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Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Phantom
C C P C C P Alliance
4869
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Posted - 2014.10.29 14:39:40 -
[1] - Quote
The Phoebe release introduces a lot of good change and that includes also improvements to mission running with a new mission objective guidance system. This new system aids people in completing missions they have accepted by giving hints on what to do next to progress or complete the mission.
The system was designed with the goals to have it as unobtrusive as possible and also not to spoon-fed mission runners by giving too many obvious instructions.
Read ahead and check out CCP SoniClover's latest dev blog Guiding Light: The Mission Objective Guidance system for all the juicy information on this new system!
CCP Phantom - Senior Community Representative - Volunteer Manager
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Edward Olmops
Gunboat Commando
228
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Posted - 2014.10.29 14:42:00 -
[2] - Quote
\o/ (firstest!)
Now, after having read the thing... ^^
This is a great change - I do not run missions THAT often, but when I do, I often have the dialog with the agent displayed all the time to precisely know when an objective has been completed. Seems like soon I can admire my spaceship instead as there is one window less cluttering the view. |
Destoya
Sniggerdly Pandemic Legion
337
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Posted - 2014.10.29 14:42:56 -
[3] - Quote
Good, now get to work on a more dynamic system so that mission PVE (that most players are exposed to) in this game isn't mind-numbingly boring |
Omnathious Deninard
Novis Initiis
2499
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Posted - 2014.10.29 14:43:46 -
[4] - Quote
Looks good
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Dacil Arandur
Habitual Euthanasia Pandemic Legion
2
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Posted - 2014.10.29 14:56:35 -
[5] - Quote
At first glance, it seems like a pretty nice balance.
I remember first starting out with missions and having to go back a couple times because I didn't know why the mission wasn't marked as complete yet. A simple, easy to see indicator of your current objective is pretty great.
Thanks! |
Valterra Craven
302
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Posted - 2014.10.29 14:58:39 -
[6] - Quote
Can someone at CCP PLEASE for the love of god go through all the trouble tickets and just fix all the issues that we have with missions?! Is that really such a hard thing to ask? How many tickets have I had to submit for standing issues related to the the epic ars?! TOO MANY. |
Vethian Antollare
PFU Consortium Brothers of Tangra
0
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Posted - 2014.10.29 15:02:20 -
[7] - Quote
Great start! How about voice over and missions that encourage more players to work together as a fleet rather then solo missions. Maybe a modifier to rewards instead of splitting the rewards? |
stg slate
Caldari Provisions Caldari State
15
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Posted - 2014.10.29 15:10:23 -
[8] - Quote
Quote:The mission system is an old bastard in many ways and creating a generic system to cover all the ancient snowflakes still floating around in it is far from easy.
Would it be a better usage of time to forward-port all of the older-style special snowflake missions into a more modern format?
I seem to remember you guys getting new mission authoring tools a few years ago, so put them to use! If you have to completely drop a few of the missions that can't be ported no one is going to complain. |
Ix Method
Brutor Tribe Minmatar Republic
222
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Posted - 2014.10.29 15:18:32 -
[9] - Quote
You're doing good things and we love you for it.
Travelling at the speed of love.
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Falon Tsutola
Caldari Asteroid Removal Experts
0
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Posted - 2014.10.29 15:20:10 -
[10] - Quote
Big thumb's up!
Great work CCP! |
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Tahnil
Sirius Fleet AXIOS.
51
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Posted - 2014.10.29 15:27:59 -
[11] - Quote
stg slate wrote: I seem to remember you guys getting new mission authoring tools a few years ago, so put them to use! If you have to completely drop a few of the missions that can't be ported no one is going to complain.
I think there is no such thing (yet). They would love to have that though. |
Elise Randolph
Habitual Euthanasia Pandemic Legion
1300
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Posted - 2014.10.29 15:28:46 -
[12] - Quote
I like to think that CCP Karkur watching me fail at doing missions was in some way an inspiration for this.
~
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Chribba
Otherworld Enterprises Otherworld Empire
13090
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Posted - 2014.10.29 15:32:15 -
[13] - Quote
neato, hope it works for running 13 courier missions at once as well.
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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Brad314
Prospero's Island
16
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Posted - 2014.10.29 15:55:22 -
[14] - Quote
Chribba wrote:neato, hope it works for running 13 courier missions at once as well.
/c
Mind boggled. |
Aeril Malkyre
Knights of the Ouroboros
374
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Posted - 2014.10.29 16:14:10 -
[15] - Quote
Getting all the love from the mission runners today. Well done! |
Caldari Citizen 20120308
State War Academy Caldari State
43
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Posted - 2014.10.29 16:18:19 -
[16] - Quote
Ha, It's been a while playing for me and yesterday I decided to try out some missions. Ironically I asked in chat where's the icon in the upper left to show the mission has been completed lol. Green check mark is cool or just a green human silhouette in the upper left would suffice. |
SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
85
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Posted - 2014.10.29 16:32:20 -
[17] - Quote
Honestly, this kind of stuff I never had a problem with anyway.
You could make a huuuuuuge improvement from my point of view though:
Right now you have to:
open pull down
start conversation
complete mission
close conversation/start new mission
Can you just turn that green arrow into a button that completes the mission if all conditions are met? Especially for courier missions that would be really nice. Because I always started multiple at once, optimized the route and then always had to look through the conversations to find the proper one to complete.
Oh right also:
" ...but should not be completely brain-dead instructions to follow."
I can pretend for you that they aren't but please don't go and interpret that as if they really aren't.
So where do you stand on this one? The changes are nice. But you should think about redesigning pve. But you know that.
Hope restored.
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Vic Vorlon
Aideron Robotics
22
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Posted - 2014.10.29 16:32:30 -
[18] - Quote
When I ran "Cutthroat Competition" I was jammed by NPCs for the first time. I had no idea what to do to counter it. This new system wouldn't, I think, tell me what to do in this unusual situation. It could, perhaps, be addressed with flavor text in the mission description: "You may encounter jamming ships; you should fit a [name of racial ECCM module] or two to help counteract them."
It was a seriously frustrating situation to be jammed out, with no idea what to do. In the end, I googled, found the page on eve-survival and followed their direction. A less patient new player might have just rage-quit the game instead. |
Nathan Baxter
InterSun Freelance
2
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Posted - 2014.10.29 16:42:58 -
[19] - Quote
Meh ... still circling around the lack of updates and new content for mission for 6 or 7 years ... Really sad in my opinion and that fluff and updates of UI and frigate missions isn't cutting it after all this time.
PVE need so love really bad and just isn't coming band aid solution to appease the mass once in a while but really doesn't change much.
Disappointing at best.
NB |
Salpun
Global Telstar Federation Offices
796
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Posted - 2014.10.29 16:56:58 -
[20] - Quote
NPE is still not smooth when i bug reported issues last night.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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Felix Judge
Gallente Volunteer Defense Forces Spaceship Samurai
12
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Posted - 2014.10.29 17:11:29 -
[21] - Quote
Generally okay.
I wonder, though, if the "You need to destroy all hostiles in the vicinity" does not give away too much info - by its very absence in those cases where you actually do NOT need to.
Part of the fun was to find out - sometimes by egging it - that fighting all the hostiles off was not the most clever way to solve the mission. If that icon is missing, I would know at once to stop shooting and try something else. |
Tau Cabalander
Retirement Retreat Working Stiffs
4287
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Posted - 2014.10.29 17:15:12 -
[22] - Quote
Info panel additions seem like a really good idea.
I will warn CCP though that a lot of new players have a problem with the agent info panel getting hidden, and they have no idea how to un-hide it.
I certainly don't want it to open on its own, but I suggest perhaps making the info panel toggle icon at the top of the screen a more obvious bright colour when a mission is active, but please no blinking. |
Sir Livingston
Club Deadspace
267
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Posted - 2014.10.29 17:40:25 -
[23] - Quote
i like it
EVE Online. Is there a game more worthwhile to play? Nope.
http://www.youtube.com/JonnyPew
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Jandice Ymladris
Aurora Arcology
1019
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Posted - 2014.10.29 17:53:34 -
[24] - Quote
Changes sound good, but I hope the mission briefing texts themselves stay. They contain alot of neat little lore parts or fun quotes. The descriptions & briefings also add to Eve's grimdark feel.
Explode a Nyx for the Kids!
The result of the YC116 Sleeper data research race: Tech 3 Destroyers!
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Sarmatiko
1637
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Posted - 2014.10.29 17:57:22 -
[25] - Quote
I wonder if this will fix "objective in ore hold" bug. If not - this problem will be even more visible.
Also, please, fix ore amount for level 4 mining missions with ore (ofc if you want people completing them at all) Currently it's easier to skip everything that is not gas or ice. Because, you know, boring mining is even more boring and non-profitable when you have to return to dungeon couple times and slowboat to asteroid. |
Xercodo
Vector Galactic The Big Dirty
3818
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Posted - 2014.10.29 18:29:13 -
[26] - Quote
Nathan Baxter wrote:Meh ... still circling around the lack of updates and new content for mission for 6 or 7 years ... Really sad in my opinion and that fluff and updates of UI and frigate missions isn't cutting it after all this time.
PVE need so love really bad and just isn't coming band aid solution to appease the mass once in a while but really doesn't change much.
Disappointing at best.
NB
It's for the newbs man and really this is perfect.
They get lost all the time.
The Drake is a Lie
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ISquishWorms
252
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Posted - 2014.10.29 19:39:06 -
[27] - Quote
Xercodo wrote:Nathan Baxter wrote:Meh ... still circling around the lack of updates and new content for mission for 6 or 7 years ... Really sad in my opinion and that fluff and updates of UI and frigate missions isn't cutting it after all this time.
PVE need so love really bad and just isn't coming band aid solution to appease the mass once in a while but really doesn't change much.
Disappointing at best.
NB It's for the newbs man and really this is perfect. They get lost all the time.
I was a noob once (some might still say I am) and I made it this far. Really is it that difficult?
This just seems like more needless fluff to me but if it helps the helpless or the ones that are not able to help themselves and keeps some happy then I am fine with it I guess.
GÇÿNo, this isn't it at all. Make it more... psssshhhhGÇÖ.
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MeBiatch
GRR GOONS
2011
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Posted - 2014.10.29 20:07:57 -
[28] - Quote
Great change. Hopefully ill stop forgetting the damsel going forward. Words cannot do justice to the annoyance of making several jumps docking in the station then cannot complete the mission cuss you forgot to scoop her up...
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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Arcos Vandymion
White Beast Inc.
72
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Posted - 2014.10.29 21:22:59 -
[29] - Quote
From
Right click set destination right click add waypoint accept undock jump right click warp to activate hardeners activate gate F1 right click read details loot jump dock complete
to
Right click set destination right click add waypoint accept undock jump right click warp to activate hardeners activate gate F1 hover over loot jump dock complete
Change. Yup. Everyone can make of that what she wants. |
Oraac Ensor
576
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Posted - 2014.10.29 22:30:29 -
[30] - Quote
Most of the proposals are ok-ish, but about as extreme as I could tolerate.
But automatic camera focus on the mission objective? No, please no. You might just as well put up a button marked 'Click here to complete mission'. |
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