and not worst than phoebe reason to click the resub button.
Average users:
Week: 26360 Month: 25539 Three months: 25124 Six Months: 25852 Year: 28235
So we've had a drop of 7,1% in average users this week compared to yearly average. Increase of 3,2% compared to last month and an increase of 4,9% to 3-month average.
You might be looking at an "Expansion peak" but averages haven't fluctuated enough to say that "more people are logging in", it's all within the winter-summer cycle of gaming (and marginally behind the yearly average). |
Anthar Thebess
799
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Posted - 2014.11.13 17:02:00 -
[7] - Quote
You are Including the big drop on the chart moment when it bounced back up was the CCP posts about capital jump drive changes.
PHOEBE Retrospective
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Red Teufel
Mafia Redux Irresponsible Use of Capital.
393
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Posted - 2014.11.13 17:41:54 -
[8] - Quote
CCP I think will say something later in december.....you know christmas :P |
Almethea
Trans Stellar Express
180
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Posted - 2014.11.13 18:11:14 -
[9] - Quote
just after the POS revamp and the option to turn off jump animation
Keeping active account just to shitpost
there's so many thing to fix in eve.... and they fix forum ! GJ! but ok i like it !
CCP Fozzie : AFK cloaking, however, is an entirely social form of power
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DomanarK
Positive Failure Black Legion.
5
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Posted - 2014.11.13 18:20:04 -
[10] - Quote
Very nice ideas Abrazzar. I have been thinking about the sov system and what CCP could do to improve/change it as well.
Warp and Jump
DomanarK co-host Clueless Space Nerds Podcast |
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Caviar Liberta
Moira. Villore Accords
750
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Posted - 2014.11.13 20:09:41 -
[11] - Quote
Adrie Atticus wrote:Anthar Thebess wrote:Phoebe was grate success , more people are logging in. We can see this on : http://eve-offline.net/?server=tranquility Big question to CCP, where we get the dev blog about about next changes that will impact SOV. Less than 3 weeks left till next release. Please CCP, give us some info , and not worst than phoebe reason to click the resub button. Average users: Week: 26360 Month: 25539 Three months: 25124 Six Months: 25852 Year: 28235 So we've had a drop of 7,1% in average users this week compared to yearly average. Increase of 3,2% compared to last month and an increase of 4,9% to 3-month average. You might be looking at an "Expansion peak" but averages haven't fluctuated enough to say that "more people are logging in", it's all within the winter-summer cycle of gaming (and marginally behind the yearly average).
2 words for this perhaps - Standard Deviation |
Vol Arm'OOO
Imperial Academy Amarr Empire
313
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Posted - 2014.11.13 20:52:39 -
[12] - Quote
Adrie Atticus wrote:Anthar Thebess wrote:Phoebe was grate success , more people are logging in. We can see this on : http://eve-offline.net/?server=tranquility Big question to CCP, where we get the dev blog about about next changes that will impact SOV. Less than 3 weeks left till next release. Please CCP, give us some info , and not worst than phoebe reason to click the resub button. Average users: Week: 26360 Month: 25539 Three months: 25124 Six Months: 25852 Year: 28235 So we've had a drop of 7,1% in average users this week compared to yearly average. Increase of 3,2% compared to last month and an increase of 4,9% to 3-month average. You might be looking at an "Expansion peak" but averages haven't fluctuated enough to say that "more people are logging in", it's all within the winter-summer cycle of gaming (and marginally behind the yearly average).
I know its just anecdotal, but my part of the eve universe feels dead since Phoebe; less people logging in and those that do - go afk for substantial periods to wait out jump fatigue. I know some people really "like" Phoebe, but I get the feeling that even more folk are voting with their wallets and staying away.
I don't play, I just fourm warrior.
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La Nariz
GoonWaffe Goonswarm Federation
3059
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Posted - 2014.11.13 21:24:22 -
[13] - Quote
:(
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Ranger 1
Ranger Corp Vae. Victis.
5985
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Posted - 2014.11.13 22:15:02 -
[14] - Quote
Vol Arm'OOO wrote:Adrie Atticus wrote:Anthar Thebess wrote:Phoebe was grate success , more people are logging in. We can see this on : http://eve-offline.net/?server=tranquility Big question to CCP, where we get the dev blog about about next changes that will impact SOV. Less than 3 weeks left till next release. Please CCP, give us some info , and not worst than phoebe reason to click the resub button. Average users: Week: 26360 Month: 25539 Three months: 25124 Six Months: 25852 Year: 28235 So we've had a drop of 7,1% in average users this week compared to yearly average. Increase of 3,2% compared to last month and an increase of 4,9% to 3-month average. You might be looking at an "Expansion peak" but averages haven't fluctuated enough to say that "more people are logging in", it's all within the winter-summer cycle of gaming (and marginally behind the yearly average). I know its just anecdotal, but my part of the eve universe feels dead since Phoebe; less people logging in and those that do - go afk for substantial periods to wait out jump fatigue. I know some people really "like" Phoebe, but I get the feeling that even more folk are voting with their wallets and staying away. IMO Phoebe just seemed to add tedium with no addition of fun, so I can understand why People would just stay away.
It would tend to follow that there would be a lot of cap movement after the update... people will be wanting to put their cap ships in the optimal position in view of the new limitations.
Pretty much going as expected in that aspect.
Personally I'm seeing more sub capital combat, and much more activity in general in low sec.... all of which is a huge win.
I suppose if all you do is cap ship hot drops things might be a bit slow right now... but don't worry. It is inevitable that your targets will now start coming to you.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
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TigerXtrm
Black Thorne Corporation Black Thorne Alliance
928
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Posted - 2014.11.13 23:37:36 -
[15] - Quote
Easy does it guys. Let the shake up from Phoebe do it's thing before introducing even more information about Sov. Things need to settle before to the next big change.
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Anthar Thebess
799
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Posted - 2014.11.14 07:36:49 -
[16] - Quote
TigerXtrm wrote:Easy does it guys. Let the shake up from Phoebe do it's thing before introducing even more information about Sov. Things need to settle before to the next big change.
Quite the opposite.
PHOEBE Retrospective
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Serene Repose
1622
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Posted - 2014.11.14 14:57:52 -
[17] - Quote
Why is it whenever I read threads on Sov changes, it's like reading a debate on Texas Holdem rules? Why is it the participants are so well-versed with the ins and outs they can seem to assemble coherent thoughts?
When the Sov game was first changed, and I read what it involved, it seemed like a "game within a game" - this game akin to Capture the Flag. (If you've never played this in real life, you've missed something, and you should count your childhood as having a vacant spot - as well as the ER trips you missed as a youth.)
As I recall, the original complaint was Sov was boring. If it wasn't boring it wasn't challenging. Basically, there was no incentive to participate, as it had all the drama of attending a church social. Hey! PRESTO! The "all new Sov mechanics!"
Enough time passed for the e-peen wagglers to delve into the extreme details and pull out the ultra-strategies. (Thus the population that can speak of these things in dreary detail.) And, NOW they've got a list of micro-management scale "items" they'd like fixed, which resembles a gift request inventory to Santa Claus.
This discussion has added new meaning to the word "convoluted", but those deeply involved are so convinced of their logical reasoning, genius and correctness it's a point totally lost on them...which gives me an idea....
We have WIS. We have on station card rooms. Sov competitors play Texas Holdem to determine who owns what when. Everybody's e-peen is stroked. Everyone's male ego is satisfied. All the rules can be found on the back of a Red Man Chewing Tobacco pouch. (We can even have handheld weapons, dealing from the bottom and wild shootouts in the backroom.)
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á
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Sushi Soikutsu
State War Academy Caldari State
0
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Posted - 2014.11.14 15:50:39 -
[18] - Quote
free 10 days, is why ppl are more loggin in and just 2 days ago plex price spiked with 100 mil (1/8th)
THere is something substatialy going on ofwhich plex price is a symthome, and i bet it is the renter mentality (easy access) to 0.0
Something need to happen soon, or it will take another 3 years to rebalace from the Technetium errors. (which led to this in the first place)
6years of potential grow missed. :wooops: I would sack the team responsible for it, starting with mittens and his dev minions. |
La Nariz
GoonWaffe Goonswarm Federation
3059
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Posted - 2014.11.14 19:03:56 -
[19] - Quote
Serene Repose wrote:Why is it whenever I read threads on Sov changes, it's like reading a debate on Texas Holdem rules? Why is it the participants are so well-versed with the ins and outs they can seem to assemble coherent thoughts?
When the Sov game was first changed, and I read what it involved, it seemed like a "game within a game" - this game akin to Capture the Flag. (If you've never played this in real life, you've missed something, and you should count your childhood as having a vacant spot - as well as the ER trips you missed as a youth.)
As I recall, the original complaint was Sov was boring. If it wasn't boring it wasn't challenging. Basically, there was no incentive to participate, as it had all the drama of attending a church social. Hey! PRESTO! The "all new Sov mechanics!"
Enough time passed for the e-peen wagglers to delve into the extreme details and pull out the ultra-strategies. (Thus the population that can speak of these things in dreary detail.) And, NOW they've got a list of micro-management scale "items" they'd like fixed, which resembles a gift request inventory to Santa Claus.
This discussion has added new meaning to the word "convoluted", but those deeply involved are so convinced of their logical reasoning, genius and correctness it's a point totally lost on them...which gives me an idea....
We have WIS. We have on station card rooms. Sov competitors play Texas Holdem to determine who owns what when. Everybody's e-peen is stroked. Everyone's male ego is satisfied. All the rules can be found on the back of a Red Man Chewing Tobacco pouch. (We can even have handheld weapons, dealing from the bottom and wild shootouts in the backroom.)
Probably because we've been promised over and over again that sov will get a pass then we get something a long the lines of "its too much work for this cycle" from CCP about it and the cycle begins anew. All while other areas, especially highsec, see iteration, rebalacing and useful/meaningful additions *cough* ESS *cough*. All of that time has allowed people to study and figure out nullsec/sov far better than CCP has. In fact CCP has the best resources available to them, in the form of some CSM members, to fix nullsec/sov yet we've seen little to no progress.
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Anthar Thebess
802
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Posted - 2014.11.17 07:57:25 -
[20] - Quote
We will see, lets hope that CCP will manage to include something related to sov in next release.
PHOEBE Retrospective
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Grytok
KL0NKRIEGER
1
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Posted - 2014.11.17 10:08:35 -
[21] - Quote
Sov needs to be done completely without the utter structure-grind. That alone will help smaller entities to get a foot into NULL.
Make Sov based on activity, e.g. NPCs killed, anoms cleared, roids mined, etc.
A POS or any other structure should not have any relation to Sov.
Additionally, get rid of the fixed moon-minerals and make them to be harvested manually. Best way to do this is to shift the moon-minerals into harvestable "roids" within anomalies, so that they spawn randomly and evenly throughout NULL.
This would make NULL much more dynamic and we'd get rid of all the big blobs instantly as there wouldn't be any reason for them anymore.
Smaller alliances that each hold some constellations instead of mega-blobs claiming vast spaces of NULL where nothing ever happens besides grinding structures. |
Arronicus
Fusion Enterprises Ltd Brothers of Tangra
1266
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Posted - 2014.11.17 10:22:39 -
[22] - Quote
Red Teufel wrote:CCP I think will say something later in december.....you know christmas :P. If they don't i'll unsub till they do because i've been waiting since 2008 for mechanic changes to sov space.
Not sure if trolling, or trolling.
Dominion Release date: December 1, 2009
The main focus of Dominion, the 12th expansion, is an overhaul in the alliance warfare sovereignty mechanics.
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Adrie Atticus
Shadows of Rebellion The Bastion
554
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Posted - 2014.11.17 11:20:23 -
[23] - Quote
TigerXtrm wrote:Easy does it guys. Let the shake up from Phoebe do it's thing before introducing even more information about Sov. Things need to settle before to the next big change.
They promised changes, the started implementing the said changes. Now is the time when CCP does its normal thing and starts pushing the rest of the changes back until we forget they exist. Ambition is something CCP doesn't lack, commitment is what is needed. No matter how big the words coming out the mouth of whoever is in the spotlight, they need to be backed up with finalized products. Things which are still undone:
POS code Original sov changes (see the recent changes? Yeah, still WIP) First pass of ship rebalancing Jump changes and sov changes WiS
All got abandoned with big words in interviews but nothing happening on that front after multiple years. If they screw up on the sov changes and leave the game as the mangled corpse of nullsec as it now is without raising the zombie with some A-grade necromancy and fast, it'll just further prove the point of commitment issues and will cost them customer loyalty.
Grytok wrote:Sov needs to be done completely without the utter structure-grind. That alone will help smaller entities to get a foot into NULL.
Make Sov based on activity, e.g. NPCs killed, anoms cleared, roids mined, etc.
A POS or any other structure should not have any relation to Sov.
Additionally, get rid of the fixed moon-minerals and make them to be harvested manually. Best way to do this is to shift the moon-minerals into harvestable "roids" within anomalies, so that they spawn randomly and evenly throughout NULL.
This would make NULL much more dynamic and we'd get rid of all the big blobs instantly as there wouldn't be any reason for them anymore.
Smaller alliances that each hold some constellations instead of mega-blobs claiming vast spaces of NULL where nothing ever happens besides grinding structures.
Don't tie a PvP system 100% around PvE goals. If I want to PvE, I'll go do incursions in Hisec due to the efficiency and ease of access. |
Anthar Thebess
803
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Posted - 2014.11.17 13:16:15 -
[24] - Quote
PVP and PVE are strongly connected in terms of sov. If you don't believe this , turn on in game eve map, and see NPC killed 24h. Check also this : http://evemaps.dotlan.net/map/Vale_of_the_Silent#npc24
Ability to PVE is one of the main benefits for holding SOV. Sorry but in eve you cannot have anything from PVP. All stuff dropped was obtained earlier by someone during PVE activity.
Eve really needs some sov related changes ASAP. Without this current sov holders or bigger coalitions will get/hold SOV not allowing for very long time smaller groups of players to operate independently.
CCP can we get during next update at least SOV cost escalation ? If we escalate 3 times the cost of holding a system, a lot of space 0.0: -0.2 could be abandoned by bigger entities as it will be to expensive to hold.
For smaller groups paying 3times more for 3-5 systems that they use will be less inconvenient than for big player paying for 150 systems that no one use.
SOV BILL was not adjusted for years. Times have changed , isk is less valuable than years ago.
PHOEBE Retrospective
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Grytok
KL0NKRIEGER
2
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Posted - 2014.11.17 13:48:45 -
[25] - Quote
Adrie Atticus wrote:Grytok wrote:Sov needs to be done completely without the utter structure-grind. That alone will help smaller entities to get a foot into NULL.
Make Sov based on activity, e.g. NPCs killed, anoms cleared, roids mined, etc.
A POS or any other structure should not have any relation to Sov.
Additionally, get rid of the fixed moon-minerals and make them to be harvested manually. Best way to do this is to shift the moon-minerals into harvestable "roids" within anomalies, so that they spawn randomly and evenly throughout NULL.
This would make NULL much more dynamic and we'd get rid of all the big blobs instantly as there wouldn't be any reason for them anymore.
Smaller alliances that each hold some constellations instead of mega-blobs claiming vast spaces of NULL where nothing ever happens besides grinding structures. Don't tie a PvP system 100% around PvE goals. If I want to PvE, I'll go do incursions in Hisec due to the efficiency and ease of access.
Where do you think all your stuff comes from? It's all coming from PvE-activities. Without PvE there wouldn't be any PvP possible to begin with.
And why don't tie Sov to PvE-activities like mining or killing NPCs in the belts? And why do you need Sov in systems anyways other than to conquer an outpost? Basically CCP could remove Sov alltogether for any system without an outpost.
Anyways, NULL isn't fun anymore and the reason why I stopped playing over 4 years ago. With the new changes from Phoebe and changes to Sov etc incoming I thoughtI resubscribe for a few and see where it's going, but it needs to go way further than what most of the mega-blob NULL-carebears want. |
Anthar Thebess
803
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Posted - 2014.11.17 14:10:51 -
[26] - Quote
Sorry there have to be place for every one in eve. Removing sov altogether? This will be a step back. What we need , is a system where small groups can hold few systems without needing big blue list. Again, FEW systems , not few dozen systems or few hundredths systems.
Eve is a game, game that generates income for CCP, and that is the only reason why you can play eve Main focus is to create so many play styles that every one will find something "fun"
Sov is deeply connected to nullsec, and nullsec is the biggest, or second biggest ( after higsec ) place where players can engage them self.
Nullsec is broken because of the mechanics, not the blobs , but because mechanics that encourage to use them.
For example timers. Station / ihub.
If you can defend the final timer by brining the bigger blob , why even bother to waste time on earlier timers?
Can someone from CCP ( CCP Fozzie maybe;"THE ONE WHO READS EVERY THING" ) can give simple answer.
Will sov bill will be adjusted to fit more current ISK value?
I think since 2008 nothing have changed in this manner. Simple comparison of hull values. You could get dread in 2008 for 500mil , now you have to pay 2.5 bill.
This will be again change that no one likes - but tbh from my perspective is what we need now. We must move away from the current scheme : "We hold all sov in 2 regions because , this cost ... nothing"
PHOEBE Retrospective
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